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Posts posted by fearless
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Could look at LOOT as inspiration for possible ways of implementing install order for mods: https://github.com/loot
LOOT is used with other tools for fallout and skyrim to optimize load order for plugins and mod files, having separate master lists for each game. Not sure it would directly translate, but might give ideas on how to do something similar with IE and EE games.
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I was playing around with some stuff, and came up with the following
A mock EET launcher and possible logoLauncher (Smaller size):
Little bit bigger mock launcher screenshot:
Couple variations of possible logo (one without inner gold circle joining rest of inlay)Anyhow not sure if they would be of use, I can always edit them for any changes if anyone wants them.
Flanks and Rear (mod for EE)
in Miscellaneous Released Mods
Posted
Would be cool to have a visual on screen indicator of the rear and flank cones with a hotkey/keypress - similar to the "Show AOE" hidden game option.
Might be possible in EEex to do that using CInfinity::AddAOECone rotated (maybe with CAIGroup::RotateOffsets) to show the rear and flank: 2 AOE flank cones with yellow color and 1 AOE rear cone with red color. Not sure how feasible it is or if it would only apply to the selected character rather than all on screen. And dont know how much work that would entail. Just a random thought about this really.