Jump to content

Kilgor

Members
  • Content Count

    37
  • Joined

  • Last visited

About Kilgor

  1. Firetooth +5: AoE fire dmg attack only got 15% probability. Clay/Stone/Juggernaught Golem Manual: The golems cast their spells, but don't attack anything.
  2. A couple of inconsistencies Aerial Servant: Only last 5 turns, not 1 turn/level as in the spell description. Invisible Stalker: Says in spell description, that Invisible Stalker has zero physical resistance, but dvstalk.cre has 20% crushing, slashing, piercing and 60% missile resistance.
  3. SENKEN01.cre(The'lynn'ss, Sendai's Kensai) Doesn't drop Bands of Focus.
  4. Silver Sword +4 vorpal effect is 14% instead of 15%. Axe of the unyielding +5 vorpal effect is 14% instead of 15% and missing the 3d8 slashing dmg with a succesful save.
  5. Mage version of Chaos has -6 save on every effect, instead of -4 save like the cleric version. Also mage Chaos hold effect can't be saved against and have only 9 effects, while the cleric Chaos has 16 effects.
  6. I check the hp on the dragons by CTRL+Q after using the Fine-Tune Difficult setting. For example Saladrex: Gorsal.cre has 244 hp as in vanilla bg2. Here is my weidu log: ~SETUP-WEIDU.TP2~ #0 #0 // 24600 ~ASCENSION/ASCENSION.TP2~ #0 #0 // Ascension: 1.7.2 ~ASCENSION/ASCENSION.TP2~ #0 #103 // Restored Bhaalspawn Powers by David Gaider: 1.7.2 ~ASCENSION/ASCENSION.TP2~ #0 #104 // Extended Epilogues for original Bioware NPCs by shawne: 1.7.2 ~ASCENSION/ASCENSION.TP2~ #0 #105 // Extended Epilogues for additional Beamdog NPCs by shawne: 1.7.2 ~BANTERPACK/SETUP-B
  7. I just wanna start off by thanking you DavidW, for keeping updating this great mod. It has brought me many hours of enjoyment. I'm using Spell Revisons Revised v.1.10 with SCS v32 release candidate 10 So far i haven't seen any mages or liches use Dispelling Screen. Also they're offensive capabilities seems greatly nerfed compare to earlier versions of SCS. No Triple Skull Trap sequencers or anything like that. I like the spell variation, that you've given the enemy mages, but it overall it makes the fights a bit too easy. Dragons doesn't get +200% hp when i'm using the inga
  8. I just realized after casting Creeping Doom, that Insect Plague isn't working according to the spell description. With Creeping Doom you'll have to target someone, but Insect Plague can target any point.
  9. Ah okay Btw i want to thank you for keeping the mod updated, so i can continue playing this great game
  10. Blade of Roses doesn't seem to apply any of the Singing Sword bonuses.
  11. Inquisitor Dispel Magic doesn't penetrate Minor Globe of Invulnerability. Power is set to 3 instead of 0 like the mage and priest version.
  12. Some of the lines from the Purifier description are missing ingame, but if you remove the "<" from the description all the lines shows up. I'm talking about the lines: 14 or more - Deafened <14 - Blinded, and deafened <10 - Paralyzed, blinded, and deafened <5 - Killed
  13. Do caster bonus levels extend spells beyond the level 20 cap?
×
×
  • Create New...