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  1. From the mod help file: Please note: when you encounter a joinable NPC for the first time in a new game, that NPC is added to your saved game. Consequently, using this mod to change such NPCs after you've visited the area they're in will do nothing to that saved game, and uninstalling a component's modifications after a party member has already joined will have no effect on that save. A workaround: (1) Alter the save game to send the NPC to some place where you won't encounter them again. If you left Irenicus's dungeon a good place would be the starting area, AR0602. (2) Create your own version of the NPC: via the Level 1 NPCs mod, ShadowKeeper, Near Infinity or whatever. (3) Summon them via the Console. In detail, how to do this: For Nalia, the Console command would be: CLUAConsole:CreateCreature("NALIA8") For other NPCs, the "Non-player characters" box will list most of the correct file name. You need to replace the initial "*" with the correct first letter. How to use the BG2 Console. This information below was copied from the BG2: ToB part of the guide to the CLUA Console, as found in the IESDP manual.
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