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Showing results for tags 'Spell Revisions'.
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Greetings! After a clean installation of GOG BGEE 22.214.171.124 + Sod(modmerged) i manually installed the latest 1) Unfinished business for bg1, 2) Spell revisions, 3) Iwdification, 4)More style for mages and 5) Tweaks Anthology, in that order. After testing with a new SOD toon , i noticed that my mage was missing some vaniilla spells like Bindness, deafness and more. Same thing with BG2EE,(same mods with bg2's UB) i was missing spells like Wyvern Call, Summon Djinni/Efreet and others that i don't remember. I guess they were overwritten by the spell mods due to incorrect installation order? I can live with dupicate dispel magic/expeditious retreats and the occasinal wrong text ( vampiric touch innate is named "Moving Crates" -lol- ) but being a spell junkie i would appreciate any suggestions on that matter. Thanks!
Hello. As longs as DR does not work with Spell revisions and they are more or less mandatory now is it possible for someone to create a mod with just the kits from DR and without changes to spells? The kits of DR are of the finest quality and i'm really fond of them but that incomatibility is killing me. Thanks in advance.