Cross-platform Infinity Engine Mod Package - brainstorming in Modding Q&A Posted 17 hours ago · Edited 17 hours ago by Wisp On 1/16/2020 at 7:25 PM, qwerty1234567 said: All the talking and agreeing is nice, but I do not see the actual file format definition. Not as an editable forum post, but as something versionable, like an .md doc on github, at least? The reason I'm asking is that I might want/need to add automatic packaging to Golem. First draft: https://github.com/WeiDUorg/zeitgeist/blob/master/iemod_spec Some issues remain: 1. A tighter specification of the ZIP format and allowed/disallowed features. I need to do some boning up. 2. I can see legitimate reasons for why a mod might want to include archive files in the mod package, and I really don't think we are at a point where we can safely exclude .bat files from mod packages, so table may-exclude may be trimmed a bit. 3. Possibly some mention of files/directories that differ only in case, or maybe ZIP already has that covered.