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Everything posted by Greenhorn

  1. Hmm, it was ( Star wars fanfara in big yellow letters ) long long time ago when I downloaded and played that mod when I still had modem connection and spend whole day downloading it. Then it had it's fair share of bugs but I'm sure newer versions are more stable. It's contents are not to everybody's tastes ( Candlekeep's chores ) but overall I found it enjoyable experience although too ambitious for it's own good. It is one of those older legacy megamods although then I didn't found at least half of it's content and sadly I forgot other half since then.
  2. Well it is certainly true that if you want something done properly you must do it yourself. Sorry for wrong info.
  3. Hmm, it was certainly long time ago but I'm almost certain it was Check the bodies or CtB megamod.
  4. One more bug with that likeable chaotic evil guy, when dismissed he said that he was heading for FAI. No trace of him there. Mighty divination magic revealed that he is in some unknown area named FRIENDLY.are. I would be grateful for any pointers how to access it in Tutu.
  5. Heh, that Talos has some cynical sense of humor. So, if you ask terrible Stormlord Jeff for healing services you get this ( at least in Tutu): Also I think that is important to mention that Talassans use same cabin in the High Hedge area that is site of the " Of wolves and man" quest from Ascalon's questpack mod so warning to everyone who uses both mods: don't take Dave until you are done with werewolf, one way or another.
  6. One humble request for current maintainer of this mod, can Nim Furlwing encounter be relocated somewhere else, for example in right lower section of the map? Reason for this is that her and her hunting dogs are stuck in the middle of the goblin horde from Aurora shoes and boots mod. When we stumbled on her there was one hell of the battle, in addition to said goblin horde and pack of dire wolves from her encounter a pack of wild dogs and vampiric wolf also joined the fray. She can be lucky that she lost only one dog and there was no reason to snub my party for it. One modest party of 3-4 level
  7. Heh, that still remains to be seen although I remember from my long ago ( and only to date ) Tutu playtrough that one guy in his party fired from cannon Death spell as soon as he seen my party. Sadly for him he didn't know that we all had been 10-12 level and never had time to realize his mistake. Hmm, on the second thought this little tidbit of information can be considered spoiler so read it on your own peril.
  8. Well, in truth I actually prefer BGT but I decided for Tutu this time for some specific reasons. One thing that I greatly appreciate about Tutu is complete lack of those inexplicable CTD which come out from nowhere and ruin your game in BGT or vanilla BG:TOS.
  9. None, in my opinion, as most are half cooked distractions ( although some of them fun ones ) with many bugs in them. Some of them found their way in various mods ( Shards of ice for example ). You can experiment with them ( like I did for Tutu ones ) but I don't recommend it for mega installs as they can mess things up.
  10. I believe... no, at least not publicly.
  11. I don't know which type of game you are playing but there is a mod which brings Garrick to BG2 and many more besides: http://www.shsforums.net/topic/50964-bg1-npcs-for-soa/
  12. I'm not exactly sure where to post this so I will open new topic. While I was battling Rhialto the Marvelous ( you know, that psycho from Wild magic, spellshaper mod ) in Ironman mode I noticed that after multiple castings of Shield spell their bonus effects against missile weapons ( -2 ) stack with each other. Is this supposed to be that way? I'm playing Tutu so my apologies if this issue is already addressed.
  13. Well, this isn't exactly what you are looking for, but if you want more variety with soundsets you can try this little gem: http://www.shsforums.net/topic/56532-bg-more-faster-better/
  14. Small bug with Flara's interjections. It seems that her interjection in that merchant's tent on the south of Nashkel carnival map prevent player to obtain first potion even if he agreed to buy and paid for it. I do hope that this is not recurring trend in this mod...
  15. Well, I must say that I'm really glad that I reinstalled whole thing to give this mod one more chance. Currently in my team I only have Flara from this mod NPC's but her character fascinates me. I will even go so far to say that I regret that there is no romance with her. Yes, I know, romances are not your forte and someone can find this even weird ( human tiefling and red dragoness ). I don't know if I will keep her for a long run as there are so many different NPC's in my install and I intend to give everyone of them their chance to shine but if other three are on par with her ( I know Vynd
  16. Let us hope not. Although good chunk of it's mods is spread out on various Githubs there are still many mods especially in it's resurrected and miscellaneous categories which can't be found anywhere else ( or at least easy way ). LW is currently in stealth mod slowly working on his new BWP version. And as Jastey pointed out he can be found on Kerzenburg but many links there are dead I'm afraid ( if I'm not mistaken and I wish I am ).
  17. Noo, I can't be wrong, you are wrong, you must be wrong, it can't be me... Joke on the side, you were close, but not close enough. I didn't meant that: http://www.baldursgatemods.com/forums/index.php?topic=1772.0 ( which I also installed by the way ) but this: http://www.baldursgatemods.com/forums/index.php?topic=3081.0 and this: http://www.baldursgatemods.com/forums/index.php?topic=143.0 But seeing those error messages in Tobex, negative press in BWP guide and finding that for some reason I can't open save games in InfExp while this mod is installed I removed it. I l
  18. Oh, Jarno you are way of the mark, like usual, lately. Can't believe that you don't recognize this mod, which is by the way much older than EE. As for those warnings in Tobex, I think it is something IDS related, but I haven't found much information about it. And if I play mods which explicitly state that they are compatible with BGT/Tutu in README and forum topics, and find problems in them and general consensus on this site is that it is my fault than it must be true. Guilty as charged. Although this particular mod is big source of trouble judging by what Leonardo wrote in his BWP gui
  19. I saw this in my Tobex log: Could someone please tell me what are those messages and is it something which can mess things badly? Luckily I think I found mod which cause it: Subrace Mini-Mod Pack Rebuilded version 0.76a Beta.
  20. http://america.iegmc.net/tashia/ Really don't know is it newest version though...
  21. Uninstalling v.4b12 and installing v.3.8.12 fixed this issue. And I even like this new (old ) spell icon better.
  22. And after half an hour it came back! It was quick.
  23. There is CTD with Quickstride component from this mod, when you try to revert to normal walking speed with Normal stride this is what happen: Ideally you can choose to not use this option, but it tweaks classes and kits which get bonus movement speed ( barbarian, monk and some custom kits ) to normal walking speed. I discovered this on easy Tutu. Strange, I think there was no problem with this on my last BWS BGT game. But that was a long time ago when warrior feats were standalone component. Most probably EE effect strayed here hmm?
  24. You can add http://www.baldursgatemods.com to this list too.
  25. Duhh, more gamebreaking bugs, Might and guile gives rangers Quickstride ability but when you use normalstride ability you get this: P.S: sorry, this is not Scales of balance issue, but IT is connected somehow ...
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