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Mods Worked On

Found 96 results

  1. berelinde

    Haldamir NPC for BG2

    Version v4

    120,928 downloads

    Haldamir is an NPC mod for Baldur's Gate II, BGT, or BGII:EE. He is an unkitted elven fighter and can be found in the Den of the Seven Vales in Waukeen's Promenade. Learn more about the mod View the Readme Visit the Forum
  2. Made in Heaven: Item Pack adds almost a hundred new items, divided more or less evenly over BG1(EE) and BG2(EE), including Siege of Dragonspear and Throne of Bhaal. A small number of these items are imported and updated from Icewind Dale, but the majority are original creations by me, inspired by many sources including pen-and-paper D&D material, other games and popular media. Currently release 1beta1 is available, download the attached file for your setup or get it from GitHub here: https://github.com/AngelGryph/MadeInHeaven_ItemPack/releases This is an item pack I made for personal use, but I am now releasing it to everyone. It is still a beta, and only the BG1 part has been completed and tested so far. It is aimed at the EE games, but should be backwards compatible with vanilla BG2 and BGT (but not Tutu and vanilla BG1). Some of you might be familiar with my old mod for BG1 that once was on PPG. This is sort of the modern version of it, but it is a complete rewrite from the ground up. I am also working on a spell pack and a quest pack, both of which will also have certain features of that old mod of mine. I have started work on the spell pack, but it's far from complete and I have no release of it yet. But if you are curious, you can see my progress here: https://github.com/AngelGryph/MadeInHeaven_SpellPack I have not yet started on the quest pack, other than compiling for myself a list of what features I want into it. But I will update this post as soon as I have something to show. lin-mih_ip-v1beta1.tar.gz mih_ip-v1beta1.zip osx-mih_ip-v1beta1.tar.gz
  3. CamDawg

    The Tweaks Anthology

    Version v8

    54,014 downloads

    The Tweaks Anthology is a WeiDU compilation of fixes, cosmetic changes, and tweaks that will run on every Infinity Engine game, from the original Planescape:Torment, through the Icewind Dale and Baldur's Gate series, and the new Enhanced Editions of the games. The successor to BG2 Tweaks and several other tweak packs, some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install. Forum Project Page Full readme
  4. Rhaella

    Evandra

    Version 1

    54 downloads

    This Baldur's Gate 2 mod introduces Evandra, a True Neutral elven illusionist, and for those familiar with the Dragonlance setting, a Red Robed Wizard of High Sorcery. She comes with an extensive friendship track, and perhaps a little more. Learn more about the mod View the Readme Visit Evandra's Forum
  5. Sister Vigilante

    Angelo

    Version v6

    132,211 downloads

    This Baldur's Gate II mod adds Angelo Dosan, the fighter-turned-mage who served as your brother's henchman in Baldur's Gate. You may remember that he sentenced you to death and fought against you in the Undercity, and if you were lucky enough to mine the content, you may remember that he is Shar-Teel's father. Most likely he didn't survive your game, but people in this world seem to have a knack for not staying dead. Learn more about the mod View the Readme Visit Angelo's Forum
  6. Nythrun

    Level One NPCs

    Version v3

    102,128 downloads

    This mod allows the player to select classes and kits for all joinable NPCs, and then start them from level one (with enough experience to level up to the player immediately) so that the player can select skills, spells, proficiencies, etc. Learn more about the mod View the Readme Visit the Forum
  7. Version 1.0

    18 downloads

    Ace's Enchanters Portrait Pack is a collection of 8 portraits from the character art of the Enchanters book series. They have been resized and packaged to work with most Infinity Engine games. All artwork is used with permission of the artist and author. View the Readme Visit the Forum View the Gallery
  8. Rechecking on this... As I understand it, We currently (2018-2019) ship mods with new areas for BG2 using .tis files. EE games accept the old .tis format, so older mods do not *need* to update, and current folks don't *have* to update anything - mod added areas can be created in DLTCEP and edited in either NI or DLTCEP, and will work. There is one "bug", reported to the EE folks but with no action as of this post - in an EE game referencing a mod area with the old .tis format, the area shows black lines between each of the tiles in the mod added area. In addition, old tilesets are noticeably slower on the EE platform. On BGEE, SoD, and BG2EE the new .tis format separates out and uses additional files in. pvrz format - to avoid the black lines around each tile and improve performance on EE games, converting the .tis to a new format utilizing separate graphic files with extension .pvrz and installing both the converted .tis and the related .pvrz takes care of the problem. THE CURRENT BEST WAY (my opinion) of making sure your area is updated to the new .tis format and its accompanying .pvrz files is to build the old area (or use the existing old area) as usual, and then use tile2ee and Argent77's work to convert the old area directly on install. His tool added to your mod's folder in the way specified by the documentation, and the related Weidu library, can modify the appropriate files based on the install. If you are more adventurous and want to be really efficient, follow Argent77's advice - build and convert any new areas to EE format for distribution, and then modify his example found in ..\tile2ee-0.3b\weidu\example_tile2ee.txt to run it only if it is on a BG2 based install and ship his tile2ee tool with your mod. Basically, new modders probably expect a BGEE, BG2EE, or EET install, so only manipulate stuff if it is not in that format. THE HACKY WAY for single area additions on limited cross platform options, and ancient old wheezing retired modders slowly moving into the light of day, can be adjusted for in old code with the following: As of January 1, 2019: The easiest way to generate PVRZ-based TIS from the old tileset variant is with Near Infinity. Using NI v2.1-20180615+ place all area files (are, tis, wed) in the override folder. Select Export... => as PVRZ-based TIS.  Direct the output to a new folder, as the old .tis will be overwritten. The converted .tis will have additional files like marea00.prvz, marea01.prvz, marea02.prvz <<not typos PVRZ filename scheme is made up from the TIS filename minus second letter, followed by a two-digits pvrz index (e.g. AR1234.TIS -> A123400.PVRZ, A123401.PVRZ, ...), so you have to rename all your PVRZ files accordingly if you rename your TIS. For example, in my C-AR01.tis conversion, I ended up with C-AR01.tis, CAR0100.pvrz, CAR0101.pvrz, CAR0102.pvrz. In folder ../mymod/areas myarea.are myarea.mos myarea_old.tis (renamed original myarea.tis so that you can have 2 same-name .tis in same directory) myarea.wed myareaht.bmp myaream.bmp myareasr.bmp myarea_ee.tis (renamed converted myarea.tis so that you can have 2 same-name .tis in same directory) marea00.PVRZ (added with conversion to ee format .tis) marea01.PVRZ (added with conversion to ee format .tis) marea02.PVRZ (added with conversion to ee format .tis) In .tp2 (or as is more fashionable now in a .tph file called from the .tp2) /* resources : area creation */ PRINT ~Installing New Area~ COPY ~mymod/areas/myarea.are~ ~override~ COPY ~mymod/areas/myarea.mos~ ~override~ COPY ~mymod/areas/myarea.wed~ ~override~ COPY ~mymod/areas/myareaht.bmp~ ~override~ COPY ~mymod/areas/myaream.bmp~ ~override~ COPY ~mymod/areas/myareasr.bmp~ ~override~ ACTION_IF GAME_IS ~soa tob bgt~ THEN BEGIN PRINT ~Installing BG2 Area resources~ COPY ~mymod/areas/myarea_old.tis~ ~override/myarea.tis~ END ACTION_IF GAME_IS ~bgee bg2ee eet~ THEN BEGIN PRINT ~Installing BG2EE Area resources~ COPY ~mymod/areas/myarea_ee.tis~ ~override/myarea.tis~ COPY ~mymod/areas/marea00.pvrz~ ~override~ COPY ~mymod/areas/marea01.pvrz~ ~override~ COPY ~mymod/areas/marea02.pvrz~ ~override~ /* add area to cheat console in BG2EE/EET for testing/jumping about */ /* lua table operation: table.insert (table, [pos,] value) with default being n+1 at end */ APPEND ~BGEE.LUA~ ~table.insert(cheatAreas, {"myarea", "my_area_name_in_game"} )~ END APPEND ~mastarea.2da~ ~myarea value~ UNLESS ~myarea~ The line APPEND ~BGEE.LUA~ ~table.insert(cheatAreas, {"myarea", "my_area_name_in_game"} )~ is not needed - but if you want to leverage the new cheatbox on EE games to provide quick movement to your area for testing, it saves having to build some test scripts or dealing with MoveToArea() typing. Am I missing anything on this? Are there other concerns?
  9. Version v4

    2,024 downloads

    This WeiDU mod provides alternate portraits for the female BioWare NPCs in BG2: Aerie, Imoen, Jaheira, Mazzy, Nalia and Viconia. You also get an alternate Valen portrait for Wes Weimer's Valen mod. All of these portraits are optional. These portraits are copyright © Atomic Incorporated, 2004. You can also find more at www.sporeboy.com. View the Readme Visit the Forum Visit the Gallery
  10. Version v3

    2,411 downloads

    This WeiDU mod provides a wide variety of ethnic portraits for the Baldur's Gate II protagonist and also alternative portraits for 13 of the joinable NPCs. View the Readme Visit the Forum Visit the Gallery
  11. Version v3

    3,544 downloads

    This collection of portraits for the player (not NPCs) is a collection of Plasmocat's favorites, many of which were commissioned for various mods and others which are just portraits she wanted to make from the photos of models she thought were interesting. View the Readme Visit the Forum Visit the Gallery
  12. Version v3

    5,148 downloads

    This WeiDU mod alters the portraits of BG NPCs to be more like the portraits in BG2. View the Readme Visit the Forum Visit the Gallery
  13. Version v2

    1,684 downloads

    These portraits were done by NiGHTMARE. They provide a series of alternative portraits for many of the BioWare NPCs. View the Readme Visit the Forum Visit the Gallery
  14. Version v4

    1,274 downloads

    A series of portraits for the Baldur's Gate II NPCs by JPS packaged with WeiDU. The portrait pack includes two alternate Jaheira portraits and one for Aerie, Imoen, Nalia and Viconia. View the Readme Visit the Forum Visit the Gallery
  15. Version v7

    1,157 downloads

    This mod offers alternative portraits for each of the Baldur's Gate NPCs, Baldur's Gate II NPCs, and a selection of mod NPCs. These portraits can also be used by the PC. View the Readme Visit the Forum Visit the Gallery
  16. Grim Squeaker

    Blonde Imoen

    Version v6

    404 downloads

    This WeiDU mod will replace all Imoen's portrait and avatar with a new version that has long blonde hair. View the Readme Visit the Forum Visit the Gallery
  17. Amaurea

    Amaurea's BG2 Portraits

    Version v4

    1,272 downloads

    This mod offers alternative portraits for each of the Baldur's Gate II NPCs. These portraits can also be used by the PC. View the Readme Visit the Forum Visit the Gallery
  18. Amaurea

    Amaurea's BG Portraits

    Version v5

    1,420 downloads

    This mod offers alternative portraits for each of the Baldur's Gate NPCs. These portraits can also be used by the PC. View the Readme Visit the Forum Visit the Gallery
  19. Version v26498

    3,333 downloads

    File imported by an administrator
  20. Lava

    Yoshimo Romance

    Version v6.1 (BETA)

    737 downloads

    Lava's YR is a project which introduce brand new romance for infamous rogue - Yoshimo. Curious yes, my friend? The mod includes plenty of content for both SoA and ToB portions of Baldur's Gate 2. Apart from the core component, players can install optional PIDs, additional non-romantic talks, and the already mentioned ToB part of the mod. Learn more about the mod View the Readme Visit the Forum
  21. cirerrek

    Totemic Cernd

    Version v3

    1,089 downloads

    Totemic Cernd is a minor modification to Baldur's Gate II that changes Cernd's druid kit from that of a Shapeshifter to a Totemic Druid. In the process, cirerrek also decided to increase Cernd's physical statistics somewhat to make him a reasonably attractive alternative to other clerics or druids, such as Jaheira or Anomen. Learn more about the mod View the Readme Visit the Forum
  22. icelus

    Shards of Ice

    Version v7

    60,305 downloads

    This mod is Icelus' little WeiDU collection of miscellany. From Icelus: "The two quests really aren't all that bad. Not really. Well, not too much. If you install the Summon Cow spell restoration component, however, you should be ashamed of yourself. Really." Learn more about the mod View the Readme Visit the Forum
  23. Moinesse

    Moinesse's Avatars

    Version v4

    5,716 downloads

    This WeiDU mod contains a series of new avatars and paperdolls for BG2 or IWD2. Avatars are the graphics of your characters as they walk around the game world and paperdolls are the graphics that show on the inventory screen. Learn more about the mod View the Readme Visit the Forum
  24. Idobek

    Mod Kit Remover

    Version v3

    1,473 downloads

    The Mod Kit Remover is a WeiDU mod that will remove all mod or all mod and BioWare kits from the character creation screen. The mod was primarily made because The Darkest Day fills all available kit slots, but players wished to use kits from other mods when playing it. Learn more about the mod View the Readme Visit the Forum
  25. cirerrek

    Improved Horns of Valhalla

    Version v2

    22,784 downloads

    This is a minor modification to Baldur's Gate II that improves the berserkers summoned by the three Horns of Valhalla. Learn more about the mod View the Readme Visit the Forum
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