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Showing results for tags 'kit restrictions'.
You know all the IDS and 2DA files that use hex as markers? STATE.IDS is the best example. Here's a sample: 0x00200000 STATE_NONDETECTION 0x00400000 STATE_IMPROVEDINVISIBILITY 0x00800000 STATE_BLESS 0x01000000 STATE_CHANT 0x02000000 STATE_DRAWUPONHOLYMIGHT Now let's say that, for whatever reason, you want to do a StateCheck in a script for a creature with one of these States (which are always hardcoded set by an opcode). You could do a check for each one, or, you could get your handy hex calculator (built-in Windows calculator can) and... add them together, giving us 0x03E00000 NAMEITWHATEV