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Found 96 results

  1. cliffette

    Fonick

    Version v2

    3,825 downloads

    Fonick is a joinable lawful good NPC who will banter once with everybody in your party (except Imoen). There are multiple ways to end the quest, but be nice to Fonick for the best (or worst) outcome. Learn more about the mod View the Readme Visit the Discussion Thread
  2. Version v7

    54,772 downloads

    This mod adds a keyring to help manage the avalanche of keys you acquire in your journey across Faerun. Learn more about the mod View the Readme Visit the Discussion Thread
  3. Version v10

    73,479 downloads

    Every Mod and Dog (EMaD) is a WeiDU-based mod that adds a selection of small diversions and sidequests to Baldur's Gate II: Shadows of Amn. Its major aim is to recapture some of the more buoyant and adventurous spirit that was found in the original Baldur's Gate. Learn more about the mod View the Readme Visit the Discussion Thread
  4. Version v1

    220 downloads

    A mod for BGII and SoD, compatible with all BGII games (BGII, BGT, BGII:EE, EET). This mod aims at making Imoen a steady companion throughout the whole BG-Saga. Imoen-related story content is being considered, therefore Imoen will be out of party temporarily to reflect the most crucial original game events. This mod makes her rejoin the party after such incidents, so that she can be seen as an actual travel companion in SoD (not finished yet) and BGII. Note: The SoD part is not finished yet. The mod tries to use as many originally voiced lines as possible, but some had to be taken out because they didn't make any sense without Imoen being there (BGII) or with Imoen catually being in the party (SoD). Promotion artwork by Acifer! Project Page Forum at G3 Readme: English, German
  5. jmaeq

    Beaurin Legacy

    Version v3.5

    1,590 downloads

    The Beaurin Legacy introduces an elven Enchanter/Thief and a hidden NPC to BGII:SoA & ToB and BGII:EE. Minyae Beaurin can be found outside of the Crooked Crane in the City Gates. The mod includes custom portraits, a friendship track for both Minyae and the Hidden NPC, numerous banters and interjections, encounters and quest(s), voicing for both NPCs (However, Minyae is fully voiced), a romance with a Bioware NPC, player-initiated dialogues, and custom friendship track themes. Project Page Forum Readme
  6. Version v7

    1,256 downloads

    This mod offers alternative portraits for each of the Baldur's Gate NPCs, Baldur's Gate II NPCs, and a selection of mod NPCs. These portraits can also be used by the PC. View the Readme Visit the Forum Visit the Gallery
  7. Version v16

    21,058 downloads

    Oversight is a mod that seeks to address errors in the original game, such miscoded alignments, classes, and other issues, as well as adding new content such as Monk HLAs, a new paladin kit, and a tougher version of Sendai in Throne of Bhaal. Learn more about the mod View the Readme Visit the Forum
  8. Rechecking on this... As I understand it, We currently (2018-2019) ship mods with new areas for BG2 using .tis files. EE games accept the old .tis format, so older mods do not *need* to update, and current folks don't *have* to update anything - mod added areas can be created in DLTCEP and edited in either NI or DLTCEP, and will work. There is one "bug", reported to the EE folks but with no action as of this post - in an EE game referencing a mod area with the old .tis format, the area shows black lines between each of the tiles in the mod added area. In addition, old tilesets are noticeably slower on the EE platform. On BGEE, SoD, and BG2EE the new .tis format separates out and uses additional files in. pvrz format - to avoid the black lines around each tile and improve performance on EE games, converting the .tis to a new format utilizing separate graphic files with extension .pvrz and installing both the converted .tis and the related .pvrz takes care of the problem. THE CURRENT BEST WAY (my opinion) of making sure your area is updated to the new .tis format and its accompanying .pvrz files is to build the old area (or use the existing old area) as usual, and then use tile2ee and Argent77's work to convert the old area directly on install. His tool added to your mod's folder in the way specified by the documentation, and the related Weidu library, can modify the appropriate files based on the install. If you are more adventurous and want to be really efficient, follow Argent77's advice - build and convert any new areas to EE format for distribution, and then modify his example found in ..\tile2ee-0.3b\weidu\example_tile2ee.txt to run it only if it is on a BG2 based install and ship his tile2ee tool with your mod. Basically, new modders probably expect a BGEE, BG2EE, or EET install, so only manipulate stuff if it is not in that format. THE HACKY WAY for single area additions on limited cross platform options, and ancient old wheezing retired modders slowly moving into the light of day, can be adjusted for in old code with the following: As of January 1, 2019: The easiest way to generate PVRZ-based TIS from the old tileset variant is with Near Infinity. Using NI v2.1-20180615+ place all area files (are, tis, wed) in the override folder. Select Export... => as PVRZ-based TIS.  Direct the output to a new folder, as the old .tis will be overwritten. The converted .tis will have additional files like marea00.prvz, marea01.prvz, marea02.prvz <<not typos PVRZ filename scheme is made up from the TIS filename minus second letter, followed by a two-digits pvrz index (e.g. AR1234.TIS -> A123400.PVRZ, A123401.PVRZ, ...), so you have to rename all your PVRZ files accordingly if you rename your TIS. For example, in my C-AR01.tis conversion, I ended up with C-AR01.tis, CAR0100.pvrz, CAR0101.pvrz, CAR0102.pvrz. In folder ../mymod/areas myarea.are myarea.mos myarea_old.tis (renamed original myarea.tis so that you can have 2 same-name .tis in same directory) myarea.wed myareaht.bmp myaream.bmp myareasr.bmp myarea_ee.tis (renamed converted myarea.tis so that you can have 2 same-name .tis in same directory) marea00.PVRZ (added with conversion to ee format .tis) marea01.PVRZ (added with conversion to ee format .tis) marea02.PVRZ (added with conversion to ee format .tis) In .tp2 (or as is more fashionable now in a .tph file called from the .tp2) /* resources : area creation */ PRINT ~Installing New Area~ COPY ~mymod/areas/myarea.are~ ~override~ COPY ~mymod/areas/myarea.mos~ ~override~ COPY ~mymod/areas/myarea.wed~ ~override~ COPY ~mymod/areas/myareaht.bmp~ ~override~ COPY ~mymod/areas/myaream.bmp~ ~override~ COPY ~mymod/areas/myareasr.bmp~ ~override~ ACTION_IF GAME_IS ~soa tob bgt~ THEN BEGIN PRINT ~Installing BG2 Area resources~ COPY ~mymod/areas/myarea_old.tis~ ~override/myarea.tis~ END ACTION_IF GAME_IS ~bgee bg2ee eet~ THEN BEGIN PRINT ~Installing BG2EE Area resources~ COPY ~mymod/areas/myarea_ee.tis~ ~override/myarea.tis~ COPY ~mymod/areas/marea00.pvrz~ ~override~ COPY ~mymod/areas/marea01.pvrz~ ~override~ COPY ~mymod/areas/marea02.pvrz~ ~override~ /* add area to cheat console in BG2EE/EET for testing/jumping about */ /* lua table operation: table.insert (table, [pos,] value) with default being n+1 at end */ APPEND ~BGEE.LUA~ ~table.insert(cheatAreas, {"myarea", "my_area_name_in_game"} )~ END APPEND ~mastarea.2da~ ~myarea value~ UNLESS ~myarea~ The line APPEND ~BGEE.LUA~ ~table.insert(cheatAreas, {"myarea", "my_area_name_in_game"} )~ is not needed - but if you want to leverage the new cheatbox on EE games to provide quick movement to your area for testing, it saves having to build some test scripts or dealing with MoveToArea() typing. Am I missing anything on this? Are there other concerns?
  9. Version v8

    79,671 downloads

    Tyris Flare is a red-haired amazon from ye olde Golden Axe computer games that were released on the Sega Mega Drive (or Genesis in America) and arcade machines in the 90s. Learn more about the mod View the Readme Visit the Forum Visit the Gallery
  10. Version v7

    20,195 downloads

    The Geomantic Sorcerer Kit is strongly based on the Druidic Sorcerer Kit by Constant Gaw, and resurrected by hlidskialf and loosely based on the Geomancer presitige class from the AD&D 3rd Edition Masters of the Wild manual. The kit combines the sorcerer's spellcasting methods and spells with additional druidic spells and abilities and features its own unique tiered HLA progression and custom spells. Learn more about the mod View the Readme Visit the Forum Visit the Gallery
  11. Version v9

    71,505 downloads

    The Tweaks Anthology is a WeiDU compilation of fixes, cosmetic changes, and tweaks that will run on every Infinity Engine game, from the original Planescape:Torment, through the Icewind Dale and Baldur's Gate series, and the new Enhanced Editions of the games. The successor to BG2 Tweaks and several other tweak packs, some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install. Forum Project Page Full readme Visit the Gallery
  12. Version v13

    355,428 downloads

    The BG2 Fixpack is a WeiDU compilation of fixes for Baldur's Gate II. This collaborative effort, including the work of modders from several different modding communities, has been the definitive compilation of fixes to supplement the official patches since its initial relase in 2006 and includes all of the fixes addressed by previous efforts such as Baldurdash (including the Game Text Update) plus several hundred more. Learn more about the mod View the Readme Visit the Forum Visit the Gallery
  13. Version v4

    2,126 downloads

    This WeiDU mod provides alternate portraits for the female BioWare NPCs in BG2: Aerie, Imoen, Jaheira, Mazzy, Nalia and Viconia. You also get an alternate Valen portrait for Wes Weimer's Valen mod. All of these portraits are optional. These portraits are copyright © Atomic Incorporated, 2004. You can also find more at www.sporeboy.com. View the Readme Visit the Forum Visit the Gallery
  14. Version v3

    2,530 downloads

    This WeiDU mod provides a wide variety of ethnic portraits for the Baldur's Gate II protagonist and also alternative portraits for 13 of the joinable NPCs. View the Readme Visit the Forum Visit the Gallery
  15. Version v3

    3,775 downloads

    This collection of portraits for the player (not NPCs) is a collection of Plasmocat's favorites, many of which were commissioned for various mods and others which are just portraits she wanted to make from the photos of models she thought were interesting. View the Readme Visit the Forum Visit the Gallery
  16. Version v3

    5,311 downloads

    This WeiDU mod alters the portraits of BG NPCs to be more like the portraits in BG2. View the Readme Visit the Forum Visit the Gallery
  17. Version v2

    1,802 downloads

    These portraits were done by NiGHTMARE. They provide a series of alternative portraits for many of the BioWare NPCs. View the Readme Visit the Forum Visit the Gallery
  18. Version v4

    1,427 downloads

    A series of portraits for the Baldur's Gate II NPCs by JPS packaged with WeiDU. The portrait pack includes two alternate Jaheira portraits and one for Aerie, Imoen, Nalia and Viconia. View the Readme Visit the Forum Visit the Gallery
  19. Version v6

    490 downloads

    This WeiDU mod will replace all Imoen's portrait and avatar with a new version that has long blonde hair. View the Readme Visit the Forum Visit the Gallery
  20. Version v4

    1,445 downloads

    This mod offers alternative portraits for each of the Baldur's Gate II NPCs. These portraits can also be used by the PC. View the Readme Visit the Forum Visit the Gallery
  21. Version v5

    1,605 downloads

    This mod offers alternative portraits for each of the Baldur's Gate NPCs. These portraits can also be used by the PC. View the Readme Visit the Forum Visit the Gallery
  22. Version v26498

    3,671 downloads

    Depending on your installation, there are four files available: BaldursGateII-ShadowsofAmnPatchENGLISH.exe - For English players without the Throne of Bhaal expansion BaldursGateII-ShadowsofAmnPatchEUROPE.exe - For non-English players without the Throne of Bhaal expansion BGII-ThroneofBhaal_Patch_26498_ENGLISH.exe - For English players with the Throne of Bhaal expansion BGII-ThroneofBhaal_Patch_26498_EUROPEAN.exe - For non-English players with the Throne of Bhaal expansion Patches for the Enhanced Editions will be available through the service where you bought it (Beamdog, Steam, GOG).
  23. Version v3

    1,245 downloads

    Totemic Cernd is a minor modification to Baldur's Gate II that changes Cernd's druid kit from that of a Shapeshifter to a Totemic Druid. In the process, cirerrek also decided to increase Cernd's physical statistics somewhat to make him a reasonably attractive alternative to other clerics or druids, such as Jaheira or Anomen. Learn more about the mod View the Readme Visit the Forum
  24. icelus

    Shards of Ice

    Version v7

    60,681 downloads

    This mod is Icelus' little WeiDU collection of miscellany. From Icelus: "The two quests really aren't all that bad. Not really. Well, not too much. If you install the Summon Cow spell restoration component, however, you should be ashamed of yourself. Really." Learn more about the mod View the Readme Visit the Forum
  25. Version v4

    6,117 downloads

    This WeiDU mod contains a series of new avatars and paperdolls for BG2 or IWD2. Avatars are the graphics of your characters as they walk around the game world and paperdolls are the graphics that show on the inventory screen. Learn more about the mod View the Readme Visit the Forum
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