Jump to content

Search the Community

Showing results for tags 'dialog state'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General Discussion
    • G3 News and Announcements
    • Infinity Engine Modding News
    • General Mod Discussion
    • Fan Fiction
    • Noobermeet
  • Tools & Resources
    • DLTCEP
    • GemRB
    • The Gibberlings Three Debugging Suite for BG2
    • IESDP Updates and Info
    • Modding How-Tos and Tutorials
    • Modding Q&A
    • Multi-Install Tool
    • Widescreen Mod
  • Released Projects
    • Miscellaneous Released Mods
    • Ajantis
    • Alternatives
    • Amber
    • Angelo
    • Ascension
    • Auren Aseph
    • BG1 NPC Project
    • Baldur's Gate Mini Quests and Encounters
    • The Beaurin Legacy
    • BG2 Fixpack - General Discussion
    • Calin
    • The Calling
    • Cirerrek's AI Scripts
    • Coran's Friendship Mod
    • Crossmod Banter Pack
    • Crossmod Banter Pack (IWD)
    • Divine Remix
    • Enhanced Edition Trilogy
    • Evandra
    • Full Plate & Packing Steel
    • Garrick's Infatuation
    • Gavin
    • The Gibberlings Three Anniversary Mod
    • Grey the Dog
    • Glam's NPC Pack
    • Icewind Dale Mod Roundup
    • Icewind Dale in Baldur's Gate II
    • Imoen 4 Ever
    • Item Randomiser
    • Item Revisions
    • IWD2 NPC Project
    • IWDification
    • Keeping Yoshimo
    • Kivan and Deheriana Companions for BG2
    • Level One NPCs
    • Mur'Neth
    • NPC Kitpack
    • NPC Strongholds
    • NPC Tweak for BG2
    • Oversight
    • Romantic Encounters (BG)
    • Romantic Encounters (BG2)
    • Sarah
    • SoD to BG2EE Item Upgrade
    • Song and Silence
    • Spell Revisions
    • Sword and Fist
    • Sword Coast Stratagems
    • Tweaks Anthology Forum
    • Tyris Flare
    • Wheels of Prophecy
    • Yoshimo's Remorse
  • Unreleased Projects
    • Aklon
    • Balduran's Seatower
    • Baldur's Gate: Shadow Hand TC
    • Aran Whitehand
    • Delainy
    • IWD Tutu
    • Kit Revisions
    • Inactive Projects
  • NWN2 Modding
  • Mod Workrooms


  • NPCs
  • Quests and Others
  • Tweaks & Fixes
  • Items/Kits/Spells
  • Portrait Packs
  • Mini Mods
  • Tools
  • In Progress


  • Fixes
  • Items
  • Kits
  • NPCs
  • Quests
  • Spells
  • Tweaks
  • Other
  • Tools

Product Groups

There are no results to display.

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start




Website URL









Mods Worked On

Found 1 result

  1. OK, since the flirts are progressing, let's mess with PIDs. Player Initiated Dialogs or PIDs, are conversation options that show up when you "force-click" on the NPC. They are designed as individual conversations/flirts menus/Voice fixers/etc., taking advantage of the engine's mapping of click-to-talk=StartDialogNoSet(). In other words, clicking on an NPC is similar to scripting IF True() // >> clicked on << THEN RESPONSE #100 StartDialogNoSet("Player1") END only running once. This means that if we add options to the *BOTTOM* <<VERY IMPORTANT>> of the stack, with an "always true" condition, clicking on the NPC gives us access to a single (usually huge) dialog state with a ton of conditioned replies. REMEMBER:A PID is an "always true" conditioned dialog state. This is why a PID will pop up if you make a mistake on your NPC's J-file - if the script can't find what it is looking for, it will send back this PID instead. Worse, if you install the PID above other conditioned replies, IT WILL BLOCK THAT CONTENT. The safest way to deal with this is to make sure that the PID is a separate component in your NPC mod, and installs last in the order. You do not need to worry about other mods and modders - the Crossmod Banter Pack deals with B-files, and most modders do not mess around with reordering your mod's dialog states. If they do add to your NPC's J-file, it is likely to be interjections or specially scripted banters, and they have either gotten your permission (in which case they are aware of the issue) or they have simply weighted their materials higher than the bottom anyways, to make sure their stuff plays. The only exception to this canonical BioWare™ characters that have PPG FlirtPack entries. If you are adding content there, you need to be aware that unless you do a good bit of specialized work, your PID addition to (for example) Aerie *will* conflict with those flirts. Remember, folk, on these recommendations - I am talking code not content. And I am not a coding expert, so the suggested mods for research are just ones where I have come across cool ideas while reviewing code. Prepping for Aran, I have found it useful to read .d with only .tra numbers, so I don't get the dialog; I am just looking at the way the modder *structured* how they were doing things. That being said, for the most comprehensive use/abuse of this system, try checking out PID coding in Jastey's Ajantis in BG1NPC, and to a lesser but as detailed extent Domi's SharTeel PID in the same mod. Other notable PIDs to research: for clean and efficient structuring, Kulyok's Xan and Angelo PID coding (in Xan especially, she separates a series of PIDs off and builds "leveling" menus and submenus that tailor the PID and available responses with an efficiency that is not present in any other PID currently publicly released). Berelinde's Gavin PID (she extends options, reactions, and gives the most comprehensive commenting out there so it is easy to follow most of her files) can give you a good handle on how the structure works, and for the simplest and easiest to understand PID, chose any of JCompton's Flirtpack entries. They are not called PIDs, probably because they (I think) predated the idea. But as we talked about in Flirts, each component of the FlirtPack adds a clean, simple PID. To start the ball rolling, we need the dialog state that will run and always be true. This is /* PID for SoA */ IF ~IsGabber(Player1)~ THEN c-aranpid SAY ~[ARAN] (Aran is wandering around, idly tossing rocks at things that strike his fancy.)~ IF ~~ THEN EXIT END This means that when you press the "talk" icon at the bottom of the screen and then click on Aran's character portrait in the game, if no other conditions are true on the J-file, the dialog box will pop up OK, that is better than the stock variation on but not much better. So let's begin building in some responses. No, wait, let's start with an easier one - how about a PID that handles the case where a player has another party member NPC selected as the talker, rather than the PC, and then is about to post a bug report about the PID not working... let's set up a condition that handles the "not <CHARNAME> trying to force-talk". Several modders do this - most of them are single throwaway "Not now, I have a headache" lines, for reasons that will soon become apparent as I wander off into lala land... /* PID for SoA */ IF ~!IsGabber(Player1)~ THEN c-aranpidother SAY ~[ARAN] (Aran is wandering around, idly tossing rocks at things that strike his fancy. Since you are <GABBER>, not <CHARNAME>, he grins and sticks his tongue out at you before turning away.)~ IF ~~ THEN EXIT END This means that if I have Aldaron as my main PC, and I have selected Kivan instead of Aldaron, the PID will pop the following: (For more information on 'tokens' like <CHARNAME> <PRO_HESHE>, <PLAYER1>, and <GABBER> - things that the game can do for your text to match what is happening in any particular game setting on the fly, please see the IESDP). Well, so far so good. But we can do a bit better. I would not try this one at home, folks, because I am not sure it is the best way of doing this, but I will try a thought-experiment here, and massively abuse CHAIN to add a little custom "fun" for players. Here, we take advantage of the DeathVariable (dv) of existing NPCs to make individualized comments. Now, most folks don't do this for a zillion reasons, one of which is it is a huge waste of time for a throwaway line that 99% of folks will not even notice. But hey, what's an hour or two of tilting at windmills between friends... We know IsGabber("dv") will not check condition, and will not check to see if an NPC exists, so it won't crash. So we can mess with IsGabber("dv") and !IsGabber("dv") with relative impunity. Setting the condition IsGabber("b!haldimir") will allow that line to play only if the talker has a dv of b!haldimir. We can ignore folks who name their PC "Aerie" - because the engine handles that already, designating PC = Player1, so this dialog state will not play for them. Folks who create their own Multiplayer game and name their half-Elf Sorceress Aerie, playing from slot 2, well, erm... I guess they are SOL. Let's just hope no one is playing with a half-orc barbarian male and named them Aerie, or there will be a minor head-scratching moment when Aran makes a pass at them /* PID for SoA */ /* PID 1: Options for Other NPCs PC <> Aran, also know as "throughly abusing CHAIN until it screams" */ CHAIN IF ~!IsGabber(Player1)~ THEN c-aranpidother ~[ARAN] Well, now, you might want to talk, but I do have a bit on my mind right now, <GABBER>. Can this wait a bit?~ == ~C-ARANJ~ IF ~IsGabber("ADANGEL")~ THEN ~[ARAN] Besides, we might have a chat over weapons cleanin' later on, Angelo. I never did hear how you got free 'o that' Cyric-buggerin' bastard Sarevok, not from your perspective. I'll bring th' flask, you bring th' stories.~ EXIT So now we have a reply of if Angelo is not in the party, but if he is: We can also can cover multiplayer, but to do so we will need to stretch the usual limits of conditioned replies - here, we need a series of responses that skips out the special responses. this is a partial list for illustration. Please see the final code edits at the end of the next section for a relatively long list of possibles. == ~C-ARANJ~ IF ~!IsGabber("ADANGEL") !IsGabber("Aerie") !IsGabber("Anishai") !IsGabber("Anomen") // big section of other !IsGabber("myNPCdv") calls goes here removed for space !IsGabber("YASRAENA") !IsGabber("YASRAENA") !IsGabber("Yoshimo") !IsGabber("Z_MODDY") !IsGabber("ZAIYA")~ THEN ~[ARAN] No offence, <GABBER>, I just don't rightly have much to say to you right now.~ Here is a quick run at the "not-the-player PID reminder". Please feel free to suggest responses, as I am not completely familiar with all of the NPCs on the list. I can always tweak the response, but go ahead, give it a try! /* PID for SoA */ /* PID 1: Options for Other NPCs PC <> Aran, also know as "throughly abusing CHAIN until it screams" */ CHAIN IF ~!IsGabber(Player1)~ THEN c-aranpidother ~[ARAN] Well, now, you might want to talk, but I do have a bit on my mind right now. Can this wait a bit?~ == ~C-ARANJ~ IF ~IsGabber("ADANGEL")~ THEN ~[ARAN] Besides, we might have a chat over weapons cleanin' later on, Angelo. I never did hear how you got free 'o that' Cyric-buggerin' bastard Sarevok, not from your perspective. I'll bring th' flask, you bring th' stories.~ == ~C-ARANJ~ IF ~IsGabber("Aerie")~ THEN ~[ARAN] Not meanin' to be short, m'darlin lassie, but I'd rather we have a talk later. Are you up for a walk tonight, Aerie? Mayhap just you an' me, under th' stars?~ == ~C-ARANJ~ IF ~IsGabber("Anishai")~ THEN ~[ARAN] Though if you are lookin' for a partner to try a few practice runs, Ainshai, You could always try to get a good feel o' what's in my pocket... by Mask's Mighty Mouth, you could charm th' trousers off o' me, you could.~ == ~C-ARANJ~ IF ~IsGabber("Anomen")~ THEN ~[ARAN] Anomen, if this is about my gear bein' not quite tidy enough, I done rightly heard you the first three times. An' I'll say it again - I don't answer to you, nohow. So bugger on about your business, m'lord, an' leave me to mine.~ == ~C-ARANJ~ IF ~IsGabber("Azure")~ THEN ~[ARAN] Besides, Azure, I know better than to be makin' time wi' you. Sharo's a pretty sensitive wolf, an' might not take kindly to us takin' too long, private -like.~ == ~C-ARANJ~ IF ~IsGabber("B!Gavin")~ THEN ~[ARAN] BLOODY HELLS, OUCH! By Lathander's Sunny Sh... Gavin, what in th' hells do you think I'm usin' to walk with, my hands? Look, I know I don't rightly use th' tops o' my feet for much, but that's no reason for you to use 'em as steppin' stones.~ == ~C-ARANJ~ IF ~IsGabber("b!haldamir")~ THEN ~[ARAN] I'm goin' to kick myself for sayin' that, too, Haldamir, on account o' you don't talk much to anyone, an' here you go tryin' to start a conversation. Talk about bad timin'.~ == ~C-ARANJ~ IF ~IsGabber("BIDDE")~ THEN ~[ARAN] An' you can stop lookin' at me w' those cold stone grey eyes, y' old shortaxe. I like Lathander well enough, an' you don't need to go convertin' me to your ways.~ == ~C-ARANJ~ IF ~IsGabber("Britt")~ THEN ~[ARAN] Though how you got into this adventurin' party, Britt, is a mystery to me, you know. I thought you were just pullin' my leg about joinin' on. I suspect there's been some divine intervention what's made you take up adventurin'.~ == ~C-ARANJ~ IF ~IsGabber("BWTOUCHX")~ THEN ~[ARAN] An' lay off th' advice, Touchstone, m'boyo. You Wild Elves have been around a mite longer than me an' my kinfolk, I know, but here's more to th' world than trees, bugs, an' grass. Well, at least there's also mud, soot, an' grime, based on what you be wearin' right now.~ == ~C-ARANJ~ IF ~IsGabber("CALLISTO")~ THEN ~[ARAN] An' stay ahead o' me, Callisto. Mask's Blade, you are a right fine fighter, but you worry me, you do. You get all out o' control, an' there's nothin' what can stop you. I wouldn't want to have no 'accident' or nothin'.~ == ~C-ARANJ~ IF ~IsGabber("Cernd")~ THEN ~[ARAN] If it that talk you were wantin' to give me on th' ways o' th' birds an' th' bees, Cernd, well - that ship sailed a couple o' years ago. Though I can tell you o' some things I've learned what's great in th' bedroom, but don't quite fit under th' headin' o 'natural'... ~ == ~C-ARANJ~ IF ~IsGabber("CHLOE")~ THEN ~[ARAN] In fact, Chloe, let's just pretend we done talked already, an' call it quits. You scare th' crap out o' me.~ == ~C-ARANJ~ IF ~IsGabber("CMALORA")~ THEN ~[ARAN] Not that I don't appreciate some bubbly happiness an' sunshine in my day, m'darlin' Alora, but I need to concentrate right now. An' that 'happy happy joy joy' spirit o' yours might break it. Plus, last time you got all huggy wi' me, half my purse mysteriously went missin'... don't you play "Happy Hin" wi' me, lassie! I can't rightly afford it right now!~ == ~C-ARANJ~ IF ~IsGabber("CMGMIRIAM")~ THEN ~[ARAN] I don't have much time for no bloodsucker, nohow, Miriam. Especially when I don't rightly know which 'we' is you. I don't know why <CHARNAME> don't just throw a stake through your heart an' be done wi' you.~ == ~C-ARANJ~ IF ~IsGabber("CMNIKITA")~ THEN ~[ARAN] I'll tell you what, though, Nikitalleria. When we next camp, I will trade you fair an' square. You teach me a little sleight o' hand, an' I will teach you a mite on parryin' versus Waterdeep double-swords. An' I won't make no pass at you, neither. This is just friend to friend, see? ~ == ~C-ARANJ~ IF ~IsGabber("CMNINAF")~ THEN ~[ARAN] Besides, m'lady Ninafer, shouldn't you be chattin' up Anomen or somethin'? I think you are a right fine woman, an' all. But the boy's the jealous type, an' an officer an' all. I got enough o' him ridin' my back without you makin' it worse.~ == ~C-ARANJ~ IF ~IsGabber("CORAN")~ THEN ~[ARAN] An' stand where I can see you, Coran. Th' ladies might like your 'charmin' rogue' act, but me, I'm not that impressed.~ == ~C-ARANJ~ IF ~IsGabber("D#Silver")~ THEN ~[ARAN] An' stay an arm's length away, SilverStar. Unless you want a nice mutton, lettuce, an' tomato sandwich, or somethin'. Then where would your Mary be, eh? Have fun stormin' that particular castle.~ == ~C-ARANJ~ IF ~IsGabber("D0Alassa")~ THEN ~[ARAN] You can charm the breath out o' me an th' trousers off o' me, Alassa, with just the bat o' an eyelash. An' worse, you know it. But keep those gorgeous eyes an' pert lips out o' my business. You would skin me an' serve me raw if it got you an extra few coin, laughin' all the way to Calimport.~ == ~C-ARANJ~ IF ~IsGabber("DL#BWN")~ THEN ~[ARAN] By Tempus' Shield, Branwen, you are a sight for sore eyes. But I don't have no time to talk about following Tempus right now. Come talk to me when we are campin', or some such time.~ == ~C-ARANJ~ IF ~IsGabber("DYNAHEIR")~ THEN ~[ARAN] M'lady Wychlaran, I don't mean no disrespect. An' please don't turn me into no toad, nor squirrel, nor naught like that, Dynaheir. I just don't have no words t' speak right now.~ == ~C-ARANJ~ IF ~IsGabber("E3Fade")~ THEN ~[ARAN] I'm no prude, Fade, an' I respect th' Guild rightly enough. An accomplished Knife's a right good part o' a party, an' you keep th' Shadow Thieves appeased. But I don't trust no tiefling, no way, no how. So unless it's business, keep to yourself, girl.~ == ~C-ARANJ~ IF ~IsGabber("Edwin")~ THEN ~[ARAN] Unless it be more stories o' your conquests, o' course, Edwin. You got more o' those, well, step right on over, an' we'll have a mite o' a chat. I still can't rightly believe a Chondathan girl can be trained to do what you described last time. Didn't know they bent that way.~ == ~C-ARANJ~ IF ~IsGabber("FHLAND")~ THEN ~[ARAN] Come by an' chat later, though, Andrei. We can spar a bit, an' swap stories. Or, I can tell stories an' you can listen. Did I ever tell you about th' time Kirran an' me an' BrightFire got into a mite o' a spat wi' some boys servin' th' wi' Black Company? Now, that were a fight for a bard to describe...~ == ~C-ARANJ~ IF ~IsGabber("FHLSEB")~ THEN ~[ARAN] Though you could do me a right good favor, Sebastian, an' lay off Andrei. The lad's a decent enough sort, an' he needs some breathin' room you don't give him. I'll watch his back, don't you worry.~ == ~C-ARANJ~ IF ~IsGabber("FINIREN")~ THEN ~[ARAN] I don't have nothin' to say to you nohow, Irenicus. I spoke my piece back when we kicked your sorry arse. I'd tell you to get lost in any o' th' hells, but you've already done that.~ == ~C-ARANJ~ IF ~IsGabber("FWGhareth")~ THEN ~[ARAN] But come have a drink wi' me when you can, Ghareth. I want to hear more about th' Cowled an' their ways. Forewarned is forearmed, an' all that time enforcin' for 'em has got some good stories, I bet. I'll trade you, an' tell you about th' time I was servin wi' Moonshea an' we had a bit o' warlock trouble. Talk abut uncontrolled magic...~ == ~C-ARANJ~ IF ~IsGabber("G#CASS")~ THEN ~[ARAN] I know that look, Cassius love, an' you are about to charm me wi' those stories o' heroism an' such. Th' trouble wi' all you Skalds an' your tales is that when th' hero slays th' monster an' looks about, there's not much left o' th' rest o' th' party. Write one o' them tale where the kitchen maid an' her four friends beat th' crap out o' a dragon an' all live to tell the tale, an' I'll listen!~ == ~C-ARANJ~ IF ~IsGabber("GOZALOTH")~ THEN ~[ARAN] Better yet, keep yer distance, you floatin' eyeball. I can't rightly make out your accent anyways. An' people think *my* accent be hard to follow...~ == ~C-ARANJ~ IF ~IsGabber("HaerDalis")~ THEN ~[ARAN] An' lay of th' 'sparrowhawk', 'dovewing', an' birdy-birdy language for a mite, there, HaerDalis, eh? If you do, I'll let you look at a scrap o' parchment I found in a library outside o' Beregost, what's written in th' tongue o' Gold Dwarves...~ == ~C-ARANJ~ IF ~IsGabber("Horace")~ THEN ~[ARAN] Now, hold on to your jawbone, an' stop scratchin' th' inside o' that left eyesocket, Horace. I got enough trouble stayin' un-spooked just lookin' at you, let alone talkin' to an animated skeleton!~ == ~C-ARANJ~ IF ~IsGabber("Hubelpot")~ THEN ~[ARAN] We'll be talkin' over dinner prep anyways, Hubelpot. Don't worry none - I'll try not to get ripped limb from limb afore then, and with a bit o' luck, you won't be ground up bits o' parts neither. We can talk about real curry makin'!~ == ~C-ARANJ~ IF ~IsGabber("Imoen2")~ THEN ~[ARAN] I'm not pushin' you away, Imoen, really I'm not. I just know you have a mite on your mind, too, an' I'm not happy company right now. I'll walk by you for a bit, though, if you want.~ == ~C-ARANJ~ IF ~IsGabber("IYLOS")~ THEN ~[ARAN] You can't rightly expect much in th' way o' small talk from me, nohow, Iylos. You got a mission, an' I respect that. But fish around for information about <CHARNAME> from someone else. I don't serve more than one contract at a time, an' <CHARNAME> has that right now, an' probably 'til I'm arguin' wi' Kelemvor myself on where the prettiest girl souls be hidin' out.~ == ~C-ARANJ~ IF ~IsGabber("J#Kelsey")~ THEN ~[ARAN] Not that I'm puttin' you off for no reason, Kelsey. Come an' talk another time. I spent plenty o' time punchin' fists, Coster tradin' up an' down th' Sword Coast as a lad. We should talk shop some time soon, eh? I never did run a store, though I have done my share o' accountin' a' contract drafts. Reminds me o' th' good old days, when you raised an alarm for a stray urchin, a pickpocket, or a kobold or two, instead o' all the beasts th' nine hells can throw at us.~ == ~C-ARANJ~ IF ~IsGabber("Jaheira")~ THEN ~[ARAN] Yes, Jaheira, I packed up my bedroll right tightly. No, Jaheira, I did not eat too much o' th' hardtack, an' cramp my bowels. Yes, Jaheira, I read that list o' spices you wanted me to try to get into th' dinner roster. Melliki's Mysterious Mouth, I'm no bloody half-elf out o' your loins, I'm just a friend, eh? Go easy on th' motherin', for th' love of our friendship!~ == ~C-ARANJ~ IF ~IsGabber("Jan")~ THEN ~[ARAN] Tell you what, Jan. If th' story is about turnips, relatives, or craftin' new inventions, I can tell you I done heard it. In fact, if it was turnips, I done heard it twice. But we will have time to take on meal prep, an' then you can tell me about th' time the cute female turnip golem who was really your third cousin on your uncle's side managed to get you an idea for an invention what turned out to be th' best thing since th' gods created womenfolk.~ == ~C-ARANJ~ IF ~IsGabber("JCBruce")~ THEN ~[ARAN] Tymora's Tantalizing Tits, you got a huge bundle o' nerve talkin' to me, Bruce m'boyo. You owe *me* two platinum orbs an' the names o' three reliable courtesans, an' you haven't paid up yet. Bugger off until you do, you lazy bastard!~ == ~C-ARANJ~ IF ~IsGabber("K#Auren")~ THEN ~[ARAN] Tell you what, Auren - talk to me later, an' we'll have a go at that attack an' counter routine we had a few days ago. You are winnin' three falls to two, an' I would rightly enjoy balancin' out th' game, so to speak. ~ == ~C-ARANJ~ IF ~IsGabber("K#Bana")~ THEN ~[ARAN] You should know better than to sneak up on me like that, Banana. I got me a ton o' recipes wi' your name on 'em... hey, you got a cousin named Rosanna Bananadana?~ == ~C-ARANJ~ IF ~IsGabber("K#Sarah")~ THEN ~[ARAN] Sarah, lass-o-me-heart, I don't mean to be short wi' you. I'll make it up to you later. I can fix some decent flatbread an' honey, just like they serve back near Beregost, an' mayhap I can bribe you for a story or two. You keep too quiet, lass, an' I do appreciate your friendship.~ == ~C-ARANJ~ IF ~IsGabber("K#SHEENA")~ THEN ~[ARAN] I can promise you right proper, Sheena, I am not puttin' you off. I've sense enough not to cause no offense to a comerade what can be beautiful woman one moment, an' firedrake next. It be hard enough to stay on th' right side o' a regular woman, wi' out no draconic heritage.~ == ~C-ARANJ~ IF ~IsGabber("KACHIKO")~ THEN ~[ARAN] Hey, none o' that sharp eyed glare, Kachiko. I'll gladly talk wi' you another time. By your Eight Million Kara-Turan Gods, I didn't mean to offend you none. Not all o' us have your Dragon Tongue's focus, you know. I needs must concentrate, or I'll be not attendin' to my duties well enough. I'm not a Sword Saint or anythin'.~ == ~C-ARANJ~ IF ~IsGabber("Kari")~ THEN ~[ARAN] Easy, there, lass - don't you be gatherin' your tail in a twist, an' all. Literally, I mean. You are blushin' redder than I done seen in a tenday! Kari, I'm just busy now, that's all. Come by when we settle in for th' night, an' I'll help you with that weapon sharpenin' you were askin' about.~ == ~C-ARANJ~ IF ~IsGabber("Keldorn")~ THEN ~[ARAN] I don't mean no disrespect, Keldorn. If you have somethin' you want me to do, just say the word. Otherwise, I need to attend to my duties right proper.~ == ~C-ARANJ~ IF ~IsGabber("Keto")~ THEN ~[ARAN] How about you come by tonight, though, Keto, an' we trade some stories? I'd be lyin' if I didn't think I'd make you nice company. I have some nice Rashemi Firewine set aside, not even watered down... ~ == ~C-ARANJ~ IF ~IsGabber("KIARA")~ THEN ~[ARAN] There might be time to talk later, though, Kiara. I want to hear more about that monk trainin'. I'll help wi' some breath-holdin' exercise, if you want, too. Though there be not much more between us, I expect. I know you might be a decent enough friend, but somehow it always ends up bein' more about you, an' less about anyone else.~ == ~C-ARANJ~ IF ~IsGabber("KINDREK")~ THEN ~[ARAN] An' don't you be startin' in on me about th' corruption magic causes, neither, Kindrek. I'll take whatever weapon th' gods hand me, if it gets the job done proper. An' one more word about my head decoratin' a pike bein' pretty, an' we'll just have to see if that fancy weapon o' yours will be stronger than my skills, boyo.~ == ~C-ARANJ~ IF ~IsGabber("Kiyone")~ THEN ~[ARAN] Though between you an' me, I'd rather keep talkin' to you an' make some sort o' accommodation, Kiyone. I'd trust you to watch my back right proper.~ == ~C-ARANJ~ IF ~IsGabber("Korgan")~ THEN ~[ARAN] If this is about th' sharpenin' bar, Korgan, here it is. I don't need it no more nohow. An' I'm not so happy wi' havin' to rent it for two iron crescents an' a Trademeet trade bar. Xvim's Spit, that's bloody highway robbery.~ == ~C-ARANJ~ IF ~IsGabber("Kova")~ THEN ~[ARAN] On second thought, stay away, Kova. I'm not particular about my company, but in your case, I'm up for makin' exceptions. I'm not sayin' guilty, I'm not sayin' innocent - I'm just sayin' naught.~ == ~C-ARANJ~ IF ~IsGabber("LRIRENIC")~ THEN ~[ARAN] An' keep your Master O' th' Universe crap out o' my face, wonderboy. <CHARNAME> killed you once, remember? In my opinion, it were done too slowly, an' wi' not enough o' th' pain an' sufferin' on your part.~ == ~C-ARANJ~ IF ~IsGabber("M#AMBER")~ THEN ~[ARAN] I'm not likely to have nothin' to say anyways, Amber. It seems like you are backin' <CHARNAME>, but while you ca take the lady out o' th hells, now, can you really take th' hells out o' th' lady? I don't rightly trust no tiefling, no matter how pretty.~ == ~C-ARANJ~ IF ~IsGabber("Mazzy")~ THEN ~[ARAN] I'll be happy to help on th' weapons cleanin' later, though, Mazzy. I want to see how you sharpen those arrows so fierce.~ == ~C-ARANJ~ IF ~IsGabber("Minsc")~ THEN ~[ARAN] Oh, I'm right sorry, Minsc - didn't mean to be so short. Though when I'm standin' close to you, short is the word what springs to mind right quick, it does. You are blockin' most o' my view, big boy. You mind steppin' over a bit, so's I can see where we are headed?~ == ~C-ARANJ~ IF ~IsGabber("MTS#Shy")~ THEN ~[ARAN] Chende, I'm, err... well, I'm... not that I have anythin' against half-orcs, or nothin, on account o' I have worked wi' my share o' right proper comrades what's got my back as good as I watch theirs, regardless o' orcish blood. It's just you keep adjustin' your top, an' it bothers me a bit. There's a good healthy woman, an' then there's a need to get some clerical intervention. That's just not right, eh?~ == ~C-ARANJ~ IF ~IsGabber("MWAriena")~ THEN ~[ARAN] Ariena, don't be lookin' like that at me I'm not shunnin' you, I just don't rightly have th' time right now! We'll try some sparrin' later on. Though this time, you done got to remember that we be sparrin', not fightin' for real. Last time, you bloody well busted a few o' my ribs.~ == ~C-ARANJ~ IF ~IsGabber("MWKido")~ THEN ~[ARAN] An' no, I'm not interested in more discussions about Cyric an' his Dark Light, Kido. You spin a fine tale, but I'm stickin' wi' <CHARNAME> for <PRO_HISHER> sake, not on account o' any love for murder, death destruction, chaos, an' all that crap.~ == ~C-ARANJ~ IF ~IsGabber("Nalia")~ THEN ~[ARAN] An' I am not one o' th' Great Unwashed Little People, neither, Nalia. I 'll have you know I took a bath just last week. Well, parts o' me, anyways. Wanna see?~ == ~C-ARANJ~ IF ~IsGabber("NATH")~ THEN ~[ARAN] Come by later, though, 'Fletcher. We never did finish talkin' about that whole Trade Way skirmish wi' the Chill hittin' your squad o' Fist. I heard from Valis your party done got ambushed right proper, but fought all th' way out wi' only two casualties anyways. Now that is a story worth hearin' more'n once, it is. I'll provide th' spirits, you provide th' stories. ~ == ~C-ARANJ~ IF ~IsGabber("Ninde")~ THEN ~[ARAN] I mean no disrespect, o'course, m'Lady Ninde. I wouldn't want to be on th' wrong side o' one o' your tongue lashin's. Though if there's a right side, well, I'm your man for to call on. I'll just go get that gear straightened out a bit, eh?~ == ~C-ARANJ~ IF ~IsGabber("O#TIAX")~ THEN ~[ARAN] Yeah, yeah, I done heard you th' first twenty times. 'Tiax Rules All'. 'When Tiax Rules, Aran Will Be Th' Boot-Scraper An' Will Have To Talk To Me'. Sune's Rambunctious Rump, someone get this insane shorty th' Nine Hells away from me.~ == ~C-ARANJ~ IF ~IsGabber("O#XAN")~ THEN ~[ARAN] No offence, Xan, but I want to keep my spirits up, eh? You are one powerful Tel Quessir, but you sure can bring on th' doom an' gloom.~ == ~C-ARANJ~ IF ~IsGabber("P#DEHER")~ THEN ~[ARAN] Beggin' your pardon, m'lady Deheriana. I don't mean no offence to you nor your Ranger.~ == ~C-ARANJ~ IF ~IsGabber("P#KIVAN")~ THEN ~[ARAN] I'm downright flattered you want to talk to me, I am, Kivan - I don't mean no disrespect. There's just not rightly no time now for talkin'.~ == ~C-ARANJ~ IF ~IsGabber("R#ALLIS")~ THEN ~[ARAN] An' don't you be pesterin' me about all that cookin' wi' meat again, Allison. I know you be fond o' th' animals, but there's a right good purpose for them there bunny rabbits. Make good stew, they do!~ == ~C-ARANJ~ IF ~IsGabber("R#Kitanya")~ THEN ~[ARAN] Beggin' your pardon, o' course, vanimaberylellie en amin... no offense meant. I'd Like it fine if we could talk later, Kitanya. I'd like to learn some o' th' Tel Quessirim fightin' tactics, if you've a mind to share.~ == ~C-ARANJ~ IF ~IsGabber("Rylorn")~ THEN ~[ARAN] In fact, forget it. Shut your foul mouth, you Cyric-lovin' filth. If <CHARNAME> didn't keep you on a tight leash like soem pet, I'd be servin' your heart up tartar-style, wi' a nice cup o' th' blood o' innocents you like to murder. Watch your back, bastard, on account o' I'm just waitin' for th' opportunity to plant somethin' between your third an' fourth ribs.~ == ~C-ARANJ~ IF ~IsGabber("SAERILETH")~ THEN ~[ARAN] Hold on... I can do this right proper, I can. I've been readin'. *ahem*. Forsooth, it pains me greatly to cause you distress, my Lady Saerileth. But thy words best not the needs of the moment, and I must away anon. Perchance thy gracious lips would caress mine ears at the first pale glimmer of starlight; for in thine countenance I do see the beauty of life, the vivaciousness of youth, and the satin power of Tyr enobl'd and made feminine in the grace of your form. This poor sinner doth confess the lusts of both body and mind for such sweet discourse; a breath, a moment of your beauty is like the drop of divine wisdom from the countenance of Ao. *ahem*. Sune's Salacious Succulence, talkin' that way'll kill a man dead, it will. ~ == ~C-ARANJ~ IF ~IsGabber("SDNPC")~ THEN ~[ARAN] Come by an' talk later, though, Yikari. We can get a good stiff drink, an' loosen that still tongue o' yours. I want to hear more about th' far off lands, an' especially those Kara-Turan womenfolk!~ == ~C-ARANJ~ IF ~IsGabber("SIME")~ THEN ~[ARAN] Not meanin' to offend you, Sime, nor your father. I'd be right happy if you'd come talk later on. Perhaps I can buy you a drink or somethin', next opportunity. No pass, honest, just interested in swappin' some stories, playin' some dice, passin' the time.~ == ~C-ARANJ~ IF ~IsGabber("SK#NEHT")~ THEN ~[ARAN] I'm up for a mite o' a chat later, though, Neh'Taniel. You talk a deep set o' subjects, you do. I need most o' my mind on th' discussion if I want to keep up, eh?~ == ~C-ARANJ~ IF ~IsGabber("Skooter")~ THEN ~[ARAN] Oh, I'm right sorry, I am. Skooter, I did promise a throw or two o' that stick, didn't I. Right then, here you go... one good toss down that way. Just don't get lost, eh, m'boyo? There's critters around here what could eat *me* for a light snack, let alone you.~ == ~C-ARANJ~ IF ~IsGabber("SOLAUFEIN")~ THEN ~[ARAN] I'm not that interested in talkin' to no drow, nohow, Solaufein. You may talk a good game, but me, I got both my eyes on you. Figuratively speakin' that is. It'd be a mite messy if I done popped 'em out an' stuck em' to you.~ == ~C-ARANJ~ IF ~IsGabber("SUBRU")~ THEN ~[ARAN] Bugger all, Bruce, I told you I was tapped out clean. No coin, no trade bars, nothin'. Hells, man, here - take this flask. An' don't be drinkin' it staright in one shot, or it'll put you right over on your ares. Cut it wi' some water. Now leave me alone 'til payday!~ == ~C-ARANJ~ IF ~IsGabber("SUHESSA")~ THEN ~[ARAN] An' give me back my coinpurse, there, stickyfingers. Umberlee's Undulating Urges, Hessa, you should be lookin' for other marks, not messin' wi' my flat purse. <CHARNAME>'s holdin' all my share!~ == ~C-ARANJ~ IF ~IsGabber("t#dace")~ THEN ~[ARAN] An' don't you be goin' all 'Ducky This' an' 'Ducky That' wi', me, Linton. You're a right fine woman, but I figure you're a mite too streetwise to come roll in th' hay wi' th' like o' me.~ == ~C-ARANJ~ IF ~IsGabber("TASHIA")~ THEN ~[ARAN] Now, you want me to carry that kitty cat o' yours about, I'm your man. An' I wouldn't mind a few riddles, nether, Tashia. How about when we camp, I wander on by an' we have a nice conversation, private-like. I'll brew some decent tea...~ == ~C-ARANJ~ IF ~IsGabber("TSUJATH")~ THEN ~[ARAN] Outsider an' necromancer... there's naught about you that sits right wi' me, Tsujatha. I' m tolerant for <CHARNAME>'s sake, an' that's about it. So don't look for small talk an' comeradeship here.~ == ~C-ARANJ~ IF ~IsGabber("Valen")~ THEN ~[ARAN] An' stop spookin' me like that, Valen. I stay on one side o' <CHARNAME>, you stay on th' other, an' we will be fine. But I don't rightly think we should be havin' no private conversation. I'm likely to end up bein' an appetizer, or a light pre-dinner snack.~ == ~C-ARANJ~ IF ~IsGabber("Valygar")~ THEN ~[ARAN] I'm right suprised you want to talk, anyways, Valygar. You haven't put two words together wi' me in nigh on a tenday.~ == ~C-ARANJ~ IF ~IsGabber("Viconia")~ THEN ~[ARAN] On second thought, Viconia, don't even bother. I've got naught to say to a Shar-kissed spawn o' th' Nether Planes. Bugger off an' go screw an ettin, or somethin'.~ == ~C-ARANJ~ IF ~IsGabber("WILLYB")~ THEN ~[ARAN] besides, if it s that coin I owe you, Bruce m'boy, I'm tapped out until <CHARNAME> loosens those purse strings. So don't go all 'beat your arse' this an' 'youse gonna get yours' on me, eh? Just get <CHARNAME> to drop a few coin my way, an' I'll get square wi' you.~ == ~C-ARANJ~ IF ~IsGabber("WLBRAN")~ THEN ~[ARAN] I don't want to drive you away, none, Branwen you are a fine figure o' a woman. All that 'Tempus' Shield' talk, though, it worries me a mite. I'd offer you some companionship, but I'd rather not be askin' you to heal th' parts o' my body you might cut off.~ == ~C-ARANJ~ IF ~IsGabber("WxJon")~ THEN ~[ARAN] Aye, I did check up on th' idea, Jonathan, an' you'd be a fine addition to any one o' three different Guilds. I can write up th' letters for you, if you want, but the again, what be th' hurry? Th' Guilds take a tithe, an' you are doin' right fine as an independent, watchin' <CHARNAME>'s back.~ == ~C-ARANJ~ IF ~IsGabber("xulaye")~ THEN ~[ARAN] An' by Lolth's Lengthy Legs, keep away from me, you heartless drow bitch. I'm not one o' your filthy spider-spawn males to order about, Xulaye, cover or no cover. You want somethin', you put it through <CHARNAME>, done correct on th' chain o' command.~ == ~C-ARANJ~ IF ~IsGabber("YASRAENA")~ THEN ~[ARAN] I don't have naught to say to you nohow, Yasraena. You seem to be backin' <CHARNAME>, an' I see why. But the only good drow is... well, I'm not so sure I should finish that statement. Just stay where I can watch you, an' don't try to talk me up, an' I won't cause you no trouble. ~ == ~C-ARANJ~ IF ~IsGabber("Yoshimo")~ THEN ~[ARAN] Tell you what, Yoshimo - we'll talk next time we camp. I want to try that card game again. I don't rightly know how you won all five hands, an' I want a chance to make some o' those wages back. ~ == ~C-ARANJ~ IF ~IsGabber("ZAIYA")~ THEN ~[ARAN] Now, don't you be gettin' mad, there, Zaiya. I'm right interested in what you have to say. An' you are a right fine lookin' lassie, too, though sometimes it be dangerous to be around one o' those 'surges' o' yours...~ == ~C-ARANJ~ IF ~IsGabber("Z_MODDY")~ THEN ~[ARAN] Now then, miss foxy lass, I don't have no problems wi' talkin' to you, but now is not rightly th' time. Come by at dinner, Moddy, an' we'll share a bit o' talk, eh? Or better yet, a nice brace 'o rabbits.~ == ~C-ARANJ~ IF ~!IsGabber("ADANGEL") !IsGabber("K#SHEENA") !IsGabber("Aerie") !IsGabber("Anishai") !IsGabber("Anomen") !IsGabber("Azure") !IsGabber("B!Gavin") !IsGabber("b!haldamir") !IsGabber("BIDDE") !IsGabber("Britt") !IsGabber("BWTOUCHX") !IsGabber("CALLISTO") !IsGabber("Cernd") !IsGabber("CHLOE") !IsGabber("CMALORA") !IsGabber("CMGMIRIAM") !IsGabber("CMNIKITA") !IsGabber("CMNINAF") !IsGabber("CORAN") !IsGabber("D#Silver") !IsGabber("D0Alassa") !IsGabber("t#dace") !IsGabber("DL#BWN") !IsGabber("DYNAHEIR") !IsGabber("E3Fade") !IsGabber("Edwin") !IsGabber("FHLAND") !IsGabber("FHLSEB") !IsGabber("FINIREN") !IsGabber("FWGhareth") !IsGabber("G#CASS") !IsGabber("GOZALOTH") !IsGabber("HaerDalis") !IsGabber("Horace") !IsGabber("Hubelpot") !IsGabber("Imoen2") !IsGabber("IYLOS") !IsGabber("J#Kelsey") !IsGabber("Jaheira") !IsGabber("Jan") !IsGabber("JCBruce") !IsGabber("Kari") !IsGabber("K#Auren") !IsGabber("K#Bana") !IsGabber("K#Sarah") !IsGabber("KACHIKO") !IsGabber("Keldorn") !IsGabber("Keto") !IsGabber("KIARA") !IsGabber("KINDREK") !IsGabber("Kiyone") !IsGabber("Korgan") !IsGabber("Kova") !IsGabber("LRIRENIC") !IsGabber("M#AMBER") !IsGabber("Mazzy") !IsGabber("Minsc") !IsGabber("MTS#Shy") !IsGabber("MWAriena") !IsGabber("MWKido") !IsGabber("Nalia") !IsGabber("NATH") !IsGabber("Ninde") !IsGabber("O#TIAX") !IsGabber("O#XAN") !IsGabber("P#DEHER") !IsGabber("P#KIVAN") !IsGabber("R#ALLIS") !IsGabber("R#Kitanya") !IsGabber("Rylorn") !IsGabber("SAERILETH") !IsGabber("SDNPC") !IsGabber("SIME") !IsGabber("SK#NEHT") !IsGabber("Skooter") !IsGabber("SOLAUFEIN") !IsGabber("SUBRU") !IsGabber("SUHESSA") !IsGabber("TASHIA") !IsGabber("TSUJATH") !IsGabber("Valen") !IsGabber("Valygar") !IsGabber("Viconia") !IsGabber("WxJon") !IsGabber("WILLYB") !IsGabber("WLBRAN") !IsGabber("Xulaye") !IsGabber("YASRAENA") !IsGabber("Yoshimo") !IsGabber("Z_MODDY") !IsGabber("ZAIYA")~ THEN ~[ARAN] No offence, <GABBER>, I just don't rightly have much to say to you right now.~ EXIT Please feel free to add suggestions! In Progress Notes: /* Missing Stivan, SBS (Sandra), Therrin, Vanim, Wikaede, Mulgore & Xavia (BGT Indira, some of the Tutu NPC mods that might be CLUA'd into a BGT game) */ /* LEFT OFF ON PURPOSE: Taim, updated by MTS. No dialog, no assignments - silent NPC. */ /* Siefer's Horace is only available through PM/private distribution, and needs minor editing of .d for modern installs. May need permissions to update it and put it back in operation. */ /* Bananna included, but just for fun! [ARAN] Why are bananas never lonely? [bANANNA] Because they hang around in bunches. [ARAN] I done figured it was on account o' they make a right fine snack, so they don't have much time this run on th' Great Wheel. [bANANNA] You are a sick, sick man. [ARAN] I heard down on th' south continent, they 're not goin' to grow bananas no longer. [bANANNA] Really? Why not? That sounds like Banannacide. [ARAN] I heard they was long enough already. [bANANNA] I knew this was an adult mod, but that is a little gauche, don't you think? [ARAN] Hey, Bananna, what's we supposed to do if we see you go all blue? [bANANNA] Try to cheer me up, of course. [ARAN] Hey, Bananna, what would you call two banana skins? [bANANNA] Well, besides murder and vivisaction, I don't know. [ARAN] A pair o' slippers, o' course... [bANANA] Let me guess... you teach 10 year olds, don't you? [ARAN] Hey, Bananna, why is a banana peel on the sidewalk like music? [bANANA] You really have a thing for clobbering fruit, don't you? [ARAN] On account o' if you don't C sharp, you'll B flat. [bANANA] By Chiquita, Dole, and all the other Great Bananna Gods, get this man away from me! [bANANA] Hey, Aran... eat me. [ARAN] Well now, if that be an invitation... [bANANA] Hey, stop grinning like that! This isn't the Square Mod. [ARAN] Hey, Bannana, Knock knock! [bANANA] Who's there? [ARAN] Banana. [bANANA] Yes? [ARAN] No, that's who's there. [bANANA] That's not there, or No's not there? [ARAN] Bloody hells, that's what you get when you go tryin' to talk to a bananna. [ARAN] Hey, Bannana, let's try this again. Knock knock! [bANANA] Who's there? [ARAN] Banana. [bANANA] Banana who? [ARAN] Knock Knock. [bANANA] Who's there? [ARAN] Banana. [bANANA] Banana who? [ARAN] Knock Knock. [bANANA] Who's there? [ARAN] Orange. [bANANA] Hey, leave my sister out of this. [ARAN] Bloody hells, another blighted joke smashed to a pulp. [bANANA] No need to get violent there, big boy. */ /* Skooter included, but not on NPC tutorial index for pdialog.2da. Note to self - Check with Ace - I can see a whole ton of fun dialog now. [ARAN] Chauntea take that dog, he done tripped me three times today already. Right, then, laddie, waht do you want? [sKOOTER] THUD. *pant* *pant* *pant* *pant* *pant* [ARAN] OK. Now I see. Droppin' th' stick on my foot done made it clear. You are a bloody strong dog, eh? I'll toss it, then go get my foot bandaged. [sKOOTER] *wag* *wag* [ARAN] And a good wind up... go get it! [sKOOTER] (Zzzzing...) [ARAN] Hey, where did my jerky go? [sKOOTER] wmbmbmwmbb [ARAN] SKOOTER! Hey, leave that be, m'boyo - get your doggie teeth outta my sna... bloody hells, too late. [sKOOTER] *sniff* *sniff* [ARAN] Oi, there, laddie - get that long nose back where it do belong. You get any more treats, I'll be carryin you while you moan an' complain from overindulgin' ! */ NPC tutorial index for pdialog.2da Dace Linton [T#DACE T#DACEP T#DACEJ T#DACED T#DAC25P T#DAC25J T#DAC25D T#DAC25 BT#DACE BT#DAC25] Bananna (short joke joinable) [K#Bana K#BanaP K#BanaJ K#BanaD K#Ban25P K#Ban25J K#Ban25D K#Bana25 K#BanaB K#Ban25B] Horace (Siefer) [Horace HoraceP HoraceJ HoraceD Horc25P Horc25J Horc25D Horc25 BHorace BHorc25] Sheena (Red Night)[K#SHEENA SHEENAP SHEENAJ SHEENAD SHEENA25P SHEENA25J SHEENA25D SHEENA25 BSHEENA BSHEENA25] Taim (Major Tom Sawyer) [ silent, no dialog assignments made at all] Ninde (Diva) [NINDE LK#NINDP LK#NINDJ LK#NIND LK#NI25P LK#NI25J LK#NI25D LK#NI25 BLK#NIND BLK#NI25]
  • Create New...