Ascension64
-
Posts
449 -
Joined
-
Last visited
Content Type
Forums
Events
Downloads
Gallery
Mods
News
Store
Posts posted by Ascension64
-
-
It was a fresh install of SoA+ToB; I never reached the point of loading a save: just after the trailers and after clicking on one of the two icons that make you start a game ''Play ToB with the new areas and the Watcher Keep blah blah'' I had the red error message on the ToBEx console, then a window popped out with the error I copy/pasted and a ''ok'' button. Can't do anything else but clicking on that button, and that closes the executable.
Beta 19 is compatible, beta 20 is not.
Ah, looks like Detectable Spells/TobEx issue here, since profs 108-110 are not in WEAPPROF.2DA. Edit TobEx_ini/TobExCore.ini and toggle 'Proficiency Modifier Mod' to 0.
Not a SCS issue, and yeah, you are using a public test release of TobEx. Thanks for find.
-
What game were you loading? If this is a saved game, can you attach a zip of the saved game folder? If a new game, SoA or ToB?I installed those things, clicked on ''play'', skipped the trailers, clicked on ''play tob'', got the error while loading a game, crashed. -
Up to which beta version of ToBEx is SCS2 installing all of the core components?
19. (But if you have a newer version, SCS2 won't overwrite it.)
assertion failed in CRuleTables.cpp at line number 5655
Quick test, quick crash.
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]
~TOBEX/TOBEX.TP2~ #0 #100 // TobEx - Core: Beta 0020
~TOBEX/TOBEX.TP2~ #0 #107 // Allow All Races to Dual Class: Beta 0020
~TOBEX/TOBEX.TP2~ #0 #109 // Disable Experience Boost: Beta 0020
~TOBEX/TOBEX.TP2~ #0 #110 // Disable Force Inventory Pause: Beta 0020
~TOBEX/TOBEX.TP2~ #0 #111 // Disable Silence On Charm: Beta 0020
~TOBEX/TOBEX.TP2~ #0 #113 // Remain Hidden On Pickpocket Success [C]: Beta 0020
~TOBEX/TOBEX.TP2~ #0 #114 // Rest Spawns Advance Time: Beta 0020
~TOBEX/TOBEX.TP2~ #0 #119 // Remove all race-class restrictions: Beta 0020
~TOBEX/TOBEX.TP2~ #0 #120 // Drop Inventory on Disintegrate: Beta 0020
~TOBEX/TOBEX.TP2~ #0 #121 // Drop Inventory on Frozen Death: Beta 0020
~TOBEX/TOBEX.TP2~ #0 #122 // Drop Inventory on Stone Death: Beta 0020
~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Initialise mod (all other components require this): v17
That's a WEAPPROF.2DA did not contain a matching weapon proficiency ID.
Need more information on what you were doing, etc...
-
is there a similar list for Baldur's Gate II? I'm looking specifically for the BGT area code for Brynnlaw
No difference between BG2 and BGT for BG2 areas. Most cheat sites for BG2:SoA will give you full area listings as well.
-
I'm not sure it would be wise to add a fixpack onto BGT-WeiDU, but as Salk noted, there may be a few things that might be worth including into it. I wouldn't advocate a BG1Fixpack version to be installed on BGT-WeiDU, unelss the fixes were inside the BGT-WeiDU installation itself.
Unfortunately, EasyTutu has an initiative to have their Dudleyville set of fixes, so I am not sure Macready would support this either. Don't take this for granted though: let him speak for himself.
In addition, the Developer's Documentation for BGT-WeiDU lists and describes the changes for every BG1 fix made to BGT-WeiDU. This resource may be useful in implementing fixes.
-
Banned for being too enthusiastic and visiting PPG too much.Maybe they banned your IP address? (Heh, just kidding... )I seem to have no problems either, but what I do know is that BWL is intermittently down.
SCS(II) and ToBEx
in Sword Coast Stratagems II
Posted
Bug no longer exists. It was only present in a test version of TobEx b20.