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Prof Errata

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Everything posted by Prof Errata

  1. Thank you for your help, you two. Now my mod is nearly finished. NB: I’ve put in the descriptions of my mage robes in my mod allusions to the great Archimage Jasteya…of course you know who she is…
  2. I’ve created recently a new mod, a merchand called Emerson who sell 21 magical items (of which 4 magical robes) and I’ve an installation problem: after the 5th item I’ve an unexpected error message… I don’t know where is the problem, so I put here the main files and I hope that someone could help me. Thank you by advance. PS: this mod have been made with Near Infinity. PEROBELM.ITM SETUP-EMERSON.txt WeiDU.txt Robe de Protection Élémentaire.txt
  3. True, Jarno, but well I prefer to wait personally the SR v4, considering that the last alterations are within sight by now…
  4. Here the last of my mod, thank you to all the persons who have helped me. Kaya_v2.rar
  5. Wel it works… Thank you again, Mike, now I can release the definitive version of my mod.
  6. Dear Mike, I need your help again. Recently my mod have been modified for BG2EE integration, and yet the problem with this SCRLW801.ITM has reappeared…Argh…well, i hope that this problem will be resolved once for all, I put here the beta and the WeiDU log. Thanks by advance. Note if you could correct moreover the possible grammatical inaccuracies of the readme, I would be enchanted. NB: the spell keep its normal icon once memorized. Kaya_v2beta.rar WeiDU.log
  7. Well thank you for your help, Mike…And to have now more space now isn’t luxury, believe me. So I put here my first mod, which have an English version. Kaya_v1a1.rar
  8. Well, thank you for your help, Jastey and Jarno. But I don’t stop to encounter problems here and here throughout my work, many of them being incomprehensible. So, I prefer to forget all about my modding attemps now, before to become screwy; perhaps in a near future I’ll resume my works about Artemus, but for the moment it’s suspended. But yet without you I couldn’t be able to enter in the BG2 modding community, thank you very much. NB: my first mod is available now on the Couronne de Cuivre site, it’s Kaya a spell merchant.
  9. Well I’m at 63% available…Yet 9 attachments to delete and I;ll be happy…
  10. Well, I’ve already since yesterday access to my attachments, but no trash icon is available ! so I’m at 92% full and I can’t to delete the 17 last attachments because I can’t edit them, specially an huge file the 06/02/2017…Well if you could add these trash icons in my personal profile I would be happy. Thank you by advance.
  11. Well, I’ve modified the lines in the tp2 like you’ve suggested. It works when <CHARNAME> is alone but I’ve some problems when Jan is here… And I don’t understand well your last line: is it like it -> // Creature Stuff COPY ~Artemus/creature/PEARTEMS.bmp~ ~override~ COPY ~Artemus/creature/PEARTEMU.CRE~ ~override/PEARTEMU.CRE~ SAY NAME1 @11 WRITE_EVALUATED_ASCII 0x2cc ~peartemu~ #8 I’ve not modified the ARTEMUS.d BEGIN ~PEARTEMU~ // presentation Artemus IF ~True()~ THEN BEGIN 0 SAY @100 + ~OR(4) !InParty("Jan") !InMyArea("Jan") StateCheck("Jan",CD_STATE_NOTVALID) Global("xx_janchain_run","LOCALS",0)~ + @101 DO ~StartStore("ARTEMUS",LastTalkedToBy(Myself))~ EXIT + ~OR(4) !InParty("Jan") !InMyArea("Jan") StateCheck("Jan",CD_STATE_NOTVALID) Global("xx_janchain_run","LOCALS",0)~ + @102 + au_revoir IF ~InParty("Jan") InMyArea("Jan") !StateCheck("Jan",CD_STATE_NOTVALID) Global("xx_janchain_run","LOCALS",0)~ THEN DO ~SetGlobal("xx_janchain_run","LOCALS",1)~ + jan_chain END IF ~~ THEN au_revoir SAY @103 = @104 IF ~~ THEN EXIT END CHAIN IF ~~ THEN ~PEARTEMU~ jan_chain @105 == JanJ @106 == ~peartemu~ @107 == JanJ @108 == ~peartemu~ @109 == JanJ @110 == ~peartemu~ @111 END ++ @101 DO ~StartStore("ARTEMUS",LastTalkedToBy(Myself))~ EXIT ++ @102 + au_revoir All these problems drive me mad…Well dear Lady of Computer Science the ball is in your court now and thank you by advance.
  12. So, is it possible to empty once for all my attachments with my permission now ? Thank you by advance.
  13. Well Jastey is it possible to have this patch for my mod soon please ? Thank you by advance.
  14. Well, thank you for your help, Jarno. But I’ve only succeeded to go to 92% until now, the principal attachments having posts impossible to edit, specially a big ToB capture which is the biggest file - 437,53 ko 06/02/2017 - present here. So what I need is a total cleaning of my attachments, and what I have to do for this ? NB: have you vineyards in Finland ?
  15. Call to the moderators of G3: how to empty my attachments ? I’m nearly full now, and I need some space for my next works. Thank you by advance.
  16. Voila the last ARTEMUS.CRE, and despite all my efforts I don’t know why Artie refuse to engage conversation…the script perhaps ? here my WeiDU // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~SETUP-TACTICS.TP2~ #3 #2 // Amelioration de TorGal et du donjon De'Arnise ~SETUP-TACTICS.TP2~ #3 #18 // Amelioration des Rencontres Aleatoires dans la Campagne, par Kensai Ryu ~SETUP-TACTICS.TP2~ #3 #32 // Amelioration de la Foret du Nord, par Mike Barnes ~CORRECFRBG2/CORRECFRBG2.TP2~ #0 #0 // Correction des fautes mineures pour Baldur's Gate II - Shadows of Amn: 1.3 (2016-09-19) ~CORRECFRBG2/CORRECFRBG2.TP2~ #0 #1 // Correction des fautes mineures pour Baldur's Gate II - Throne of Bhaal: 1.3 (2016-09-19) ~TOBEX/TOBEX.TP2~ #2 #100 // TobEx - Base: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #105 // Pas d'interruption de sort pour zero degat: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #107 // Permettre le jumelage a toutes les races: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #108 // Permettre de changer d'armure en cours de combat: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #111 // Desactiver le silence en cas de Charme: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #113 // Rester cache en cas de succes du vol a la tire [C]: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #114 // Une attaque lors du repos fait avancer le temps: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #116 // Activer les sons d'attaque des animations: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #117 // Quatre emplacements d'arme dans l'inventaire pour tous: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #119 // Supprimer toutes les restrictions de classe pour les races: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #120 // Faire tomber l'inventaire au sol en cas de desintegration: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #121 // Faire tomber l'inventaire au sol en cas de mort due au froid: Beta 0025 ~TOBEX/TOBEX.TP2~ #2 #122 // Faire tomber l'inventaire au sol en cas de petrification: Beta 0025 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #0 // BG2 Fixpack - Correctifs principaux: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #100 // Gain d'experience si on envoie Keldorn se reconcilier avec Maria: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #101 // Animations des sorts amelioree: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #104 // Correction des symboles divin (par Ghreyfain): v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #106 // Penalite d'attaque des Geants contre les Petites-personnes, les Nains et les Gnomes: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #107 // Retire la restriction de jumelage des Archers et des Traqueurs: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #108 // Retire le deuxieme attribut bonus pour le chemin Mauvais a l'epreuve de la Colere en Enfer: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #109 // Correction du comportement des demons convoques: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #110 // Correctifs additionnels pour les scripts: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #111 // Correction de la chanson du barde: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #113 // Correctifs additionnels pour les alignements: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #114 // "Action libre" protege aussi contre l'etourdissement: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #115 // Les pattes provenant d'une metamorphose ne peuvent pas etre dissipees: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #116 // Remove Thieving Start Bonuses from Bard and Ranger Skills: v13 ~1PP/1PP.TP2~ #0 #101 // 1ppv4: Core paperdolls ~1PP/1PP.TP2~ #0 #103 // 1ppv4: Extended palette entries -> Full install (recommended) ~1PP/1PP.TP2~ #0 #105 // 1ppv4: Avatar fixes ~1PP/1PP.TP2~ #0 #106 // 1ppv4: Female Dwarves -> Separate Avatars for Female Dwarves - Baldur's Gate II ~1PP/1PP.TP2~ #0 #113 // 1ppv4: Smart Avatar & Armour Switching ~1PP/1PP.TP2~ #0 #200 // 1ppv4: Core content patches ~1PP/1PP.TP2~ #0 #203 // 1ppv4: Restored flame sword animations ~1PP/1PP.TP2~ #0 #204 // 1ppv4: Colourable Quarterstaves ~1PP/1PP.TP2~ #0 #205 // 1ppv4: Legacy Shields ~1PP/1PP.TP2~ #0 #206 // 1ppv4: Additional Shield Animations (core) ~1PP/1PP.TP2~ #0 #207 // 1ppv4: Wizards' Staves (core) ~1PP/1PP.TP2~ #0 #208 // 1ppv4: Additional Helmet Animations (core) ~1PP/1PP.TP2~ #0 #210 // 1ppv4: Increased paperdoll object variety (core) ~1PP/1PP.TP2~ #0 #400 // 1ppv4: Core updates and item patches ~1PP/1PP.TP2~ #0 #401 // 1ppv4: Improved projectile effects ~1PP/1PP.TP2~ #0 #301 // 1ppv4: Miscellaneous content fixes ~UB/SETUP-UB.TP2~ #1 #2 // Kalah et ce qui lui avait ete promis: v27rc1 ~UB/SETUP-UB.TP2~ #1 #4 // Gorje Hilldark et la quete de l'Illithium etendue: v27rc1 ~UB/SETUP-UB.TP2~ #1 #5 // La quete de Pai'Na et du fleau des araignees: v27rc1 ~UB/SETUP-UB.TP2~ #1 #6 // Amelioration de la Rune Tordue: v27rc1 ~UB/SETUP-UB.TP2~ #1 #7 // Restaure diverses rencontres: v27rc1 ~UB/SETUP-UB.TP2~ #1 #9 // "Creations de Xzar" corrigees: v27rc1 ~UB/SETUP-UB.TP2~ #1 #12 // Restaure certains objets: v27rc1 ~UB/SETUP-UB.TP2~ #1 #15 // Restauration des portraits des PNJ: v27rc1 ~UB/SETUP-UB.TP2~ #1 #17 // Correction des noms de personnages et des biographies: v27rc1 ~UB/SETUP-UB.TP2~ #1 #18 // Dialogues mineurs restaures: v27rc1 ~UB/SETUP-UB.TP2~ #1 #19 // Pouvoirs de Bhaal restaures, par David Gaider: v27rc1 ~UB/SETUP-UB.TP2~ #1 #20 // Descriptions etendues des objets de ToB: v27rc1 ~UB/SETUP-UB.TP2~ #1 #21 // Corrections mineures de Throne of Bhaal: v27rc1 ~UB/SETUP-UB.TP2~ #1 #24 // Les remords de Sarevok: v27rc1 ~UB/SETUP-UB.TP2~ #1 #25 // The Murder of Acton Balthis, by Kulyok: v27rc1 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #3 #0 // Spell Revisions: v3.1 (Hotfix 03) ~SPELL_REV/SETUP-SPELL_REV.TP2~ #3 #10 // Animations des Devas et Planetaires: v3.1 (Hotfix 03) ~SPELL_REV/SETUP-SPELL_REV.TP2~ #3 #20 // Correction d'Image Miroir: v3.1 (Hotfix 03) ~SPELL_REV/SETUP-SPELL_REV.TP2~ #3 #30 // Correction de la Dissipation de la Magie: v3.1 (Hotfix 03) ~SPELL_REV/SETUP-SPELL_REV.TP2~ #3 #40 // Correction du Sommeil: v3.1 (Hotfix 03) ~SPELL_REV/SETUP-SPELL_REV.TP2~ #3 #50 // Suppression des sorts non disponibles des ecrans de selection des sorts: v3.1 (Hotfix 03) ~SPELL_REV/SETUP-SPELL_REV.TP2~ #3 #60 // Mise a jour du Livre de sorts des PNJs recrutables: v3.1 (Hotfix 03) ~KAYA/SETUP-KAYA.TP2~ #1 #0 // Mod Kaya (Necessite Throne of Bhaal) ~ARTEMUS/SETUP-ARTEMUS.TP2~ #0 #0 // Mod Artemus Jansen (Necessite Throne of Bhaal) ~ARTEMUS/SETUP-ARTEMUS.TP2~ #0 #1 // Adding Items ARTEMUS.CRE
  17. here the CRE File, I hope that a helping hand will solve this bug. ARTEMUS.cre
  18. Dear Jastey, sorry to bother by my dumb remarks. But I’ve changed in the CHAIN section the Artemus ~~ by peartemu ~~ and it works now! Ah! you can’t imagine imagine the relief I have now; the problem had to be to the fact I read the BEGIN L1 and the IF ~~ THEN in the chain section…What a dummy I am… @105 == JanJ @106 == ~peartemu~ @107 == JanJ @108 == ~peartemu~ @109 == JanJ @110 == ~peartemu~ @111 END But after this debugging work, another problem: when I try to speak to Artemus, with or without Jan, I have the line has nothing to say you…argh
  19. Well I have deleted the 2 ?? and I had another error message: [JANJ.DLG] loaded ERROR locating resource for 'CHAIN3' Resource [ARTEMUS.DLG] not found in KEY file: [./chitin.key] ERROR: preprocessing APPEND_EARLY [Artemus/dialogue/ARTEMUS.d]: Failure("resource [ARTEMUS.DLG] not found for 'CHAIN3'") Stopping installation because of error. ERROR Installing [Mod Artemus Jansen (Necessite Throne of Bhaal)], rolling back to previous state Unable to Unlink [Artemus\backup/0/OTHER.0]: Unix.Unix_error(1, "unlink", "Artemus\\backup/0/OTHER.0") [Artemus\backup/0/UNSETSTR.0] SET_STRING uninstall info not found Will uninstall 3 files for [ARTEMUS/SETUP-ARTEMUS.TP2] component 0. Restoring backed-up [Artemus\backup/0/ArtemusS.bmp] Artemus\backup/0/ArtemusS.bmp copied to override/ArtemusS.bmp, 7014 bytes Uninstalled 3 files for [ARTEMUS/SETUP-ARTEMUS.TP2] component 0. Unable to Unlink [Artemus\backup/0/READLN.0]: Unix.Unix_error(20, "unlink", "Artemus\\backup/0/READLN.0") Unable to Unlink [Artemus\backup/0/READLN.0.TEXT]: Unix.Unix_error(20, "unlink", "Artemus\\backup/0/READLN.0.TEXT") It seems that the bug would be in the CHAIN. Nevertheless, a gleam of hope: the scales are here on the 2 dragons. Ouf… @Jarno: all the lines are in French, @100 is the presentation by Artemus @101 the response by <CHARNAME> @102 Perhaps another time by <CHARNAME> @103 As you like. Artemus @104 come back soon! Artemus
  20. Dear Jastey, I’ve made the modifications, but here I had yet another message of error… Here the dialog file: ARTEMUS.d (in the dialogue folder) BEGIN ~PEARTEMU~ // presentation Artemus IF ~True()~ THEN BEGIN 0 SAY @100 + ~OR(4) !InParty("Jan") !InMyArea("Jan") StateCheck("Jan",CD_STATE_NOTVALID) Global("xx_janchain_run","LOCALS",0)~ + @101 DO ~StartStore("ARTEMUS",LastTalkedToBy(Myself))~ EXIT + ~OR(4) !InParty("Jan") !InMyArea("Jan") StateCheck("Jan",CD_STATE_NOTVALID) Global("xx_janchain_run","LOCALS",0)~ + @102 + au_revoir IF ~InParty("Jan") InMyArea("Jan") !StateCheck("Jan",CD_STATE_NOTVALID) Global("xx_janchain_run","LOCALS",0)~ THEN DO ~SetGlobal("xx_janchain_run","LOCALS",1)~ + jan_chain END IF ~~ THEN au_revoir SAY @103 = @104 IF ~~ THEN EXIT END CHAIN IF ~~ THEN ~PEARTEMU~ jan_chain @105 == JanJ @106 == ~Artemus~ @107 == JanJ @108 == ~Artemus~ @109 == JanJ @110 == ~Artemus~ @111 END ++ @101 DO ~StartStore("ARTEMUS",LastTalkedToBy(Myself))~ EXIT ++ @102 + au_revoir?? And the DEBUG file (SETUP-ARTEMUS.DEBUG): Install Component [Mod Artemus Jansen (Necessite Throne of Bhaal)]? nstall, or [N]ot Install or [Q]uit? Installing [Mod Artemus Jansen (Necessite Throne of Bhaal)] Copying 1 file ... [Artemus/creature/ArtemusS.bmp] loaded, 7014 bytes override/ArtemusS.bmp copied to Artemus\backup/0/ArtemusS.bmp, 7014 bytes Copied [Artemus/creature/ArtemusS.bmp] to [override/ArtemusS.bmp] Copying and patching 1 file ... [Artemus/creature/ARTEMUS.CRE] loaded, 1748 bytes Copied [Artemus/creature/ARTEMUS.CRE] to [override/ARTEMUS.CRE] Copying and patching 1 file ... [Artemus/store/Artemus.STO] loaded, 464 bytes Copied [Artemus/store/Artemus.STO] to [override/Artemus.STO] Appending to files ... [./override/STATE.IDS] loaded, 1611 bytes Not appending [0x80101FEF CD_STATE_NOTVALID...] to [STATE.IDS] because it DOES contains [CD_STATE_NOTVALID] Compiling 1 dialogue file ... [./override/TRIGGER.IDS] loaded, 9409 bytes [./override/ACTION.IDS] loaded, 13450 bytes [./override/OBJECT.IDS] loaded, 1735 bytes [./override/STATE.IDS] loaded, 1611 bytes [Artemus/dialogue/ARTEMUS.d] LEXER ERROR at line 35 column 1-19 Near Text: ? invalid character [?] [Artemus/dialogue/ARTEMUS.d] ERROR at line 35 column 1-19 Near Text: ? Parsing.Parse_error ERROR: parsing [Artemus/dialogue/ARTEMUS.d]: Parsing.Parse_error ERROR: compiling [Artemus/dialogue/ARTEMUS.d]! Stopping installation because of error. ERROR Installing [Mod Artemus Jansen (Necessite Throne of Bhaal)], rolling back to previous state Unable to Unlink [Artemus\backup/0/OTHER.0]: Unix.Unix_error(1, "unlink", "Artemus\\backup/0/OTHER.0") [Artemus\backup/0/UNSETSTR.0] SET_STRING uninstall info not found Will uninstall 3 files for [ARTEMUS/SETUP-ARTEMUS.TP2] component 0. Restoring backed-up [Artemus\backup/0/ArtemusS.bmp] Artemus\backup/0/ArtemusS.bmp copied to override/ArtemusS.bmp, 7014 bytes Uninstalled 3 files for [ARTEMUS/SETUP-ARTEMUS.TP2] component 0. Unable to Unlink [Artemus\backup/0/READLN.0]: Unix.Unix_error(20, "unlink", "Artemus\\backup/0/READLN.0") Unable to Unlink [Artemus\backup/0/READLN.0.TEXT]: Unix.Unix_error(20, "unlink", "Artemus\\backup/0/READLN.0.TEXT")
  21. I’ve deleted the ?? at the end and made an install; this time another message of error: Install Component [Mod Artemus Jansen (Necessite Throne of Bhaal)]? nstall, or [N]ot Install or [Q]uit? Installing [Mod Artemus Jansen (Necessite Throne of Bhaal)] Copying 1 file ... [Artemus/creature/ArtemusS.bmp] loaded, 7014 bytes override/ArtemusS.bmp copied to Artemus\backup/0/ArtemusS.bmp, 7014 bytes Copied [Artemus/creature/ArtemusS.bmp] to [override/ArtemusS.bmp] Copying and patching 1 file ... [Artemus/creature/ARTEMUS.CRE] loaded, 1748 bytes Copied [Artemus/creature/ARTEMUS.CRE] to [override/ARTEMUS.CRE] Copying and patching 1 file ... [Artemus/store/Artemus.STO] loaded, 464 bytes Copied [Artemus/store/Artemus.STO] to [override/Artemus.STO] Appending to files ... [./override/STATE.IDS] loaded, 1611 bytes Not appending [0x80101FEF CD_STATE_NOTVALID...] to [STATE.IDS] because it DOES contains [CD_STATE_NOTVALID] Compiling 1 dialogue file ... [./override/TRIGGER.IDS] loaded, 9409 bytes [./override/ACTION.IDS] loaded, 13450 bytes [./override/OBJECT.IDS] loaded, 1735 bytes [./override/STATE.IDS] loaded, 1611 bytes Processing 1 dialogues/scripts ... Adding PEARTEMU to internal list of available DLGs [./override/JANJ.DLG] loaded, 23415 bytes [JANJ.DLG] loaded ERROR locating resource for 'CHAIN3' Resource [ARTEMUS.DLG] not found in KEY file: [./chitin.key] ERROR: preprocessing APPEND_EARLY [Artemus/dialogue/Artemus.d]: Failure("resource [ARTEMUS.DLG] not found for 'CHAIN3'") Stopping installation because of error. ERROR Installing [Mod Artemus Jansen (Necessite Throne of Bhaal)], rolling back to previous state Unable to Unlink [Artemus\backup/0/OTHER.0]: Unix.Unix_error(1, "unlink", "Artemus\\backup/0/OTHER.0") [Artemus\backup/0/UNSETSTR.0] SET_STRING uninstall info not found Will uninstall 3 files for [ARTEMUS/SETUP-ARTEMUS.TP2] component 0. Restoring backed-up [Artemus\backup/0/ArtemusS.bmp] Artemus\backup/0/ArtemusS.bmp copied to override/ArtemusS.bmp, 7014 bytes Uninstalled 3 files for [ARTEMUS/SETUP-ARTEMUS.TP2] component 0. Unable to Unlink [Artemus\backup/0/READLN.0]: Unix.Unix_error(20, "unlink", "Artemus\\backup/0/READLN.0") Unable to Unlink [Artemus\backup/0/READLN.0.TEXT]: Unix.Unix_error(20, "unlink", "Artemus\\backup/0/READLN.0.TEXT")
  22. here the .d file: BEGIN ~PEARTEMU~ // presentation Artemus IF ~True()~ THEN BEGIN 0 SAY @100 + ~OR(4) !InParty("Jan") !InMyArea("Jan") StateCheck("Jan",CD_STATE_NOTVALID) Global("xx_janchain_run","LOCALS",0)~ + @101 DO ~StartStore("ARTEMUSt",LastTalkedToBy(Myself))~ EXIT + ~OR(4) !InParty("Jan") !InMyArea("Jan") StateCheck("Jan",CD_STATE_NOTVALID) Global("xx_janchain_run","LOCALS",0)~ + @102 + au_revoir IF ~InParty("Jan") InMyArea("Jan") !StateCheck("Jan",CD_STATE_NOTVALID) Global("xx_janchain_run","LOCALS",0)~ THEN DO ~SetGlobal("xx_janchain_run","LOCALS",1)~ + jan_chain END IF ~~ THEN au_revoir SAY @103 = @104 IF ~~ THEN EXIT END CHAIN IF ~~ THEN ~PEARTEMU~ jan_chain @105 == JanJ @106 == ~Artemus~ @107 == JanJ @108 == ~Artemus~ @109 == JanJ @110 == ~Artemus~ @111 END ++ @101 DO ~StartStore("ARTEMUS",LastTalkedToBy(Myself))~ EXIT ++ @102 + au_revoir??
  23. Dear Jastey, I hope this time I would see the end of the tunnel…I’ve corrected the last line’ and new problems appears now… SETUP-ARTEMUS.DEBUG
  24. Voila and thank you for your help tp2 ///////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////// // Mod Artemus Jansen pour BG2ToB par Prof Errata // ///////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////// BACKUP ~Artemus\backup~ AUTHOR ~Prof Errata~ LANGUAGE ~Francais~ ~french~ ~Artemus/translations/french/dialog.tra~ BEGIN @10 // Creature Stuff COPY ~Artemus/creatureArtemusS.bmp/~ ~override~ COPY ~Artemus/creature/ARTEMUS.CRE~ ~override/ARTEMUS.CRE~ SAY NAME1 @11 // Stores COPY ~Artemus/store/Artemus.STO~ ~override/Artemus.STO~ SAY NAME2 @12 // Dialogues APPEND ~STATE.IDS~ ~0x80101FEF CD_STATE_NOTVALID~ UNLESS ~CD_STATE_NOTVALID~ COMPILE ~Artemus/dialogue/Artemus.d~ // Dragon Scales BEGIN ~Adding Items~ DESIGNATED 1 COPY_EXISTING ~gorsal.cre~ ~override~ ADD_CRE_ITEM ~scaler~ #0 #0 #0 ~NONE~ ~INV~ COPY_EXISTING ~dracblac.cre~ ~override~ ADD_CRE_ITEM ~scaleb~ #0 #0 #0 ~NONE~ ~INV~ //Items COPY ~Artemus/Items/PEARMCAM.ITM~ ~override/PEARMCAM.itm~ SAY NAME1 @200 SAY NAME2 @201 COPY ~Artemus/Items/PEEPEDOG.ITM~ ~override\PEEPEDOG.itm~ SAY NAME1 @210 SAY NAME2 @211 COPY ~Artemus/Items/PEFLEALC.ITM~ ~override\PEFLEALC.itm~ SAY NAME1 @220 SAY NAME2 @221 COPY ~Artemus/Items/PEMASCUT.ITM~ ~override\PEMASCUT.itm~ SAY NAME1 @230 SAY NAME2 @231 COPY ~Artemus/Items/PEROBMAG.ITM~ ~override\PEROBMAG.itm~ SAY NAME1 @240 SAY NAME2 @241 COPY ~Artemus/Items/PESTAFLA.ITM~ ~override\PESTAFLA.itm~ SAY NAME1 @250 SAY NAME2 @251 // Scripts Extensions EXTEND_BOTTOM ~ar0702.bcs~ ~Artemus/baf/Artemus.baf~ AT_INTERACTIVE_EXIT ~VIEW Kaya/ModKaya.txt~
  25. Well’ I’ve corrected this little copy error, and I’ve yet a message error… WeiDU v 24600 Log E:\Baldurs Gate II\setup-Artemus.exe version = 24600 [.\CHITIN.KEY] loaded, 590481 bytes [.\CHITIN.KEY] 182 BIFFs, 41788 resources [./Autorun.ini] loaded, 1228 bytes [./baldur.ini] loaded, 3187 bytes Possible HD/CD Path: [E:\Baldurs Gate II] Possible HD/CD Path: [E:\Baldurs Gate II\data\] Possible HD/CD Path: [E:\Baldurs Gate II\data\] Possible HD/CD Path: [E:\Baldurs Gate II\data\] Possible HD/CD Path: [E:\Baldurs Gate II\data\] Possible HD/CD Path: [E:\Baldurs Gate II\data\] Possible HD/CD Path: [E:\Baldurs Gate II\data\] [./goglog.ini] loaded, 52355 bytes [./Keymap.ini] loaded, 5621 bytes [.\dialog.tlk] loaded, 9921992 bytes [.\dialog.tlk] 75625 string entries [.\dialogf.tlk] loaded, 9997872 bytes [.\dialogf.tlk] 75625 string entries [ARTEMUS/SETUP-ARTEMUS.TP2] PARSE ERROR at line 74 column 1-6 Near Text: README GLR parse error [ARTEMUS/SETUP-ARTEMUS.TP2] ERROR at line 74 column 1-6 Near Text: README Parsing.Parse_error ERROR: parsing [ARTEMUS/SETUP-ARTEMUS.TP2]: Parsing.Parse_error ERROR: problem parsing TP file [ARTEMUS/SETUP-ARTEMUS.TP2]: Parsing.Parse_error FATAL ERROR: Parsing.Parse_error WeiDU Timings load TLK 0.000 parsing .log files 0.000 loading files 0.000 unmarshal KEY 0.016 Parsing TP2 files 0.016 stuff not covered elsewhere 0.031 unmarshal TLK 0.063 TOTAL 0.125
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