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Update to version 3. Bullets are safe, plus an explanation of the projectiles flaw. In version 2, a monster weapon and Arrows of Slaying fix, plus an optional component. My thanks to @Jarno Mikkola for information on patching damage. Now that it's March, it can be in the name of this module. 1. Summary 2. Compatibility 3. Widths, speeds and monster spits 4. Spell arrows 5. Bushwacking 6. Optional: ammo recovery 1. Summary. This mod changes arrows, crossbow bolts, sling bullets, throwing daggers, throwing axes and darts (and, in a separate article, beholder rays; if you
Version 2. Updated for smoother movement and against spell conflicts. 1. Summary 2. Compatibility 3. Weighed motion 4. Sedentary inertia 5. Running for it 6. Bloodlust 7. Money for WWF 1. Summary This mod brings four mechanics. First, creatures are given an imitation of body weight to take off more gradually after stopping. Second, nearly all creatures begin to become distracted and bored after they have spent 3 rounds or more on the spot, their attack speed and casting time slowing and visual range falling off. The party can take advantage of this to sneak up on or