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Bri

Gibberlings
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Everything posted by Bri

  1. Sorry, just moved the post. And thank you for being patient with me.
  2. Bri

    Developer Diary

    July 6, 2009 Been away for a little while, so not much progress has been made. There is only 6 more NPCs to finish, then NPC asides in them. The last bulk of the work will be lovetalks for ToB (interjections in quests, and the epilogues shouldn't take too long).
  3. Bri

    Developer Diary

    June 23, 2009 Tentatively have Minsc finished off.
  4. Bri

    Developer Diary

    June 18, 2009 Between the site being down, and some real life stuff, I got a little finished, but not as much as wanted. This next week should go better.
  5. Sorry for nothing new this week, just been busy with real life stuff (stuff put off while getting done with school) No BG 1 release, it will be for BG 2. And I would prefer to get everything done rather than a partial release. The werewolf itself will remain the same. I know, and I don't want to go down that path.
  6. Bri

    Developer Diary

    June 5, 2009 Cernd finished...
  7. Bri

    Developer Diary

    June 1, 2009 Fell a little behind, but Viconia is finished.
  8. Bri

    Developer Diary

    May 25, 2009 Valygar is finished, though still rough. Cernd, Viconia, and Nalia are almost done.
  9. When Cam had been around, Del-SoA was coded after written up. With his departure, there was still some SoA material not included, not to mention ToB. I want to get ToB written, and then try to get it all released at once. Thanks for asking, though!
  10. Thank you all for understanding.
  11. I am trying. As I said, those who had their doubts...well, I certainly understand their wariness. However, like the lack of a flirtpack, I didn't want to make more promises that may not come to fruition. (Of course, if they do get in, then that is to the better)
  12. Bri

    Developer Diary

    May 18, 2009 I didn't leave, just was studying for finals last week. Anyways, I should finish with Valygar and Viconia's banters soon. That will leave putting in NPC interjections in Banters, Del's own interjections on quests, and lovetalks. (A flirtpack is a tentative thing at the moment)
  13. Yes, there is a banter or two with Imoen and Del about the Bhaalspawn.
  14. Thanks, though my main concern will be the basics for ToB (banters/lovetalks/epilogues)
  15. Bri

    Developer Diary

    May 8, 2009 Finished off Haer Dalis. Depending on what happens, I may reveal a new Valygar banter soon.
  16. Bri

    Developer Diary

    May 3, 2009 Tentatively finished 2 Korgan, and 1 Valygar ToB banter. Also did some editing of this thread.
  17. Bri

    Developer Diary

    April 28, 2009 I know it has been a month, for those still following, thank you for your patience. Real life, especially school, has been kicking my ass, but I believe the worst of the school is done (finished with it this year). Depending on my progress in the next month will show whether I will be able to finish Del or not.
  18. Thanks for the vote of confidence everyone. And I do know how aggravating it is to wait for something so long.
  19. *bows head* I know. Thank you for your forbearance.
  20. Bri

    Developer Diary

    Dec 30, 2008 Here is to a good New Year for everyone. A very rough Mazzy ToB banter has been put up.
  21. I know I said I would have some more ready by now, but it isn't really in shape yet.
  22. Thanks guys, but like I said, those who commented on the time, etc. I certainly understand where they were coming from as well. That said, given the fact ToB is much smaller than SoA, though, there won't be as many previews revealed...I know I said there may be something by the end of this week, for example, but it may be shown early next week. My main concern is to get banters and lovetalks done.
  23. Well, given how things have gone, I certainly see such questions and concerns as reasonable. And until finished, they will be hanging around...
  24. 1. SoA and ToB will be released at the same time (much like the additions to Tashia had been done). 2. I like the mod fine, it is just there has been many factors which led to various delays. If it became too much of a chore, then I would have just closed everything up. I can certainly understand the frustrations it has engendered... 3. There will still be plenty of combat, and there is actually a quest/plot involved that doesn't require Delainy. As for making the NPC the center of the world? I would actually argue that this will happen to some extent whenever any person wishes to make a singular NPC addition (and for that matter, when a team for a real game works on a group of NPCs, one can usually figure out which NPCs were favored). Then again, some talks of the game's core NPCs don't really show anything either. I tried for a balance of both, but that is obviously going to be up to each person's take. 4. Yes.
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