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Posts posted by Fouinto
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Retried about 10 times :
- Avast actives : crash 100%
- Avast turned off : crash 50 %
I can backup this folder and continue
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Hmmm... If I install no mod over BG1EE, it goes further but I have similar error later :
Patching: 14 matches found in BDCUT61.BCS for REPLACE_TEXTUALLY: InParty( Copying and patching 1 file ... Extending game scripts ... Copying and patching 1 file ... Patching: 3 matches found in DORN_.DLG for REPLACE_TEXTUALLY: CreateCreatureObjectOffset("DORN",Myself,\[0\.0\])[ ]*DestroySelf() Copying and patching 1 file ... Patching: 3 matches found in NEERA_.DLG for REPLACE_TEXTUALLY: CreateCreatureObjectOffset("NEERA",Myself,\[0\.0\])[ ]*DestroySelf() Copying and patching 1 file ... Copying and patching 2 files ... Copying and patching 1 file ... Extending game scripts ... Copying and patching 2 files ... Copying and patching 1 file ... Copying and patching 6 files ... Copying and patching 1 file ... Copying 1 file ... Biffing graphic resources and wav files [data/eetTU00.bif] will contain 27 resources totalling 5662203 bytes [data/eetOH2.bif] will contain 79 resources totalling 16459033 bytes [data/eetOH3.bif] will contain 88 resources totalling 18938330 bytes [data/eetOH9.bif] will contain 23 resources totalling 1172128 bytes [data/eetBD0.bif] will contain 424 resources totalling 29270814 bytes [data/eetBD1.bif] will contain 118 resources totalling 22633237 bytes [data/eetBD2.bif] will contain 98 resources totalling 15816105 bytes [data/eetBD3.bif] will contain 38 resources totalling 4450927 bytes [data/eetBD4.bif] will contain 133 resources totalling 24946354 bytes [data/eetBD5.bif] will contain 111 resources totalling 25207944 bytes [data/eetBD6.bif] will contain 34 resources totalling 4485159 bytes [data/eetBD7.bif] will contain 212 resources totalling 49047480 bytes [data/eetBG00.bif] will contain 6 resources totalling 134043 bytes [data/eetBG01.bif] will contain 473 resources totalling 35500892 bytes [data/eetBG02.bif] will contain 105 resources totalling 18485426 bytes [data/eetBG03.bif] will contain 44 resources totalling 12663453 bytes [data/eetBG04.bif] will contain 42 resources totalling 8794383 bytes [data/eetBG05.bif] will contain 225 resources totalling 25558874 bytes [data/eetBG06.bif] will contain 148 resources totalling 20732757 bytes [data/eetBG07.bif] will contain 99 resources totalling 15468214 bytes [data/eetBG08.bif] will contain 66 resources totalling 13620335 bytes [data/eetBG09.bif] will contain 90 resources totalling 15940962 bytes [data/eetBG10.bif] will contain 87 resources totalling 7246416 bytes [data/eetBG11.bif] will contain 61 resources totalling 13655130 bytes [data/eetBG12.bif] will contain 90 resources totalling 14646391 bytes [data/eetBG13.bif] will contain 69 resources totalling 13491895 bytes [data/eetBG14.bif] will contain 64 resources totalling 10889733 bytes [data/eetBG15.bif] will contain 75 resources totalling 9311125 bytes [data/eetBG16.bif] will contain 49 resources totalling 9882378 bytes [data/eetBG17.bif] will contain 36 resources totalling 9587494 bytes [data/eetBG18.bif] will contain 135 resources totalling 14386166 bytes [data/eetBG19.bif] will contain 67 resources totalling 18794927 bytes [data/eetBG20.bif] will contain 93 resources totalling 10880241 bytes [data/eetBG21.bif] will contain 47 resources totalling 9768775 bytes [data/eetBG22.bif] will contain 34 resources totalling 9930767 bytes ERROR: error loading [chitin.key] Stopping installation because of error. Stopping installation because of error. ERROR Installing [EET core - resource importation], rolling back to previous state Will uninstall 14323 files for [EET/EET.TP2] component 0. ERROR: error loading [.\CHITIN.KEY] Uninstalled 14323 files for [EET/EET.TP2] component 0. ERROR: error loading [.\CHITIN.KEY] ERROR: Out of memory PLEASE email the file SETUP-EET.DEBUG to K4thos (swit) Using Language [English]
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Hi,
So long I've not player EET... I tried to install EET with BGEE and BG2EE both v2.5 :- installed BG1EE v2.5 (GoG) + SoD v2.5 (GoG) + modmerge
- installed The Stone of Askavar + BG1 Unfinished Business (both last version) on BG1EE modmerged
- installed BG2EE v2.5
Then, tried to install EET (last : EET-1.0RC11.2) on BG2EE... Below the eroors :
Patching: 14 matches found in BDCUT61.BCS for REPLACE_TEXTUALLY: InParty( Copying and patching 1 file ... Extending game scripts ... Copying and patching 1 file ... Patching: 3 matches found in DORN_.DLG for REPLACE_TEXTUALLY: CreateCreatureObjectOffset("DORN",Myself,\[0\.0\])[ ]*DestroySelf() Copying and patching 1 file ... Patching: 3 matches found in NEERA_.DLG for REPLACE_TEXTUALLY: CreateCreatureObjectOffset("NEERA",Myself,\[0\.0\])[ ]*DestroySelf() Copying and patching 1 file ... Copying and patching 2 files ... Copying and patching 1 file ... Extending game scripts ... Copying and patching 2 files ... Copying and patching 1 file ... Copying and patching 6 files ... Copying and patching 1 file ... Copying 1 file ... Biffing graphic resources and wav files [data/eetTU00.bif] will contain 27 resources totalling 5662203 bytes [data/eetOH2.bif] will contain 79 resources totalling 16459033 bytes [data/eetOH3.bif] will contain 88 resources totalling 18938330 bytes [data/eetOH9.bif] will contain 23 resources totalling 1172128 bytes [data/eetBD0.bif] will contain 424 resources totalling 29270814 bytes [data/eetBD1.bif] will contain 118 resources totalling 22633237 bytes [data/eetBD2.bif] will contain 98 resources totalling 15816105 bytes [data/eetBD3.bif] will contain 38 resources totalling 4450927 bytes [data/eetBD4.bif] will contain 133 resources totalling 24946354 bytes [data/eetBD5.bif] will contain 111 resources totalling 25207944 bytes [data/eetBD6.bif] will contain 34 resources totalling 4485159 bytes [data/eetBD7.bif] will contain 212 resources totalling 49047480 bytes [data/eetBG00.bif] will contain 6 resources totalling 134043 bytes [data/eetBG01.bif] will contain 473 resources totalling 35500892 bytes [data/eetBG02.bif] will contain 105 resources totalling 18485426 bytes Stopping installation because of error. Stopping installation because of error. ERROR Installing [EET core - resource importation], rolling back to previous state Will uninstall 14485 files for [EET/EET.TP2] component 0. Uninstalled 14485 files for [EET/EET.TP2] component 0. ERROR: error loading [.\chitin.key] ERROR: Out of memory PLEASE email the file SETUP-EET.DEBUG to K4thos (swit) Using Language [English] Install Component [EET core - resource importation]? [I]nstall, or [N]ot Install or [Q]uit? q [.\lang\en_us\dialog.tlk] created, 271956 string entries NOT INSTALLED DUE TO ERRORS EET core - resource importation Press ENTER to exit.
Full debug (7zipped) : https://www.sendspace.com/file/uhcff4I hope someone can help.
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BG2EE is not available in French... so, EET can't be in "Full" French anyway...
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Here you go : 2 BCS files
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If my memories serve well, it pops monster according to the number of characters in your team and their level.
The more you are in your team (and the higher level they are) the more you got monsters and the more powerful ones.
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Just the last column value for that one line is enough?
Vanilla BG2EE is 4 in the last column, so it seems that it's enough.
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Posted to Tweaks-Anthology.
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Hi,
Suggestion : make a component allowing to choose the number of "quicksave" to use.
just like this.
AFAIK, it would be EE only (BG1EE, BG2EE, EET pretty sure, I don't know about IWDEE and PSTEE).
As an example, one could choose between 1,3 or 5
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K4thos : suggestion : it would be a nice component to add to EET_Tweaks if you ask me
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I am not the one who did all the work... It's K4thos (as usual )
I just "packaged" it.
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It's more simple : as soon as you have killed Sarevok => black screen => BG2 cutscene and you awake in Joneleth dungeon.
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Here you go.
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OK, I was not aware that the problem was elsewhere... Sorry for confusion.
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[...] The problem is that it creates /data and /override folders that cannot be used iOS/Android versions. [...]
Mods that modify /data and /override DO work on Android (see my post above) and they SHOULD also works on iOS (with PATh adapted to iOS).
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I wish he could spare some time and insight to help people trying to get EET to work on tablets...
Do you use this https://forums.beamdog.com/discussion/43990/how-to-install-mods-on-android ?
I've not tried to install EET (I only own BG2EE on my tablet), but I have installed several mods.
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I thought this component was made for BG2 part (BG2, BG2 part of BGT, BG2EE and BG2EE part of EET).
Edit: I am wrong.Edit 2 : I am right : REQUIRE_PREDICATE GAME_IS ~eet bgt bg2ee soa tob~ @25
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Just to remind you
The issue discussed here is just as true for BG2EE as it is for EET. There is nothing EET specific to this as the source is SCS and difficulty settings. There is nothing here that is changed by using EET.
True.
I just thought it also was about SCS tuning in BWS...
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This encounter with vampires (in Firefrag dungeon) is the hardest one of those involving vampires (IMHO).
One way : do this quest the last one of chapter 3 (not very role play) and try to send you cleric with Sanctuary + Turn undead to push all them in a corner. Then cast "Negative Plane protection" on warrior (or cast wish with mage/sorcerer and choose the trick against undead) and hit hard ! and even harder !
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I am pretty sure that, at least once, I used a mod/component that allowed to choose the scope of this behavior (BG1EE part only or Whole EET), (weapons and/or armors and/or helms) and probability of this to happen for each type of items (i.e. : 5% for helms, 10% for armors...).
Probably an old version of EET_Tweaks...
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* Breakable weapons mod continues through SOD, BG2 and TOB. This almost caused me to have to quit Watcher's Keep as the fallen warrior's spirit's sword kept breaking while he was under my control - he couldn't kill anything only knock things unconscious so I had to reload until by chance I managed to make it the full way through without his sword breaking. I don't think I install in next time unless there's a way to limit it to BG1 only.
I also add this problem in my last run but, until now, I thought I made an error when choosing mods/components (I didn't use BWS for my install)...
J've just checked once more and the only component related seems to be :
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3021 // Replace many +1 magical weapons with Fine ones -> Fine weapons are immune to the iron crisis: v30 BWP fix + K4thos' EET compatibility
But you have not this component...
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I did a full run with a mod that does that in BGT and a full run with this component of EET_Tweaks in an old version of EET (without SoD) and, AFAIR, I had no problem.
Edit : save often, and, on different files.
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Well, I would not recommend (personal opinion of course) to play SCS the first times you play BG1 or BG2 (same for EET of course...).
If you have already made a few full runs, then, you know where to go to level up before starting the hard parts : with SCS, the hard parts of the games are the same, they are just harder and few become insane (Smarter beholders if you ask me)...
As an example, I (personally) go see Firefrag late in the game (near the end of chapter 3).
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Minsc and Boo would explain you this : Hit harder !
SCS
[Sensible Entrance Points] error in EET
in Tweaks Anthology Forum
Posted
Hi,
FYI
I don't know if the problem is in EET or in Tweaks Antholgy :