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Toad

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About Toad

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  1. Unless I want to spend the rest of my life tinkering with the load order, I have to accept whatever opinions there are, and especially from those with more experience. Even "UI soon, tweaks late" is useful when setting up the initial order of application. (It's pretty obvious that a tweak has to be installed after the thing being tweaked.) I am fully aware that I need to read whatever documentation there is on each mod as well as reasonably informed opinions, make the best decision I can, test the result, and modify from there. Thanks!
  2. I like your list, especially since Jastey apparently thinks it is correct. I wish I understood all of what appear to be comments, but I gather that if it doesn't have a strikethrough, you are installing it. There are things I'm not interested in, but I think I'll use yours as a beginning for my own install. I would like to know why you struck through Dark Horizons for T'was a Slow Boat from Kara-Tur Are there conflicts I should be aware of, or do you just not like the content? Thanks!
  3. I mean the same thing you do, i.e. that if you install, uninstall, or otherwise change the overall package, you should expect any save games to be non-functional. Yes, there are caveats and exceptions, like if you add a mod and the save game hasn't gotten to that area, it MAY still work. I'd rather assume that it won't. Don't take the risk and you won't be disappointed. Again, it's why I want to add as much as possible, because I hate the idea of finding out about some super colossal mod that I want, but I'm right in the middle of a game I've been playing for a month or two.
  4. No, I was fully aware that applying mods to any installation usually results in non-functional save games. I have never been able to understand people who apply this mod and that, removing mods and so on. I don't want to spend my life testing. I want to spend it playing. That's why I want the largest collection of compatible mods from the beginning. I should have checked for the "The " in front of the mod you recommended. Found it, added it to my list. Added Seatower to my list, since you say it's closed in. At least if it changes, it shouldn't corrupt the overall installation, even if it does wipe out saved games. Added TGC to my list on your recommendation. When I was playing before, I noted that most mod authors were working on BG2 mods, not BG1. I see that hasn't changed much, at least for the larger quest-type mods that are most interesting to me. Thanks again!
  5. I'm not opposed to new NPCs. I just am not as interested in people as places. I recognize that the BGQE quests are small, but they looked interesting, and of course being small, they are less likely to cause a problem with some other mod (I hope.) I cannot find "Lure of Sirine's Call" in the list at https://rawgit.com/K4thos/EET-Compatibility-List/master/EET-Compatibility-List.html Balduran's Seatower claims to be only 50% complete, and I'd rather load up areas that won't be having massive changes on a regular basis. Mod updates that are large often break things, and nearly always make saved games unusable (as I am sure you know.) NToSC looked pretty old, and I'm trying to collect a bunch that might work well together. However I'm adding it to my list on your recommendation. Thanks!
  6. I knew that would get your attention ... I didn't see much point in going through the entire list of available post BG2EE mods. I think it's obvious from the initial selections that I'm interested more in places to explore rather than people to talk to. I hope that anyone who is also like that would recommend mods which give new and interesting places to explore. Thanks for your advice on when to insert those I have chosen.
  7. Ok, OK, you’ve convinced me. No sense in not getting a good collection of new content from the start. Hopefully I won’t spend the next year tracking down mods that won’t play nice together. Here’s my installation order (hoping that someone will point it out if I’m about to make an egregious mistake.) BGEE SoD BG2EE (Mods installed on BG:EE previous to installing EET on BG2:EE) BG1 Unfinished Business Dark Horizons BG:EE Drizzt Saga Tenya Thermidor The Stone of Askavar EET If I get here and everything is still working, I’ll do a backup and then pick some more mods, like: Anniversary Ascension Athkatlan Grounds: Ooze's Lounge Athkatlan Grounds: Southern Edge Athkatlan Grounds: Tangled Oak Isle BG1 NPC Project BGQE (Should make Jastey happy ...) Dark Side of the Sword Coast
  8. Appreciate the information. I got BGEE and BG2EE last week and have BGEE running now. I didn't want to load up BG2EE because the information about BGT and/or other mods seems to suggest that the order in which things are loaded is important. I haven't really felt like doing a lot of experimentation at this point, so I'm just playing BGEE. I don't recognize SoD. I do know what SoA and ToB are, so is this an expansion or mod that wasn't around 15 years ago? I really would like to have as much mission content as possible in one big chunk, rather than an endless loop of download / test / restore from backup and try again.
  9. NPCs which bring their own quest are fun. I remember helping Keldorn make up with his wife. But what I really like are the big quests, like stopping the slave trade in BG2 or the castle that needs to have the bad guys cleaned out. (It's been a few years, but I still remember the high points.) NPC mini-quests don't have the replayability that the big ones do. No matter how many times I have done it, I always enjoy beating up the slave traders. But as Jaywalker said in the Linux guide, "Options are great, and this is the one I use. "
  10. Jastey, I figure you are kidding, but regardless, I never meant to disparage anyone's contribution. Some people like massive conversations and NPC interaction. I prefer campaigns, puzzles, and quests. Graveyard, thanks for the information. 15 years ago, if you said you wanted to play on Linux, people cried like Jastey above, because you dissed Micro$loth.
  11. Thanks Subtledoctor for the explanation. I see from reading the docs that everyone has posted above that WEIDU is used by the EE project, and that most everything else is either implemented or out of date. I'm not a purist. I'm looking for the fun I had when they first came out, and extra content helps make the remembered content feel fresher. New content is much more important to me than more NPCs, more weapons, more spells, i.e. minutiae. I do hope to get them running under Linux, using Wine or Virtualbox, but first I have to get them to work. I built a Windows machine for that purpose, and when I'm satisfied with how it works, I can experiment on moving everything to Linux Mint. I don't understand all the Windows stuff like .Net Framework, and I hope that after I have an install working, I can pick it up and drop it into similar folders on Wine. (Fat chance, but if you don't try, you have no way of knowing.) Obviously I was hoping for the SuperMegaModPack, but I see from the PI control panel that swapping out old and in new mods is pretty easy. Presumably I can come up with various sets of content mods, so I wind up with multiple different games featuring the same basic characters and game engine.
  12. Thanks, Quester, I am now. I thought EE was what I had previously heard of as Unfinished Business, mods available for each of the games. I gather that EE is the way to go, although I haven't heard anyone state why any of the other threads (Big World, BGT, WEIDU) are deprecated. Still I'd rather go where new stuff is being created. I may remember enough about coding to help with some of the new projects.
  13. Appreciate the input, but that's what I was hoping for above, when I mentioned wanting the SuperMegaModPack, which I assumed would be a collection of mods tested and known to work together. Greenhorn seems to be saying that such a pack does not exist, except for attempts that failed. Would I be correct that EET is a new thing that has to be purchased separately? I don't mind paying. After all, I bought everything that Bioware produced initially. But I won't allow Steam on my computers. No one gets in my Ring0. (I know, I'm paranoid, but I've haven't had a virus infection since 1986. I practice Safe Hex, perhaps to the point of fanaticism.) So Subtledoctor, do you have a list of stuff you would recommend? Otherwise, and given that I don't have the EE stuff, is Greenhorn's suggestion regarding Big World the way to go? Anybody have an opinion on WEIDU? Thanks!
  14. I really appreciate both replies above. What I was hoping was that someone would say, "Load up BG2:SoA and then the SuperMegaModPack which will install the trilogy plus the most complete set of extensions and you will get the maximum amount of new content while still playing the original game." EET ... Expanded Editions? I like the idea I have read about, of updating the content of all games to use the best engine, which I assume to be the BG2 engine. Greenhorn, thanks, I'll definitely look into those links while I look for a way to add as much new content as possible to the original game. Graveyard, thanks also. The link you gave reinforces my concern. It looks to me like there are multiple packages, each incompatible with the others, for example the message regarding the disagreement between Aurelinus and Sir Billy Bob. I don't know enough to choose between their viewpoints. I respect the work people are doing, but I just want to play the game, not get involved in religious wars or fighting over who is right. I'd be interested if there is information on which development projects are no longer actively worked on. At least I could trim down the paths I'm not interested in following. Meanwhile I think I'll take Greenhorn's recommendation and see what Big World offers. Thanks again, both of you, for pointing me in a direction.
  15. I own BG1, BG2, ToB, IWD, NWN, and so on and used to play them a lot. Life interrupted, but I have the time now and want to get into it again. What I would like to know is what do I need to get the broadest collection of content with the least amount of trouble. Once I play through it again, I may be interested in TC stuff, but right now I'd like to go through the BG Trilogy plus as many compatible mods as possible. But where do I start? WEIDU? Big World? BGT1.21? Could someone sell me a clue? It's been a long time. (I actually worked with Sarkyn on his gSeries scripts. I made my own set and we shared ideas, but I didn't even try to include spells. Reading about the Detectable Spells mod, I think I made the right choice. Anyway, I do know the game, at least the way it was 15 years ago. I just don't know where to start.)
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