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velehal

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Everything posted by velehal

  1. Stone Fist doesn't grant bonus +2 to AC. When the spell is cast, AC is not changed and I don´t see any bonus even in AC modifier decription.
  2. If you have installed component that replaces magical weapons with fine weapons, Feldepost's Inn in Beregost sells unidentified battle axe +1 and fine axe. The unidentified axe should be removed or at least identified.
  3. My WEIDU change-log is here attatched. I´m afraid that it is all I can do. WeiDU.log
  4. I have other mods but they should not influence spells. Just NPC Project, Tweak Anthology and some minor mods.
  5. Spell Strength of Stone is bugged. It can be cast on other persons but the description says that it should affect only the caster. More importantly when it is cast on the caster it mostly does nothing, doesn´t raise the strength or restrict movement. Sometimes it works, when it is cast on other person it always works.
  6. Spell Ice Knife deals crushing damage but the spell description says that it shoud deal piercing damage.
  7. Another small bug. Power Word: Sleep should now be from Enchantment school but the sroll still says that it is a Conjuration spell but invoker can't learn it.
  8. Save against Chromatic Orb negates the damage although the description says that the successful save should prevent only the negative effect and not the damage. Scroll of Larloch's Minor Drain shows old version of the spell. But the spell works correctly and the description in the spellbook is also fine.
  9. I have found strange behaviour of mages in the latest version (33.7), which was not present in the earlier version (33.4). When mages face someone who is immune to their magic (scroll of Protection from Magic or active berserking) they just stand and do nothing (if character is protected against magic completly) or occasionaly cast some damaging spell on berserker. In the earlier version they constatly move around and try to make the hitting them more difficult. When Tranzing was facing the berserker with active berserking, he was constantly moving, casting magic missiles and when he was out of spells he started to fight with his staff. Now he just stands on the stairs and casts magic missiles but he is not moving and fighting back, which makes him much more easier target.
  10. Is it a bug or intended change that THACO for throwing axes (when they are used as ranged weapons) is modified by both strenght and dexterity bonuses ? It is only dexeterity bonus which is added to THACO in normal (EE) game.
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