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  1. I'm almost up and running with a BGT install on gemrb for android (0.8). I've applied the BG2 fixpack and the widescreen mod and it's all working fine. My only problem is that I can't set gameplay options - or rather I can set them in the sense that I can toggle options on and off but the settings have no effect. Specifically, I would like to set autopause on for whenever an enemy is spotted (and some other cases) and I would like to see hit rolls in the text box as I'm still fairly new to IE and could learn from seeing some 'innards' of the engine. Going on this post the idea seems to be to insert your preferences manually into the file gem-baldur.ini (which seems to be created the first time you enter the gameplay options screen) and then make the file read-only. In order to identify the setting responsible for e.g. seeing hit rolls, I made a copy of the file baldur.ini (on the Windows install) and then fired up the game, turned hit rolls off and then compared the two versions. Turns out that the setting 'Effect Text Level' had changed from 63 to 62, so I figured that was the one I wanted. So I added the line 'Effect Text Level=63' to my gem-baldur.ini file on the android install in the proper [game options] section. No dice. There were still no hit rolls. On quitting the game, the line will be gone but only if I have entered the gameplay options screen. The game seemingly does not alter my autopause settings (at least the line 'Auto Pause State = xxxx') but it does not seem to respect the setting either. I have tried changing file permissions and ownership on the file using chmod and Root Browser but root browser (with superuser privileges) reports failure, indicating that the file system for the internal /sdcard is not one that supports file permissions. Can anybody tell me - if what I'm trying to achieve is possible with gemrb for android, and - if so what I might be doing wrong / how to achieve it.
  2. I'll post feedback here since I don't have an account over at mod's home forum. First and foremost, I usually hesitate to install any quest-like mod for several reasons - either it unbalances the game, sometimes it feels horribly out of place for BG2 setting, or is just bugged and non-playable. Anyhow, since I like "Xan NPC" from the same author, I decided to install this "little" mod (zipped, it has 736kb). Played the game as usual, rescued Imoen and started the quest at level 16. Dialogues - incredible. Immersion factor surpassed my expectations from this mod by such a large margin. Some are just funny, some rahter serious, some have unforgettable lines along vanilla Minsc (I had both Imoen and Xan with me.....Yay for CC! "Only 2 words...." - hilarious. ) The expansion itself does feel a bit "modded in", it does not "blend" in vanilla game that much (mostly due to a relatively big number of small quests in a small area such as Brynllaw), but considering how good and bug-free it is that's easilly overlooked. Features a lot of NPC-NPC dialogue (I so rarely see this, and love it. Makes the place feel much more "alive") I guess battles there depend on AI enhacing mod (SCS in my case) so they were hard, but considering that it's a late-game add-on nothing too difficult (ok, I did reload several times but mostly due to not preparing). Total playing time was in between 2, 3 hours, maybe more....can't say exactly since I got so involved in playing it I didn't pay attention to time. You know that feeling "I'll quit the game after I finish this little side-quest, I promise!" - this was very prominent. Needless to say, i finished it in one go. Characters involved are quite likable, even some are plain bastards....they somehow get under your skin. Kind of like Korgan - he may be evil and all, but he has the same quality (relatively speeking). In the same install, I also have Sellswords but now given SCS24 is out (hooray! bye-bye SCS1 and SCS2!) I have to re-install everything and will (hopefully) get to play it in next few days. If it is as half as good as BtB, it will be a blast. For ending, thank you for an exellent mod. I had great fun playing it and actually reading dialogues (which I can say for very few quest mods). Does "break the 4th wall" a bit, but it's very charming and the love and devotion implemented in making clearly shows out. Highly recommended. From now on, core.
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