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Content Count
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Joined
About Artemius I

- Birthday 08/12/1996
Profile Information
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Gender
Male
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Location
United States
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Mods Worked On
Aura BG2, Drake BG2, The Fallen Light, Shadow Magic: Thultanthar
Contact Methods
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Discord
https://discord.gg/MWraGyf
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Website URL
https://artisans-corner.com/
Recent Profile Visitors
2,143 profile views
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I'd avoid level-scaling magic resistance because experience tables based on class is uneven unlike 3E. There's no reason a single-class drow thief should gain MR substantially faster than a fighter/mage. A flat 50% to match BG1 Viconia's seems like the right idea (her 65% in BG2 is completely silly).
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This definitely has the most potential out of any subrace mod I've seen just from the UI work alone. Will be keeping an eye on this. Just some critique for what I've experimented with briefly: The descriptions contain stats that I assume are directly from PnP like Bluff and Hide checks... I assume things like 'dodge' are supposed to be equivalent from AC, but I would remove the bits of information that aren't relevant in gameplay. Drow and Deep Gnomes: I'm... not fond of the RNG magic resistance. It just seems to encourage rebuilding the character over and over until you get t
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Yes, stealing content is amazing fun!
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*sigh* Yes, there are new areas. But they're far from impressive and awe-inspiring. Mostly it's sections of existing maps from various IE games, parts of various maps spliced together cheaply, recolors, and areas with overlaid stock images photoshopped on top that don't even try to look convincing. The custom areas that do look unique, I recognize from elsewhere (what a surprise!) Just take a look at this abomination. This is supposed to be Waterdeep, by the way. Now, I don't mean to directly take a jab at the quality (trust me, there's plenty of actual things I could be genuinely na
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I love Roxanne's (I literally almost wrote Sandrah before I knew what I was doing) tactic of trying to make everyone else look like incompetent morons. /s
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None of the crossmod was written with original's modder's input so, uh, stylistically... all of them? The mod is completely linear. As in, if you don't do things exactly the way as intended, things break left and right. Let me put it this way. The author deliberately hides stats to obfuscate how badly balanced many of the early items are. HAHAHAHAHAHAHA- Ahem. I challenge you to find one sentence without an error in: 1) grammar 2) punctuation 3) spelling 4) all of the above. Have fun. Let's see... the titular character has the pers
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Dialogues on rest, expensive rooms and healing
Artemius I replied to Greenhorn's topic in BG1 NPC Project
Those rooms have always been a scam and not efficient in the first place. A royal room gives like 4 hit points for eight times the cost. And no, I don't think this is dynamically fixable. Turn on rest until healed if it's necessary. -
In case anyone was curious about the general reactions of the NPCs towards each other. Dendjelion Likes: Tipps, Oak-Maw, Dusky Neutral: Minerva, Karihi, Ina, Urchin, T'viy Dislikes: Holvir, Korin, Nella, Teri, Severn Dusky Likes: Teri, Severn, Minerva, Ina, Urchin, Tipps Neutral: Holvir, Korin, Nella, Dendjelion, Karihi, Oak-Maw Dislikes: T'viy Karihi Likes: Minerva Neutral: Holvir, Korin, Nella, Teri, Severn, Dusky, Oak-Maw, Tipps Dislikes: Dendjelion, Ina, Urchin, T'viy Ina Likes: Korin, Nella, Severn, Minerva, Dusky, Oak-
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I apologize for taking so long, but I've updated to v1.2, which fixes all the typos and globals. Thank you @hook71.
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How to give dialogue response a random chance at NPC action?
Artemius I replied to Lauriel's topic in Modding Q&A
+ ~RandomNum(2,1)~ + @2211 /* ~If I choose to reply with this option, I want the NPC to have a 50/50 chance of saying 'Die Sucka!' or 'Ok Fine. I quit!' ... or something to that affect.~ */ + Quest3a1 + ~RandomNum(2,2)~ + @2211 /* ~If I choose to reply with this option, I want the NPC to have a 50/50 chance of saying 'Die Sucka!' or 'Ok Fine. I quit!' ... or something to that affect.~ */ + Quest3a2 -
You mean the tool that arbitrarily blocks mods on fake incompatibilities and puts mods on 'Expert' not because of actual functional incompatibilities but because of Roxanne's own agendas? To which users are led towards her own echo chamber where she feeds them misinformation? Yeah, definitely intuitive, no problems to be seen there. Bullshit. I could probably count the number of contributions Roxanne has made that has integrated into the original distributors' work on one hand, if even that. If Roxanne gets her hands on it, it goes in to her own personal cache of unapproved mirrors. Th