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About Philosofy101

  1. Here is another mystery for anyone still feeling like playing BG2 Detective: My Level 8 Cleric, imported from BG, has saving throws that the wiki says he should: 7/11/10/13/12 When I level up to 9, according to the wiki, my saving throws should remain the same. And yet, when I level up to 9, they do change- and even weirder, some go up and some go down. The info panel says death "reduced"by -2 and polymorph by -1. Spells reduced by positive one. And indeed, looking at my new totals, they are 9/11/11/13/11. Surely leveling up should never cause a character to get weaker, right? My b
  2. Right? If you don't want to dual-class a human character, you can just... not dual-class them. Not sure why it needs to be a component.
  3. You are right- I uninstalled this component and Imoen was able to dual-class again. I don't know why I had it installed in the first place- must have erroneously assumed it was an option to expand DCing. Thanks so much to you and everyone else willing to help out this poor noob.
  4. Would be glad to- are there instructions somewhere on how to do that?
  5. Her stats are unchanged- 18 DEX and 17 INT- and indeed I think I have the component (from Tweakpack I think?) that abolishes all stat and race requirements for dual and multiclassing.
  6. Wondering if someone can help me figure out what I'm doing wrong. I imported my PC from a just-finished BG:EE run and am trying to start a modded BG2:EE run. I'm using SCS among other common mods, like Tweaks, and have the Improved NPC customisation and management component turned on. Imoen begins at Level 0, as she should be, and I get the prompt that I should level her until I can't anymore, then Dual Class her. However, after leveling her as a Thief up to Level 7, (mere 40K XP), the Dual Class button is greyed out and I cannot switch her over to Mage. Would appreciate any help. Minsc a
  7. Thanks so much for all the work you've put into this. Can this be installed while we have saves running with the previous version?
  8. Thanks so much for your help. I am going to use the mods you suggest (including your shameless plug!) as well as Ascension. Fingers crossed.
  9. Thanks very much. Do you know if Item Revisions is similarly compatible/balanced with SCS? Any other mods you'd recommend for a "vanilla-enhanced" playthrough? I am really just looking for the traditional BG-BG2 experience, with some added challenge and whatever fixes, balance improvements, and quality of life improvements the community has crowdsourced over the years. SR and IR struck me as in that spirit but I really don't know. I have never played IWD so I don't know what to think about those spells.
  10. I have BG: EE and BG2: EE. Really want to use this mod and many thanks to the creators. Curious though: is it compatible with/balanced for Spell Revisions and Item Revisions? I have seen reference to it working with SR, but is that in the sense of "the game won't crash" or the challenges of SCS being designed with SR's changes? I have seen less mention of how IR fits in with SCS, and I'd like to know if I'd be wrecking my game, ether directly or balance-wise, if I adopt that one too. Appreciate any help anyone could provide!
  11. Hi, Planning to do a big run starting with BG:EE and into BG2 and TOB EE. Would love to take SRv4 for a spin. If you can send me a link to the beta I am happy to try it out and report back what I'm seeing. Thanks.
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