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Showing results for tags 'detection'.
1. Summary 2. Compatibility 1. Summary. "Ultravision" replaces the former Infravision spell and scroll, the potion, helmet and ring with the same function to permit their users to see beyond walls and other obstacles. They will find all warm-blooded creatures in a large 120-degree cone in front of them. "Warm-blooded" means that undead and constructs are not detected and slimes, insects and reptiles are found with difficulty. It helps to study a suspected direction longer to bring them out. It's not necessary to start a new game. 2. Compatibility. This module was made on EE, and
1. Summary 2. Compatibility 3. Detect Magic 4. Intimidation 1. Summary. Like the anfisbene or Dogcat, this mod is two things in one body. Detect Magic brings a spell of the same name to wizards and priests, one that will find magical items on creatures, whether they always had them or obtained them by lucky rolls of random treasure. It will give a separate indication if the items are powerful (expensive), and when cast by a priest alert to cursed items. Intimidation is a character ability for most warriors and all half-orcs. Meant mostly to be used on neutrals, outside of combat, it