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Posts posted by phordicus
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See, I think you give Bioware way, way too much credit when it comes to the quality of their "winging it." I am bothered by the illogical and unexplained way the ability is applied in the game...
The Forgotten Realms cosmology and magic paradigm are more to blame. It's shit. Between 1e and 2e, TSR wanted to dump Gygax and Greyhawk, so they latched onto Greenwood and his Forgettable Realms. Nothing there should be dug too deeply into. You're doing the right thing.
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(from another unreleased mod readme):
Another lovely concept in 1st edition that got obliterated into imbecility in 2e. Originally, MR was the % to block a spell BASED ON A CASTER LEVEL OF 11. MR was adjusted +/- 5% if the caster was higher or lower than 11; for example, a creature with 50% MR would have an effective MR of 75% against spells from a 6th level mage, and no MR at all against a mage of level 21 or higher. Naturally, a bungle of this enormity greatly changes the balance of power in BG. The worst part is, all of those previously manageable MR creatures like drow are now so resistant to spells, particularly in Chapter 5, that battles are nothing more than bash-fests, since wasting spells when you have an at best 75% chance of success is expected against even grunt-type creatures. This isn't strategic: it's tedious. It's worse when the [PC]s have significant MR as enemy mages rarely, if ever, waste time and spell slots reducing MR one [PC] at a time, or they just hope spells get through.
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Meant to suggest this a long time ago.
We've made Negative Plane Protection protect from all undead special attacks (except mummy disease and ghast stench) like shadow's STR drain and ghoul's paralyze. We had to alter their attack items and do some CastSpellOnHit stuff but that's certainly within the parameters of IR+SR.
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can you recolor, give another sound, and vastly speed up the cone of cold anim?
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there's just not enough ways to specifically affect a mage. could treat FM as a non-silence Silence; no spell casting for 1-3 rounds? automatic unsummoning of his summons? randomly lost buff? 100% chance of wild magic on his next spell?
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has ToBEx given anything related to adjusting Caster Level? letting feeblemind reduce the target's casting level would be appropriate, perhaps.
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is there any way to make breach into a temporary effect, i.e. disable stoneskin/pfmw/etc for x rounds instead of completely doing away with it? probably not.
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All undead creatures should be immune to mind affecting spells (liches are far from "mindless" imo), but I just checked and liches miss quite a lot of immunities they should have, including immunity to feeblemindedness. I started making spells not affect certain creatures via EFF files for SR V3 (e.g. Horrid Wilting doesn't work on undead), but I gave for granted monsters had the most obvious resistances back then, unlike IR V3 which hugely relies upon this system without leaving anything for granted (almost all abilities now have at least a few of these race/type checks). I'll pay more attention for SR V4.
wouldn't it be easier to start working in some Creature Revisions as a recommended but optional component? it seems it'd be better to provide immunities at the source instead of stacking EFFs across multiple spells.
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i know it's magic and all, but the two fire shields should cancel each other out. sometimes you just gotta make a managerial decision and go with what makes sense.
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aww, he looked like fun.
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Chill man, and get a life. Downtimes and outages happen with all modding sites, just some users like to pretend it's a big deal in case of BWL, their problem is that some of our website content is available to site supporters only.
The prefixes "vital" to modders can wait for a few days, modders will survive that. The list you posted is incomplete and outdated.
i have yet to see any mod site/forum with as much downtime as bwl. you're right; it's not a big deal but only because no one really gives a shit whether it's up or down or not outside of that page. the first thing you should've done is posted that the site was down and an expectation for when it'd be back up. you're quick to do damage control, though.
it is not for you to judge the importance of community property.
The list you posted is incomplete and outdated.learn to read.
this one isn't absolutely current as my own recently acquired prefix of FU is not shown.-----------
As for the prefix list, I asked some modders and they agreed that the Prefix List is the property of the Community, so there is nothing wrong if it is not posted at TeamBG. (As it is down unfortunately.)oh, the irony.
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at least mirror that page somewhere. the prefixes are vital to modders. it also looks like the BG mod community is run out of some 3rd world country.
this one isn't absolutely current as my own recently acquired prefix of FU is not shown.
Prefix Project Registration date Status Comments
B0 Projet NeoBG 22. 10. 2004 OK
BA World Transition Project 22. 10. 2004 OK Global TIS file naming registration for Baldur's Gate
BP The Big Picture 06. 01. 2006 OK
DC The Dragon's Call Unknown OK Prefix for areas
E3 Fade Romance 22. 10. 2004 OK
FA Fragile Alliance Unknown OK
FW BGTutu file naming prefix 21. 07. 2005 OK, protected ARE and WED
IA World Transition Project 22. 10. 2004 OK Global TIS file naming registration for Icewind Dale
JZ Jerry Zinger Mod 22. 10. 2004 OK
MCA Modron Cube Adventure 22. 10. 2004 OK
NS Saerileth mod 22. 10. 2004 Conflict Conflict with NemoSum (personal prefix list)
PA World Transition Project 22. 10. 2004 OK Global TIS file naming registration for Planescape Torment
RTW Return to Windspear 22. 10. 2004 OK
TFS Tales of a Fallen Star Unknown OK
TK Termlem's Keep Mod Unknown Conflict Conflict with Kai (personal prefix list)
TPT The Plot Thickens-mod 30. 11. 2004 Conflict Conflict with Stone Wolf (personal prefix list)
U! Unfinished Business Unknown OK
VE Valen Expansion Unknown OK
X# BG1 NPC Project Unknown OK
xxx The Dragon's Call Unknown OK, dynamic xxx is the area code for where the file is placed
_ BGTutu file naming prefix 06. 08. 2005 OK, protected
Personal Filename Prefix Reservations List
Sort in ascending orderSort in descending order Sort in ascending orderSort in descending order Sort in ascending orderSort in descending order Sort in ascending orderSort in descending order Sort in ascending orderSort in descending order
Prefix Project Registration date Status Comments
!I nowaru 06. 11. 2010 OK
!x KenTeamBG Unknown OK, protected, dynamic x is a number or letter
#! Icendoan 15. 08. 2008 OK
#A Aeryes 24. 05. 2008 OK
#B Ripper 23. 02. 2008 OK
#D Druss 22. 04. 2008 OK
#E Isina 04. 07. 2008 OK
#F muffin-tacos 04. 05. 2008 OK
#G Salk 04. 11. 2008 OK
#H Hoppy 27. 01. 2009 OK
#I Il3 06. 08. 2009 OK
#J Jab 22. 09. 2008 OK
#K Kamui2040 13. 01. 2007 OK
#M Kuronapo 18. 11. 2009 OK
#P pasco95 12. 08. 2008 OK
#R Raiha 31. 08. 2009 OK
#S Ripper 07. 01. 2008 OK
#T Azze 22. 03. 2010 OK
#V Armand 09. 11. 2008 OK
#X Anouchka 06. 09. 2009 OK
#Z Vel Cheran 11. 06. 2010 OK
0 Vail_Woodshadow 18. 08. 2004 OK
5H 5th_horseman 14. 07. 2005 OK
5R Qatanqa Unknown OK
7S Meridan 1 21. 08. 2006 OK
A! Andyr 22. 12. 2004 OK
A# Andyr Unknown OK
A- magrat 25. 07. 2008 OK
A1 Alsea 13. 01. 2011 OK
A2 Azkyroth/Azzathoth 16. 03. 2006 OK
A6 Ascension64 17. 12. 2005 OK
A7 Argent77 11. 07. 2010 OK
A@ Arch Angel 05. 10. 2004 OK
AA jube 22. 03. 2010 OK Vecna
AB plainab 20. 11. 2006 OK
AC Ascalon 12. 12. 2007 OK
AD SisterVigilante 04. 11. 2007 OK
AE GandorMythos 27. 03. 2009 OK
AG Ardanis 08. 01. 2007 OK
AH Andy Halfelf Unknown OK
AJ Ajoc Unknown OK
AKL BigRob Unknown OK
AKLON BigRob Unknown OK
AL nal'ex 06. 05. 2007 OK
AM Amaurea 03. 10. 2007 OK
ANG Hagen Unknown OK
AO Tysadil Unknown Conflict Conflict with Dashael
AOT# Dashael 26. 09. 2004 Conflict Conflict with Tysadil
AP Arnel Unknown OK
AQ Nightfall IV 16. 06. 2007 OK
AR Apocalypse Razel Unknown Conflict Conflict with Arcannazar, Darkholy, and Manveru
ARC Arcannazar Unknown Conflict Conflict with Apocalypse Razel
ARDH Darkholy Unknown Conflict Conflict with Apocalypse Razel
ARF Manveru Unknown Conflict Conflict with Apocalypse Razel
ARM Manveru Unknown Conflict Conflict with Apocalypse Razel
ARP Manveru Unknown Conflict Conflict with Apocalypse Razel
AS Thanatos Unknown Conflict Conflict with LordRampage
ASH LordRampage Unknown Conflict Conflict with Thanatos
AT Amaunator09 03. 10. 2009 OK [unreleased mods]
AU Arundor Unknown OK
AV Avenger_teambg 07. 08. 2005 OK
AW Awake 11. 09. 2004 OK
AZ balduran 24. 09. 2005 OK
A_ Angelus Crow 29. 12. 2004 OK
§ Telcar Unknown OK
B SS-Deimos777 Unknown Global Conflict
B! berelinde 12. 08. 2006 OK
B# Moonfruit 31. 05. 2005 Conflict Conflict with Blitz
B# Blitz 01. 12. 2004 Conflict Conflict with Moonfruit
BA Baronius 06. 08. 2005 OK
BB Baronius Unknown OK
BC Grey Acumen 26. 07. 2006 OK
BG Minotaur in Maze 20. 09. 2004 OK
BH# BevH 12. 09. 2004 OK
BK Rabain 02. 10. 2007 OK
BM Thorium Dragon 18. 09. 2004 OK
BR cuervo_br Unknown Conflict Conflict with Briannandoah
BR_ Briannandoah 18. 08. 2004 Conflict Conflict with cuervo_br
BSM Tsuru 26. 09. 2004 OK
BT Mordan Dragonslayer Unknown OK
BU Sir Buliwyf 23. 10. 2007 OK
BW Baronius Unknown OK, protected
BX Barretta 20. 06. 2010 OK
C! CamDawg Unknown OK
C# jastey 22. 08. 2004 OK
C- cmorgan 04. 08. 2006 OK
CA# Caedwyr Unknown OK
CB CBisson Unknown OK
CC Choo Choo 14. 10. 2007 OK
CD CamDawg Unknown OK
CE Constantine 20. 04. 2009 OK
CG# SnowKing 11. 05. 2005 OK
CH Caralill 25. 11. 2008 OK
CLF Cliffette Unknown OK
CM CoM_Solaufein Unknown OK
CN Caelellowynn 07. 01. 2008 OK
COM CoM_Solaufein Unknown OK
CQ Icendoan 17. 03. 2008 OK
CR Creepin 15. 03. 2006 OK
CS Chronis 02. 10. 2007 OK
CU Cuv 17. 04. 2007 OK
CV Cuv 17. 04. 2007 OK
CX Carnifex 09. 04. 2008 OK
CY Rpg Cyco Unknown OK
CZ chaz58 Unknown OK
C_ Celissa 23. 09. 2005 OK
D! Daeva 17. 06. 2006 OK
D# Dellaster 21. 03. 2005 OK
D0 SimDing0 Unknown OK
D1 Daulmakan 13. 07. 2007 OK
D9 DrAzTiK 05. 02. 2010 OK
DA Dark Awakenings Unknown Conflict Conflict with Daelomin and with Daz
DAE Daelomin Unknown Conflict Conflict with Dark Awakenings
DAZ Daz Unknown Conflict Conflict with Dark Awakenings
DC Dan51386 Unknown OK
DD Potencius Unknown OK
DE Deano Unknown Conflict Conflict with Def-Je Betor and with Denethorns
DEF Def-Je_Betor Unknown Conflict Conflict with Deano
DEN Denethorn Unknown Conflict Conflict with Deano
DG daigoro Unknown OK
DHS darkholy Unknown OK
DK jastey 16. 09. 2007 Conflict Conflict with duckyjr, Raziel/r9216
DK Raziel/r9216 Unknown Conflict Conflict with duckyjr
DK duckyjr Unknown Conflict Conflict with Raziel/r9216
DL Potencius Unknown OK
DM Dark Magic Unknown Conflict Conflict with Vail_Woodshadow
DMJ Vail_Woodshadow Unknown Conflict Conflict with Dark Magic
DOD MaskedMarauder Unknown OK
DR Dragon Lord 13. 09. 2004 OK
DS Daz Unknown Conflict Conflict with Tervadh
DS Tervadh 15. 01. 2007 Conflict Conflict with Daz
DTH Denethorn Unknown OK
DU Duality 03. 01. 2006 OK
DV Devlinor 29. 03. 2008 OK
DW DavidW 25. 08. 2006 Conflict Conflict with Dreamer
DW Dreamer 24. 09. 2005 Conflict Conflict with DavidW
DX Cilantro Unknown OK
DY Daymar 16. 02. 2007 OK
D_ drake127 08. 05. 2005 OK
E! Raven 03. 09. 2008 OK
E# Neriana 24. 08. 2004 OK
E4 Epantiras 09. 02. 2009 OK
E9 Ithilian 04. 11. 2008 OK
EA Edda 26. 06. 2010 OK
EC hlidskialf Unknown OK
ED turim 10. 01. 2008 OK
EE Emzeror 31. 01. 2008 OK
EG EGM Unknown OK
EK erik 10. 05. 2008 OK
EP ericp 30. 10. 2007 OK
EQ Aurphan Intelechid Unknown OK
ES EiriktheSkald 21. 12. 2006 OK
EV DragonJewel13 27. 08. 2007 OK
EX SConrad 27. 09. 2004 OK, protected
E_ Akadis 14. 08. 2006 OK
F! GoGo.Finch 21. 03. 2005 OK
F# Crucis 30. 01. 2005 OK
F- fearless 02. 01. 2011 OK
F1 Usually Lurking 19. 11. 2005 OK
FAL Falconari Unknown OK
FD Fallen Demon 17. 09. 2004 OK
FH Miss Sakaki 24. 05. 2005 OK
FI Arren 15. 08. 2009 OK
FL Wisp 17. 05. 2008 OK
FM Solen 19. 05. 2008 OK
FN Finamenon Unknown OK
FQ VerSkillt 27. 04. 2009 OK
FS Shinook 01. 06. 2008 OK
FWD Death Unknown OK
F_ flysoup 21. 01. 2007 OK
G Grisbilen Unknown Global Conflict
G! CrazeeFFan 23. 08. 2008 OK
G# Grim Squeaker Unknown OK
G3 CamDawg Unknown OK, protected
G7 Senficon 21. 03. 2005 OK
GCM Gabrielle Unknown OK
GCOM Gabrielle Unknown OK
GM Lone Wolf Unknown OK
GP Korel, the night's drood 06. 12. 2010 OK
GR Grog Unknown OK
GS ModMan 18. 09. 2005 OK
GW Gwendolyne 18. 09. 2005 OK
G_ Gort 12. 09. 2007 OK
H! Hety 12. 08. 2005 OK
H# Anomaly 14. 07. 2005 OK
H2 badalamenti 22. 06. 2006 OK
HF hlidskialf Unknown OK
HH Huxley Unknown OK
HK Kurokarasu 03. 01. 2009 OK
HU Huxley Unknown OK
HWK Kodun Unknown OK
HX Huxley Unknown OK
i! icelus 23. 12. 2004 OK
I# K'aeloree 05. 01. 2007 OK
I- Ipsissimus 19. 05. 2010 OK
i1 igi 08. 10. 2006 OK
IA Sikret 23. 11. 2006 OK
IC Isildur Unknown OK
IG Igneous 27. 11. 2010 OK
II bt_igi Unknown OK, protected
IJ Jarno Mikkola 03. 10. 2007 OK
IK Idobek Unknown OK
IL Blooddrinker Unknown Conflict Conflict with Ilúvatar
ILU Ilúvatar Unknown Conflict Conflict with Blooddrinker
IMG IronFist Unknown OK
InfM Inferno Unknown OK
IR Iconius Rathmor, Unknown OK
IS Xiphias Unknown OK
IT Sorrow 16. 12. 2005 OK
IW Azrii Unknown OK
IX Ieldra 05. 09. 2007 OK
J! Januszka 29. 08. 2007 OK
J# Ghreyfain Unknown OK
J7 -JR- 25. 07. 2010 OK
JA aigleborgne 27. 12. 2005 OK
JB Ombre 12. 06. 2006 OK
JC Iondragon 06. 02. 2007 OK
JF Kai Unknown OK
JJ Jan Janson Unknown OK
JK Dammen1661 Unknown OK
JL Animater/Archmage Unknown OK
JM Loriel421 Unknown OK
JM# Loriel421 Unknown OK
JP japheth Unknown OK
JQ baldur46233 15. 07. 2010 OK
JR Jeradin Unknown OK
JS DarkPoet Unknown OK
JT Jartan Unknown OK
JY_ Jaysyn Unknown OK
K Kitrax Unknown Global Conflict
K! Kingrames Unknown OK
K# theacefes 24. 08. 2007 Conflict Conflict with khayman
K# Khayman 26. 08. 2004 Conflict Conflict with theacefes
K- kthxbye 06. 04. 2009 OK
KA# Sir Kalthorine 20. 03. 2005 OK
KB PsychoWedge 10. 02. 2010 OK Kerzenburg-Forums
KD kakitadairu 06. 07. 2005 OK
KE Kendris 26. 05. 2007 OK
KH ronin69hof 29. 11. 2005 OK
KISH Kish 30. 11. 2004 OK
KK DKnight 22. 09. 2007 OK
KL Sir Kill 18. 08. 2004 OK
KM Auctor 31. 12. 2009 OK
KN# Kain 27. 04. 2005 OK
KO Mas 01. 08. 2010 OK
KR_ TG Unknown OK
KS Kish 08. 11. 2004 OK
KV gboeck 21. 07. 2009 OK
K_ Keryvian 06. 01. 2005 OK
L! Lord-Jyssev 22. 07. 2005 OK
L# LeutianBG Unknown OK
L- Almateria 05. 09. 2010 OK
LA Lord Agamemnon Unknown OK
LC Galactygon Unknown OK
LE Lord Ernie 05. 08. 2005 OK
LH Elhoe Unknown OK
LI# Littiz 23. 10. 2004 OK
LJ# Ragnar 09. 09. 2004 OK
LK K'aeloree 19. 04. 2006 OK
LL Linaze 22. 02. 2008 OK
LM morgain 12. 01. 2010 OK Legendes
LOD TheMindsEye Unknown OK
LR lroumen 05. 09. 2009 OK
LS Aeryn 17. 03. 2009 OK
LU LuckyOne 22. 04. 2005 OK
LW Lone Wolf Unknown OK
LY Lyrandon 17. 01. 2009 OK
LZ Luiz 28. 12. 2006 OK
L_ Victorius 04. 09. 2005 OK
M! M_018 Unknown OK
M# Moonfruit 31. 05. 2005 Conflict Conflict with Maus, Meira and Morrow
M# Maus 19. 07. 2005 Conflict Conflict with Meira, Morrow and Moonfruit
M# Morrow Unknown Conflict Conflict with Maus, Meira and Moonfruit
M# Meira 15. 08. 2004 Conflict Conflict with Maus, Morrow and Moonfruit
M- Melissan 16. 09. 2006 OK
M1 Mikos Valdemar 01. 11. 2006 OK
M7 flamewing 08. 06. 2010 OK
MA Macready 01. 03. 2006 OK
MC Coorlim 04. 09. 2005 OK
MD MageDuel Unknown Conflict Conflict with Mordan Dragonslayer
MDS Mordan Dragonslayer Unknown Conflict Conflict with MageDuel
MF Mikkelpf 21. 10. 2010 OK
MG Moongaze 01. 10. 2004 OK
MI Mike1072 05. 05. 2007 OK
MJ Jolyth 15. 01. 2008 OK
MK Mandyr Khron Unknown OK
ML Maurolava 29. 04. 2006 OK
MM MaryMagus Unknown OK
MP Peks Unknown Conflict Conflict with Wolfmoon
MPI Wolfmoon Unknown Conflict Conflict with Peks
MPS Wolfmoon Unknown Conflict Conflict with Peks
MQ Maiev 27. 09. 2007 OK
MR Creepin 07. 05. 2010 OK According to Creepin: mod creator Lord Mirabbo, maintained by TCDale
MT Mortis Unknown OK
MW Deathsangel 09. 10. 2007 OK
MX maximize20 01. 10. 2004 OK
MZ MCZ 21. 07. 2005 OK
M_ Malnefein, Unknown OK
N Necaradan Unknown Global Conflict
N! Nastian 25. 04. 2006 OK
N# kuemper 23. 03. 2006 OK
NA Nal'shu 07. 12. 2010 OK
NB Neeber Unknown OK
NE nenai 14. 06. 2008 OK
NF NightFall Unknown OK
NI amilauh 26. 10. 2007 OK
NJ Vlad 06. 07. 2005 OK
NM Nightmare Unknown OK
NO Nameless One Unknown OK
NP Yovaneth 28. 12. 2005 OK
NS NemoSum Unknown Conflict Conflict with the Saerileth mod (project prefix list)
N_ Nickop 18. 11. 2005 OK
O! olimikrig 01. 02. 2006 OK
O# kulyok 18. 09. 2005 OK
OA Bardamu 31. 10. 2010 OK
OD Dashgar Unknown OK
OO Oomph Unknown OK
OS Mordan Dragonslayer Unknown OK
OW Oldwolf 21. 12. 2006 OK
O_ OTG 16. 02. 2007 OK
P# Domi Unknown OK
P5 pro5 08. 01. 2007 OK
P@ Marupal 25. 08. 2008 OK
PA Grim Squeaker 01. 12. 2005 OK
PB Heron Unknown OK
PD Tor_Erouan 18. 01. 2009 OK
PE Da Rock 20. 02. 2007 OK
PF Pale fire Unknown OK
PF_ Pale fire Unknown OK
PG jcompton 17. 10. 2007 OK
PH Pharaun Unknown OK
PI ala 03. 10. 2009 OK [unreleased mods]
PL Corradun Unknown OK
PO Potencius Unknown OK
PS Duality Unknown OK
PU puriel 13. 01. 2011 OK
PW PsychoWedge 30. 12. 2008 OK
PX Deratiseur 12. 05. 2008 Conflict Conflict with PixieButt
PXB PixieButt Unknown Conflict Conflict with Deratiseur
PY Python Unknown OK
Q! ottomadenedamotto 21. 08. 2010 OK
Q# Thorfinn 24. 01. 2005 OK
Q6 markmid (Paareth) 30. 08. 2008 OK
QQ Huxaltec 11. 04. 2009 OK
QT Qatanqa Unknown OK
QU Cornmarket 07. 03. 2007 OK
QW Qwallath 30. 03. 2008 OK
QX Moongaze (Skunk's Den) 03. 09. 2008 OK
Q_ Mr Wibble Unknown OK
R! Rastor Unknown OK
R# Rastor Unknown OK
R7 Riviera 03. 10. 2007 OK
R99 Reapper99 27. 09. 2004 OK
RB Drew 05. 08. 2005 OK
RCS Rika_Catgirl Unknown OK
RD Thorium Dragon 18. 04. 2005 OK
RE kulyok 26. 05. 2007 OK
RK Red Knight 03. 04. 2006 OK
RM Kabuki 03. 10. 2004 OK
RN jastey 17. 01. 2009 OK Rosenranken recoded mods
RO RoJadre Unknown OK
RR aVENGER 13. 05. 2007 OK
RS Rabbi Satan 16. 06. 2008 OK
RV Révérie 23. 12. 2009 OK
RW Master Bercon Unknown OK
RZ Razfallow 06. 04. 2005 OK
R_ Fantasy 27. 05. 2005 OK
S! Sikret 24. 12. 2005 OK
S# Seifer Unknown OK
S- Saber 23. 03. 2006 OK
S6 SixOfSpades 07. 09. 2006 OK
S7 Meridan 1 21. 09. 2006 OK
SA Savage Unknown Conflict Conflict with Seanas
SA Seanas Unknown Conflict Conflcit with Savage
SBB Stryker Unknown OK
SC# SConrad Unknown OK
SD Shed Unknown OK
SE Monkee Unknown OK
SF phoeunix 01. 04. 2008 OK
SG Sigwald Unknown OK
SH ShadowCop 02. 11. 2004 OK
SIL Sillaric_Culdanin Unknown OK
SJ Amaurea 24. 08. 2008 OK
SK# Amazor'dra 26. 09. 2004 OK
SL Sir Lancelot 20. 08. 2004 OK
SMG SM-Gorefiend Unknown OK
SN# SousNain 02. 10. 2004 OK
SND Aurphan Intelechid Unknown OK
SO Solamnic Unknown OK
SP Extremist Unknown OK, protected
SR St. Vitruvius 15. 10. 2006 OK
SS Shadow Smuggler Unknown OK
STC Shai'tan Unknown OK
SU Bons Unknown OK
SV tigerspyke 29. 09. 2005 OK
SW Shadowind Unknown OK
SZ Simyaz Unknown OK
T# Tess 22. 09. 2005 OK
T- Miloch Tervadh 21. 12. 2006 OK
T2 ZenOfAnger 03. 06. 2007 OK
T3 twetwe123 25. 07. 2007 OK
TA Taleisin Unknown Conflict Conflict with BobTokyo
TAC BobTokyo Unknown Conflict Conflict with Taleisin
TAL Taleisin Unknown OK
TB# the bigg Unknown OK
TC LadeJarl 10. 07. 2005 OK
TD Tameon the Dragoon 04. 06. 2005 Conflict Conflict with Andy Halfelf
TDT Andy Halfelf Unknown Conflict Conflict with Tameon the Dragoon
TE Taverne the l'Elfe Unknown OK
TG# T.G.Maestro 23. 10. 2004 OK
TH Thot 02. 06. 2005 OK
TK Kai Unknown Conflict Conflict with the Termless Keep mod (project prefix list)
TL ToddTeamBG Unknown OK
TM Gort 06. 03. 2007 OK
TP Stone Wolf Unknown Conflict Conflict with The Plot Thickens mod (project prefix list)
TQ Rianess 12. 02. 2008 OK
TR Tar-Tirith Unknown OK
TSJ Sillara of the Tamari 01. 12. 2004 OK
TT Vlad 06. 07. 2005 Conflict Conflict with Tsabo_Tavok
TT Tsabo_Tavok Unknown Conflict Conflict with Vlad
TU Turambar 01. 09. 2010 OK
TZ TS25 19. 05. 2008 OK
T_ The_Nonman 02. 08. 2005 OK
U# Moonfruit 31. 05. 2005 OK
UC Deimos 09. 12. 2007 OK
U_ TDouglas 20. 01. 2011 OK
V! Neferit 06. 05. 2007 OK
V# Zvijer Unknown OK
V8 Draconis The Red 03. 10. 2008 OK
VA Valiant 27. 04. 2006 OK
VG Apocalypse Razel Unknown OK
VI balduran 24. 09. 2005 OK
VK Vaskez Unknown OK
VN Cygnea 16. 02. 2010 OK
VO Vogonvor 21. 12. 2007 OK
VP Vlad 06. 07. 2005 OK
VR Silrana Unknown OK
VS Silmarien 26. 10. 2004 OK
VT ValaTarsis 27. 08. 2008 OK
VX Vortex 09. 04. 2006 OK
W# Winterine 17. 08. 2004 OK
W- Amote 16. 09. 2007 OK
W1 witya 27. 10. 2008 OK
WA White Agnus 30. 11. 2008 OK
WB Bearwere 27. 04. 2008 OK
WD WillingDespot 16. 02. 2008 OK
WE Manveru Unknown OK
WG WildGirl 23. 06. 2009 OK
WH MaltanarTeamBG Unknown OK
WIN Monkee Unknown OK
WK Hagen Unknown OK
WT Chevar Unknown OK
WV Thauron 03. 01. 2006 OK
WW Westley Weimer Unknown Conflict Conflict with Alaron
WW Alaron Unknown Conflict Conflict with Westley Weimer
WX WizWom 06. 08. 2006 OK
WY blackdevil0742 24. 10. 2010 OK
W_ whwilliams Unknown OK
X8 Melancholie 15. 09. 2007 OK
XB Xaos Bob Unknown OK
XD Kitana 31. 10. 2006 OK
XE Xenageo 26. 09. 2004 OK
XI Xiphias Unknown OK
XL Dragon Lord 07. 12. 2005 OK
XO Chaplain 11. 03. 2010 OK Prefix owner also known as: Lollorian
XP Monkee Unknown OK
XX Terrowyrm Unknown OK
Y! Cargolin 24. 05. 2009 OK
Y# Yacomo 07. 04. 2005 OK
YA yarpen 23. 07. 2006 OK
YOR Yorleen Unknown OK
YR Yorleen Unknown OK
YS Yovaneth Unknown OK
YU garfield 12. 01. 2007 OK
YV Kelenthial 11. 02. 2008 OK
YZ HERD 31. 01. 2005 OK
Y_ yato 10. 08. 2008 OK
Z! Zed Nocear 14. 09. 2006 OK
Z# Zyraen 13. 01. 2005 OK
Z0 Kamikaze 16. 02. 2010 OK
ZAL zalabar Unknown OK
ZF Zranoff 15. 08. 2009 OK
ZN Zayn 05. 05. 2008 OK
ZP Parker 24. 01. 2008 OK
ZX Zoox Unknown OK
ZY Zyraen 19. 01. 2008 OK
Z_ Bardess 07. 02. 2007 OK
__ The Bigg 16. 04. 2005 OK Used only for EFF files
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http://forums.blackwyrmlair.net/
Ok this is crazy... they said the server has no hardware problems, and I believed them. Today it died twice again, so I checked it on my own and yes the harddisk seems to be dying. Our contract ends in June (that is when we planned to go to the new provider), but I'll just try to migrate all stuff in these days to a new host. Our current provider just proved to be totally unreliable.See you soon
Baronius
should probably mirror it or just put it on a new host.
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mmm. traditionally fire is a way to clear spider webs. what do you think of fire shield including immunity to web? would benefit efreeti and other fire creatures.
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i always imagined cloudkill as a combination of chemical damage (which is more what a contact poison is) + suffocation. i suppose different backgrounds lead to these different interpretations as i would have never thought to make spiders immune to cloudkill!
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I agree, keep those features
for sure. immune to cold = immune to effects resulting from cold
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i didn't mean ignore it entirely, but PnP presumes an immediate and infallible arbiter of inconsistencies. here we're dealing with fixed solutions to fixed obstacles. as an example, in some PnP contexts the Inquisitor kit is no more and perhaps less powerful than a Cavalier, but within BG2 where True Sight and a 2x level Dispel Magic can solve virtually any encounter with mages combined with immunities to two of the most common and powerful attack effects, the Inq is without question more powerful. since "common sense" was his only other argument i just wanted to discourage over-reliance on the ancestral ruleset.
http://www.purpleworm.org/Library/Rules/TM/DD04281.htm
Nap (Alteration) Sphere: Time Range: Touch Components: V, S, M Duration: Special Casting Time: 2 Area of Effect: One creature/level Saving Throw: None Creatures affected by this spell are put to sleep for one hour. Upon awakening, the creature is as refreshed as if he had slept for eight hours. The affected person recovers lost hit points as if he rested for a full night. Wizards can memorize spells as if real time had passed. Because the rest is so complete and rejuvenating, a character does not feel fatigued after waking. Attempts to use nap more than once in an 18-hour period are ineffective (the character simply is not sleepy). Only willing subjects can be affected by nap. The material components are a scrap of pillow ticking, a feather, and a pebble that the caster has kept in his pocket for seven nights.
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I take it this is a change based on PnP rules AND common sense.
PnP rules (relevant to BG) are notoriously arbitrary and inconsistent. there's a 2nd level spell that counts as a full night's rest including refreshed spells. in BG2 this is a Wish/9th/epic level spell. i'm not sure "PnP says so" is good argument for coding something into a computer game.
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i'm disinclined to put much time into testing because i suspect there will be a noticeable ~hiccup~ when enough AI's get in sync spawning and checking the multiple observers -- or will they? one observer isn't enough; no idea what BP does unless it just averages the position of the PCs and targets the observer/ground; not what i had in mind.
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without hundreds of lines of AI code, enemy wizards will never be as precise with unfriendly AoE as the player is. i can target a shielded enemy mage with a fireball and get their cleric and a few guys in melee with the blast and leave my own guys unharmed besides some singed eyebrows. the AI will never do that. aesthetically, AI-friendly AoE looks bad but if you're playing this game for accurate renderings of actions then my pity for you is unending (and RPGs aren't really your genre). i consider it a small price to pay rather than eliminating an entire range of extremely useful and common spells just because accurate and appropriate targeting is nearly impossible to achieve.
@ DW: w/o a physics-based engine, can we use triggers like Range and Num to get close? we could spawn very short-lived invisible observers at X,Y offsets around each enemy with range checks for enemies and allies and increment/decrement a "good target" variable with a minimum score to fire.
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on an only marginally-related note, i wonder if it wouldn't be better to just make some NPC-only AoE spells that are (their) party-friendly. i'd love it if the bad guys could use Cone of Cold or Fireball without range and ally-proximity checks.
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i haven't tested all of these but to me they aren't immersion breaking and have helped out my (enemy) clerics & druids:
iron/stoneskin for druids isn't just the non-arcane version for non-mages; it's a literal transformation of flesh via natural magicks and as such, along with barkskin, is not subject to breach.
two versions of cleric/druid casting times: all casting times are 1 regardless of level -- or -- all castings are uninterruptable. the former i have no problem with either RP or mechanic-wise as it's easy for me to imagine divine power being more of a "hey god help me" rather than the elaborate production mages have to go through.
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meh. turning clerics into mages so they can solo vs the party? radical, at best. better encounter design is the solution and quite out of purview here.
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let's just do this
IF !GlobalTimerNotExpired("skillXP","GLOBAL") THEN RESPONSE #100 SetGlobalTimer("skillXP","GLOBAL",3600) AddExperienceParty(25000) END
now you can just assume all the things you think should provide XP do so. You could even substitute a Hotkey check for the timer and any time you think "Hey, I just used a skill! WHERE'S MY XP??!!?" you could get your well-deserved XP with the touch of a button.
yay.
Unearthed Arcana presents Scales of Balance: a post-hac tweak pack
in Miscellaneous Released Mods
Posted
It came from 1e, where they had the same immunity. I don't know their real world mythology enough to say why 1e had it.
2e screwed up a lot of things like this (ogre magi are in a similar circumstance). Rakshasas weren't just a show-up-and-fight-now-here's-all-their-stats enemy. They were masters of illusion, spending sometimes years to gain control of whatever it is they wanted: political influence, economic strength, oneupmanship on a rival rakshasa, etc). If you were fighting one in combat, it was only at the end of intense investigation.
So for how you could change a defining characteristic in a completely out-of-character circumstance, I have no idea. I would run with the "masters of illusion" aspect. Give them permanent True Seeing, or a ridiculously high MR if outright immunity isn't to your taste.