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Sister Vigilante

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About Sister Vigilante

  • Birthday 06/13/1987

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  1. Aww, that's great to hear! ^_^ Thanks so much, and I hope you're enjoying the mod once again.
  2. Angelo: EE? It's a thought, to be sure. Given that my main reservation is with the whole Sawara plot, my advice for such an experience might just be not to go see him. As for any tweaks to the bulk of the dialogue, it's an odd truth, at least it seems to me, that writers don't necessarily get better as they get older. I'm not sure I could recapture the feel of the mod if I were to go back to it. That temptation to revisit the past has, I think, without naming names, worked to the detriment of several major franchises recently, let alone my silly little fan mod. I am very flattered that someone would ask, though
  3. Haha, well, I can't remember what I might have said in the past, but there are certainly a few things. I was young to be voicing Angelo--I was 20 and he's what, pushing 50?--and in spite of the stellar job Kulyok did smoothing out the audio, it does obviously leave something to be desired. But I'm not sure it would have been possible to find somebody else, so that may have been unavoidable. I'm not crazy about the whole plot with Sawara; it's very trope-heavy and makes Angelo seem a bit more important than someone like him really should be, and this includes its extension into ToB. I spent a semester abroad in Japan shortly after finishing Angelo, which I was looking forward to the whole time I was writing him, and it definitely shows I was also quite pleased with the character and could be a bit precious with him, and while I don't think he's as egregious an offender as some mod NPCs, it is still probably the case that he gets the better of others a bit more than he should, that the other NPCs are nicer to him than they should be especially given his history, and that the PC doesn't have enough options to criticize him (many of the ones which are there may have been ones that Kulyok suggested I put in). That being said, I still like the core romance a lot, and some of the talks--especially the later ones--remain among my favorite things that I've written. Also still very happy with the stuff with Sarevok, and a lot of the jokes still make me chuckle. On the whole, he still feels like a real person to me, which I suppose is the highest self-serving compliment I could pay him/me. Anyway, I hope none of that pierces the suspension of disbelief too much! It is fun for me to talk about and remember, though; and thank you for asking, Best, SV
  4. Thanks so much, Bertle! ^_^ This is really nice to hear. Angelo is indeed crazy old, as is his author by now, but I'm extremely glad that people are still enjoying it, Best, SV
  5. With any particular NPC? Nothing is in the works at the moment, but as I do still check in here every now and then, it's far from impossible ^_^
  6. Heya! Mod author here, who does still check this forum e-e-every now and again, just dropping in to say a) really glad you enjoyed it! and b) big thanks to Truman for answering the question, as it's been so long I don't know if I'm capable any longer of fielding any mod-related questions myself, haha--although I do think I remember about the gem, as that came up several times before; apologies for making it so confusing, Best, SV
  7. Sure, sounds good. As for the tenft1s.bmp, I'm not sure, but I'm guessing it's not Angelo, because Suu and Sawara are the only other custom portraits (though I'm not sure Xan has any, at that)
  8. Sister Vigilante

    Angelo

    Version v9

    134,282 downloads

    This Baldur's Gate II mod adds Angelo Dosan, the fighter-turned-mage who served as your brother's henchman in Baldur's Gate. You may remember that he sentenced you to death and fought against you in the Undercity, and if you were lucky enough to mine the content, you may remember that he is Shar-Teel's father. Most likely he didn't survive your game, but people in this world seem to have a knack for not staying dead. Learn more about the mod View the Readme Visit Angelo's Forum
  9. Yeah, I should probably get around to that. I'll put it on the ol' to-do list We'd certainly appreciate the standard three sizes (not sure I know how to do it myself, honestly) and if I can get a portrait gallery together, I'll be sure to add them.
  10. Hey, another great portrait! We've had so many I find them difficult to rank, but this does feel especially close to the look of the other NPC portraits.
  11. Oh, someone else had actually mentioned this too me, but I kept forgetting to post about it! Thanks so much It really is a great portrait.
  12. Thanks so much, Peachplums! Show of hands, who else thinks this is awesome?
  13. Thanks, Jab! I should say, an additional explanation the mod offers for Angelo's BGI behavior is that he was drugged off his skull for most of it. I can't pretend it's a 100% faithful importation even so. When I made the mod, I hadn't played BGI in ages; and on playing it recently, I believe the old Angelo actually had a really thick Italian accent. Which I might have tried to emulate if I had remembered!
  14. So I thought, yeah, that looks a lot like I imagine Angelo; then I read his little description below and thought, yep, that is Angelo Thanks!
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