Jump to content

Cahir

Modders
  • Posts

    837
  • Joined

Everything posted by Cahir

  1. Uh, honestly I don't remember, but you're the second person asking me about it. I would need to re-read the entire thread of mine to remind myself about my reasoning. But there is probably a reason I've done that.
  2. I plan to revisit my EET installation at some point, but it would definitely be more modest. I put far too many gameplay changes there. For someone who played the game so long ago that barely remembers the details, I tried to steer away from vanilla feeling way too much. I also tend to install too many kit mods. I need to decide which kit I want to play and install just the necessary mods. But sometimes I can't help myself.
  3. I agree with this. Look at new Pathfinder: Wrath of the Righteous, where there a Mythic Paths and one of those Paths is the Lich path. They have made it a central game mechanics which is integral part of the game design and not something that was added on top, because it would be fun. That way we are sure it makes sense, it fits to the game. Having a lichdom in IE games as much as appealing it may sound, is not a natural fit. It will always stand out, how much depends if the implementation.
  4. Basically it's translate like this: * Pobierz - direct download link (in some cases (i.e SHS or Weasel) you need to actually click Download again on the download page. In case of other sites, it should be direct download link. Github links download always the latest release or master, if there are no releases. * PL - it tells if mod was translated to Polish or not * Strona - it leads to mod site. * Forum - self explanatory As for the color coding: * Gold - Mod is compatible with EET (either natively or by installing it prior to EET). * White - mod is compatible with BGEE and SoD (for BGEE modlist) or BG2EE (for BG2EE modlist), but not with EET. * Brown - mod is compatible only with BGEE (but not with SoD or EET). And that's all that needs to be known.
  5. There is an idea of adding English version of those lists, but for that I would need a help of some volunteer, because I'd have no time to maintain all 4 lists. The site maintainer is ready to give all support needed. The basic change would be to add all available languages (instead of only Polish) along with info regarding the authors of each translation. If anyone is interested to help mantaining English version on the lists, ping me vis PM here, or on the Discord.
  6. Ah, sorry I thought you mean my install order list in one of the topics here at G3. Just to be clear, you won't find any of Roxanne's mod on those lists, for obvious reasons.
  7. Actually, there is something. I'm mantaining the list of BGEE and BG2EE mods on the Polish site, Children of Bhaal. BGEE + SoD modlist BG2EE modlist The site is in Polish, but it should be fairly easy to follow. Protip - mods colored Gold are EET compatible.
  8. Also what I would add to DavidW's post, is that probably instead trying to build a perfect install order for all mods available, it would be good to build a few (or more) smaller, thematically consistent modlists, that players could plug in from the get go. I. e "Lava's mods" with most of the mods from our beloved Lava, or "Vanilla expanded" with mainly the most basic must-have mods that expand vanilla experience, or "The prime of megamods" with all megamods to expand the world. Something like that. I know from experience, that throwing all mods into the cauldron doesn't work.
  9. Also, doing a leg work (e.g asking people about mod order, reading read mies) is not a bad think. I was doing exactly that when I bulit my EET setup which led to: 1. Finding, reporting and in result fixing by mod authors a couple of bugs an compatibility issues that my setup triggered. 2. Improving few mods based on my initial feedback. 3. Me learning a lot of stuff about the mods I planned to install, which I probably wouldn't learn if I have not put an effort to do all this. In the end I did not regret every minute of those 3 or so weeks of poking different modders about stuff (although, I'm not entirely sure if all those modders were equally happy about me poking them).
  10. I confirm, it works like a charm with Ina NPC.
  11. I'll definitely revisit my mod list when the time will finally come to play EET. I think it will be closer to vanilla experience. I put too much gameplay change stuff in my first take.
  12. Yeah, it's not sorted. You can find sorted order in attached txt files
  13. Actually, I' have EET Tweaks quite late on my list, more or less where other tweaks landed. Maybe you confused it with EEUI Tweaks which is indeed early on my list? Here was my last take on that installation. Please not, that it's already obsolete, it was done I believe September last year.
  14. You know what, you can be helpful actually. Why don't you just install Eve na of War and those mods you mentioned and do a little testing? I'm sure that detailed compatibility reports would speed things up, rather than waiting for Lauriel and The Baffled King to test those mods by themselves. How does it sound to you, hm?
  15. Everyone wants that, but rushing things sometimes works the opposite.
  16. I believe they would need to play it first, to be able to answer those questions. Eve of War was released a week ago, give them time to look at it
  17. Any progress adding IWDEE compatibility? I'm playing modded IWDEE right now, and I admit I miss this mod badly
  18. Not sure why are you surprised. I have been waiting for this mod from day one.
  19. That would be helpful. Elminster mentioned that he is not versed with GH and this is why he put the mod on GDrive for now. But of course he is not opposed to putting it on GH at all. Apparently content-wise the mod is practically completed, although there are probably some room for additions. It'snot like the mod is half done. It's almost done, just needs some love.
  20. Hello G3 community, Recently there was release of the first version (let's call it alpha) of the impressive looking mod called Eve of War, created by none other than Elminster The author initially stopped working on the mod at some point and have no plans of releasing it whatsoever, but recently he was persuaded to change his mind and released the mod on the Beamdog forums. The mod is still not fully fleshed out and tested, and there is still work to be done. Elminster is open for other modders to finish it, however they want. He plans to provide the full documentation, describing all the things he has planned to include in this mod, so a potential modder who would be willing to pick up the torch, could use those notes to finish the mod as close to author's intents as possible (or go completely different rout if he/she chooses so). What this mod needs the most, though, is the bugfixing, fleshing out the code, fixing typos, assuring compatibility with EET and other mods and this kind of stuff. I'm opening the topic here in the hope to attract a skilled modders who are willing to jump in and finish Eve of War to a fully fleshed out, EET-compatible state. This is not something I usually do, but for this mod I will make an exception, because it's basically the mod I was dreaming the whole life to see for BGEE (no kidding). Currently, the mod can be downloaded here and here is the first draft of the documentation (still work in progress). I think many players would be thrilled to see this mod fully completed.
  21. The only official bits of info about Ardenor Crush I can think of is from Gold & Glory book. Here is what it says about The Chill and Ardenor personally.
  22. You're welcome. If you need more details about Eltan, let me know on PM. I'll gladly provide it to you (I'd really love to see Eltan's iconic intelligent sword Roan somewhere along the way By the way, Moruene is a high-level (19th in 1st edition) female wizard, a lifelong friend of Eltan (and occasional lover). I believe Eltan, Scar and Moruene were the original founders of the Flaming Fist.
  23. I don't think his surname were never officially mentioned. I checked all the reference sources from Wiki article. He is probably described in the most detailed way in the 1st edition Forgotten Realms Campaign Set sourcebook. But even there he is referred only as Eltan. But as a curious fact, there is a true name of Scar mentioned there. He's real name is Hurbold Duethkatha, which is known only to his two most trusted companions, Eltan and Moruene.
  24. Yeah, and this does also include traification. I can imagine, with all the mods he created during these years, reaching to each of the translators to update translation every time he adds/changes something would be a pain. Besides, some translators can be already unavailable by now.
  25. Hi @DaxtremeI have a question regarding Appropriate Items for High-Level Spellcasters component. How it will interact with Weimar's Item Upgrade and SoD to BG2EE Item Upgrade? If for example I upgrade vanilla item using Weimar's Item Upgrade, will your mod use upgraded version or vanilla? Same goes for SoD to BG2EE.
×
×
  • Create New...