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icelus

Retired Gibberlings
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Posts posted by icelus

  1. So... one muggy Texas night, I came across a list. A list so strong that it was actually five lists, all set on a path of evil and destruction. Looking around, I could find no escape--my fate was sealed. I was to battle with this list, and only one of us would be left standing as Master.

     

    The hours passed, sweat poured from numerous pores, eyes strained to the breaking point, but, just before midnight, a victory was achieved. And it was mine. And it was sweet.

     

    ----

     

    Uh... yeah, so I consolidated all the lists and standardized the formatting. I also congregated the fixed/not-fixed/discarded entries together.

     

    On the chance that the original formatting is preferred, I did save a copy of that, just in case. :)

     

    Now, if anyone decides to make a mess of the first post in an effort to unleash the list's inherent evil, be prepared to face the Linkmaster.

  2. tickettaker is an interesting one. It's only set once in aerie.dlg:

     

    IF ~~ THEN BEGIN 19 // from:

    SAY #2257 /* ~Come... Come back and visit, then. Maybe you'll have need of me in the future and I could travel with you. I'd like that.~ */

    IF ~~ THEN DO ~SetGlobal("AerieMove","GLOBAL",1)

    SetGlobal("TicketTaker","GLOBAL",1)

    ~ EXIT

    END

     

    Dunno... maybe... dunno. Doesn't seem too important, though.

  3. The only entry for the variable PIRATEASYLUM is in ppdesh.dlg. It is tucked away in a long list of actions, but here are a few of them:

     

    AddXPObject(Player5,38500)

    AddXPObject(Player6,38500)

    SetGlobal("PirateAsylum","GLOBAL",11)

    SetGlobal("AsylumPlot","GLOBAL",11)

    StartCutSceneMode()

    StartCutScene("Cut41f")

     

    Since the value is set to 11, I'm going to go out on a limb and say that it's a superfluous GLOBAL. They probably just meant to advance the AsylumPlot.

  4. Okey dokey. I've installed a fresh copy of SoA/ToB/ToB patch/Fixpack v2.

     

    Here is the current list of errors.

     

    GLOBAL illaseradead is referenced only 1 times.

    GLOBAL egeissagfightplayer1 is referenced only 1 times.

    GLOBAL pirateasylum is referenced only 1 times.

    LOCALS sawkhalid is referenced only 1 times.

    GLOBAL impsfled is referenced only 1 times.

    GLOBAL romanceconflictstart is referenced only 1 times.

    LOCALS killdrow is referenced only 1 times.

    GLOBAL juggernautalive is referenced only 1 times.

    GLOBAL udsoltimer is referenced only 1 times.

    LOCALS pcyosh is referenced only 1 times.

    GLOBAL janmove is referenced only 1 times.

    GLOBAL ironthronemurder is referenced only 1 times.

    LOCALS rangerprotector is referenced only 1 times.

    GLOBAL metgith is referenced only 1 times.

    GLOBAL kptaxes is referenced only 1 times.

    GLOBAL attackedkeldornsfamily is referenced only 1 times.

    GLOBAL palacured is referenced only 1 times.

    GLOBAL narlensteal is referenced only 1 times.

    GLOBAL nobledopple is referenced only 1 times.

    LOCALS badmonkgone is referenced only 1 times.

    GLOBAL druidadreturn is referenced only 1 times.

    GLOBAL saradushambientinsults is referenced only 1 times.

    GLOBAL korganseescrypt is referenced only 1 times.

    LOCALS returntopositions is referenced only 1 times.

    GLOBAL drowtimesol is referenced only 1 times.

    LOCALS tourmove is referenced only 1 times.

    GLOBAL keldornleaves is referenced only 1 times.

    GLOBAL tickettaker is referenced only 1 times.

    LOCALS jaheiramad2 is referenced only 1 times.

    LOCALS jaheiramad3 is referenced only 1 times.

    LOCALS firestorm is referenced only 1 times.

    LOCALS yagareturntimer is referenced only 1 times.

    GLOBAL meethiggin2 is referenced only 1 times.

    GLOBAL meethiggin3 is referenced only 1 times.

    GLOBAL meethiggin4 is referenced only 1 times.

    GLOBAL meethiggin5 is referenced only 1 times.

    GLOBAL meethiggin7 is referenced only 1 times.

    GLOBAL meethiggin8 is referenced only 1 times.

    GLOBAL closedemogorgontemple is referenced only 1 times.

    GLOBAL mekrathmonsters is referenced only 1 times.

    LOCALS dragonwell is referenced only 1 times.

    GLOBAL grae is referenced only 1 times.

    GLOBAL enteredarea5203 is referenced only 1 times.

    GLOBAL endgame is referenced only 1 times.

    GLOBAL fschallenge is referenced only 1 times.

    GLOBAL mazzytold is referenced only 1 times.

    LOCALS deathofbodhi is referenced only 1 times.

    GLOBAL naliaisaeaplotdone is referenced only 1 times.

    LOCALS fearsymbol is referenced only 1 times.

    GLOBAL keldornguildwilliam is referenced only 1 times.

    GLOBAL bodhidead is referenced only 1 times.

    GLOBAL goodelfkill is referenced only 1 times.

    LOCALS fight1 is referenced only 1 times.

    GLOBAL anomensaerktimer is referenced only 1 times.

    GLOBAL scrollstudy is referenced only 1 times.

    GLOBAL mairynappear is referenced only 1 times.

    GLOBAL flooded is referenced only 1 times.

    LOCALS sendaihostile is referenced only 1 times.

    GLOBAL followanomen is referenced only 1 times.

    LOCALS jaheiranalia is referenced only 1 times.

    GLOBAL yoshimotalkspc2 is referenced only 1 times.

    LOCALS viconiamad1 is referenced only 1 times.

    LOCALS viconiamad2 is referenced only 1 times.

    LOCALS viconiamad3 is referenced only 1 times.

    LOCALS disabledeathtrap is referenced only 1 times.

    LOCALS mazzycomment is referenced only 1 times.

    LOCALS bmazzy1 is referenced only 1 times.

    LOCALS bmazzy3 is referenced only 1 times.

    GLOBAL imtoosexyforthisbrus is referenced only 1 times.

    LOCALS bmazzy6 is referenced only 1 times.

    GLOBAL followedgarren is referenced only 1 times.

    GLOBAL talkedtodaleson is referenced only 1 times.

    GLOBAL paladead is referenced only 1 times.

    GLOBAL knightsdead is referenced only 1 times.

    GLOBAL bodhijob is referenced only 1 times.

    GLOBAL muddyfootprints is referenced only 1 times.

    LOCALS favoredcomes is referenced only 1 times.

    GLOBAL udmind is referenced only 1 times.

    LOCALS implosion is referenced only 1 times.

    LOCALS hendakmove is referenced only 1 times.

    GLOBAL helplaurel is referenced only 1 times.

    GLOBAL yoshimotalkspc is referenced only 1 times.

    GLOBAL teolmessenger is referenced only 1 times.

    GLOBAL templeshout0902 is referenced only 1 times.

    GLOBAL githtimer1 is referenced only 1 times.

    LOCALS druidfight is referenced only 1 times.

    LOCALS korgancomplain is referenced only 1 times.

    GLOBAL nopayment is referenced only 1 times.

    LOCALS dilipoly is referenced only 1 times.

    LOCALS solardeathspell is referenced only 1 times.

    GLOBAL cuttest is referenced only 1 times.

    LOCALS pimdeaddialogue is referenced only 1 times.

    GLOBAL anomencortimer is referenced only 1 times.

    GLOBAL findshagbag is referenced only 1 times.

    GLOBAL edwintold is referenced only 1 times.

    GLOBAL belljar is referenced only 1 times.

    GLOBAL saradushinsulttimer is referenced only 1 times.

    GLOBAL spawnbrus is referenced only 1 times.

    GLOBAL drowtimephaere is referenced only 1 times.

    GLOBAL korganbook is referenced only 1 times.

    LOCALS mgpotionmade is referenced only 1 times.

    GLOBAL talkedtocult is referenced only 1 times.

    GLOBAL marriage is referenced only 1 times.

    GLOBAL searchironthrone is referenced only 1 times.

    GLOBAL haerdalismove is referenced only 1 times.

    GLOBAL goseeedwin is referenced only 1 times.

    LOCALS dropwizring is referenced only 1 times.

    LOCALS jaheiramazzy is referenced only 1 times.

    LOCALS lichfightstart is referenced only 1 times.

    GLOBAL talkedtomadulf is referenced only 1 times.

    LOCALS hgnya01timer is referenced only 1 times.

    LOCALS hgnya01reappears is referenced only 1 times.

    LOCALS bkeldorn9 is referenced only 1 times.

    LOCALS crowddisperse is referenced only 1 times.

    LOCALS minister4 is referenced only 1 times.

    LOCALS minsckeldorn3 is referenced only 1 times.

    LOCALS sourcereactivate is referenced only 1 times.

    GLOBAL shagbagescapedialogue is referenced only 1 times.

    GLOBAL solamnicbuttplug is referenced only 1 times.

    GLOBAL helpedgarren is referenced only 1 times.

    GLOBAL sprite_is_deadgorf03 is referenced only 1 times.

    LOCALS byoshimo1 is referenced only 1 times.

    LOCALS byoshimo3 is referenced only 1 times.

    GLOBAL defeatedjon is referenced only 1 times.

    GLOBAL talkedtovithal is referenced only 1 times.

    GLOBAL ogronassault is referenced only 1 times.

    GLOBAL spawndanno is referenced only 1 times.

    GLOBAL dannobeginspalaplot is referenced only 1 times.

    GLOBAL valenappeartimer is referenced only 1 times.

    LOCALS jaheiraaerie is referenced only 1 times.

    GLOBAL dropwizring is referenced only 1 times.

    LOCALS palainbed is referenced only 1 times.

    LOCALS melissandeathspell is referenced only 1 times.

    GLOBAL eltanpoison is referenced only 1 times.

    GLOBAL eldothfight is referenced only 1 times.

    LOCALS staffpipe is referenced only 1 times.

    LOCALS dialoguenowait is referenced only 1 times.

    GLOBAL killeddruids is referenced only 1 times.

    GLOBAL unseeingeye is referenced only 1 times.

    GLOBAL williamattacked is referenced only 1 times.

    GLOBAL aerieinunderdark is referenced only 1 times.

    LOCALS bnalia4 is referenced only 1 times.

    LOCALS bnalia6 is referenced only 1 times.

    LOCALS bnalia7 is referenced only 1 times.

  5. OK, I'm going to install a minty fresh install of SoA/ToB sans Baldurdash and try to sort some of these out.

     

    One question--

    @Sim: How did you generate that list, exactly? When I did a variable scan in DLTCEP, I got something like this:

     

    Crippled variable name: GLOBALsprite_is_deadYSELF) (block #0:Dead(S:Name*)(81))

    Crippled variable name: GLOBALsprite_is_deadYSELF) (block #1:Dead(S:Name*)(81))

    Crippled variable name: GLOBALsprite_is_deadYSELF) (block #5:Dead(S:Name*)(81))

    Crippled variable name: GLOBALsprite_is_deadYSELF) (block #7:Dead(S:Name*)(81))

    Crippled variable name: GLOBALsprite_is_deadYSELF) (block #8:Dead(S:Name*)(81))

    Crippled variable name: GLOBALsprite_is_deadYSELF) (block #23:Dead(S:Name*)(81))

    Crippled variable name: GLOBALsprite_is_deadASTSEENBY(MYSELF)) (block #23:Dead(S:Name*)(81))

  6. In case you've not visited the Modlist lately, I highly suggest that you do so soon. :)

     

    The database now has over 600 entries, covering not just every mod out there for all of the IE games, but also portraits, patches, tutorials, FAQs, walkthroughs, communities, fanfic forums, soundsets, tools, and much more.

     

    And, as always, if you spot something that's missing, feel free to submit a link. :)

     

    http://modlist.pocketplane.net

  7. Almost a year ago, I decided to create a comprehensive list of all the mods made for Baldur's Gate 2. As time went by, the list grew and grew, and was eventually complemented by similar lists for Baldur's Gate 1, Icewind Dale, and Icewind Dale 2, as well as lists of all the various modding communities and portrait sites. To say that it took up quite a bit of time is an understatement. All of the lists were posted on numerous sites around the 'net and usenet.

     

    To make things easier for me and more convenient for players everywhere, we at the Pocket Plane Group have setup a centralized database to consolidate all of these various lists. This new setup allows for easier categorization of all the mods, as well as allowing mod authors to submit their own entries.

     

    The database is by no means complete just yet. TeamBG is still down, and a few other sites are inaccessible, but they will be added when and if the situation changes. The database population will be an ongoing project of ours for the next several days, so please bear with us. Feel free to help us out, however, and submit your own links. Please note, however, that only completed/beta mods will be listed.

     

    Finally, I would like to thank everyone individually for making the IE modding community for being one of the most diverse and vibrant groups around. Without you all, my work would all be for naught. :(

     

    So, without further ado, I present to you the Pocket Plane Group Infinity Engine Modlist: http://modlist.pocketplane.net

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