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jmaeq

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Posts posted by jmaeq

  1. Hello everyone,

    I've recently tra-ified Yoshimo's Remorse. However, when I attempting to test the mod to see if it has been tra-ified correctly, I receive this error:

    ERROR: No translation provided for @62
    ERROR: parsing [tb#_compile_eval_buffer/YoshimosRemorse/DIALOGUES/Start.d: Not_found
    ERROR: compiling [YoshimosRemorse/DIALOGUES/Start.d]!
    Stopping installation because of error.

    I understand the presented error, but this is where it starts to get a tricky. I checked the tra file to see if the translation existed and it was there. So, I decided to replace everything after translation 62 with blank space - this seemed to work as the error went to the next dialogue file, but it stated there was an issue with the same translation 62. I removed translation 62 and the error only moved to 63 and so on and so forth. The only file that seems to properly work is the setup.tra (translations for the .tp2). All the other files mess up at translation 62. Additionally, the files were also created with UTF-8 encoding in mind, but converted to it once again, just to be sure, but that didn't seem to fix the error.

    Does anyone have an idea what the issue could be, and how I could solve this problem?

    @Lava - I wanted to tag you in case you had anything else to add that I may not have covered here/could have explained better.

  2. On 12/12/2019 at 1:04 AM, Austin said:

    Hello! Thanks for the interesting mod! Tell me, is it planned to make a TRA-fication mod so that it can be translated into other languages? We would like to make a Russian translation, but now it’s difficult :(

    Hello! And yes, we do have plans to tra-ify the mod, I've just been quite busy lately and have had no time to do so.

  3. Hi all,

    I was curious to know if anyone has used the DeepL translator to create an official translation of their mod. I have read this post here and other reviews elsewhere, and it seems very nice, but would anyone recommend it to translate a full-blown mod into another language?

  4. On 11/19/2019 at 1:24 PM, Arthas said:

    I would like to commend you and @jastey for that.You cooperated with each other to write banters for custom npc(s) of opposite alignment.. how cool is that?


    Anyway... back to the topic. Let's just say that I had a dream party of:

    myself,
    Imoen,
    Minyae
    Edwin
    Anomen
    Foundling

    That's why I had that question about Foundling. I will consider switching Foundling or w/e. I saw that it is recommended to bring Edwin. Maybe I will bring Ajantis too...

    Thanks for the fast reply. 

    Feel free to bring whoever you'd like with you in your party - I *think* Ajantis and Minyae only have 1 (maybe 2..?) additional banters in ToB. So, if you were set in bringing Foundling, by all means, please do so. :)

  5. 1 hour ago, Arthas said:

    Hello,
    is there any particular reason you chose for Minyae not to banter with Foundling in ToB?

    Hello!

    All of the crossmod banters were written before Minyae was released for ToB, so I didn't have any content crossmod content for ToB. I believe the only NPC that Minyae has a banter with in ToB is jastey's Ajantis, and that was only because she brought more ideas into the mix that fit and flowed very well.

  6. I've always been a little scared to edit/add more content onto an existing NPC. For me, writing for a living and breathing Yoshimo after Irenicus would be quite difficult, because I think I would have to take too much creative liberty with a BioWare NPC, and I'd be unsure where to begin/stop. I try to keep to the original plot/story, so it would be an immersion breaker for me to have a happy and alive Yoshimo. Although, a happy ending for everyone, including Yoshimo, would be heart-warming to see.

  7. August 24, 2019 Update:

    I've released v3.4 of TBL. This release fixes a PID with Minyae and adds (but replaces) an alternative portrait.

    As always, the specifics of this update can be seen in the download center.

    On a side note, I added a zip version for those who prefer it.

  8. Another update for Yoshimo's Remorse! Version 1.2 can be installed on the classic BGII/BGT, includes a fix for the EET portraits, and some patches to the 2da files.

    Was the event at the Asylum truly the ending to Yoshimo's adventures with the Bhaalspawn? Is there simply no way to redeem himself?
    Yoshimo's Remorse is a mod for BG2:ToB that makes Yoshimo a playable character in Throne of Bhaal. However, he is not what you expect him to be... Prepare yourself for new adventures and talks with the infamous bounty hunter, a tormented soul that was left with nothing but regrets. Listen to him as this may be his last chance to find peace.

  9. 5 hours ago, Ladon said:

    So I picked up Minyae as soon as possible, but her quest seems to be to open *that* hidden door in the inn.

    Except there's no way I'm beating this lich before I play quite a number of hours because of Sword Coast Stratagems, plus the lich has been modified so that it blocks the entrance with a wall of force, which means no cheesing.

    Does Minyae leave the party if I don't attend to her quest for a long time?

    No worries, she won't leave the party if you don't attend to her quest for a long time. Although, she won't initiate her friendship talks until you do.

  10. 2 hours ago, Psionica said:

    ITs weird does neera always say that to Minyae if u take her along during her hidden refuge quest? It happened again w/out minyae

    Neera only starts off the conversation with Minyae saying, "You're a terrible person, Minyae," only once.

    I've just uploaded v3.3.1 which should help to ensure that does not happen again. :)

  11. On 5/29/2019 at 2:42 PM, Psionica said:
    • Hi jmaeq. I was playing yesterday doing the Eight Staves quest with Neera W/out Minyae in my party. Well I kill Laneth and as I'm leaving Neera says "You're a Horrible person Minyae"  Odd since I never picked minyae up.

    My apologies for the delayed response, but I'll look into that - thank you for reporting this to me!

  12. Hello there!

    Welcome officially to G3! I believe it is possible to submit your portrait pack here. If the total size of the portraits is less than 25MB, you should be able to create a new topic and drag your attachments/upload a file through there.

    On a side note, these are truly lovely portraits - fantastic work on them. :)

  13. 30 minutes ago, Guest Tomas said:

    Don't worry if you can't find the problem, I've already finnish that run but I've kept a save file just in case. Now I've started a run on same game installation but on a super evil party (permanent reputation 1) but I'm having a "convenience" issue:

      Hide contents

    My party is me (Dark Moon Monk to follow Shar like Viconia), Viconia, Edwin and Minyae, so everyone is happy when we kill every innocent as soon as we get the reward from their quest and we have a double romance (me and vicky and Edwin with Minyae). My problem is that an evil party progress a lot faster than a good one and now I'm sitting at elve camp waiting for Minyae to finnish her romance with Edwin, meanwhile I already finnished mine with Viconia without console cheats (I even kill everyone on each of the temples at Temple District just to prove my love to Vicky). I've got only 2 love talks on the lessons that Edwin is giving to her and I'm not sure if there there is a way to speed up or if Minyae is ever going to finnish to translate her book. Basically, I'm not sure if enter the last chapter knowing I can't go back and leave something unfinnished on Minyae quest, there is any console code to speed up Minyae quest/romance progression or I'm done for SoA so is pointless to keep waiting?

    Currently I have the game running on the background to spend lot of real time waiting for a talk while I watch Netflix, as resting many times seem to don't work on forcing the talks.

     

    Spoiler

    This is an issue I can certainly fix! I believe CTRL+T speeds up in-game time, which is what Minyae's romance timer with Edwin is based on. I believe the last talk between her and Edwin starts with "I wish to confide in you." On a side note, I didn't even think to account for a fast play through in terms of in-game days, perhaps I should think about implementing a real time timer instead...

    In regards to her book, the quest isn't finished until ToB so you can feel free to move onto the next chapter whenever you'd like.

     

  14. 5 hours ago, Prof Errata said:

    Does it mean a new version for TBL will be available soon - v3.3 - ?

    Yes, I hope to release this version within the next two weeks. Anything else (including what was mentioned above) found between now and then will be updated accordingly. :)

  15. 23 hours ago, Vlan said:

    Btw, I noticed that your script blocks for AR0020 and AR5500 don't have a Continue() line. This might be a problem since the game (area) might not spawn stuff that is behind your blocks at all.

    Thank you for the catch. It is most appreciated!

  16. On 4/4/2019 at 9:06 AM, Guest Tomas said:

    I've just try it but it remain in a loop sadly. I can try to add that global to my save with EEkeeper to any value you tell me if that is going to properly trigger the quest. BTW, thank you very much for the mod, I already played Minyae and I'm close to finnish with Elaryn ^^.

    Unfortunately, I haven't been able to recreate this problem, but my version is without EET. Some time soon, hopefully within the next month or so, I will be able to install EET, do a thorough run through and try to recreate this scenario.

    Thank you for your patience thus far. :)

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