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Showing results for tags 'Usability flags'.
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I have been tweeting with Trent Oster, one of the lead designers on BG:EE, and I asked him about usability flags. "@IchigoRXC We've had a few conversations about the usability flags. No easy fix without reprocessing all the data and breaking mods." I wondered how badly this would break existing mods, and how easily fixed it could be. I know a lot of people have had frustration with usability flags, looking through various topics on here and many other forums focused on games such as Baldurs gate Would it be worth the hassle to fix these mods if it gave use that extra freedom to add usability to more than just 32 kits/classes. How much do you think the modding community would benefit from it. If the consensus is pro changing this from the modding community, maybe it could be brought to the designers attention. It was just a thought