I can´t decide between sorc and wild mage with spell rev. I´m afraid the 5-spells-per-lvl approach of the sorc makes me miss out on too many awesome spells with this mod, on the other hand I´m planning on doing a tactical install and I need raw power.
Also a bit off topic, but since I suspect many ppl here know the magic system as well as this mod very well I wanted to ask your opinion on the Wild Mage additions spells.
http://mods.jo-ge.net/bg/dl/Spells.pdf
Some of them seem like they would be insanely fun to use but others seem beyond cheesy, for example the very first spell in the list, Blade Shower.
In context of SR, would you say those spells are game-breakingly cheesy?