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Everything posted by Fouinto
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Hi, FYI I don't know if the problem is in EET or in Tweaks Antholgy : Install Component [Sensible Entrance Points]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Sensible Entrance Points] [v7] Copying and patching 1 file ... ERROR locating resource for 'COPY' Resource [AR3300.are] not found in KEY file: [./chitin.key] Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. ERROR Installing [Sensible Entrance Points], rolling back to previous state Unable to Unlink [cdtweaks/backup/3220/OTHER.3220]: Unix.Unix_error(1, "unlink", "cdtweaks/backup/3220/OTHER.3220") [cdtweaks/backup/3220/UNSETSTR.3220] SET_STRING uninstall info not found Will uninstall 0 files for [CDTWEAKS/SETUP-CDTWEAKS.TP2] component 3220. Uninstalled 0 files for [CDTWEAKS/SETUP-CDTWEAKS.TP2] component 3220. Unable to Unlink [cdtweaks/backup/3220/READLN.3220]: Unix.Unix_error(20, "unlink", "cdtweaks/backup/3220/READLN.3220") Unable to Unlink [cdtweaks/backup/3220/READLN.3220.TEXT]: Unix.Unix_error(20, "unlink", "cdtweaks/backup/3220/READLN.3220.TEXT")
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ERROR Installing [EET core - resource importation]
Fouinto replied to Fouinto's topic in Enhanced Edition Trilogy
Retried about 10 times : Avast actives : crash 100% Avast turned off : crash 50 % I can backup this folder and continue -
ERROR Installing [EET core - resource importation]
Fouinto replied to Fouinto's topic in Enhanced Edition Trilogy
Hmmm... If I install no mod over BG1EE, it goes further but I have similar error later : -
Hi, So long I've not player EET... I tried to install EET with BGEE and BG2EE both v2.5 : installed BG1EE v2.5 (GoG) + SoD v2.5 (GoG) + modmerge installed The Stone of Askavar + BG1 Unfinished Business (both last version) on BG1EE modmerged installed BG2EE v2.5 Then, tried to install EET (last : EET-1.0RC11.2) on BG2EE... Below the eroors : Full debug (7zipped) : https://www.sendspace.com/file/uhcff4 I hope someone can help.
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BG2EE is not available in French... so, EET can't be in "Full" French anyway...
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Here you go : 2 BCS files
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Difficulty settings and affecting spawns
Fouinto replied to Question's topic in Enhanced Edition Trilogy
If my memories serve well, it pops monster according to the number of characters in your team and their level. The more you are in your team (and the higher level they are) the more you got monsters and the more powerful ones. -
Vanilla BG2EE is 4 in the last column, so it seems that it's enough.
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Posted to Tweaks-Anthology.
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Hi, Suggestion : make a component allowing to choose the number of "quicksave" to use. just like this. AFAIK, it would be EE only (BG1EE, BG2EE, EET pretty sure, I don't know about IWDEE and PSTEE). As an example, one could choose between 1,3 or 5
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K4thos : suggestion : it would be a nice component to add to EET_Tweaks if you ask me
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I am not the one who did all the work... It's K4thos (as usual ) I just "packaged" it.
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It's more simple : as soon as you have killed Sarevok => black screen => BG2 cutscene and you awake in Joneleth dungeon.
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Here you go.
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At this point you all might need a stand-in for K4thos
Fouinto replied to Kaliesto's topic in Enhanced Edition Trilogy
OK, I was not aware that the problem was elsewhere... Sorry for confusion. -
At this point you all might need a stand-in for K4thos
Fouinto replied to Kaliesto's topic in Enhanced Edition Trilogy
Mods that modify /data and /override DO work on Android (see my post above) and they SHOULD also works on iOS (with PATh adapted to iOS). -
At this point you all might need a stand-in for K4thos
Fouinto replied to Kaliesto's topic in Enhanced Edition Trilogy
Do you use this https://forums.beamdog.com/discussion/43990/how-to-install-mods-on-android ? I've not tried to install EET (I only own BG2EE on my tablet), but I have installed several mods. -
EET- Reveal City Maps for BG1 Cities?
Fouinto replied to CrichtonKicks's topic in Tweaks Anthology Forum
I thought this component was made for BG2 part (BG2, BG2 part of BGT, BG2EE and BG2EE part of EET). Edit: I am wrong. Edit 2 : I am right : REQUIRE_PREDICATE GAME_IS ~eet bgt bg2ee soa tob~ @25 -
True. I just thought it also was about SCS tuning in BWS...
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This encounter with vampires (in Firefrag dungeon) is the hardest one of those involving vampires (IMHO). One way : do this quest the last one of chapter 3 (not very role play) and try to send you cleric with Sanctuary + Turn undead to push all them in a corner. Then cast "Negative Plane protection" on warrior (or cast wish with mage/sorcerer and choose the trick against undead) and hit hard ! and even harder !
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I am pretty sure that, at least once, I used a mod/component that allowed to choose the scope of this behavior (BG1EE part only or Whole EET), (weapons and/or armors and/or helms) and probability of this to happen for each type of items (i.e. : 5% for helms, 10% for armors...). Probably an old version of EET_Tweaks...
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I also add this problem in my last run but, until now, I thought I made an error when choosing mods/components (I didn't use BWS for my install)... J've just checked once more and the only component related seems to be : ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3021 // Replace many +1 magical weapons with Fine ones -> Fine weapons are immune to the iron crisis: v30 BWP fix + K4thos' EET compatibility But you have not this component...
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I did a full run with a mod that does that in BGT and a full run with this component of EET_Tweaks in an old version of EET (without SoD) and, AFAIR, I had no problem. Edit : save often, and, on different files.
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Well, I would not recommend (personal opinion of course) to play SCS the first times you play BG1 or BG2 (same for EET of course...). If you have already made a few full runs, then, you know where to go to level up before starting the hard parts : with SCS, the hard parts of the games are the same, they are just harder and few become insane (Smarter beholders if you ask me)... As an example, I (personally) go see Firefrag late in the game (near the end of chapter 3).
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Minsc and Boo would explain you this : Hit harder ! SCS