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Found 31 results

  1. Here's the most recent version: https://www.dropbox....052015.zip?dl=0 - spawns bunnies in most woodland areas - squirrels! - fix for Firebead and Nessie - horses get dialogue, but not much Install: before game start if possible Talking: Cows, Cats, Eagles, Rats Encounters: Rabbits, NE corner of Beregost map; Birds, Coast Way, just north of caravan Potion of Talking: talk to Firebead in Candlekeep, or ask Gellana Mirrorshade for advice Other Points of Interest: Cat-killing doppelganger, Reevor's Rat Quest (Prologue), Nessa the Cow (Prologue) Resource Sharing: Patches dialogue and/or override files into cow.cre, cowh.cre, cat.cre, catp.cre, eagle.cre, rat.cre, rat2.cre The Cow Goes Moo The cow goes moo and ruminates on philosophy, the cats quote Nietzche, the rats... the rats want to be your friend... I've been working on a small joke mod for BG1, partly as a tutorial project. I've tried making it crossplatform compatible - I've checked it for BGT, but don't have Tutu or EE to try it out on. So yeah... if you've got a spare half hour, either Tutu or EE, and feel like hanging out with talking animals for a bit, I'd appreciate the help. Screenshots: Just because the cow *can* talk, doesn't mean it will... Charname, Defender of Cats So far: - The mod is confined to BG1, with plans to expand later. - - - You need to enter an area for the first time for the patches to take, or visit Farmer Ted's Cow at the Friendly Arm Inn or Central Baldur's Gate. - - - This will overwrite any other mod patches to the cows and cats (though I don't know of any atm). - All "Creature has nothing to say to you" replies are transformed to animal sounds. - Using a Potion of Spurious Plot Device obtained from Firebead (Candlekeep), or Gellana Mirrorshade (Friendly Arm Inn) will access the philosophy and Nietzche. - The revolutionary chickens are coming... (not written or coded yet, though). If you're interested, PM me and I'll get you a download link. Thank you in advance, Thimblerig
  2. How hard would it be to make it optional whether or not BG2 Tweaks stacks Tutu's wolf pelts? While it's convenient for carrying, it's not so convenient when you go to the store in Nashkel and he pays 500 for all your pelts rather than 500 apiece. You're then stuck unstacking them if you want to get full price for them, or stashing them somewhere until you get to Officer Vai. There might be a similar concern with Wyvern Heads as well, but I'm not there yet. In any event, at least for them, it only matters for the very first one...after that, you have to sell them to Vai anyway.
  3. "Garrick's Infatuation" allows Gorion's foster daughter to explore a closer acquaintance with her very first biographer through a series of 25 conversations. The flirtation is available to females of any race, class, or alignment and it begins shortly after Garrick is recruited. The mod is intended for the Baldur's Gate segment of the saga and is fully compatible with the BG1 NPC Project, though the latter is not required. At present, the EasyTutu, BG Tutu, or the BGT conversion is required. This mod is designed to work with Baldur's Gate Tutu, EasyTutu, or Baldur's Gate Trilogy, with or without the Tales of the Sword Coast expansion. It should be fully compatible with all other WeiDU mods. The mod is currently available for Windows. Once beta-testing is concluded, Mac OSX and Linux versions will become available. Q: Are there romance requirements? A: There is a gender requirement. Garrick prefers ladies. Q: Do any of the dialogues require specific conditions (at an inn, etc.)? A: No. Q: Can I play it on vanilla Baldur's Gate? A: Not yet. Eventually, that feature will be implemented, but the timers will need to change. Q: No music? A: It's a beta. Version 1 will have music. Q: Are there romance conflicts with any other NPCs? A: No. It's flirtation, nothing more. Q: Who should I talk to about bugs? A: Er... an exterminator? Use the bug-report thread. Domi wrote the mod, but berelinde is maintaining it. Q: I have other questions. A: That isn't a question. But if there's something you want to know, ask here.
  4. The Gibberlings Three Level 1 NPCs Authors: Multiple This mod allows the player to select classes and kits for all joinable NPCs, and then start them from level one (with enough experience to level up to the player immediately) so that the player can select skills, spells, proficiencies, etc. Updated by Miloch, Nythrun's Level1NPCs is now at version 1.9, and available in packages for Windows, OSX, and Linux. Learn more about the mod View the Readme Visit the Forum Download
  5. The Gibberlings Three The BG1NPC Project Authors: The BG1NPC Project Team Version 20 of BG1NPC is now available. This WeiDU mod adds a great deal of content by expanding the depth of character and levels of interaction with the NPCs from the original Baldurs Gate game. It also provides some optional tweaks to the BG portion of the game. This package works on both Tutu and BGT. Available in English, Spanish, and French, this version ships with WeiDU v231 for Windows and v229 for OSX. Banter, Player Initiated Dialogues, Romances, Quests, Tweaks, and Interjections expand your BG game experience when you add this mod to your Tutu, EasyTutu, or BGT install. We suggest using the optional Music Pack, as well. Download Forum Project Page Readme - English Readme - French Follow/Contribute on GitHub
  6. The Gibberlings Three Garrick's Infatuation for EasyTutu, BG Tutu, or BGT allows Gorion's foster daughter to explore a closer acquaintance with her very first biographer through a series of 25 conversations. The flirtation is available to females of any race, class, or alignment and it begins shortly after Garrick is recruited. The mod is intended for the Baldur's Gate segment of the saga and is fully compatible with the BG1 NPC Project, though the latter is not required. Mod by Domi Relevant links: Download the Beta Visit the Forum View the Project Page
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