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Found 3 results

  1. The Authorship stuff is always a PITA in this community, with a long history of oddities. But in general, I am using "authorized" to mean "the original author and I wrote up sketches and worked together", and "unauthorized" to cover "the original author did not participate". Many modders have said that they welcome additional crossmod content but are no longer in the community; others have said "no way I am not going to have anyone write lines for my NPC whether I am around or not". Bigger discussion at The Sensuous Permission-Free Crossmod Banter Author, By Mr. C . To be completely honest, as I have said before in other posts, I'm with Nythrun on the silliness of "authorizing" and "unauthorizing" content built by unauthorized extrapolation of characters created for and registered to BioWare™. But I am not going to go out of my way and poke modders with definitive views that are different than my own, because (after all) hey, it's a game, and it isn't worth making someone all upset over writing a few lines of dialog. So, for instance, I know Theacefes is a person who prefers not to have other folks write lines for her character. I'll poke about and bug her, and with any luck we'll come up with some fun stuff, all "authorized", if she likes and has time. Why tick her off by writing stuff for Sarah? On the "unauthorized=not original modder" front, under my definition, Taisha and Kivan fall into the category even though each of their authors has given blanket permission for other folks to write banters for those characters. Domi has even worked up one - but the other, i went ahead and created something on my own that I thought she would like. In this case, the whole discussion is moot, as I expect I can bribe/beg/plead with Domi to take a look and either say "sure" or give edits. So, Kivan SoA content. To be blunt, Kivan and Aran in ToB are not likely to have much to be chatting about; if something pops up, we can always add it. Two banters in SoA file: aranw_aware_kivan_SoAbanters.d /* SoA Banters: Aran<>Kivan : Domi and cmorgan */ CHAIN IF ~Global("c-aran1kivan","GLOBAL",0) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) InParty("p#kivan") InMyArea("p#kivan") !StateCheck("p#kivan",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN C-ARANB c-aran1kivantalk ~[ARAN] Blighted elves.~ DO ~SetGlobal("c-aran1kivan","GLOBAL",1)~ == BP#KIV ~[KIVAN] What?!~ == C-ARANB ~[ARAN] It be bad enough you live for several lifetimes.~ == BP#KIV ~[KIVAN] I have lost the ability to see my long life as a blessing, human.~ == C-ARANB ~[ARAN] Aye, an' add all that broodin' angst...~ == BP#KIV ~[KIVAN] How--~ == C-ARANB ~[ARAN] Hells, there be no chance for us fireflies wi' our own womenfolk, eh?~ == BP#KIV ~[KIVAN] Who can understand those humans?~ == C-ARANB ~[ARAN] Corellon's Sword, give it a shot, eh, or you might catch yourself some rough explainin'.~ EXIT /* SoA Banters: Aran<>Kivan : cmorgan (don't blame Domi if it sucks, and when she gets time she might fix it up ) */ CHAIN IF ~Global("c-kivan1aran","GLOBAL",0) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) InParty("c-aran") InMyArea("c-aran") !StateCheck("c-aran",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN BP#KIV c-kivan1arantalk ~[KIVAN] No, no... 'ah-MIN hi-RAE-tha'.~ DO ~SetGlobal("c-kivan1aran","GLOBAL",1)~ == C-ARANB ~[ARAN] 'ayahaMin hiRAYtah'.~ == BP#KIV ~[KIVAN] 'ah-MIN hi-RAE-tha'.~ == C-ARANB ~[ARAN] 'ayaha-MIN hi-RAYtah'.~ == BP#KIV ~[KIVAN] For the hundredth time, you must let the syllables sing. Gutteral harshness, amin uuma merna ta.~ == C-ARANB ~[ARAN] Blighted tongue. Serves me right for tryin' to speak a language what takes half a Xvim-kissed century to learn. It be a fair amount easier to write this than to speak it, eh?~ == BP#KIV ~[KIVAN] Perhaps in your case, that would be best.~ == C-ARANB ~[ARAN] Aye. What be th' chance I am actually goin' to say 'I'm sorry' in elven anyways, or any other language for that matter. Hey... how do you say 'take me to your bedchamber'?~ == BP#KIV ~[KIVAN] Shevarash, tua amin! Amin lava.~ EXIT Installed and tested.
  2. Sounds like a loophole to me. Let's clean up the "Sheri unrecognized" deal for female PC's. Plus, we should probably help out male PCs too. Classic "Hey, there's this chick I know... oh... errr... daymn. Should have guessed she was going to be very into you. Or vice versa. Pun intended." OK, let's try a "Side Commentary" that would fit. This beats trying to deal with coding dependent I_C_Ts - no hassles if things change in versions or updates of RE. Compatibility can be maintained by checking against 1 variable on existing or updated installs and updating AranW accordingly. No install order hassles, no mess, no fuss - easy-peasy. .baf file extensions: /* BEGIN TEST */ /* SoA Scenery: Acknowledging Sheri from Romantic Encounters */ /* OK, look for Sheri D'Avignon at the Mithrest Inn... */ IF InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) AreaCheck("AR0704") Global("c-aranRE_Sheri","GLOBAL",0) THEN RESPONSE #100 SetGlobal("c-aranRE_Sheri","GLOBAL",1) END /* trigger the comment (Dialog handles Exists("RE_Sheri) | Exists("RE_Sheri) */ IF !See([ENEMY]) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) InMyArea(Player1) !StateCheck(Player1,CD_STATE_NOTVALID) AreaCheck("AR0704") Global("c-aranRE_Sheri","GLOBAL",1) THEN RESPONSE #100 StartDialogueNoSet(Player1) END /* Rollback if player moves out of AR0704 before it triggers or other things happen to delay this */ IF InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) !AreaCheck("AR0704") Global("c-aranRE_SheriTalk","GLOBAL",1) THEN RESPONSE #100 SetGlobal("c-aranRE_SheriTalk","GLOBAL",0) END /* END TEST */ .d file extensions: /* BEGIN TEST */ /* SoA Scenery: Acknowledging Sheri from Romantic Encounters */ /* Do we see her as existing or not? */ IF ~Global("c-aranRE_Sheri","GLOBAL",1)~ aran_precursor_sheri SAY ~[ARAN] Now, I be listenin'...~ IF ~InMyArea("RE_Sheri")~ THEN DO ~SetGlobal("c-aranRE_Sheri","GLOBAL",2)~ GOTO aran_start_sheri IF ~!InMyArea("RE_Sheri")~ THEN DO ~SetGlobal("c-aranRE_Sheri","GLOBAL",2)~ GOTO aran_no_sheri END /* Let's make sure there is an excuse not to be directly involved in the I_C_Ts, for immersion/consistency */ /* start here if she is not around or not installed: if the area script is slow to process, no harm done, because we introduce *why* Aran is not in the interjections... so if it evaluates later, no inconsistency */ IF ~~ aran_no_sheri SAY ~[ARAN] Well, no Sheri tonight, it seems. An' that be a pity, too. She sings th' kind o' songs I like.~ = ~[ARAN] Mayhap if we drop by again an' she be here, you do th' talkin', eh? On account o' I think I might have ticked her off proper last time I tried to get friendly wi' her.~ ++ ~[PC] Let me guess. You made a clumsy pass at her and ended up insulting her.~ + aran_charged_sheri ++ ~[PC] Just when was this "last time"?~ + aran_longago_sheri ++ ~[PC] That is fine with me.~ + aran_worth_sheri ++ ~[PC] What kind of songs do you like?~ + aran_5_sheri + ~!Class(Player1,BARD_ALL)~ + ~[PC] I... I do not usually wander up to strangers and talk to them. Even bards and storytellers.~ + aran_worth_sheri + ~Class(Player1,BARD_ALL)~ + ~[PC] I do not usually wander up to strangers and talk to them. Even other bards and storytellers. I usually listen without interacting with them.~ + aran_worth_sheri END /* Start here if she is around */ IF ~~ aran_start_sheri SAY ~[ARAN] Aye, she be in right fine form tonight. An any night, for that matter.~ = ~[ARAN] But mayhap you should do th' talkin'. I did not do so well on th' communication front last time we spoke. In fact, I mayhap be better off standin' a ways back an' just listenin'.~ + ~Gender(Player1,MALE) Class(Player1,BARD_ALL) Class("c-aran",BARD_ALL)~ + ~[PC] The bard over there in the corner? Is she special?~ + pcbard_aranbard /* PC is a bard, Aran is a bard : male */ + ~Gender(Player1,MALE) Class(Player1,BARD_ALL) !Class("c-aran",BARD_ALL)~ + ~[PC] The bard over there in the corner? Is she special?~ + pcbard_arannotbard /* PC is a bard, Aran is not a bard : male */ + ~Gender(Player1,MALE) !Class(Player1,BARD_ALL) Class("c-aran",BARD_ALL)~ + ~[PC] The bard over there in the corner? Is she special?~ + pcnotbard_aranbard /* PC is not a bard, Aran is a bard : male */ + ~Gender(Player1,MALE) !Class(Player1,BARD_ALL) !Class("c-aran",BARD_ALL)~ + ~[PC] The bard over there in the corner? Is she special?~ + aran_1malepc_sheri /* PC is not a bard, Aran is not a bard : male */ + ~Gender(Player1,FEMALE) Class(Player1,BARD_ALL) Class("c-aran",BARD_ALL)~ + ~[PC] The bard over there in the corner? Is she special?~ + fempcbard_aranbard /* PC is a bard, Aran is a bard : female */ + ~Gender(Player1,FEMALE) Class(Player1,BARD_ALL) !Class("c-aran",BARD_ALL)~ + ~[PC] The bard over there in the corner? Is she special?~ + fempcbard_arannotbard /* PC is a bard, Aran is not a bard : female */ + ~Gender(Player1,FEMALE) !Class(Player1,BARD_ALL) Class("c-aran",BARD_ALL)~ + ~[PC] The bard over there in the corner? Is she special?~ + fempcnotbard_aranbard /* PC is not a bard, Aran is a bard : female */ + ~Gender(Player1,FEMALE) !Class(Player1,BARD_ALL) !Class("c-aran",BARD_ALL)~ + ~[PC] The bard over there in the corner? Is she special?~ + aran_1femalepc_sheri /* PC is not a bard, Aran is not a bard : female */ ++ ~[PC] Let me guess. You made a clumsy pass at her and ended up insulting her.~ + aran_charged_sheri ++ ~[PC] I do not usually waste my time talking to insignificant people.~ + aran_worth_sheri ++ ~[PC] I will take that under consideration. Perhaps I will go listen to her.~ + aran_worth_sheri + ~!Class(Player1,BARD_ALL)~ + ~[PC] I... I do not usually wander up to strangers and talk to them. Even bards and storytellers.~ + aran_worth_sheri + ~Class(Player1,BARD_ALL)~ + ~[PC] I do not usually wander up to strangers and talk to them. Even other bards and storytellers. I usually listen without interacting with them.~ + aran_worth_sheri END IF ~~ aran_charged_sheri SAY ~[ARAN] Aye, guilty as charged.~ + ~Gender(Player1,MALE) Class(Player1,BARD_ALL) Class("c-aran",BARD_ALL)~ + ~[PC] Is she special?~ + pcbard_aranbard /* PC is a bard, Aran is a bard : male */ + ~Gender(Player1,MALE) Class(Player1,BARD_ALL) !Class("c-aran",BARD_ALL)~ + ~[PC] Is she special?~ + pcbard_arannotbard /* PC is a bard, Aran is not a bard : male */ + ~Gender(Player1,MALE) !Class(Player1,BARD_ALL) Class("c-aran",BARD_ALL)~ + ~[PC] Is she special?~ + pcnotbard_aranbard /* PC is not a bard, Aran is a bard : male */ + ~Gender(Player1,MALE) !Class(Player1,BARD_ALL) !Class("c-aran",BARD_ALL)~ + ~[PC] Is she special?~ + aran_1malepc_sheri /* PC is not a bard, Aran is not a bard : male */ + ~Gender(Player1,FEMALE) Class(Player1,BARD_ALL) Class("c-aran",BARD_ALL)~ + ~[PC] Is she special?~ + fempcbard_aranbard /* PC is a bard, Aran is a bard : female */ + ~Gender(Player1,FEMALE) Class(Player1,BARD_ALL) !Class("c-aran",BARD_ALL)~ + ~[PC] Is she special?~ + fempcbard_arannotbard /* PC is a bard, Aran is not a bard : female */ + ~Gender(Player1,FEMALE) !Class(Player1,BARD_ALL) Class("c-aran",BARD_ALL)~ + ~[PC] Is she special?~ + fempcnotbard_aranbard /* PC is not a bard, Aran is a bard : female */ + ~Gender(Player1,FEMALE) !Class(Player1,BARD_ALL) !Class("c-aran",BARD_ALL)~ + ~[PC] Is she special?~ + aran_1femalepc_sheri /* PC is not a bard, Aran is not a bard : female */ ++ ~[PC] Fine. If we do go listen to her, you stay back.~ + aran_worth_sheri ++ ~[PC] This habit of offending women you meet... you are working on fixing that, right?~ + aran_ayeexit_sheri ++ ~[PC] So, to cut a long story short, you think she is worth hearing, but you should avoid her, right?~ + aran_ayeexit_sheri END IF ~~ pcbard_aranbard SAY ~[ARAN] There be no accountin' on whether she be better than you nor I on th' vocal front, as to some th' sopranos run, some th' tenors, an' baritones or bass be solid for all sorts o' songs. But she be a far sight better trained than either o' us blighted bastards.~ ++ ~[PC] A coloratura. Wait... she just... that high a range with little or no effort. A Spinto?~ + not_spinto_aran ++ ~[PC] So... you really like her voice. ~ + aran_1malepc_sheri ++ ~[PC] You have no idea how insulting you just were, do you. I have extensive training.~ + not_spinto_aran ++ ~[PC] Do not compare my skills to yours. You can barely speak, let alone sing.~ + aran_true_enough ++ ~[PC] I would rather not spend my time listening to the competition.~ + aran_worth_sheri END IF ~~ not_spinto_aran SAY ~[ARAN] Well, just listen. Notes into th' upper octave as clear as a bell. Diction clean without heavy handed plosives. Th' way she just controlled her dynamics on that last line to throw th' pathos... musical line...~ = ~[ARAN] Hells. you did th' trainin' same as I. You *know* how blighted rare it be for a true acuto sfogato soprano t' be playin' bit places an' bars. She should be in Waterdeep, at th' Masked Court.~ ++ ~[PC] I disagree. That upper range is too dark and covered to be a true sfogato. But I can see that you truly love her voice.~ + aran_1malepc_sheri ++ ~[PC] Sopranos get all the attention. We have to work twice as hard to get noticed. I take it she did not want a singing partner...~ + aran_1malepc_sheri ++ ~[PC] I would rather not spend my time listening to the competition.~ + aran_worth_sheri ++ ~[PC] Let me guess. You made a clumsy pass at her and ended up insulting her.~ + aran_crockery_sheri ++ ~[PC] Fine. You stay back. Perhaps I will go see what she can sing.~ + aran_worth_sheri END IF ~~ pcbard_arannotbard SAY ~[ARAN] You be th' judge, on account o' you have th' right trainin', eh? But to my untrained ear, she sounds like a blighted Avatar o' Sune made flesh an' blood.~ ++ ~[PC] I would rather not spend my time listening to the competition.~ + aran_worth_sheri ++ ~[PC] Let me guess. You made a clumsy pass at her and ended up insulting her.~ + aran_crockery_sheri ++ ~[PC] This habit of offending women you meet... you are working on fixing that, right?~ + aran_ayeexit_sheri ++ ~[PC] So, to cut a long story short, you think she is worth hearing, but you should avoid her, right?~ + aran_ayeexit_sheri ++ ~[PC] Fine. You stay back. Perhaps I will go see what she can sing.~ + aran_worth_sheri END IF ~~ pcnotbard_aranbard SAY ~[ARAN] Well, she be a fully trained vocalist, an' her upper register be absolutely clear, wi' no forced notes or improper placement in th' headvoice.... ah, there I go, talkin' shop. Yes. She is blighted good.~ ++ ~[PC] Let me guess. You made a clumsy pass at her and ended up insulting her.~ + aran_crockery_sheri ++ ~[PC] This habit of offending women you meet... you are working on fixing that, right?~ + aran_ayeexit_sheri ++ ~[PC] So, to cut a long story short, you think she is worth hearing, but you should avoid her, right?~ + aran_ayeexit_sheri ++ ~[PC] Fine. You stay back. Perhaps I will go see what she can sing.~ + aran_worth_sheri ++ ~[PC] Right now, I need a drink. Perhaps later.~ + aran_worth_sheri END IF ~~ fempcbard_aranbard SAY ~[ARAN] Well, just listen. Notes into th' upper octave as clear as a bell. Diction clean without heavy handed plosives. Th' way she just controlled her dynamics on that last line to throw th' pathos... musical line...~ = ~[ARAN] Hells. you did th' trainin' same as I. You *know* how blighted rare it be for a true acuto sfogato soprano t' be playin' bit places an' bars. She should be in Waterdeep, at th' Masked Court.~ ++ ~[PC] Is she a better vocalist than I am?~ + ara_notsofast_check ++ ~[PC] She... I can hear it. She has a better voice than I do.~ + ara_notsofast_check ++ ~[PC] I disagree. That last passage, she clipped two notes, and her breath support is... lacking. If she bends or scoops one more note, I shall have to throw something at her.~ + aran_jealousy ++ ~[PC] Well, perhaps I should evaluate her. I can always use a careful analysis to better my own craft.~ + aran_worth_sheri ++ ~[PC] So... you really like her voice.~ + aran_1femalepc_sheri END IF ~~ fempcbard_arannotbard SAY ~[ARAN] Well, just listen to her, an' mayhap a trained bardess like you can explain to me why she can turn a tune t' make a man weep or laugh as easy as I can flick a blade from left to right. She certainly do catch my ear.~ ++ ~[PC] She... I can hear it. She has a better voice than I do.~ + ara_notsofast_check ++ ~[PC] I do not know... That last passage, she clipped two notes, and her breath support is lacking. If she bends or scoops one more note, I shall have to throw something at her.~ + aran_jealousy ++ ~[PC] Well, perhaps we should evaluate her. I can always use a careful analysis to better my own craft.~ + aran_worth_sheri ++ ~[PC] So... you really like her voice.~ + aran_1femalepc_sheri ++ ~[PC] Let me guess. You made a clumsy pass at her and ended up insulting her.~ + aran_crockery_sheri ++ ~[PC] Fine. You stay back. Perhaps I will go see what she can sing.~ + aran_worth_sheri END IF ~~ aran_jealousy SAY ~[ARAN] Well, I defer to your better judgement, on account o' I hold your opinion in high regard, I do.~ IF ~~ THEN EXIT END IF ~~ ara_notsofast_check SAY ~[ARAN] Now, that be a bad idea. There be strengths an' weaknesses in any what follow th' craft. You know full well what you are capable of. She may be rare, but you be just as strong.~ IF ~~ THEN EXIT END IF ~~ fempcnotbard_aranbard SAY ~[ARAN] Aye, somethin' seriously special, an' rare. She be a true acuto sfogato soprano, wi' a range higher than most o' th' coloratura sopranos... err... there I go, talkin' shop. Yes. She is blighted good.~ IF ~~ THEN GOTO aran_1femalepc_sheri END /* males: craptalk */ IF ~~ aran_1malepc_sheri SAY ~[ARAN] Aye. No interest in me, more be th' pity. Mayhap she be frightened off by th' brilliance o' my manly charms. Either that, or she has been talkin' to Erika at Th' Broken Sword.~ ++ ~[PC] So... you and Erika...~ + aran_2_sheri ++ ~[PC] You have that bad a reputation?~ + aran_3_sheri ++ ~[PC] You seem to have a very high opinion of yourself.~ + aran_4_sheri ++ ~[PC] I do not usually waste my time talking to insignificant people.~ + aran_worth_sheri ++ ~[PC] So, to cut a long story short, you think she is worth hearing, but you should avoid her, right?~ + aran_ayeexit_sheri END /* females; have to account for potential time in party if PC visits late game instead of immediately */ /* With Apologies to Annie Get Your Gun */ IF ~~ aran_1femalepc_sheri SAY ~[ARAN] I love th' sound o' her voice, an' that be for sure.~ + ~!Global("c-aranrom","GLOBAL",2)~ + ~[PC] Is that all you love?~ + hells_no_my_mistake + ~Global("c-aranrom","GLOBAL",2)~ + ~[PC] Is that all you love?~ + of_course_dear ++ ~[PC] Let me guess. You made a clumsy pass at her and ended up insulting her.~ + aran_crockery_sheri ++ ~[PC] Anything she can do, I can do better.~ + aran_true_enough ++ ~[PC] Anything she can sing, I can sing higher.~ + aran_true_enough ++ ~[PC] You know, I think I should see this... singer.~ + aran_worth_sheri + ~!Class(Player1,BARD_ALL)~ + ~[PC] I... I do not usually wander up to strangers and talk to them. Even bards and storytellers.~ + aran_worth_sheri + ~Class(Player1,BARD_ALL)~ + ~[PC] I do not usually wander up to strangers and talk to them. Even other bards and storytellers. I usually listen without interacting with them.~ + aran_worth_sheri END IF ~~ hells_no_my_mistake SAY ~[ARAN] Hells, no! Th' way her eyes sparkle, it be right nice to see. An' when she takes in a right solid breath...~ = ~[ARAN] Err...~ = ~[ARAN] Yes. That be all I love about her. That be my story, an' naught can shake me from it. But it don't matter for naught either way. She didn't find my sparkin' to her taste.~ IF ~~ THEN GOTO aran_5_sheri END IF ~~ of_course_dear SAY ~[ARAN] Aye. That voice... it caught me right away. But then I had to go an' be a jackass, an' try to spark a bit wi' her. It were before I met you.~ IF ~~ THEN GOTO aran_5_sheri END IF ~~ aran_2_sheri SAY ~[ARAN] There be no deal between us at all. I am not likely to be makin' serious passes at Erika. She has a great sense o' humor, an' I needs be keepin' in good graces wi' Orrin an' Teldra as well. Fun teasin' her, is all.~ IF ~~ THEN GOTO aran_4_sheri END IF ~~ aran_3_sheri SAY ~[ARAN] Well, I mayhap be a bit forward wi' th' ladies. But most o' th' time it be just talk. No harm in that.~ IF ~Gender(Player1,MALE)~ THEN GOTO aran_4_sheri IF ~Gender(Player1,FEMALE)~ THEN GOTO aran_5_sheri END IF ~~ aran_true_enough SAY ~[ARAN] Mayhap you be right. But I think that calls for a bit o' a contest later on to decide, eh?~ IF ~Gender(Player1,MALE)~ THEN GOTO aran_4_sheri IF ~Gender(Player1,FEMALE)~ THEN GOTO aran_5_sheri END IF ~~ aran_4_sheri SAY ~[ARAN] I be right confident in my abilities, to be sure. But I know my limits. Sheri, she be as far out o' my reach as th' nearest star.~ ++ ~[PC] Perhaps she will find me interesting.~ + aran_end1_sheri ++ ~[PC] I do not usually waste my time talking to insignificant people.~ + aran_worth_sheri ++ ~[PC] Well, perhaps I should pay her a visit.~ + aran_worth_sheri + ~!Class(Player1,BARD_ALL)~ + ~[PC] I... I do not usually wander up to strangers and talk to them. Even bards and storytellers.~ + aran_worth_sheri + ~Class(Player1,BARD_ALL)~ + ~[PC] I do not usually wander up to strangers and talk to them. Even other bards and storytellers. I usually listen without interacting with them.~ + aran_worth_sheri ++ ~[PC] This is a distraction. Go make yourself useful. Go fix the gear, or sharpen something.~ + aran_ayeexit_sheri END IF ~~ aran_5_sheri SAY ~[ARAN] I like all sorts o' songs. But when it be Sheri, some sets she sings be on th' bawdy side.~ ++ ~[PC] Does she do more than... sing that kind of song?~ + aran_end1_sheri ++ ~[PC] Perhaps she will find me interesting.~ + aran_end1_sheri ++ ~[PC] Well, perhaps I should pay her a visit.~ + aran_worth_sheri + ~!Class(Player1,BARD_ALL)~ + ~[PC] I... I do not usually wander up to strangers and talk to them. Even bards and storytellers.~ + aran_worth_sheri + ~Class(Player1,BARD_ALL)~ + ~[PC] I do not usually wander up to strangers and talk to them. Even other bards and storytellers. I usually listen without interacting with them.~ + aran_worth_sheri ++ ~[PC] This is a distraction. Go make yourself useful. Go fix the gear, or sharpen something.~ + aran_ayeexit_sheri END IF ~~ aran_longago_sheri SAY ~[ARAN] About a tenday before I met up wi' you, if I rightly recall.~ IF ~~ THEN GOTO aran_crockery_sheri END IF ~~ aran_crockery_sheri SAY ~[ARAN] Busy day, that one. I had to dodge my way out right quick. Great voice, an' a sight better aim wi' crockery than I'd have guessed. But I deserved th' cuts an' bruises she dealt, I did, every last one.~ IF ~~ THEN EXIT END IF ~~ aran_end1_sheri SAY ~[ARAN] Aye, mayhap. So far, wi' anyone I done seen talk to her, she seems friendly enough. Which kind o' fits wi' th' whole "relatin' to people" thing bards an' bardesses seem to be right good at.~ IF ~~ THEN EXIT END IF ~~ aran_worth_sheri SAY ~[ARAN] I think you would enjoy th' time spent. Her voice... it be an experience.~ IF ~~ THEN EXIT END IF ~~ aran_ayeexit_sheri SAY @3601 IF ~~ THEN EXIT END // @3601 = ~[ARAN] Aye.~ /* END TEST */ Minor pathway fixes integrated; major idiocy like missing tildes and forgetting to direct state nubers repaired. Tested against no-RE-is-installed and yes-RE-is-installed conditions on BG2:EE.
  3. Dialogues Triggered From Existing Convos & Need Back-up Area Script and Placement (WIP, Domi's going through all the triggers) 10_brelaina Starts nr_lt0007 global nr_lt0007 set to 1 10_moire Starts nr_lt0007 global nr_lt0007 set to 1 So, you like running errands for Captain Brelaina? OR So, you like running errands for Moire? 10_duncan Starts nr_lt0004 global nr_lt0004 set to 1 A tiefling, an elf and a dwarf walk into an inn... that drunkard in Highcliff was right, we sound like a joke. So, an aasimar, a tiefling, an elf and a dwarf walk into an inn-- What?! So, two tieflings walk into an inn with an elf and a dwarf-- What?! 10_informant_cw2 Starts nr_0010 global nr_lt0010 set to 1 -informant that betrayed Moire? Fihelis 10_informant_st Starts nr_0010 global nr_lt0010 set to 1 Fihelis Nice bargaining, with this Fihelis man, <FirstName>! 12_cs_glade_center Starts nr_lt0000 global nr_lt0000 set to 1 Look, I am very grateful that you saved my tail from being tied in a sailor's knot, but don't watch my back all the time. 16_co_construct Starts nr_lt0014 global nr_lt0014 set to 1 Oh, my! Two succubus, and that's on top of githyanki swarming <i>everywhere</i>. Hmm, I don't know if I like killing them all that much, the gith-folk. 16_sh_house Sets P#nr_lt0015 to 1 - It might be a PID after that, definetly would love this to trigger in the Shandra's Famous Barn area By Tymora, this farmer girl is a real piece of work! What did she have in that barn, gold-plated manure?! ... to be continued Dialogues that Already Have Area Trigger nr_lt0025 Triggers when leaving Five Flagons in Chapter 2 Hmm, this is starting to look a great deal like the last year. People running away, searching for heroes... Dialogues that Are Not Coded Yet (Domi to code the texts. Please, suggest placements) //#12 priests & glimpse of the past - reaction to Zhjaeve joining in// N: Know this, know that... the scaly one needs a dictionary. //22 nekkid driad Whoa! Doesn't she get cold? //26 khelgar king N: Khelgar is now a... what?! //LT# 28 gem mine -where are the gems? //add a question for all ghosts once convo occurred: I am wondering, my good man/woman, if anything of the bounty of old is left in this mine? That you won't mind giving away? reply: All that we had was spent, all to defeat the cruel foes. You have my permission to reopen the mines once the world is delivered yet again from the menace we've created. It will make you rich, mercenary, I promise you. //Neeshka: Well, I appreciate the effort even if we pulled out a dud. N: All right, I see dust, ghosts and fancy lights. But where are the <i>gems</i>?! //LT# 29 dragon hoard N: Windfall! We are rich! Rich as dragons! //30 light of heavens// All right, that's not ye olde way to <i>hit</i> on a man. //31 About lord Nasher and Neville and the palace, pc returns from his solo escapade. Hello, stranger! See what happens when you leave me behind? //32 lord of the castle tease, once killed shadow reaver and nevalle summoned you to ready your forces in A3 Lo and behold! Here passes Lord <FirstName> to gather his retainers and defend his keep! //33 demons who know me - spooky. encourage or discourage to embrace blood I know a demon when I see one, but I really don't <i>know</i> any demons. But they know me. Spooky, isn’t it? //34 I knew you came from a dismal place, swamp and all, but this is too much! A2, after neeshka's default comment about LP's. I assume we are back in the PC’s starting village I knew you came from a dismal place, swamp and all… But this is too much! //35 oh, shiny! pc's sword (put it away now, they are worth more in mint condition. will you steal it? only if things go sour. Moonblade like. No, dummy, it's a gythyanki silver sword.) Neeshka: Oh, shiny! //36 do you think katriona has hots for casavir - can't get love off my mind, want the whole world to be happy! (pc initiated, after sleeping together). PC: Neeshka, my love, what's on your mind? //37 betrayal, bishop's and lover's, pc initiated PC1: Bishop's betrayal still stings. etc N37.17 //38 having fun in the dark places - pc initiated, that could be changed into N-initiated in the final dungeon PC: The darker the place, the more I appreciate your brightness. //#40 instead of default neeshka’s resist dialogue during the final battle. But voicing? PC: Resist n, blah, blah, blah... Neeshka: Resist what? //turns to the baddies// Surprise, dirt bags! <FirstName>, there's not a bit of my body and heart that ain't loyal to you. Their cryptic whispers ricocheted off of me like dry beans off a wall.
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