Jump to content


  • Content Count

  • Joined

  • Last visited

About amnasty

Profile Information

  • Gender

Contact Methods

  • Website URL
  1. Hello I actually have a small doubt regarding BG2 Fixpacks (windows) (currently at v10) Recently, completed my BG2:EE session and thought about asking whether all the fixes from BG2 Fixpack (till date) are implemented in BG2:EE as well? If you check out the discussions on BG2:EE Forums many players are reporting bugs which were clearly fixed by the BG2 Fixpack in the past. Since the team was part of BG2:EE development, I am confused whether all the fixpack changes made into final release of BG2:EE and if not, to what extent they are introduced in the BG2:EE by the Developers? Please let me know about this and what should I expect in future for BG2:EE from the Team of BG2 Fixpack and the Gibberlings3 Modding Community!
  2. There are some serious changes in the game play compared to previous releases of tweak pack after installing current version. 1. I can find Keldorn in the Temple District sewers earlier than before where the Unseeing Eye quest has to be triggered! ..This is a serious and wierd change in terms of role play and lastly, 2. Earlier all the items dropped by enemies and left on the map usually disappear after 24 hours but now they stay for ever and still are found on the map. (I have uninstalled game for fresh install unfortunately can't post weidu log ) BG2 tweak pack components installed: Cosmetic Changes Imoen Avatar Change Nalia Avatar Change Viconia Skin Color Change Weapon Animation Tweaks Icewind Dale Casting Graphics (Andyr) Icon Improvements Fix Boo's Squeak Content Tweaks Alter HP Triggers for NPC Wounded Dialogues Improved Athkatlan City Guard (Andyr) Add Bags of Holding Shapeshifter Rebalancing (Weimer) Bonus Merchants (Baldurdash, Weimer) Female Edwina (Davide Carte, Wendy Yung, Weimer) Rule Changes Universal Clubs Description Updates for Universal Clubs Component Weapon Styles for All Multi-Class Grand Mastery (Weimer) True Grand Mastery (Schumacher, Weimer) Remove Delay for Magical Traps (Ardanis/GeN1e) Convenience Tweaks and/or Cheats Identify All Items Easy Spell Learning Bottomless Bags of Holding Remove Fatigue from Restoration Spells Invisible Cloak of Mirroring / Spell Trap (Weimer) Keep Drizzt's Loot, Disable Malchor Harpell (Weimer) No Drow Avatars on Party In Underdark (Weimer) Joinable NPC Tweaks = Change Korgan to Neutral Evil Alignment . Install Order 1. TOBex installed 2. BG2 fixpack (Core + Optional But Cool: Party Gets XP for Sending Keldorn to Reconcile With Maria + Improved Spell Animations + Cromwell's Forging Actually Takes a Day + Ghreyfain's Holy Symbol Fixes + Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes + Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial + Corrected Summoned Demon Behavior + Additional Script Fixes + Wizard Slayers Cause Miscast Magic on Ranged Attacks + Additional Alignment Fixes + Change Free Action to Protect Against Stun) 3. BG2 Tweakpack 4. Improved horns of valhalla 5. P&P Celestials 6. Divine Remix (Core + Cleric remix [original bioware kit changes + Silverstar of Selûne + Nightcloak of Shar + Holy Strategist of the Red Knight + Battleguard of Tempus + Authlim of Iyachtu Xvim] + ALL druid + paladin + ranger changes)
  3. Core components only except the SCS2 modifications that are installed from the mod. SCS2 is heavy on tweaks compared to standard weidu mods. I now installed few selective components (rather complete) of SCS2 and the game runs brilliantly but crashes at least once in an hour or so. I have requested the makers of TOBex to look into the matter and they have issued a statement saying it's still under beta and requires still more testing for full final release. Thanks for the support and hope it works well in future releases.
  4. SCS2 is the TOBex set up modification and seems to always crash WITHOUT TOBex installed. I tried installing TOBex before playing SCS2 and it runs smooth but there are always crashes around after 20 mins of play. I have no clue what TOBex improves it and how it can make game run smooth becuase it definitely creates some hicups or crashes at certain points of time. Overall it doesn't change a lot instead there are breaks especially during fights which cause crashes. Fortunately besides crashes it doesn't cause any serious issues for me till now. I will also post the install order to confirm whether there is any issue with the mods or not and request some tips to run the game with least crashes possible Install order Baldur’s Gate II: Shadows of Amn and Throne of Bhaal GOG edition ToBEx installed BG2 Fixpack + BG2 Tweakpack installed BG2 P&P Celestials BG2 improved horns of valhalla BG2 Divine Remix SCS2
  5. Corthala Family Armor and Katana are for odd reason wearable (katana though can't equip as class restriction but shows allowed due to fighter class) by Fighter/Druid Dual class protagonist with Bg2 fixpack installed. This may be due to Ranger Druid connection but has made me curious to equip these nifty items for Fighter/Mage Dual class character in my next playthrough. But before starting a new game want to confirm some facts. 1. Has Bg2fixpack removed the bug that allows Fighter/Mages dual classed in vanilla version to wear the armor? 2. Also can i cast spells while wearing it? thanks..
  6. Oh! and one last thing, How are Sorcerers suppose to use Spell Immunity as "spell Triggers/Contingency"? Sorcerers won't be able to scribe individual Spell Immunity scrolls.
  7. Well you have the source now and will link the post but experimenting is way beyond my understanding the mod stuff. For now is the problem solved? can i continue with the mod (with parameters 0)? If not, than I request the owner to see into the matter. Till than, I will stand by with high hopes for revised version with better compatibility, in future. btw Great Mod!... thx for the support again. EDIT: Got it!! In TobExCore.ini Look under [uI] Allow 1280 Total Kits=1 Contingency Detects Select Spell=1 Custom Dialogue Bar Buffer Size=32767 Enlarge Tooltip Scroll=0 (Chang it from "1" to "0") Externalise Mage Spell Hiding=1 Externalise Race Selection StrRef=1 Scrollable Chargen Mage Spell Selection=1 Scrollable Kit Selection=1 Scrollable Level Up Mage Spell Selection=1 Scrollable Mage Spellbook=1 Scrollable Priest Spellbook=1 It works now no more black boxes!!!
  8. So, should I keep parameters 0? (every install thereafter) Just to be sure, any ways Thanks for the support
  9. Yeah..they have gone. For now at least black boxes are not appearing and also game runs fine on 32 bit with no hiccups. But the load up (save game load up screen) time is slight more about 4 seconds Cool!!...How did you solved? Is it my PC or the engine? But will the Mod function properly since those parameters look important. I want the mod to work with all features intact as installed. Screenshot EDIT: Except "Custom Dialogue Bar Buffer Size=32767" everything is set to 0
  10. Everything to 0 Are you sure? It shows a lot of things in 1..still I will do.
  11. But it never ever happens with the default BG2 fixpack and tweakpacks. More Importantly it indeed messes up with ToolTip being readable with better effects, don't know how to explain but earlier Tooltips used to be short and used to hide sentences. Now, it works exactly as the widescreen fixes offer with their Font modification. By removing or reverting this effect, I suppose problem can be solved. Just guide me, if possible. Also slow downs is not an issue since 16bits removes it.
  12. I installed SCS2 mainly for the Smarter mages, priests and some advanced AI features and have come across some graphical differences No. 1 It changes the tooltips (making much more readable just like widescreen fixes offer) with some kind of changes in text effects. Now the tooltips leave behind some BLACK marks some sort of blank flags that stay for a couple of seconds before it looks normal. I know it's installed for better feel, but I don't mind the old feel. So, please guide me how to restore it or solve it! No. 2 There is a slight hiccup or slow down which never happened with any previous game sessions. Thanks.. Win XP SP3 Intel i5 3.20 GHz with onboard graphics. BG2 SOA-TOB installed GOG Version WEIDU log Some screenshots below to identify the problem. First Image Second Image Third Image Fourth Image EDIT Just saw this online a similar black boxes problem. http://www.shsforums...post__p__533606 I am also playing with 3D acceleration OFF due to the same reason. 800X600 with onboard graphics intel. Is there any solution to enjoy this mod without these black boxes?
  13. As far as the manual goes "Detect Evil" is a priest spell and also the online content never shows it as a Wizard spell though in-game you can scribe the scroll of Detect Evil. Secondly the spell description shows it as a Level 1 spell - Screenshot but it appears as Level 2 spell on Wizards Spell Book - Screenshot I am sure it's a very small error (either in game or from my side on the facts) but nevertheless why not perfect it? Yes, installing BG2 fixpack and tweakpack still shows these minor errors and definitely requires correction or some insights to correct me on this confusion. thanks..
  14. Unfortunately I have re-installed so the weidu log is inaccessible to the fact regarding previous installation. I do post the fresh log with only Mods No.1 and 2 installed. Also, as per your suggestion have rechecked and retried the steps and happy to notice 'no errors' as for time being. Sorry for any misunderstanding on my part about the mod thanks.. great mod btw!.. please continue to make it better.
  15. Hi G3, new member and new player to Baldur's Gate saga too! First installation details:- Win XP SP3 Intel i5 3.20 GHz with onboard graphics. BG2 SOA-TOB installed GOG Version with following modifications: 1. BG2Fixpack - Core Fixes + Game Text Update, Optional But Cool: Cromwell's Forging Actually Takes a Day, Giants Receive Penalties 2. BG2Tweakpack - Alter HP Triggers for NPC Wounded Dialogues, Improved Athkatlan City Guard, Add Bags of Holding, Bonus Merchants, Weapon Styles for All, Multi-Class & True Grandmastery, Identify All Items, 100% Learn Spells, Bottomless Bags of Holding and Remove Fatigue from Restoration Spells. 3. Level1NPCs - Primary Component and Optional: Mod an NPC No other stuff installed. Level1NPCs is causing some graphical glitches! For instance, I tested Umar Hills quest randomly following in Temple Ruins and enter the first level. On every new game start up and around 4-5 times a graphical glitch occurs exactly at the spot where manipulating the mirror near the crystal lights up and all the shadows move into the light be destroyed, etc... the Sunray type light that kills them continuously appears glitchy with screen tearing effects. There are quite a few more places where such inconsistencies occur graphically. Currently only Mazzy Fentan tweak is installed with change in weapon proficiency to Axes. This problems never ever happenned with Mods No.1 and 2 installed during my play through. All configurations and game settings are the same for all my game sessions with no problems untill this mod was installed. Screenshots for comparison below -> http://i.imgur.com/1t77o.png?1 -> http://i.imgur.com/KJVru.png?1 I request the experts to look into this and offer some solution. thanks..
  • Create New...