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Adeaphon

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  1. Sorry for the late reply, got distracted by life... I was pretty sure I had it solved at least for my desktop PC, but now have the exact same problem again. I got myself a new GPU (still AMD) and reinstalled BG as well as the Widescreen Mod. In the CCC, GPU-Scaling is activated and set to "Scale to Fullscreen" (or something like that). But I just noticed something strange: If I start BG (with 3D acc on, so it doesn't scale) and then Alt+Tab to the CCC, the scaling-mode is set to centered and then jumps back to my original selection. So all in all it seems to be pretty weird... And, as before, if 3D acceleration is activated (like in the imps screenshot above) it doesn't scale but if it is off it does scale exactly like I want it to. @ Bryll: Yeah, the Imp is right. I want to be able to read stuff comfortably which works pretty well with upscaling. Could you reproduce my problem? And if yes, did you find a solution?
  2. First of all: Thanks for your help! Second: The resolution seems to have been changed by tinypic, since I actually took two screenshots, noticed that their resolution was 1280x720 (in both cases) and then upscaled one to 1920x1080 and left the other as is and added a 1920x1080 black background to show you what I'm seeing. About the sprite mirroring: That I didn't know about, and when that is fixed I can actually play without 3d acceleration on quite comfortably. So that is a pretty good workaround, although it does not really address my actual problem. What I meant with "screenshots won't help anyone" is the following: You couldn't see any differences if I only gave you the screens without any editing like I did above. I do have the correct game version, since GOG delivers the game fully patched. The settings you gave as an example are exactly as I have set mine. The game is not installed anywhere on C:\. I will follow your suggestion and install the game again and test it with 3d acceleration on before installing the widescreen mod, although I did try to turn 3d acceleration on and install the Widescreen Mod again - didn't change anything. Edit: So, yeah, I only restored the backup that BWS creates and tried it without Widescreen Mod or anything else. The results are basically the same - I get the desired result if 3d acceleration is disabled, but there's no stretching to fill the whole screen when it's enabled so that I see a 800x600 or 1024x768 rectangle in the middle of the screen with a black border (basically what is seen on the first screenshot above). Now the question is whether the Widescreen Mod is supposed to do something about that or if everyone is getting the same issues and noone expected it to work as I did
  3. Huh, I could've explained that much better than I have - sorry for that. Screenshots are not something that would help anyone, as the actual problem is only with the stretching of the game. I'll just post to modified screenshots here to reflect what I actually see: with 3d-acceleration on: 3d-acceleration off: When I take screenshots, they are identical and have a size of 1280x720. As I said above, it most likely is unrelated to the widescreen mod itself and the GPU's "fault", but I can't figure out why it is treating the game differently when the setting for 3d-acceleration is changed. While I do understand that it actually uses the GPU for calculations and not only for drawing to the screen (at least I hope I got that right), I do not understand why a) no one else seems to have that problem and b) how to solve it. On my desktop PC (AMD graphics) there is an option for changing the stretching mode for content that has a smaller resolution than the native screen res, but that doesn't change anything. And I can't find that option in the nVidia control panel. Thanks again for any help!
  4. Hey guys, I've encountered a strange problem and couldn't find any solution - neither here nor with googling. It is probably not really a problem with the mod itself, but since I have no clue where else to ask for help... here it is. My installation consists of the GOG-Version of BGI and II as well as a (modified) Total Happiness BWP-install, although that shouldn't really matter. When I use the Widescreen Mod wihtout 3d-Acceleration enabled, it works as intended - I get a stretched game when setting the resolution to something like 1280x720 on a 1920x1080 monitor. But if 3d-Acceleration is enabled, I can't get my GPU/monitor to stretch the picture. I have tried it on both my laptop (doesn't work with the integrated graphics card and doesn't work with the nVidia 620m) and my desktop PC. Any help would be greatly appreciated. Thanks a lot!
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