Jump to content

jmaeq

Modders
  • Content Count

    74
  • Joined

  • Last visited

Everything posted by jmaeq

  1. jmaeq

    Progress Reports

    For all those who may be wondering about the progress for the Throne of Bhaal portion and any other changes/fixes/updates for the SoA version I might have up my sleeves, here's the place to check back on every so often! EDIT: I hope to provide a biweekly report. If I am unable to post an update on the second week, I will be sure to post as soon as I am able to. As of today (October 24, 2018), I have completed for ToB: - Minyae's Friendship Talks have all been written and coded - Minyae's Banters with all Bioware NPCs have been written and coded - Minyae's Interjections have been written and coded excluding Watcher's Keep content - Minyae's Epilogues have been written - Minyae's PIDs have been written and coded - Quest(s) have been written - Hidden NPC's Friendship Talks have been outlined - Hidden NPC's Epilogue has been outlined - Voiced Lines for Minyae What needs to be done: - all Beamdog NPC banters for Minyae and Hidden NPC - Minyae's Epilogues need to be coded - Quest(s) need to be coded - Watcher's Keep interjections need to be written and coded for Minyae and Hidden NPC - Hidden NPC's Friendship Talks needs to be written and coded - Hidden NPC's Banters with all Bioware NPC need to be outlined, written, and coded - Hidden NPC's Epilogue needs to be written and coded - Hidden NPC's PIDs need to be written and coded - Minyae's Armor Upgrade needs to be coded - Testing Content! Updates for SoA: - Fixed several grammatical errors - Added "Enchanter" as an alternative class for Minyae - Working on Crossmod Content (currently completed banters with 3 other NPCs)
  2. jmaeq

    Progress Reports

    Yes, I hope to release this version within the next two weeks. Anything else (including what was mentioned above) found between now and then will be updated accordingly.
  3. jmaeq

    Progress Reports

    Thank you for the catch. It is most appreciated!
  4. Unfortunately, I haven't been able to recreate this problem, but my version is without EET. Some time soon, hopefully within the next month or so, I will be able to install EET, do a thorough run through and try to recreate this scenario. Thank you for your patience thus far.
  5. Please post any bugs or typos that you may come across for the The Beaurin Legacy mod here.
  6. jmaeq

    Progress Reports

    April 14, 2019 Update: I've released v3.2 of TBL - once again, huge thanks to @AL|EN for this version! The specifics of this update can be seen in the download center. -------------------------------------------------------------------------------------------------------------------------------- Glad to hear it!
  7. jmaeq

    Beaurin Legacy

    Version v3.2

    914 downloads

    The Beaurin Legacy introduces an elven Enchanter/Thief and a hidden NPC to BGII:SoA & ToB and BGII:EE. Minyae Beaurin can be found outside of the Crooked Crane in the City Gates. The mod includes custom portraits, a friendship track for both Minyae and the Hidden NPC, numerous banters and interjections, encounters and quest(s), voicing for both NPCs (However, Minyae is fully voiced), a romance with a Bioware NPC, player-initiated dialogues, and custom friendship track themes. Project Page Forum Readme
  8. @AL|EN It's no worries at all, thank you for your hard work and diligence in this matter. It is very much appreciated!
  9. I'll be able to investigate this problem more thoroughly this weekend, but for now, this command should trigger anything after the encounter: C:SetGlobal("QI#EncounterTalk2","GLOBAL",1) Thank you for reporting this to me!
  10. If you installed v3.1 before entering Amkethran, I believe it should be okay. The mod doesn't check for her class either, so I don't think the "Improved Archer" mod has an impact. Looking through his script and dialogue, nothing really pops out at me. I believe I could make a small change to it, but I'm unsure if it would fix the problem. If you have a game saved after you kill him and if you have access to the console, could you type in: C:GetGlobal("QI#EncounterTalk2","GLOBAL") And let me know the output of this command? Also, I made a portion of your post a spoiler, just in case anyone happens to be peeping at it and they haven't played the mod yet.
  11. jmaeq

    Progress Reports

    Thank you!
  12. Yes, that is the stutter bug that I mentioned and yep, all that is needed is to install the newest version (v3.1).
  13. jmaeq

    Beaurin Legacy

    The Beaurin Legacy introduces an elven Enchanter/Thief and a hidden NPC to BGII:SoA & ToB and BGII:EE. Minyae Beaurin can be found outside of the Crooked Crane in the City Gates of Athkatla. The mod includes: Two NPCs for both SoA and ToB A friendship track for Minyae in SoA that continues through to ToB A friendship track for the hidden NPC in ToB Multiple Epilogues Unique Items Quests/Encounters Numerous banters and Interjections Original Soundtracks Custom Portraits Voicing - Minyae is fully voiced and has a custom sound set Romance with a BioWare NPC Player-Initiated Dialogues
  14. jmaeq

    Progress Reports

    March 12, 2019 Update: I've released v3.1 of TBL - huge thanks to @AL|EN for improving the tp2 code and fixing the EET installation and @K4thos for assisting me with debugging! The specifics of this update can be seen in the download center.
  15. jmaeq

    Congratulations!

    I'm late, but congratulations!!
  16. jmaeq

    Progress Reports

    Yes, she does - thank you!
  17. jmaeq

    Progress Reports

    @Arthas That's what I'm here for!
  18. jmaeq

    Progress Reports

    February 10, 2019 Update: I've released v3.0 of TBL. This release should be EET compatible, and I've fixed an issue with a bam file problem in ToB for the vanilla BG2. Also, Minyae's introduction when summoned by the Fates in ToB is now voiced.
  19. jmaeq

    EET support?

    So, for one last check: ALWAYS block of code in tp2 Change chapter globals to %bg2_chapter_x% (I won't need to do anything for PIDs because of IsGabber) Use COMPILE EVALUATE_BUFFER on files that are affected by the chapters
  20. jmaeq

    EET support?

    Would it be safe to only use EVALUATE_BUFFER on the scripts and dialogue affected by the chapters and leave all others using the good 'ole COMPILE only? And I'll just say this one final time, so it doesn't get too repetitive - thanks for the never-ending help everyone!
  21. jmaeq

    EET support?

    That would have been a huge mess, if you didn't catch that. Thank you! Also, just to clarify on addressing the chapters across EE and EET, instead of using this: Global("Chapter","GLOBAL",6) I should be doing something like this: Global("Chapter","GLOBAL",%bg2_chapter_6%) ^ This version would be fine for both EET and non-EET?
  22. jmaeq

    EET support?

    Oh! If it really is a couple minutes like the tutorial said and if it's just that chunk in Amber's tp2, then TBL is now EET compatible (I will release this new version tomorrow). Thank you, jastey!
  23. jmaeq

    EET support?

    That would be fantastic, thank you very much! I'll try to fiddle around with it first before I start bombarding you with questions. Who knows, maybe I'll be able to fumble my way around.
  24. jmaeq

    EET support?

    It's in my plans to include EET support. It will happen...eventually.
  25. jmaeq

    Progress Reports

    January 27, 2019 Update: I've released v2.1.1 of TBL. This release is mainly focused on incompatibility issues for the original BG2 and should now work properly. Minor corrections for Minyae's Enchanter-only class have been done as well. Thanks to Kuura for informing me of the incompatibility issues and Rhaella for fixing the issue!
×