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Showing results for tags 'iwd2'.
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Version v16
144,218 downloads
The Tweaks Anthology is a WeiDU compilation of fixes, cosmetic changes, and tweaks that will run on every Infinity Engine game, from the original Planescape:Torment, through the Icewind Dale and Baldur's Gate series, and the new Enhanced Editions of the games. The successor to BG2 Tweaks and several other tweak packs, some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install. Forum Project Page Full readme Visit the Gallery -
Version v6
15,484 downloads
The main goal of IWD2 NPC is to give an IWD2 player the opportunity to play with joinable NPCs that are not silent. The mod allows the player to use a pre-made party or a custom character and five premade characters to allow for interaction within the party. Learn more about the mod View the Readme Visit the Forum Visit the Gallery -
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Hello world. Here's a pack of hacky IWD2 portrait edits. The Owlbearers Portrait Pack The zip file contains 14 heroes to be used in either IWD2 or the Enhanced Editions. Here's a couple for a taste... I would really appreciate any comments, especially suggestions for improvement. Also, I'd love to know who you have to kill to get a file on the Portrait Packs section!?
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Hi Avenger, I have a problem when i want to add an actor in an area for IWD2, with DLTCEP (v7.7) DLTCEP not allow to reach the offset 0x002f, which set the presence of an actor according to the difficulty of the game. So nobody can't ever appears in the game ! It is then necessary to go through Near Infinity to add / modify this value - and it's wasting time when you have to do this for each map an each actor. Do you think you could easily add this parameter in the actor's window ? It will be very useful !
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Version v4
7,386 downloads
This WeiDU mod contains a series of new avatars and paperdolls for BG2 or IWD2. Avatars are the graphics of your characters as they walk around the game world and paperdolls are the graphics that show on the inventory screen. Learn more about the mod View the Readme Visit the Forum -
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Version 1.0
1,247 downloads
Ace's Enchanters Portrait Pack is a collection of 8 portraits from the character art of the Enchanters book series. They have been resized and packaged to work with most Infinity Engine games. All artwork is used with permission of the artist and author. View the Readme Visit the Forum View the Gallery-
- portrait pack
- bg1
- (and 7 more)
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Per the IESDP https://gibberlings3.github.io/iesdp/scripting/actions/iwd2actions.htm I suspect this action actually is specific to the creature using it; it is primarily used in cutscenes and seems to be actor-specific. Additionally, the player character can make use of it via an AI script. When used on the player character, it functions similarly to EE opcode 262 (Visual Range) but is not capped. IWD2 scripts use values of 0 (blind), 25 and 99/100. The value 25 corresponds approximately to the limit of opcode 262. Greater values work but are subject to LOS and can lead to visual fog-of-war glitches if not used in open areas (nothing blocking LOS). If the player character uses a value of 0 or 1, no other NPCs will be rendered as the fog of war will cover everything. (They can still see you, of course.) Just mentioning this because the way the description is worded I thought I wouldn't be able to use it. Naturally, I tried it anyway. Edit: just to clarify it does affect everyone, but it also affects the party (if they use it anyway) by extending the fog of war out so you can see further. Of course, the enemies benefit likewise.