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About jmaeq

  • Birthday September 27

Profile Information

  • Gender
  • Interests
    - Cats
    - Coding
    - Writing
    - Voice Acting
    - Playing Instruments/Creating Music
    - Eating (Sushi galore!)
  • Mods Worked On
    The Beaurin Legacy (BG2:EE)
    Yoshimo's Remorse (BG2:EE) co-authored with Lava Del'Vortel

    Currently in Progress:
    Telzi (BG:SoD) - ON HOLD
    Wrylen (BG2:EE Only)

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  1. Hello everyone, A couple of bugs have been brought to my attention and as I have been attempting to fix them, I am only able to replicate half of what is reported to me. Additionally, when troubleshooting these bugs, they appear to be, well, buggier. For example, However, when testing this on another machine, I can replicate this issue and fix it BUT Minyae says things out of context in addition to her scripted dialogue. (Out of context, such as dialogue she has no business saying because the conditions haven't been met, it's a future dialogue, etc.) The difference between the two machines is that I had uninstalled/re-installed mods a ton more on one than the other. Another example: I suppose a possible solution is to have a clean installation. However, for those currently in the middle of a run-through, I am unsure if this would be the best idea. Also, I think someone may have experienced a similar issue prior, but as I have no idea how to phrase my problem appropriately so that I may find the thread, my apologies for a possible repeated issue.
  2. Truthfully, I cannot confirm whether it will work without any issues, but I don't see why it wouldn't be able to function appropriately. I would like to say it should work, but again, I am unsure if it will.
  3. Hello! The Hidden NPC currently has crossmod banters with all the NPCs Minyae banters with as well.
  4. New update for Yoshimo's Remorse! Version 2.0 now includes a Russian translation. Was the event at the Asylum truly the ending to Yoshimo's adventures with the Bhaalspawn? Is there simply no way to redeem himself? Yoshimo's Remorse is a mod for BG2:ToB that makes Yoshimo a playable character in Throne of Bhaal. However, he is not what you expect him to be... Prepare yourself for new adventures and talks with the infamous bounty hunter, a tormented soul that was left with nothing but regrets. Listen to him as this may be his last chance to find peace. Mod Page Forum Download
  5. jmaeq

    New versions

    2.0 has arrived! What's new? Let's find out: Russian translation now included. A huge thank you to @Arkie for the Russian translation and making this version possible!
  6. Congratulations on the release!
  7. jmaeq

    New versions

    1.3 has arrived! What's new? Let's find out: Fixed some typos in the dialogue. Tra-ified all dialogues.
  8. Yoshimo's Remorse is now tra-ified.
  9. Hello everyone, I've recently tra-ified Yoshimo's Remorse. However, when I attempting to test the mod to see if it has been tra-ified correctly, I receive this error: ERROR: No translation provided for @62 ERROR: parsing [tb#_compile_eval_buffer/YoshimosRemorse/DIALOGUES/Start.d: Not_found ERROR: compiling [YoshimosRemorse/DIALOGUES/Start.d]! Stopping installation because of error. I understand the presented error, but this is where it starts to get a tricky. I checked the tra file to see if the translation existed and it was there. So, I decided to replace everything after translation 62 with blank space - this seemed to work as the error went to the next dialogue file, but it stated there was an issue with the same translation 62. I removed translation 62 and the error only moved to 63 and so on and so forth. The only file that seems to properly work is the setup.tra (translations for the .tp2). All the other files mess up at translation 62. Additionally, the files were also created with UTF-8 encoding in mind, but converted to it once again, just to be sure, but that didn't seem to fix the error. Does anyone have an idea what the issue could be, and how I could solve this problem? @Lava - I wanted to tag you in case you had anything else to add that I may not have covered here/could have explained better.
  10. Hello! And yes, we do have plans to tra-ify the mod, I've just been quite busy lately and have had no time to do so.
  11. Ahh, this is so exciting - great trailer as well! I'm looking forward to this
  12. Thank you both for your input, it is much appreciated!
  13. Hi all, I was curious to know if anyone has used the DeepL translator to create an official translation of their mod. I have read this post here and other reviews elsewhere, and it seems very nice, but would anyone recommend it to translate a full-blown mod into another language?
  14. Feel free to bring whoever you'd like with you in your party - I *think* Ajantis and Minyae only have 1 (maybe 2..?) additional banters in ToB. So, if you were set in bringing Foundling, by all means, please do so.
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