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About xiaoleiwen
- Birthday 12/28/1984
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HTaM: Bug Reports and Problems
xiaoleiwen replied to Austin's topic in Heroes, Thieves, and Moneylenders
Thanks for the hard work, some day gonna try the new versions -
[Suggestion] Make Infravision useful
xiaoleiwen replied to Isewein's topic in Sword Coast Stratagems
I wonder this will be difficult if the same rule is applied to the other npc and enemies. Like probably need to give them appropriate helm, prebuff etc…. -
Played Loretakers few months ago and great experience indeed. I was not in a mood to write anything that time so never ended up sharing my thoughts. Recently wanted to write something but found myself forgotten what I thought that time. Someday I'm gonna play this again, satisfying adventure indeed
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My "review" is basically short opinion based on own preference, and my experience was also based on the party at that moment. Feel free to do how you prefer, I love interjections but there are always people prefer less, and honestly iirc, each vanilla npc also does not comment on every single big questline. And of course, if there is more interjections, I will be very happy.
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I tweaked my own presets and every playthrough I used different one, some of the older screenshots here may look nicer because I used more shaders, like vibrance, lightroom etc, so not sure what you prefer. But if you just need a slight increase in clarity, you may use my current one (used for those screenshots for my latest review): If you don't know how to install it for BGEE and BG2EE, I suggest google more about it. ReShadePreset.ini
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HTaM: Bug Reports and Problems
xiaoleiwen replied to Austin's topic in Heroes, Thieves, and Moneylenders
Hi there, I'm still using this mod in my current run and I noticed the writing style for Korgan is noticeably different from the vanilla game. If you are interested, perhaps you can refer to his quotes/ banters from the vanilla game. I'm not a native English speaker so I don't know how to describe his speech style (probably that is dwarvish accent), so I can only say they look very different. -
--- Quickly written when hospitalized and nothing else to do--- In the past few years, I’ve started several playthroughs but never actually finished them. Most of the time, I burned out—probably due to certain mods that ended up being less enjoyable than I expected, which wore me down and eventually made me quit. This also kept me from fully experiencing some of the best NPC mods that I genuinely enjoyed, like Ajantis, Skie, and Khalid. I always felt like I should wait to write a review until I’d fully played through the mods, so I never wrote anything until now. But I figured, why not just share some of my short and humble opinions on these mods since I've actually spent quite a bit of time with them? --- I’ll start with the mods that burned me out: BG1 NPCs for SoA & ToB MegaMod 3.13: Mazzy Romance, Clara NPC, Darkside Anomen, Flying Aerie, For The Evil, & more! --- The Gorgon's Eye (Thieves Guild in Beregost Mod) --- Now onto some mods I really enjoyed: Sir Ajantis NPC For BGII Skie - The Cost of One Girl's Soul (As NPC MOD- Skie and Eddard) Khalid for Baldur's Gate 2: EE
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If the player hides in shadow, when you talk to him, he will ask for the player to talk to him (acting like a companion npc is talking to him). But the player cannot talk to him about the quest even if you leave the shadow later, so the quest cannot be completed. So to complete this quest, the player must not stay hidden when you talk to him, everything will be normal then.
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Probably the only beamdog npc that I like