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  1. Not to make excuses for them, but there are probably other circumstances behind closed doors as well. But we won't ever get access to the full story there. I think it's unfortunate in the end though.. Since Beamdog not being successfull, either by their own incompetence or simply bad luck,means the game might ultimately be left in a lackluster state. Which means it's a loss for everyone. Personally I don't think marketing old school nostalgia is as effective as it was in 2012. People just don't care as much as they used to and that already niche audience is getting older and fewer in
  2. Well as I see it that essentially leads to the same thing. Regardless of the reasons behind the delays.. three years is a long time to wait for a patch and Nwn:EE is showing the same slow progress. Soon enough people stop caring and you don't have a fanbase to keep you afloat anymore. I mean what is their future plans at the moment ? ....Is there even one? Besides fixing bugs. There's also a boatload of potential features that have been requested in both the feature subforum and in the ask beamdog thread. Not that I think those will ever see the light of day... Giving an optio
  3. Aside from the grievances in this thread, I'm pretty sure there are different reasons why a lot of users have left quietly as well. Among them has to be the incredibly lengthy patch cycles and no new announcement of any games other than Axis and Allies(which sorry is even more of a niche game than the BG series) We're getting further 2020 now and there doesn't seem to be that much progress.. actually barely any progress at all to be honest.. I would say Beamdog is in danger of being forgotten completely if they keep this up.
  4. Yeah I'm talking about the generation games that came after Dragon age origins and that's also around the same time(slowly but surely) Baldurs gate became celebrated for it's old school mechanics, but at the same time the battle systems were more simplified and streamlined because well old school is also ''bad'' I mean Swen Vinckes argument against implementing dice roll hit/miss based mechanics is because players don't like to miss nowadays....How do you expect to appeal to the old school crowd, if your first order of business is to shun everything about it...
  5. I've heard that argument for about a decade now with all games that tried to emulate the formula that made Baldurs gate so successful. ''We have to tweak the combat system to make it better than it was''... As of yet they haven't succeeded.
  6. I'd say it's been that way for awhile, but it certainly got a lot worse after SoD. It wasn't until very recently that it started to bother me and because the activity on the forum at large has decreased, in addition to Beamdogs situation. You're right that the SoD controversy was an unfortunate and somewhat unpleasant situation for the community, but keep in mind that was 3 1/2 years ago at this point. There's a limit to how long people can keep using that as a shield and at some point we have to move on from that... These things are fairly short lived anyway.. The ones who did
  7. I don't think you should stop arguing your opinions, but being correct in your defensive attitude, depends on what the context of the original problem was. In this case before the posts were deleted and the thread locked I saw Tresset(a mod) write a rather sanctimonious post about ''complainers never being happy and how the eventually the company would stop patching the games because of that'' Which was followed by a post from what looked like a slightly ticked off subtledoctor. He probably realised his mistake and corrected that..Though I'm somewhat puzzled why the entire thread has just
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