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I would like to get your feedback, thoughts, and experience regarding the installation routine of WeiDU mods. Assume that we have a mod called "MurphyLaw" , version "1.1.1" with the description of "Anything that can possibly go wrong, does." Most players have this mod installed with version "1.1.1". After a long time, there was an update to "v2.0.0". Players want to update the mod. For every possible case that might exist, what would be the safest and least error-prone workflow in order to have a successful mod update? Case A - Single mod or the mod that was installed as the l
Let's try an alternative look at how modders/maintainers can take care of the install order: Dynamic Install Order It's a rule-based order of the mods which use BEFORE/AFTER 'rules' in order to determine the relationship between source mod and destination mods. Generally, it is a recreation of the install order recommendations from mods 'ReadMe' files, but in 'machine-readable' format, which mod manager can use, apply and react when rules are not fulfilled. Goals: you care only about install order/dependencies of you own mods or mods which you maintain sufficient for low
The EE Mod Setup Tool (for windows) Overwiew EET installs get more complex now that more and diverse mods are available to enhance the basic game. K4thos, the EET author recommended BWS for save installs when he started the project. However, original BWS has lost the supporters it had in the past and slowly decayed. This tool is aiming to provide similar functionality to mod EE games in large scale. The BWS-EE is a fork from Big World Setup (BWS old) which was originally created by dabus. BWS-EE is streamlined to serve EE game installations in a way that is up-to-date and maintainable s