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Azoth

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  1. Install EEex from here: https://github.com/Bubb13/EEex/releases Set ["B3_EfMen"] = True in the file: EEex_INI.lua Hover of a creature and press left shift. Here is a preview, how it looks ingame: https://forums.beamdog.com/discussion/comment/1110462#Comment_1110462
  2. This feature is already in EEex. It needs to be set to True in the ini. https://forums.beamdog.com/discussion/comment/1110462#Comment_1110462
  3. https://forums.beamdog.com/discussion/79878/the-road-to-2-6#latest https://forums.beamdog.com/discussion/79904/the-road-to-2-6-can-you-download-and-start-baldurs-gate-enhanced-edition-2-6-beta-on-steam#latest
  4. Hi critto Remeber my post some time ago? http://forums.blackwyrmlair.net/index.php?act=findpost&hl=varscona&pid=56439
  5. https://github.com/Gibberlings3/iwdification/releases
  6. Is the documentation still work in progress? I only get a "404: There is no github page" when clicking on an individual spell.
  7. EET SCS 32.4 finishing Improved Balduran's Island: I decided to let Kaisha live and got the new dialogue option (in MENDA4.DLG) when meeting Mendas/Selaad again. All good, but how do i finish the quests: The Reclusive Scholar Balduran's Final Voyage Shouldn't a block with some EraseJournalEntry(26907,26908,27107,...) fire as in the branch of a dead Kaisha? Also, kept the werewolves on the island a secret in front of Aldeth Sashenstar, but the quests are still open. Do i miss something?
  8. 64bit -> weidu.exe -> 1033KB 32bit -> weidu.exe -> 953KB
  9. Same here running SCS 32.4 (EET). Additionally, i cannot hurt Selaad Gan in his Greater Werwolf form with +1/+2/+3 weapons. It always says 'Weapon ineffective'. No problems with the two Baresh wolfmen.
  10. Not sure if IRR is the guilty one, but only mods affecting POTN47.ITM are EET and IRR. In BGEE during "Marek and Lothander" everything goes smooth, i get the 10k XP and the quest is finished but how do i get rid of the Poisoned icon on my char portrait? Edit: Solved it by replacing the potion with the original BGEE potion.
  11. NTotSC is old, but its currently maintained by Jastey: https://forums.beamdog.com/discussion/66572/northern-tales-of-the-sword-coast-ntotsc-for-bg-ee-and-bgt-and-eet-download/p1
  12. Playing NTotSC + IRR + EET + more. NTotSC adds several items. So far i found: "Black Swan Armor +2" (ntplat03.itm) - found in dungeon in Beregost temple area Umber Hulk Plate +1 - found on Tytus in Cloakwood Mines Girdle of Stromnos (sets strength to 19) - found on Tytus in Cloakwood Mines These items are not modified based on IR standards. Is there any chance to include them in IRR? Just asking, i could also ignore these items. Also calling @jastey
  13. @K4thos Is anything implemented in EET1.0RC12 to include BP1/2 into the Bhaalspawn storyline? Just asking because i've met Baeloth in my recent playthrough and wondering if there are any consequences based on my actions towards him. The link in your first post in this thread is not valid any longer.
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