Jump to content

Search the Community

Showing results for tags 'Sister Vigilante'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General Discussion
    • G3 News and Announcements
    • Infinity Engine Modding News
    • General Mod Discussion
    • Fan Fiction
    • Noobermeet
  • Tools & Resources
    • DLTCEP
    • GemRB
    • The Gibberlings Three Debugging Suite for BG2
    • IESDP Updates and Info
    • Modding How-Tos and Tutorials
    • Modding Q&A
    • Multi-Install Tool
    • Widescreen Mod
  • Released Projects
    • Miscellaneous Released Mods
    • Ajantis
    • Alternatives
    • Amber
    • Angelo
    • Ascension
    • Auren Aseph
    • BG1 NPC Project
    • Baldur's Gate Mini Quests and Encounters
    • The Beaurin Legacy
    • BG2 Fixpack - General Discussion
    • Calin
    • The Calling
    • Cirerrek's AI Scripts
    • Coran's Friendship Mod
    • Crossmod Banter Pack
    • Divine Remix
    • Enhanced Edition Trilogy
    • Evandra
    • Full Plate & Packing Steel
    • Garrick's Infatuation
    • Gavin
    • The Gibberlings Three Anniversary Mod
    • Glam's NPC Pack
    • Icewind Dale Mod Roundup
    • Icewind Dale in Baldur's Gate II
    • Imoen 4 Ever
    • Item Randomiser
    • Item Revisions
    • IWD2 NPC Project
    • IWDification
    • Keeping Yoshimo
    • Kivan and Deheriana Companions for BG2
    • Level One NPCs
    • Mur'Neth
    • NPC Kitpack
    • NPC Strongholds
    • NPC Tweak for BG2
    • Oversight
    • Romantic Encounters (BG)
    • Romantic Encounters (BG2)
    • Sarah
    • Song and Silence
    • Spell Revisions
    • Sword and Fist
    • Sword Coast Stratagems
    • Tweaks Anthology Forum
    • Tyris Flare
    • Wheels of Prophecy
    • Yoshimo's Remorse
  • Unreleased Projects
    • Aklon
    • Baldur's Gate: Shadow Hand TC
    • Aran Whitehand
    • Delainy
    • IWD Tutu
    • Kit Revisions
    • Inactive Projects
  • NWN2 Modding
  • Mod Workrooms

Categories

  • NPCs
  • Quests and Others
  • Tweaks & Fixes
  • Items/Kits/Spells
  • Portrait Packs
  • Mini Mods
  • Tools
  • In Progress

Categories

  • Fixes
  • Items
  • Kits
  • NPCs
  • Quests
  • Spells
  • Tweaks
  • Other
  • Tools

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Website URL


Skype


AIM


MSN


ICQ


Yahoo


Jabber


Location


Interests


Mods Worked On

Found 1 result

  1. Finalized with Sister V, ready for inclusion with the AranW_Aware mod (if this post goes away due to forum stuff, no problems - it will be backed up at GitHub this weekend when the "aranw_aware" mod is cleared to be placed on the install after the current unreleased beta - my browser is showing "offline but I can still apparently post...) When there is an active modder it is a blast to play "build the banters" with them. Way cool fun. And Sister V even voiced Angelo's stuff, which ups the ante for me... Here are the ones Sister V and I came up with via PM, after suggestions in other threads: Two banters for ToB File: aranaware_angelo_ToBbanters.d /* ToB Banters: Aran<>Angelo : Wine and Travel Story Swap : by Sister V and cmorgan */ CHAIN IF ~Global("c-aran3angelo","GLOBAL",0) InParty("ADAngel") InMyArea("ADAngel") !StateCheck("ADAngel",CD_STATE_NOTVALID) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY]) ~ THEN C-ARN25B c-aran3angelotalk ~[ARAN] Cyric's Black Heart, this travelin' about builds up a powerful thirst. Give a lad a story, eh? Tell me what be th' best drink you ever did have.~ DO ~SetGlobal("c-aran3angelo","GLOBAL",1)~ == BADANG25 ~[ANGELO] Well, in Maztica, there is a concoction they call the Blood of the Serpent God. Refreshingly literal; it's a gods-damned viper stopped up in a bottle of ale. They say the trace of venom makes you see the face of Ao. Bought some of a peddler, and happen I saw Her face. Didn't you know She's a woman? Most beautiful lass you ever saw. And I understood why She made it all, you know; out of love, and I loved Her...the worst drink followed the best. On the third bottle, the face became my dam's, telling me what a disappointment I'd always been till the early morning hours. ~ == BADANG25 ~[ANGELO] That's how it goes. Anyway, what's yours?~ == C-ARN25B ~[ARAN] Well, th' best drink I ever did have were some right smart tastin' meade from up Moonshae ways. O' course, I didn't know it were stronger than most, an' I fell to drinkin' wi' a nice lass. She seemed to get prettier th' more I drank, an' th' more I drank she drank, an' soon enough we fell to sparkin'. It were one hells o' a night.~ == BADANG25 ~[ANGELO] Mayhap I sense a common theme. What of the morning to follow? ~ == C-ARN25B ~[ARAN] I done learned my lesson. I woke up wi' a Kossoth-kissed hangover, no coinpurse, an' somehow half o' my clothin' were missin' as well. That were a long walk back to barracks, that were. I never did know how cold a winter sea-breeze could be until I tried it wi' very little to protect me from th' waist down.~ == BADANG25 ~[ANGELO] Without the bitter aftertaste, I reckon, we'd not know the medicine worked. ~ == C-ARN25B ~[ARAN] Aye. That be a right powerful truth.~ EXIT /* ToB Banters: Angelo<>Aran: heartsick */ CHAIN IF ~Global("c-angelo4aran","GLOBAL",0) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) InParty("c-aran") InMyArea("c-aran") !StateCheck("c-aran",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY]) ~ THEN BADANG25 c-angelo4arantalk ~[ANGELO] Gods, all this killing makes me heartsick. Happen I think there's nothing more beautiful than a farmer maid singing to herself, hanging out the laundry as night falls... ~ DO ~SetGlobal("c-angelo3aran","GLOBAL",1)~ == C-ARN25B ~[ARAN] Now, that do sound right pretty. But on my account, swap in some red-tressed, nip-an'-tuck waisted, green-eyed slip o' a barmaid, an' I think I'd like that right proper.~ == BADANG25 ~[ANGELO] To each his own.~ == C-ARN25B ~[ARAN] Turnin' soft in your old age, eh? You done figured out what th' rest of us knew long ago. Welcome to th' human race.~ == BADANG25 ~[ANGELO] I may not join the rest of you yet. I'd still have the advantage of yon imagined farmer maid.~ == C-ARN25B ~[ARAN] Blighted sure, on any account. Not while she be singin', though, on account o' you won't want it to end. No tears shed on proper sparkin'.~ == BADANG25 ~[ANGELO] But while the song lasts, it is enough to make a man cry.~ == C-ARN25B ~[ARAN] But a man never cries, does he?~ == BADANG25 ~[ANGELO] Nay. Never.~ EXIT Four banters for SoA File: aranaware_angelo_SoAbanters.d /* SoA Banters: Aran<>Angelo : Orders are Orders : by Sister V and cmorgan */ CHAIN IF ~Global("c-aran1angelo","GLOBAL",0) InParty("ADAngel") InMyArea("ADAngel") !StateCheck("ADAngel",CD_STATE_NOTVALID) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN C-ARANB c-aran1angelotalk ~[ARAN] So... you wanted to kill <PRO_HIMHER>?~ DO ~SetGlobal("c-aran1angelo","GLOBAL",1)~ == BADANGEL ~[ANGELO] Orders are orders.~ == C-ARANB ~[ARAN] True.~ == BADANGEL ~[ANGELO] Things were different.~ == C-ARANB ~[ARAN] Heh. I weren't there.~ == BADANGEL ~[ANGELO] Good thing. I would have taken you out first.~ == C-ARANB ~[ARAN] Scared o' me?~ == BADANGEL ~[ANGELO] Just can't stand your breath.~ == C-ARANB ~[ARAN] Yeah, screw you, too.~ == BADANGEL ~[ANGELO] Thanks, but I prefer women.~ == C-ARANB ~[ARAN] Heh.~ EXIT /* SoA Banters: Angelo<>Aran : Manners : by Sister V and cmorgan */ CHAIN IF ~Global("c-angelo1aran","GLOBAL",0) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) InParty("c-aran") InMyArea("c-aran") !StateCheck("c-aran",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN BADANGEL c-angelo1arantalk ~[ANGELO] Aran, you curse like a Calimshite sailor. Show some respect. ~ DO ~SetGlobal("c-angelo1aran","GLOBAL",1)~ == C-ARANB ~[ARAN] Ha! This unwashed, whorin' drunkard thinks t' teach me a lesson in manners? ~ == BADANGEL ~[ANGELO] A gentleman can whore and drink, and be a gentleman still. That's the Sembian way. ~ == C-ARANB ~[ARAN] Well, th' Sembian way be a mite bit strange. But it don't rightly matter, on account o' I never did be no gentleman.~ == BADANGEL ~[ANGELO] How incisive. ~ EXIT /* SoA Banters: Aran<>Angelo : Using Drugs : by Sister V and cmorgan */ CHAIN IF ~Global("c-aran2angelo","GLOBAL",0) InParty("ADAngel") InMyArea("ADAngel") !StateCheck("ADAngel",CD_STATE_NOTVALID) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN C-ARANB c-aran2angelotalk ~[ARAN] Usin' again?~ DO ~SetGlobal("c-aran2angelo","GLOBAL",1)~ == BADANGEL ~[ANGELO] Aye, happen I am.~ == C-ARANB ~[ARAN] You are a blighted Cyric-buggerin' bastard.~ == BADANGEL ~[ANGELO] And worse.~ == C-ARANB ~[ARAN] It's goin' to kill you. An' probably me. Mayhap <PRO_HIMHER>, too.~ == BADANGEL ~[ANGELO] Aye.~ == C-ARANB ~[ARAN] Goin' to be able to quit forever?~ == BADANGEL ~[ANGELO] Nay.~ == C-ARANB ~[ARAN] ... ~ == BADANGEL ~[ANGELO] But I'm not using today.~ == C-ARANB ~[ARAN] Good.~ == BADANGEL ~[ANGELO] Who are you, my father?~ == C-ARANB ~[ARAN] Nope. But for all I know, you are mine, you soddin' philanderin' bugger.~ == BADANGEL ~[ANGELO] Cheers to that thought.~ EXIT /* SoA Banters: Angelo<>Aran : le soldat : by Sister V and cmorgan */ CHAIN IF ~Global("c-angelo2aran","GLOBAL",0) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) InParty("c-aran") InMyArea("c-aran") !StateCheck("c-aran",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN BADANGEL c-angelo2arantalk ~[ANGELO] Aran? I wanted to say, I appreciate having a soldier at my back. ~ DO ~SetGlobal("c-angelo2aran","GLOBAL",1)~ == C-ARANB ~[ARAN] Flattery? What do you be wantin' o' me now? ~ == BADANGEL ~[ANGELO] Why, nothing but your company. Be <CHARNAME>'s other companion's ever-so-talented, nothing beats old-fashioned army discipline.~ == C-ARANB ~[ARAN] An' adventurin' company beats th' blighted hells out o' army life any day, as far as food an' coin go.~ == BADANGEL ~[ANGELO] Don't I know it. Let's have a drink to that, eh? ~ EXIT
×
×
  • Create New...