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Posts posted by Andyr
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I have no clue what's going on, then. Weird.
Has he chatted with you at all before that? IIRC he's meant to have a dialogue before, still in the mines (on a timer or something perhaps) where you can discuss the ethics of eating kobolds and humans.
I am glad you're enjoying the conversation with Dynaheir.
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It references a .tra file (which is handy when you want your mod translated). Look at the top of any G3 .tp2s for code examples--though to be honest it is probably not worth worrying about just yet, since it is one more thing that can go wrong.
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Looks fine to me, yeah. If you have the Feralan installed then you should find your kit gets the abilities of the Feralan applied to him.
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The error might be because you want to specify override/A#feral.2DA and not just override/A#feral.
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As for the .tp2, just copy-paste the text from the file itself. Use [ code ] and [ / code ] tags (without the spaces there) if you want.
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There will have been another error message besides that one too (such as 'cannot find file', 'integer out of range' or 'parse error at line X'. If you post the error, and your .tp2, it might help narrow it down.
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If the extension is .2DA it is probably fine, yeah. What happened when you tried the Feralan file?
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Who's the model? The face looks familiar. A bit like the guy who played Steerpike in Gormenghast (which, incidentally, rocks).
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Yes, actually - I've not had anyone get round to sending me any yet... (Though that's not really a problem because I've not had much time to mod recently.) If you register here and PM me we can let you into the workroom and you can find out the various roles.
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You must have several accounts now. I'll tell Cam to let you in.
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Overview/FAQ
in Elai
Yeah; he's still Elai's main foe. Just he's not recruitable any more.
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Overview/FAQ
in Elai
I decided Elai was more interesting, and it didn't really add much to make Nasard recruitable too. So when I rewrote the story, I dropped him.
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Yeah, I'll ask Cam to let you in (and the threads should be fairly self-explanatory). I'm pretty laissez-faire about this whole testing lark, anyway. So long as you tell me if it destroys your install, any level of feedback is welcome.
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The original alpha is pretty well tested but there's more in a second build I posted in the workroom before I went away - about half the quest. Not done voicing, banters etc yet though so don't expect too much! If you're still interested, let me know and I'll ask Cam to let you into the workroom.
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No problem. I'd advise use of NearInfinity or DLTCEP instead of IRE.
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I don't think it is possible (and if it is, it would be very hacky and something that would give the most veteran modder a pause for thought). One of the problems is you'd have to keep checking the stat to account for changes, such as from boosting items, spells, or drains from being attacked by certain creatures, curses etc.
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She reappeared but then vanished again about 6 months ago, so I think it might be an idea to move this to the 'inactive' section...
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You just need a computer microphone, really. I think JC's posted a tutorial or two on it over at PPG, since he's fairly experienced in these matters.
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Overview/FAQ
in Elai
Oh, yeah, this information can also be found at his web page, http://www.gibberlings3.net/elai/index.php - please post any other questions you may have.
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Yes, glad to see things are progressing.
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I saw the last one was dated December (though posts continued for quite a while) so figured it was time for a new thread... And a progress report with not much in it is probably less disenheartening than a quiet forum.
I have been busy graduating and being on holiday this summer. However, I have made a lot of Elai progress this last month, to the point where there's a playable alpha and his quest has large chunks done too. I hope to get a testable version of that ready by the time term starts (beginning of October), though that depends on how much time I spend playing Vampire the Masquerade: Bloodlines. Which is much fun.
NiGHTMARE and I have talked recently about the improved creatures he's working on, of which dragons are almost done. He's also written a lot of quest dialogue, but if there's anything in particular he wishes to discuss I'll leave him to post it himself.
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Yeh, Grim was/is Nasard. But I've not got so far as rewriting that bit, yet.
Bugs...
in Mur'Neth
Posted
There's little point sending me the save since, to be honest, I'll not have the time to puzzle it out. I might try a quick run-through and see what happens here, though. Let me know if he does say anything when you leave the Mines.