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Posts posted by StefanO
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On 8/16/2021 at 1:32 AM, subtledoctor said:
That's fine, I just thought the thread deserved some more concrete information than "get a real computer!!1!1" or whatnot.
(To be fair, I have no experience with the new ARM-powered Macs. I don't know if Weidu works on that platform. I speak from the perspective of the last ten years, when Macs have been bog-standard Intel PCs with a slightly fancier aluminum shell. Maybe in the future, "incompatibility" will be a real concern again. Time will tell...)
WeiDU runs both on ARM- and Intel-powered Macs. That's also true for other utilities sometimes used during mod installation: tisunpack, mosunpack, 7z etc.
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Just to give feedback: EET V13.1 now installs and starts on macOS (BigSur).
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After changing the executable name EET installs without errors. Unfortunately the program dies:
Exception Type: EXC_BAD_ACCESS (Code Signature Invalid) Exception Codes: 0x0000000000000032, 0x0000000100c0ddb0 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: Namespace CODESIGNING, Code 0x2
Obviously macos (BigSur) doesn't allow the execution of modified binaries. I don't know if there is a way around this check.
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Not for the first time: upx considered harmful!
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I played with the Beta for a while. Big Sur isn‘t ready yet.
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I followed the instructions given by @Wisp and compiled weidu and weinstall (247).
You can download the zip file via
https://drive.google.com/file/d/1jBijMQ1pCoIXPhCvQPcK4Y0B-uKwWgrr/view?usp=sharing
weinstall an weidu run on my macOS Catalina (10.15.7) without problems so far.
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According to the mih_eq github page 2.2% of the code is written in "Roff". Quite ancient. Respect!
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Unfortunately the GitHub link gives me a "403 Forbidden" error message. The Kerzenburgforum link works fine.
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2.5 and 2.3 (at least) are already 64bit applications. They run without problems on MacOS 10.15. Catalina doesn't run any 32 bit apps at all.
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Jastey,
when you change the list next time could you please change the last updated line near the top of the list as well?
Thanks.
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Yes. Sadly it looks familiar.
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A user can simply buy "IWD2 Complete" for 8.99€ on GOG. That should solve his license problem. But perhaps the distributor -- @K4thos is this case -- still has a problem.
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Thanks. Good to know.
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In an unmodded game the requirements for dual classing a thief to fighter are DEX-15 and STR-17.
EET V1RC12 added CHA-15 as additional requirement. Bug or feature?
I tested this on an otherwise unmodded EET, trying to dual class a human shadowdancer to fighter.
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Both Linux and MacOS download files are missing.
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I found a small issue: If you play Minyae as a pure enchantress she has still the Mage/Thief pips, namely 2 pips in dagger (which is fine but not possible for a pure mage) und 2 pips in two-weapon-style (which is both useless and illegal).
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... the art of quoting ...
I will never learn.
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OK, but the first error message references the same file.
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I tried
WeiDU "STRATAGEMS/SETUP-STRATAGEMS.TP2" --language 0 --force-install 5000
and got the error message
This is Stratagems Scripting Language... FATAL ERROR (no input files have been specified and SSL cannot find file list) at stratagems/ssl/ssl.pl line 114. Copying and patching 1 file ... ERROR: error loading [weidu_external/workspace/ssl_out/bddefai.baf]
This means: ssl.pl is called und executes line 114
die "FATAL ERROR (no input files have been specified and SSL cannot find file list)"
So perl is installed and working because ssl.pl executes the die statement.
The next error message
ERROR Installing [Ease-of-use party AI], rolling back to previous state Will uninstall 133 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 5000. Uninstalled 133 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 5000. ERROR: Unix.Unix_error(Unix.ENOENT, "stat", "weidu_external/workspace/ssl_out/bddefai.baf") Automatically Skipping [Ease-of-use party AI] because of error.
ENOENT means "No such file or directory". The directory "weidu_external/workspace/ssl_out" exists but doesn't contain the file "bddefai.baf". If anyone has a clue why the file doesn't exits, I'll gladly help any Mac specific trouble shooting.
BTW, both randomiser and atweaks installs just fine.
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So I uninstalled than reinstalled the mod. Shambling Mound appeared after casting. However, the cure line of spells still don't heal any damage. Tried on self and on NPCs
Same here. The installation is otherwise unmodded. BG2EE v2.5.16.
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In my BG2:EE v2.5.16 installation the game crashes at kit selection time.
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Her thief skills are good enough for the basic thief needs: find and set traps and open locks. An enchantress has (compared to Jan) a more restricted spell set (e.g. no magic missile, sequencer). But you will combine her with Edwin anyway. Their banters are much fun. I really love this NPC, if only I could figure out what to do with to 2 pips in dagger and dual wield.
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The Geomantoc Sorcerer kit v5 fails to install on an otherwise unmodded BG2:EE v2.5. Please see the attached debug file.
I don't know if I'm actually using v5. The download web page claims to download v5. But the both the download file name and the setup-druidsor.tp2 file speak of v4.
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Installing mods on macOS? [Split from EET v13.4 released]
in General Mod Discussion
Posted
I never had a BigSur related WeiDU problem.