The IWD2 NPC Project: Nord

Nord In-Game Biography

At first glance, Wind Nord does not seem to have a past, or at least a past of any interest. By his speech he is a commoner, who compensates for his lack of refinement with a healthy dose of common sense. His enormous strength, perhaps, assured him a position of a squire in the Order of the Radiant Heart, and he must have distinguished himself over the years to become a full-fledged Knight of the Order. From time to time under Nord's gruff exterior one can glean a hint of a more educated man. The paladin credits it to some of the nobles' idiocy rubbing off on him. Wind Nord currently travels with a half-orc squire, Hildury, protecting the weak of the Savage Frontier.

Stats

Sir Wind Nord (Lawful Good, Male, Human, Paladin of Helm):

Level One

STR: 17, DEX: 10, CON: 16, INT: 10, WIS: 13, CHA: 12

Skills: Bluff (1), Concentration (5), Diplomacy (5), Intimidate (1), Wilderness Lore (1)
Feats: Armor (3), Lightning Reflexes, Toughness (1)

Level Three

STR: 17, DEX: 10, CON: 16, INT: 10, WIS: 13, CHA: 12

Skills: Bluff (1), Concentration (7), Diplomacy (7), Intimidate (1), Wilderness Lore (1)
Feats: Armor (3), Lightning Reflexes, Toughness (1), Power Attack

Level Six

STR: 18, DEX: 10, CON: 16, INT: 10, WIS: 13, CHA: 12

Skills: Bluff (1), Concentration (8), Diplomacy (10), Intimidate (2), Wilderness Lore (1)
Feats: Armor (3), Lightning Reflexes, Toughness (1), Power Attack, Iron Will

Level Nine

STR: 19, DEX: 10, CON: 16, INT: 10, WIS: 13, CHA: 12

Skills: Bluff (1), Concentration (9), Diplomacy (13), Intimidate (3), Wilderness Lore (1)
Feats: Armor (3), Lightning Reflexes, Toughness (1), Power Attack, Iron Will, Cleave(1)

Level Twelve

STR: 20, DEX: 10, CON: 16, INT: 10, WIS: 13, CHA: 12

Skills: Bluff (1), Concentration (10), Diplomacy (16), Intimidate (4), Wilderness Lore (1)
Feats: Armor (3), Lightning Reflexes, Toughness (1), Power Attack, Iron Will, Cleave(2)

Level Fifteen

STR: 20, DEX: 10, CON: 16, INT: 10, WIS: 13, CHA: 12

Skills: Bluff (1), Concentration (10), Diplomacy (16), Intimidate (7), Wilderness Lore (1)
Feats: Armor (3), Lightning Reflexes, Toughness (1), Power Attack, Iron Will, Cleave(2), Improved Critical

Personality

Well, if you took Gorion along… and Gorion was a loud-mouthed, rough and good-hearted drill sergeant. Or if Jaheira was a man minus the druid part…. Got the picture?