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rtl42

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  1. yeah, i talked to Tranzig, and it's properly noted/recorded in the Quests section of the journal. (By the way, in my experience, if you go to Peldvale and Larswood before talking to Tranzig or even killing Mulahey, the bandits and Black Talons won't even spawn.) i'm not sure if it's relevant, but after dealing with Tranzig, I then dealt with Deke (the bandit in the Coast Way area map) before going to Larswood/Peldvale. AstroByGuy: if you know which variable controls the storyline appearance of Raiken and Teven, would you be able to tell me how to console it? I tried consoling Raiken and Teven using the CreateCreature command, and they talked to me with the correct dialogue, but after choosing the "let's fight" option, they turned hostile and ran away, and their bandit cohorts stayed neutral, so it looks like a simple CreateCreature won't fix the issue.
  2. not BGEE, and no, I haven't gone to the Bandit Camp. thx for mentioning Teven, I also checked Larswood, and he is not there (although his bandit crew is).
  3. i'm not sure if this is SCS v30, but i encountered a bug where the bandit Raiken (in Peldvale) doesn't spawn -- but his bandit crew does. (they just stand there, neutral, and you can chat them up.) sorry if this isn't SCS, but I couldn't find another mod that i used which seemed related.
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