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Found 3 results

  1. Version v27.1

    218,711 downloads

    This WeiDU mod adds a great deal of content by expanding the depth of character and levels of interaction of the NPCs in Baldur's Gate. It also provides some optional tweaks to the BG portion of the game. Available in English, Spanish, French, Polish, and German, this version ships with WeiDU v246. Banters, player-initiated dialogues, romances, quests, tweaks, and interjections enhance your BG experience when you add this mod to your Tutu, BGT, BGEE, or EET game. We suggest pairing the mod with the optional Music Pack. Forum Project Page Readme - English Readme - French (outdated) Follow/Contribute on GitHub Note for Steam/GOG users with Siege of Dragonspear installed: Before installing BG1NPC or any other mods, you will need to use the ModMerge utility to make your game moddable.
  2. Version v3

    42,999 downloads

    This mod provides alternate portraits for the Baldur's Gate NPCs. It supports the two conversion projects, Tutu and Baldur's Gate Trilogy, as well. View the Readme Visit the Forum Visit the Gallery
  3. Hello everyone, I've done multiple forum searches and have tried to follow multiple guides and haven't had luck with subsequent Google searches. I hope I won't be adding any redundancies to the forum though I feel fairly confident that I won't be (at least I hope). To explain everything from the start and to provide background: I'm running Debian Buster (testing) and I have a decent-enough of a build to run BG:EE, BG2:EE, etc. I'm relatively compotent with a terminal so this process didn't seem too intimidating (and still doesn't—I feel like I'm missing some sort of obvious detail). The other relevant information follows: I initially began my process of installing mods from the Beamdog forums following the directions from this topic. I first installed the BGEE+SOD Modmerge tool which seemed to go-on without a hitch. I then began the process of installing the BG1NPC mod. I followed the directions from this page. I first installed the WeiDU files and copied them into my /usr/bin/ folder. After this, I began to run into issues. I've attached two screenshots to this topic and in subsequent paragraphs I will explain what I did leading up to the errors. Leading up to the errors, I extracted the contents of the folder into my BG:EE directory (/home/.steam/steam/steamapps/common/Baldur's Gate Enhanced Edition/). I then attempted to run the tolower command which came back with a relatively simple error stating the since I'm using the EE of the game, it would break the game if the command were to run so it quit. This made sense to me. My thought process was that the weinstall command would be the next step to take. Here is the error: The installer was unable to find dialog.tlk. In a few searches through the Beamdog forums, I found that some people would move dialog.tlk to the /home/.steam/steam/steamapps/common/Baldur's Gate Enhanced Edition/ directory and then move it back once the installer ran. I attempted this but the following error was returned: At this point, I found myself at a bit of a loss. In addition to this, the directions from the readme seem to indicate that one should use wine when booting the game? Is that requirement? Here's a screenshot of what I am referencing: Please let me know if I can clarify anything. Does anyone have any ideas about where to go from here or anything that I am missing? I've reverified the game in Steam so I'm ready to go at it again. Thanks all!
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