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Showing results for tags 'iwdification'.
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Greetings! After a clean installation of GOG BGEE 22.214.171.124 + Sod(modmerged) i manually installed the latest 1) Unfinished business for bg1, 2) Spell revisions, 3) Iwdification, 4)More style for mages and 5) Tweaks Anthology, in that order. After testing with a new SOD toon , i noticed that my mage was missing some vaniilla spells like Bindness, deafness and more. Same thing with BG2EE,(same mods with bg2's UB) i was missing spells like Wyvern Call, Summon Djinni/Efreet and others that i don't remember. I guess they were overwritten by the spell mods due to incorrect installation order? I can live with dupicate dispel magic/expeditious retreats and the occasinal wrong text ( vampiric touch innate is named "Moving Crates" -lol- ) but being a spell junkie i would appreciate any suggestions on that matter. Thanks!
Hi. First off, I just wanted to say thanks for doing this mod. I love the IWD spell list in particular, and adding it to Baldur's Gate is just awesome. That said, I'm having some problems, and I was wondering if you had any idea what might be causing them. Specifically, all the in-game text that I've seen so far has either been replaced by a missing string error or just left blank. I can confirm that is is true for the new 1st level spells and for the two-handed axe that Winthrop sells, and I suspect it's true of all the text in the mod (I haven't tested fully, let me know if you'd like me to check something else). I'm running BGEE on Windows 7 64 bit, and the problem persists even if no other mods are currently installed. I think I'm up to date on my versions of everything, and I've tried reinstalling IWDification multiple times. Any ideas? Thanks for your help.