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InKal

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Everything posted by InKal

  1. No, please dont take my horrible english personally! Well, there are specific mods, very good mods, that are only really enjoyable (at least for me) when played for the first time. I mean Assasinations and G3 anniversary mod are the most accurate examples but there are more, much more like Jan extended quest, not to mention actually classic bludner Improved Iilych (I played it only two times and then never installed it again). Ofcourse all these mods are AMAZING and if you can play them zillion times enjoying them every time - more powah to ya. I prefer to walking walking walking in BG1 instead, which is not even that boring anymore thanks to some great modder who speds a lot of time making mods for a "boring" game. ;pppppp
  2. yes. quest start entry is not removed from active quests after completing the quest. probably vanilla bug.
  3. Applies only for a new player. My opinion was exactly the same at first but after I did all quests and dialogs in BG2 for a zillion times I started to see that BG1 actually has maybe less epic but more sensible and simply better main story, main villain and better writing, BG2 has better meaningfull personal quests like Anomen, Jan, Keldorn and fun cheesy HLA and thats it. Classic blunder: BG2 is better than BG1 but not really. BG1 with its "empty" stuff and walking walking walking walking............ actually has devilishly clever, ingenious main story and a perfect villain (your own alter ego!) with his party being somewhat like a mirror image (oh, the puns) of your own party. Oh, yeah Corwin for the win!!
  4. IMHO, just concentrate on upgrading items. don't make spells optional, simply remove it. In BG2, +2 weapons become useless rather quickly because many monsters require at least +3 weapons to hit, so my general request is make more +3 weapons/upgrades. and don't get me wrong but imo you just should make a mod you yourself would like to install and play and don't ask what peeps want unless it is about very specific item,
  5. omg, calm down LOL My favorite mod is Keto and it has that beautiful girl who created this masterpiece voice, pretty sure she is voicing Keto (her alter ego pretty much) herself and she has really good voice and thats that. There is also anorther classic Kelsey, well, generally I like it, it's awesome but Kelsey is also voiced by his creator and ekhem... imo he should have really just steal Jan Jansen voice for his voicelines. ehehehhehe heheheheh hehehehehehebnehbehe
  6. did they rejoin for good after you actually increase/decrease your rep? if they do - not a bug. imo the devs are just being generous sending npc to the camp (just eekeeper your rep, we don't mind) instead of make them just leave forever. heh, I reloaded and slayer change so many times preventing Viccy from leaving. good times.
  7. HAHAH, whats going on? BG3 wiki is about Morpheus562 mods? When you started modding BG3, Morpheus? BG3 is a gargantuan game about HOW YOUR CHARACTERS LOOKS and who/what is she/he/it actually banging, not about game mechanics or even story which is really kinda meh. SO, if you want to make a proper BG3 wiki use proper sources mainly skyrim and dragon age inqusition mods. and don't forgot about famous new standards:
  8. yeah. and actually nobody actually takes multiclasses characters, only cheaters and thers is quite a lot of them belive it or not.
  9. what? I am not angry at all, I just post my shit guys, it is tottaly not personal. jesus how I can be angry with somebody I don't know, who lives like 20 000 km away from me - that just ridicoulus! when I say that removing hlas, actually the best imo what that completely butchered version of BG3 released as ToB dlc, has to offer is just stupi in my opinion and thats all, NOTHIG PERSONAL! Personally I can say that I like what you are doing (well. 70-80% generally) and respect your work. bu for fuvk sake I am literally nobody. I am no one, hhaha
  10. no, sadly my criticisim is completely valid. I played this and uninstalled after an hour or two with disgust. bland, boring, uninspirig game, worse, MUCH worse than D:OS 2 in every aspect. basically a gigantic bloated baloon of mediiocrity.
  11. I have v 31 installed, something's wrong with it?
  12. If this mod is for SoA only I understand but if ToB is also modded by it, you are wrong. ToB is in desperate need of such mods.
  13. HLAs is not to make game more cheesy or something but rather for making leveling fun again. Highest effective level is lvl 20 (fighter stops gaining THACO after level 20, etc.). If you first installing something like remove level cap and then you want to remove HLAs then I am not sure that you actually know what you are doing. HLA is actually pretty good concept but I understand when someone wnats to change something, improve or replace some HLA like giving actually good HLAs to bards is amazing Avenger's idea and execution and if you want to just remove them just like that because you are somewhat angry about HLAs fuck knows why? sry champ you are kinda stupid imo. What is actually cheesy is multi class hlas, double or even triple HLAs which means HLA every level for every class. Ideally multi class should gain HLA every two levels and triple class every three levels to make their HLAs number the same as single class. but that is pretty sure impossible to do because engine limitation or something and for example Improved Anvil circumvent this (tahts the word? circuumvent?) by removing the strongest HLAs from multi classes, which is really NOT FUN at all. Do not remove HLAs but rather make them great again like Avenger. In modern games (one game actually) HLA equvivalent is mythic system in Pathfinder:WOTR. Mythic system is imo pretty much HLAs for new era RPGs.
  14. da faq this is: https://github.com/GraionDilach/Paladins-of-Faerun-Quest-Pack ? it's MASSIVE!!
  15. ohh, a little confused. So, SR allows to target improved invisible characters but you must first cast true sight, right? After casting true sight, enemy mage is visible only by a dude/dudess who casted true sight and the problem with Edwin is that him beaing a conjurer and not being able to cast true sight he can do shit, oh LOOOOOL fecking useless red monkey of Nay give him a banana kick him out and take Nalia or Neera uffffff much MUCH better.
  16. Yes, pretty sure all SHS mods are there.
  17. OMG, what a mixture of actually good mods with utter crap. just my opinion pffffffff....... Installing mods after SCS (especially quest and npc mods) is baaaaaaaaaaaaaaaaaaaaaaad. You can actually edit areas in your save file using Near Infinity and remove duplicated actors but it is a loooong and tedious process, not worth it really.
  18. If a high level mage casts Immunity Divination, you can do literally nothig to dispel him (exepet probably old as carbon 3xRubyRayofReversal form Chain Contingency cheat) which makes the game to return to its vanilla state so we are modding the game like crazy for it to become a vanilla game again LOL. That is why I dont't use spell revisions for years now, if you have only SCS installed you can somewhat bypass his imminity. I would never use SCS and SR togheter because in my opinion they are incompatible mods and istalling them both is at least counterproductive. lets go at it again in simple soldier words: first you install SCS which allows you to target invisible cheese then you install SR which doesn't allow you to target invisible cheese. BONKERS!
  19. I always immediately sell that sword. Improve also the selling price please!
  20. no, no blood magic. there is no magic there at all, blood is just food for vampires and these pools are some kind like foodstores for them. and when you destroy them you weaken vampires actually more symbolically than for real, in terms of game mechnanic they are not weaken at all. Imo "blood magic" is, very clever by the way, David Gaider creation (inspired probably by Game of Thrones) of very interesting mage archetype and also to put more emphasis on "abominations" and show how dangerous magic can be. it is exclusive DA thing imo. there is also interesting (modded) cleric class called Blood Minister using Bloodborne actually inspired "blood magic". Mod by DanP https://github.com/D2-mods/The-Workshop-Kitpack
  21. They are busy making their own game. Ambitious project like some kind of visual novel but also a musical. It looks like to put it bluntly they bite off a little more than can chew with that "musical" part. But the game is really interesting (for me it looks like a mix of classic Hair with American Gods) and I wish them all the best, I hope they will finally manage to realese the game.
  22. HA! Thanks to IA 7 beta I have somewhat learned some neet NI sheniengians and i made this miracle for my vagrant protagonist. BEHOLD! HAVE FUN! they say - np.
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