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Found 2 results

  1. Is it possible? Back In The Day®, before the FlirtPack, Fade To Black™ handled most things. Even with Aerie getting pregnant, the before and after talks were very un-explicit. From BAERIE, CODE IF ~~ THEN BEGIN 356 // from: 351.1 SAY ~Please, <CHARNAME>...the time is right and I must speak to you of this.~ /* #31623 */ IF ~~ THEN REPLY ~(sigh) Fine. What is it you wish?~ /* #31624 */ GOTO 352 IF ~~ THEN REPLY ~It will have to wait, Aerie. Good night.~ /* #31625 */ GOTO 357 END IF ~~ THEN BEGIN 357 // from: 356.1 SAY ~I...I see my wishes have no bearing on your moods. As...as you wish. I will sleep by myself tonight and from here on. Good night, <CHARNAME>.~ /* #31627 */ IF ~~ THEN DO ~SetGlobal("AerieRomanceActive","GLOBAL",3) RestParty()~ EXIT END IF ~~ THEN BEGIN 358 // from: 355.0 SAY ~C-come close to me, then, <CHARNAME>. Let me feel your hands on my skin...let us lay together so I may experience your love and become a woman at last...~ /* #31632 */ IF ~~ THEN DO ~RestParty()~ EXIT END IF ~~ THEN BEGIN 359 // from: 355.1 SAY ~I...don't know what love is, <CHARNAME>. But...maybe it would be better to wait until all of this is over. The thought of laying with a man frightens me a little, I must admit...~ /* #31633 */ IF ~~ THEN GOTO 360 END IF ~~ THEN BEGIN 360 // from: 359.0 SAY ~Stay with me for the night, then, <CHARNAME>, and hold me to you. I...don't want to be alone, and I so desperately need to be near you...~ /* #31634 */ IF ~~ THEN REPLY ~As you wish...that I am more than willing to do.~ /* #31636 */ DO ~SetGlobal("SleptAerie","GLOBAL",0)~ GOTO 363 IF ~~ THEN REPLY ~Forget it, Aerie...I'm not interested in someone who is so needy.~ /* #31637 */ GOTO 361 END IF ~~ THEN BEGIN 361 // from: 360.1 355.3 355.2 SAY ~So you send me away with...with your cruel words. I...I thought I loved you...and yet you cut me open without hesitation. I...should have known better, I suppose.~ /* #31679 */ IF ~~ THEN GOTO 362 END IF ~~ THEN BEGIN 362 // from: 361.0 SAY ~Very well, <CHARNAME>...I shall go and sleep by myself and console myself that it is better that I never allowed one such as you to touch me. I...shall not trouble you further.~ /* #31680 */ IF ~~ THEN DO ~SetGlobal("AerieRomanceActive","GLOBAL",3) RestParty()~ EXIT END IF ~~ THEN BEGIN 363 // from: 360.0 SAY ~You are sweet to be so patient with me, <CHARNAME>. Let us sleep, then.~ /* #31684 */ IF ~~ THEN DO ~SetGlobal("SleptAerie","GLOBAL",0) RestParty()~ EXIT END IF WEIGHT #23 ~Global("LoveTalk","LOCALS",48) Global("SleptAerie","GLOBAL",0) !StateCheck(Player1,STATE_SLEEPING)~ THEN BEGIN 364 // from: SAY ~So...you are awake at last? I have been...watching you sleep for some time, now. It calms me, watching you...and it gave me time to think.~ [AERIEB1] /* #31685 */ IF ~~ THEN GOTO 365 END IF ~~ THEN BEGIN 365 // from: 364.0 SAY ~I've been...thinking about last night. You were right, of course...it isn't the right time to experience love when we are always in danger of perishing.~ /* #31686 */ IF ~~ THEN GOTO 366 END IF ~~ THEN BEGIN 366 // from: 365.0 SAY ~I was so eager to experience everything new that I...did not think. Thank you for respecting me. I...I love you...and I want our first time together to be something special.~ /* #31687 */ IF ~~ THEN REPLY ~I love you, too, Aerie...and I agree.~ /* #31688 */ GOTO 367 IF ~~ THEN REPLY ~Yes, well...let's just continue our travels, shall we?~ /* #31689 */ GOTO 368 IF ~~ THEN REPLY ~You're out of your mind, Aerie.~ /* #31690 */ GOTO 370 END IF ~~ THEN BEGIN 367 // from: 366.0 SAY ~Let us go, then and find this Irenicus. Once this is over, I want to experience everything with you. I...I never thought I would find something... better than flying. Thank you.~ /* #31691 */ IF ~~ THEN DO ~SetGlobal("AerieRomanceActive","GLOBAL",2)~ EXIT END IF ~~ THEN BEGIN 368 // from: 366.1 SAY ~Of course, <CHARNAME>. Let's...finish your quest, and then we can see where we stand. And where we can go from there, yes?~ /* #31692 */ IF ~~ THEN GOTO 369 END IF ~~ THEN BEGIN 369 // from: 368.0 SAY ~In...in case I die...or in case we part ways...I just wanted to tell you, <CHARNAME>, that I never thought I would find something better than flying. But I have...and thank you.~ /* #31693 */ IF ~~ THEN DO ~SetGlobal("AerieRomanceActive","GLOBAL",2)~ EXIT END IF ~~ THEN BEGIN 370 // from: 366.2 SAY ~I am? I had thought you had cared for me. But...perhaps you kept me away because...because you did not care enough for me. I had not thought of that.~ /* #31694 */ IF ~~ THEN GOTO 371 END IF ~~ THEN BEGIN 371 // from: 370.0 SAY ~I am too quick to assume, <CHARNAME>...and I have much to learn. I wish you would have been gentler with me, but you have taught me much, and I thank you.~ /* #31695 */ IF ~~ THEN GOTO 372 END IF ~~ THEN BEGIN 372 // from: 371.0 SAY ~Let us just...continue on your quest. I shall trouble you no further...and will look to further my experience elsewhere.~ /* #31696 */ IF ~~ THEN DO ~SetGlobal("AerieRomanceActive","GLOBAL",3)~ EXIT END IF WEIGHT #24 ~Global("LoveTalk","LOCALS",48) Global("SleptAerie","GLOBAL",1) !StateCheck(Player1,STATE_SLEEPING)~ THEN BEGIN 373 // from: SAY ~So...you are awake at last? I have been...watching you sleep for some time, now. It calms me, watching you...and it gave me time to think.~ /* #31697 */ IF ~~ THEN GOTO 374 END IF ~~ THEN BEGIN 374 // from: 373.0 SAY ~You...have made a woman out of me, <CHARNAME>. I love you more deeply than I can say and can only thank you for what you have done for me.~ /* #31698 */ IF ~~ THEN GOTO 375 END IF ~~ THEN BEGIN 375 // from: 374.0 SAY ~But...at the same time...I cannot help but think that things need to be slowed. I am so full of emotion...I want to experience too much and am doing it all too quickly.~ /* #31699 */ IF ~~ THEN GOTO 376 END IF ~~ THEN BEGIN 376 // from: 375.0 SAY ~I feel overbalanced, <CHARNAME>. Quayle would never approve of this, I think.~ /* #31700 */ IF ~~ THEN GOTO 377 END IF ~~ THEN BEGIN 377 // from: 376.0 SAY ~My heart clenches at the thought, but we must stop ourselves from going down this path. I need to...to find out more about myself...before I can attach myself to another. I...hope you understand.~ /* #31701 */ IF ~~ THEN REPLY ~I do...but maybe you need to find your own way, Aerie.~ /* #31703 */ GOTO 378 IF ~~ THEN REPLY ~If that's what you want, there is nothing I can do.~ /* #31704 */ GOTO 379 IF ~~ THEN REPLY ~No, Aerie! I love you!~ /* #31705 */ GOTO 381 IF ~~ THEN REPLY ~No, I don't understand! Why are you doing this?!~ /* #31707 */ GOTO 383 END IF ~~ THEN BEGIN 378 // from: 385.0 377.0 SAY ~If...if that is what you think I should do...then perhaps I must. I...I shall miss you, <CHARNAME>. I shall always hold you dear in my heart.~ /* #31712 */ IF ~~ THEN GOTO 382 END IF ~~ THEN BEGIN 379 // from: 377.1 SAY ~Oh, please don't be sad, <CHARNAME>. I shall remain with you and fight by your side... this quest of yours is too important for me not to help you with it.~ /* #31717 */ IF ~~ THEN GOTO 413 END IF ~~ THEN BEGIN 380 // from: 413.0 SAY ~But, come...a new day awaits us, <CHARNAME>. Let us...let us see what it holds.~ /* #31720 */ IF ~~ THEN DO ~SetGlobal("AerieRomanceActive","GLOBAL",2)~ EXIT END With some variations, not much else happens in any of the other Canonical BioWare™ crew. We find more explicit depictions of activity in the chaste writings in those Vampire stories currently popular among the youth - or Panshin's coming of age story, or actually network TV in the US. Then, modding happened, and even early romances had more direct PG13 content, or more. The list and variations are huge now in the community, with decidedly mature content available (by mature, we are defining it the US way: you can kill thousands of critters in horrible ways, steal, beat people up, spy, break laws, even show body parts in various states of dismemberment and corruption - but no showing of naked body parts of any kind other than men's bare chests and women's bare backs from the waist to the neck, and no description of what happens when the aforesaid body parts start doing what comes naturally in any way, shape, or form. Now, the debate on this is fun, and has been done to death. I would ask that we drop the whole "discuss whether or not this is ok to death" part, and focus on the player experience. For this topic, we are looking at being as player-friendly as possible. We want the folks who are happier with the level of the posts in the flirting and Moonlit Swordfight threads (though I have some question in my mind if that gets a bit too graphic in places), pushing the boundaries of the original game without wandering into Viconia Bathing Flirts or Romantic Encounters. What we are looking at is a way of not breaking in-game immersion, but at the same time letting folks who want Romantic Encounters-level romance to be a part of their gaming experience. We have some choices, the most obvious being "don't write stuff that goes farther than QUOTE ~[PC] My love, spend the night with me. Be mine, and I will be yours.~ ~[ARAN] Aye, I would gladly be wi' you, now, an' any time you want. I done fallen for you, an' I am yours.~ RestParty() ~[ARAN] Now, sleepyhead, wake up. That were a wonderful, beautiful night.~ ~[PC] Yes, it was. ~[PC] No, it wasn't. ~[PC] Perhaps. With some training, you will become a wonderful lover. ~[PC] You have made a woman out of me. ~[PC] I love you. ~[PC] I wonder what all the fuiss is about. It was ok, but awkward. " OK, possible, well done in several mods, and it avoids the question of appropriate player choice by giving no options on the level of intensity or graphic nature of the game, but allowing some responses on the PC's part that will be pretty obvious to those with experience. And as it is a mature game and Aran is a mature mod, we can figure that it matches NCIS or regular afternoon TV, as long as the watcher is not watching DeGrassi Junior High or other fare that explores pretty heavy stuff - or watches a soap opera - basically, we can say "Hey. This is ok for most players of the game to watch". Of course, that would be too easy. While writing stuff for RE was embarrasing at times, and definitely way beyond my comfort level, it was fun. And exciting. And probably the toughest challenge I have ever had writing. To be blunt, without help from really, really good friends, it would have never, ever happened. But that fun factor comes back in - we know from modern mature games and mods that blend over into more explicit content, folks are interested. So, I want to give it a shot with Aran, too. But how do I support moving to the next level without making folks who are not interested in having more risque materials suddenly find themselves in a territory that they don't like? Well, option 2 is to make a separate component that adds more mature stuff. That way, at install, a player can choose to play a more vanilla-ice-cream game, push the envelope with more risky-sounding responses, and not worry. A player who would much prefer to play about figuring which part of Aran should be painted with aforesaid vanilla-ice-cream, well, they add in that content. This is the Romantic Encounters solution - if it is not to your taste, don't install it, and you never have to be worried. This, by the way, is the best one from a general coding perspective. You can always set a talk to supercede another, or change a variable that can be evaluated, and add it on in another layer - a quick example, kept PG13 for decorum and modesty, CODE IF ~Global("MyLoveTalk","GLOBAL",14)~ THEN BEGIN lessexplicitstate SAY ~[ARAN] (His lips are warm and alive, caressing yours gently.)~ ++ ~[PC] Oh Aran... hold me closer. I want to be with you tonight, warm in your arms.~ DO ~SetGlobal("MyLoveTalk","GLOBAL",15)~ EXIT END Global("geivememoredescription","GLOBAL",0) Then, in your "allow more adult interaction/depiction" component addition, either set a cutscene to run or add options using EXTEND_BOTTOM on your states (tricky, but possible with STATE_WHICH_SAYS), or simply add a greater weight to the more explicit talk - CODE IF WEIGHT #-1 ~Global("MyLoveTalk","GLOBAL",14)~ THEN BEGIN moreexplicitstate SAY ~[ARAN] (His lips are warm and alive, caressing yours gently.)~ ++ ~[PC] Oh Aran... I happen to have some vanilla ice cream... shall we see how it melts?~ DO ~SetGlobal("MyLoveTalk","GLOBAL",15)~ EXIT END Since the state added afterwards advances the variable too, and it will now run at the top of the stack, you should be able to basically depreciate your old state with the new state. But that means a separate component, and no chance for a player to change their mind mid-stream. Given that folks do mega-installs these days, that can be a serious pain. So, how else can we do it? Well, berelinde came up with a really great suggestion - QUOTE (berelinde) You script a "flirt" to fire before any of these become available where Aran says something bordering on, but not quite, NC17. Give the PC two reply options, and only two reply options "I don't appreciate that kind of language." and "I like a man who speaks his mind... especially if it's naughty." Variable set and no immersion broken in the process. You use that variable as a trigger for the mature content. Side note - get a modding partner with whom to bounce ideas. It is a great, great experience. Now, I am having trouble with getting the message across strictly in-game, but playing with this idea (which means I can write things more naturally, then basically shut down reply options or specific floating talks or even entire branches of dialog, or even better, the player can choose at any point in time to enable or re-enable or shut down stuff that is not to their taste) - like the Anomen Romance conflict runs : For PID enabling/disabling, CODE + ~Gender(Player1,FEMALE) OR(2) Global("c-aranrom","GLOBAL",1) Global("c-aranrom","GLOBAL",2) Global("c-aranmature","GLOBAL",0)~ + ~[PC] I like it when you flirt with me, especially when it is naughty. You should be more explicit.~ + DO ~SetGlobal("c-aranmature","GLOBAL",1)~ + c-aranmature_content // replaced with # when integrated + ~Gender(Player1,FEMALE) OR(2) Global("c-aranrom","GLOBAL",1) Global("c-aranrom","GLOBAL",2) Global("c-aranmature","GLOBAL",1)~ + ~[PC] I like it when you leave much of our flirting discreet.~ + DO ~SetGlobal("c-aranmature","GLOBAL",0)~ + c-aranregular_content // replaced with # when integrated IF ~~ c-aranmature_content SAY ~[ARAN] I think I understand, eh? I may take some liberties or not, but either way you won't mind some o' my language bein' a bit graphic.~ IF ~~ THEN EXIT END IF ~~ c-aranregular_content SAY ~[ARAN] I think I understand, eh? I may take some liberties or not, but either way you want to leave more to your imagination, rather than me spell it out for you.~ IF ~~ THEN EXIT END No flirt starts before FriendTalk 3, so after FriendTalk2, some conversation to set this up first. This is where it gets tricky - and where suggestions are welcome. Warning - if they are posted here, they are likely to be shamelessly integrated The challenge is to find a way of making it clear to the player in a flirt that: 1. by choosing reply 1, the FadeToBlack™ is there, and there will be as close to BioWare™ as possible. That means some of the Moonlight Swrdfight and some of the already in-place flirts will be screened out. 2. by choosing reply 2, the FadeToBlack™ is there, because I would stink at writing pron, but materials at the level of the more adult encounters in RE (Chanelle, Renal, Sheri, etc.) would become available along romance pathways. [by the way, if you are interested in assisting with both feedback and spell/grammar/proofing, I am on target to have the first full Bath At An Inn scene ready tomorrow evening. I am a chicken, and do not feel comfortable with posting things in this open forum that go as far as this particular bath interaction does, so please PM me if you are interested in assisting. Brutal, honest feedback is welcome, but don't ask if you have found RE makes you uncomfortable. By the time the mod is in alpha, we will have a way of making sure you don't have to read it if you don't want to, but in its current state I can't shield stuff.]
  2. There are a few states not fully fleshed out left over in the PID "I am in an inn and have decided to try to talk to ARAN" - sample code: /* female in an inn, cyclical */ IF ~Gender(Player1,FEMALE) RealGlobalTimerExpired("c-aranflirttimer","GLOBAL") Global("c-innflirts","GLOBAL",0) OR(12) AreaCheck("AR0313") AreaCheck("AR0406") AreaCheck("AR0509") AreaCheck("AR0522") AreaCheck("AR0704") AreaCheck("AR1105") AreaCheck("AR1602") AreaCheck("AR2010") AreaCheck("AR0709") AreaCheck("AR0513") AreaCheck("AR0021") AreaCheck("AR1602")~ THEN BEGIN a762 SAY ~[PC] (The musicians have struck up a lively dance tune, and Aran is sitting at the bar.)~ ++ ~[PC] (You go over to him.)~ DO ~IncrementGlobal("c-aranflirt","GLOBAL",1) SetGlobal("c-innflirts","GLOBAL",1) RealSetGlobalTimer("c-aranflirttimer","GLOBAL",500)~ + a796 ++ ~[PC] (You decide you have had enough him for right now, and carry on about your business.)~ EXIT ++ ~[PC] (You take the opportunity to check through his belongings.)~ DO ~SetGlobal("c-araninncheck","GLOBAL",1)~ + c_aran_lettercheck_f ++ ~[PC] (You sit quietly, observing him, but not making eye contact.)~ DO ~IncrementGlobal("c-pcstalker","LOCALS",1)~ EXIT ++ ~[PC] (You flirt shamelessly with several patrons, occasionally glancing over at him.)~ DO ~IncrementGlobal("c-pcstalker","LOCALS",1)~ EXIT END /* Inn #1 */ IF ~~ a796 SAY ~[ARAN] Aye now, you are a sight for sore eyes.~ ++ ~[PC] So you like this dress? I was getting a bit tired of wearing the same functional clothing all the time.~ + a797 ++ ~[PC] I should have known you would be here. I suppose you have already chosen your evening's entertainment?~ + a799 ++ ~[PC] Dance with me.~ + a807 ++ ~[PC] Like I care what you think.~ + a811 ++ ~[PC] (Walk over and grab his chin, kissing him solidly on the lips).~ + a805 + ~RandomNum(2,1)~ + ~[PC] I want a bath. Do you know where they are?~ + a1808 + ~RandomNum(2,2)~ + ~[PC] Teach me to scribe something new.~ + a2057 + ~RandomNum(2,1)~ + ~[PC] I want a bath, and some time to relax. Come on, show me where they are around here.~ + c_2_aran_bathflirt + ~RandomNum(2,2)~ + ~[PC] Teach me to scribe something new.~ + a2057 END There are three of these, and they cycle with a timer, so the first PID attempt in an inn gets one and then the timer blocks it and regular PID happens. This gives the PC a shot at partying a bit or not, as she or he sees fit. They cycle - every thrid time, a set of two random things become available - either the "teach me to scribe" or In this case, it is the female "teach me to scribe something new" state that gets the full treatment. So, the good news is that if a player wants to repeat the same kinds of interaction, they get 3 different cycle sets, each with a random pair of entries, each with several possible outcomes - by the time we follow this all the way, you could replay the same state a very large number of times and get different interactions each time. This is actually an exercise in futility from a design standpoint. The reason folks stick with the "Looping Lovetalk" or branches that have A > [123] > B [123] > C EXIT is that creating this level of detail is hugely difficult and time consuming, can obscure the plot/point of the discussion, and can delay completion of the mod for a long, long time. In this case, since I am having fun pushing all sorts of boundaries and playing with ideas, I can go ahead and do it - but I don't have to have a huge storyline or plot develop. In a Companion mod, the whole story is the interaction between the PC and his/her companion. Outside events have some impact, of course. This week's work, untested, and un-typo hunted, and un-spellchecked. The main alpha file has had the first bathing scene integrated and state-labeled, installed, and decompiled for recheck - but not tested. WARNING. NC-17. I don't think anything posted here beats daytime soap operas, but just in case, you have been warned. 5 states are pulled ( /* Inn Flirts: [PC] "Teach me to scribe something new" - Starts with PC and Aran on chair, PC on his lap */ // state hidden in Adult land - not written yet: c_take_it_off // state hidden in Adult land: bath1 // state hidden in Adult land: bath2 // state hidden in Adult land: - not written yet: possible encounter set by: Global("c-aranREinn","GLOBAL",1) // state hidden in Adult land: - not written yet: possible encounter set by: Global("c-aranREmoon","GLOBAL",1) IF ~~ a2057 /* Idea from Berelinde's Gavin BG2 - check for armor. Must make sure it can't e accessed from the PC responses where PC is showing off a dress, so needs some tidying before integration. */ SAY ~[ARAN] Aye, there be a bit more to it than first appears, eh? Here, let me help. Now, take th' quill, like this... dip it here. No, not that far down. We want naught in th' way o' splatter, just a fine line's worth. Good. Now, let me take your hand... an' then it be a circular motion, like this...~ = ~[ARAN] (His breath whispers warmth on your neck as he leans against your back, guiding your hand over the rough parchment.)~ IF ~OR(20) HasItemEquiped("chan01","c-aran") HasItemEquiped("chan02","c-aran") HasItemEquiped("chan03","c-aran") HasItemEquiped("chan04","c-aran") HasItemEquiped("chan05","c-aran") HasItemEquiped("chan06","c-aran") HasItemEquiped("chan07","c-aran") HasItemEquiped("chan08","c-aran") HasItemEquiped("chan09","c-aran") HasItemEquiped("chan10","c-aran") HasItemEquiped("chan11","c-aran") HasItemEquiped("chan12","c-aran") HasItemEquiped("chan13","c-aran") HasItemEquiped("chan14","c-aran") HasItemEquiped("chan15","c-aran") HasItemEquiped("chan16","c-aran") HasItemEquiped("chan17","c-aran") HasItemEquiped("chan18","c-aran") HasItemEquiped("dwchan01","c-aran") HasItemEquiped("dwchan02","c-aran") RandomNum(3,1)~ THEN GOTO c_1_aran_armor_noaccess_thigh IF ~OR(20) HasItemEquiped("chan01","c-aran") HasItemEquiped("chan02","c-aran") HasItemEquiped("chan03","c-aran") HasItemEquiped("chan04","c-aran") HasItemEquiped("chan05","c-aran") HasItemEquiped("chan06","c-aran") HasItemEquiped("chan07","c-aran") HasItemEquiped("chan08","c-aran") HasItemEquiped("chan09","c-aran") HasItemEquiped("chan10","c-aran") HasItemEquiped("chan11","c-aran") HasItemEquiped("chan12","c-aran") HasItemEquiped("chan13","c-aran") HasItemEquiped("chan14","c-aran") HasItemEquiped("chan15","c-aran") HasItemEquiped("chan16","c-aran") HasItemEquiped("chan17","c-aran") HasItemEquiped("chan18","c-aran") HasItemEquiped("dwchan01","c-aran") HasItemEquiped("dwchan02","c-aran") RandomNum(3,2)~ THEN GOTO c_2_aran_armor_noaccess_thigh IF ~OR(20) HasItemEquiped("chan01","c-aran") HasItemEquiped("chan02","c-aran") HasItemEquiped("chan03","c-aran") HasItemEquiped("chan04","c-aran") HasItemEquiped("chan05","c-aran") HasItemEquiped("chan06","c-aran") HasItemEquiped("chan07","c-aran") HasItemEquiped("chan08","c-aran") HasItemEquiped("chan09","c-aran") HasItemEquiped("chan10","c-aran") HasItemEquiped("chan11","c-aran") HasItemEquiped("chan12","c-aran") HasItemEquiped("chan13","c-aran") HasItemEquiped("chan14","c-aran") HasItemEquiped("chan15","c-aran") HasItemEquiped("chan16","c-aran") HasItemEquiped("chan17","c-aran") HasItemEquiped("chan18","c-aran") HasItemEquiped("dwchan01","c-aran") HasItemEquiped("dwchan02","c-aran") RandomNum(3,3)~ THEN GOTO c_3_aran_armor_noaccess_thigh IF ~!HasItemEquiped("chan01","c-aran") !HasItemEquiped("chan02","c-aran") !HasItemEquiped("chan03","c-aran") !HasItemEquiped("chan04","c-aran") !HasItemEquiped("chan05","c-aran") !HasItemEquiped("chan06","c-aran") !HasItemEquiped("chan07","c-aran") !HasItemEquiped("chan08","c-aran") !HasItemEquiped("chan09","c-aran") !HasItemEquiped("chan10","c-aran") !HasItemEquiped("chan11","c-aran") !HasItemEquiped("chan12","c-aran") !HasItemEquiped("chan13","c-aran") !HasItemEquiped("chan14","c-aran") !HasItemEquiped("chan15","c-aran") !HasItemEquiped("chan16","c-aran") !HasItemEquiped("chan17","c-aran") !HasItemEquiped("chan18","c-aran") !HasItemEquiped("dwchan01","c-aran") !HasItemEquiped("dwchan02","c-aran") RandomNum(3,1)~ THEN GOTO c_1_aran_robe_access_thigh IF ~!HasItemEquiped("chan01","c-aran") !HasItemEquiped("chan02","c-aran") !HasItemEquiped("chan03","c-aran") !HasItemEquiped("chan04","c-aran") !HasItemEquiped("chan05","c-aran") !HasItemEquiped("chan06","c-aran") !HasItemEquiped("chan07","c-aran") !HasItemEquiped("chan08","c-aran") !HasItemEquiped("chan09","c-aran") !HasItemEquiped("chan10","c-aran") !HasItemEquiped("chan11","c-aran") !HasItemEquiped("chan12","c-aran") !HasItemEquiped("chan13","c-aran") !HasItemEquiped("chan14","c-aran") !HasItemEquiped("chan15","c-aran") !HasItemEquiped("chan16","c-aran") !HasItemEquiped("chan17","c-aran") !HasItemEquiped("chan18","c-aran") !HasItemEquiped("dwchan01","c-aran") !HasItemEquiped("dwchan02","c-aran") RandomNum(3,2)~ THEN GOTO c_2_aran_robe_access_thigh IF ~!HasItemEquiped("chan01","c-aran") !HasItemEquiped("chan02","c-aran") !HasItemEquiped("chan03","c-aran") !HasItemEquiped("chan04","c-aran") !HasItemEquiped("chan05","c-aran") !HasItemEquiped("chan06","c-aran") !HasItemEquiped("chan07","c-aran") !HasItemEquiped("chan08","c-aran") !HasItemEquiped("chan09","c-aran") !HasItemEquiped("chan10","c-aran") !HasItemEquiped("chan11","c-aran") !HasItemEquiped("chan12","c-aran") !HasItemEquiped("chan13","c-aran") !HasItemEquiped("chan14","c-aran") !HasItemEquiped("chan15","c-aran") !HasItemEquiped("chan16","c-aran") !HasItemEquiped("chan17","c-aran") !HasItemEquiped("chan18","c-aran") !HasItemEquiped("dwchan01","c-aran") !HasItemEquiped("dwchan02","c-aran") RandomNum(3,3)~ THEN GOTO c_3_aran_robe_access_thigh END IF ~~ c_1_aran_robe_access_thigh SAY ~[ARAN] (His other hand seems much more interested in other pursuits, as it gently parts your robe higher than the knee, and begins exploring.)~ ++ ~[PC] (You lean your head back against his shoulder, moving the quill gently across the page as his fingertips trace a copy of your motions on your inner thigh.)~ + c_trace_access ++ ~[PC] (You firmly move his hand to your waist, and hold it there while the quill scratches along the parchment.)~ + c_pc_access_denied ++ ~[PC] Aran. Your hand. Move it or lose it.~ + c_move_it_lose_it ++ ~[PC] (You shift slightly and cover his hand with yours, guiding his motions.)~ + c_pc_access_granted ++ ~[PC] Hey, that tickles... and I think you should stop.~ + c_stop_flirt + ~Global("c-aransex","GLOBAL",0)~ + ~[PC] Aran... I think I would like a tutoring session. Someplace a little more private.~ + c_pc_arranges_meeting + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] Aran... I think I would like a tutoring session. Someplace a little more private.~ + c_pc_arranges_another_meeting END IF ~~ c_2_aran_robe_access_thigh SAY ~[ARAN] (His other hand absently strokes your waist, running idle fingers up and down your hip.)~ ++ ~[PC] (You shift slightly on his lap, your robe parting to reveal most of your leg.)~ + c_trace_access ++ ~[PC] (You firmly move his hand to your waist, and hold it there while the quill scratches along the parchment.)~ + c_pc_access_denied + ~Global("c-aransex","GLOBAL",0)~ + ~[PC] Aran... I think I would like a tutoring session. Someplace a little more private.~ + c_pc_arranges_meeting + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] Aran... I think I would like a tutoring session. Someplace a little more private.~ + c_pc_arranges_another_meeting ++ ~[PC] Aran. Your hand. Move it or lose it.~ + c_move_it_lose_it ++ ~[PC] (You shift slightly and cover his hand with yours, holding his arm close around you in a gentle hug.)~ + c_task_under_hand ++ ~[PC] Hey, that tickles... and I think you should stop.~ + c_stop_flirt END IF ~~ c_3_aran_robe_access_thigh SAY ~[ARAN] (His other hand absently rests gently on your shoulder. By the warmth of his breath you can tell his eyes are not on the page, but very definitely looking down your front...)~ + ~Global("c-aransex","GLOBAL",0)~ + ~[PC] Aran... I think I need a bit of private tutoring.~ + c_pc_arranges_meeting + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] Aran... I think I need a bit of private tutoring.~ + c_pc_arranges_another_meeting ++ ~[PC] (You lean your head back against his shoulder, moving the quill gently across the page and nestling deeper into his lap.)~ + c_shoulder_access ++ ~[PC] (You firmly adjust your robe to preserve modesty, and hold it there while the quill scratches along the parchment.)~ + c_pc_access_denied ++ ~[PC] Aran. Pay attention to the work, not the scenery.~ + c_cough_and_redirect ++ ~[PC] (You shift slightly, and idly rub your hands along the outside of his leg, right below where your legs rest comfortably on him.)~ + c_pc_outside_leg ++ ~[PC] Hey, that tickles... and I think you should stop.~ + c_stop_flirt END IF ~~ c_1_aran_armor_noaccess_thigh SAY ~[ARAN] (His other hand seems much more interested in other pursuits, as it gently begins exploring your thigh. Fortunately or unfortunately, the armor makes this more an exercise in futility on his part, and he begins idly toying with your belt.)~ ++ ~[PC] (You lean your head back against his shoulder, moving the quill gently across the page as his steady hand guides your scribing.)~ + c_cough_and_redirect ++ ~[PC] (You firmly move his free hand to your waist, while the quill scratches along the parchment. You sit comfortably wrapped in his arm.)~ + c_cough_and_redirect ++ ~[PC] Well, that was three minutes of my life wasted.~ + c_stop_flirt + ~Global("c-aransex","GLOBAL",0)~ + ~[PC] You could get that belt off if we were all alone, you know.~ + c_pc_arranges_meeting + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] You could get that belt off if we were all alone, you know.~ + c_pc_arranges_another_meeting + ~OR(3) Class(Player1,CLERIC_ALL) Class(Player1,MAGE_ALL) Class(Player1,SORCERER)~ + ~[PC] You do realize I lied, right? I can scribe very well all by muself.~ + c_this_is_much_better END IF ~~ c_2_aran_armor_noaccess_thigh SAY ~[ARAN] (Your armor protects you from the daring explorations of his other hand, but Aran's persistence pays off. Your belt loosens slightly under his ministrations.)~ ++ ~[PC] (You lean your head back against his shoulder, moving the quill gently across the page as his steady hand guides your scribing.)~ + c_cough_and_redirect ++ ~[PC] (You firmly move his free hand to your waist, while the quill scratches along the parchment. You sit comfortably wrapped in his arm.)~ + c_cough_and_redirect ++ ~[PC] Hey, back off, sellsword. If I wanted my armor loosened, I would have done it myself.~ + c_stop_flirt + ~Global("c-aransex","GLOBAL",0)~ + ~[PC] Aran... I think I would like a tutoring session. Someplace a little more private.~ + c_pc_arranges_meeting + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] Aran... I think I would like a tutoring session. Someplace a little more private.~ + c_pc_arranges_another_meeting + ~OR(3) Class(Player1,CLERIC_ALL) Class(Player1,MAGE_ALL) Class(Player1,SORCERER)~ + ~[PC] You do realize I lied, right? I can scribe very well all by muself.~ + c_this_is_much_better END IF ~~ c_3_aran_armor_noaccess_thigh SAY ~[ARAN] (His free arm sneaks around your waist, holding you tighly. Your armor protects you from the pressure of his grip, but you can feel his intensity as your arm drops to cover his.)~ ++ ~[PC] (You lean your head back against his shoulder, moving the quill gently across the page as his steady hand guides your scribing.)~ + c_cough_and_redirect + ~Global("c-aranbathf1","LOCALS",1) Global("c-aranbathf2","LOCALS",1)~ + ~[PC] Oh, I am smearing the ink. Perhaps we should go get a bath and wash it all off.~ + c_new_nobath + ~!Global("c-aranbathf1","LOCALS",1) Global("c-aranbathf2","LOCALS",1)~ + ~[PC] Oh, I am smearing the ink. Perhaps we should go get a bath and wash it all off.~ + c_new_nobath + ~Global("c-aranbathf1","LOCALS",1) !Global("c-aranbathf2","LOCALS",1)~ + ~[PC] Oh, I am smearing the ink. Perhaps we should go get a bath and wash it all off.~ + // hidden in Adult land: bath2 + ~!Global("c-aranbathf1","LOCALS",1) !Global("c-aranbathf2","LOCALS",1)~ + ~[PC] Oh, I am smearing the ink. Perhaps we should go get a bath and wash it all off.~ + a1808 // hidden in Adult land: bath1 ++ ~[PC] Hey, back off, sellsword. If I wanted my armor loosened, I would have done it myself.~ + c_stop_flirt + ~OR(3) Class(Player1,CLERIC_ALL) Class(Player1,MAGE_ALL) Class(Player1,SORCERER)~ + ~[PC] You do realize I lied, right? I can scribe very well all by muself.~ + c_this_is_much_better + ~Global("c-aransex","GLOBAL",0)~ + ~[PC] This is niice. But I think I want us to have a little more privacy.~ + c_pc_arranges_meeting + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] This is niice. But I think I want us to have a little more privacy.~ + c_pc_arranges_another_meeting END IF ~~ c_new_nobath SAY ~[ARAN] Aye, there is a right fine idea. Come on, I have just th' place...~ = ~[ARAN] (He guides you to your room, trading a few copper coins for a hot washbasin as he passes the innkeeper. A small lantern flares, sending highlights and shadow across the ink smears along your wrist and armor. He pauses amid preparations, looking up with a grin...)~ = ~[ARAN] I guess th' question be, do you want me to help wash this while all that armor be on, or off?~ ++ ~[PC] (The sound of metal hitting the floor echoes in your ears as you undo each lace and belt slowly, savoring his reaction.) Does this answer your question?~ + // hidden in Adult land: c_take_it_off ++ ~[PC] Just wash the ink off of the armor, Aran. No amorous advances, thank you.~ + c_just_business ++ ~[PC] You know, you talk too much, and you take way to many liberties. You should leave. Now.~ + a1963 /* c-aranshutup57 */ ++ ~[PC] Do you ever think about anything but sex?~ + c_am_i_male END IF ~~ c_am_i_male SAY ~[ARAN] Last time I checked, I was male. Does that answer th' question?~ ++ ~[PC] Yes. (The sound of metal hitting the floor echoes in your ears as you undo each lace and belt protecting you slowly, savoring his reaction.)~ + // hidden in Adult land: c_take_it_off ++ ~[PC] Just wash the ink off of the armor, Aran. No amorous advances, thank you.~ + c_just_business ++ ~[PC] You know, you talk too much, and you take way to many liberties. You should leave. Now.~ + IF ~~ a1962 /* c-aranshutup56 */ ++ ~[PC] Last time I checked, I was female. And we ladies appreaciate a more refined approach, rather than having a dog sniff around constantly trying to bed us.~ + c_ok_ok END IF ~~ c_shoulder_access SAY ~[ARAN] (His breath quickens against your skin, and his distraction wavers enough that the line you are drawing together begins to wander.)~ ++ ~[PC] So, do you like what you see?~ + c_cough_and_redirect + ~Global("c-aransex","GLOBAL",0)~ + ~[PC] You could offer me a drink, you kow. In my room. Upstairs. If... if you wanted to.~ + c_pc_arranges_meeting + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] You could offer me a drink, you kow. In my room. Upstairs. If... if you wanted to.~ + c_pc_arranges_another_meeting + ~OR(3) Class(Player1,CLERIC_ALL) Class(Player1,MAGE_ALL) Class(Player1,SORCERER)~ + ~[PC] You do realize I lied, right? I can scribe very well all by muself.~ + c_this_is_much_better ++ ~[PC] Hey, your breath. That tickles... and I think you should stop.~ + c_stop_flirt ++ ~[PC] I was being sarcastic. Keep your eyes on the page. This is not a show put on for your benefit.~ + c_stop_flirt ++ ~[PC] Cut it out. (Drive your fingernails sharply into the back of his hand.)~ + pc_offended_scratch END IF ~~ pc_offended_scratch SAY ~[ARAN] Cyric's Crutch! That blighted well hurt. Hey, are we goin' to work on your scribin', or are you goin' to sit on my lap an' find ways to cause me pain?~ ++ ~[PC] Keep your eyes and your hands where they belong, and I am happy to have a friendly lesson. Next time your eyes wander, I will use a dagger instead of my fingernails.~ + c_cough_and_redirect ++ ~[PC] Sorry, did that hurt? What about this?~ + c_pc_chin_hit + ~Global("c-aransex","GLOBAL",0)~ + ~[PC] I say we cut through all of this silly pretending, and we find out exactly how much pain you can handle. In private.~ + c_pc_arranges_meeting + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] I say we cut through all of this silly pretending, and we find out exactly how much pain you can handle. In private.~ + c_pc_arranges_another_meeting ++ ~[PC] Sorry... that was not quite what I intended to have happen.~ + c_accidents_will_happen ++ ~[PC] Now that is entertaining. Look at the poor little boy, all sullen and crying for his mommy. What is the matter, can't you take a little scratch?~ + c_that_is_dangerous END IF ~~ c_pc_chin_hit SAY ~[ARAN] BANE'S BLOOD! I think I bit my lip on that one... warn a lad when you be about to straighten up, eh? Up, off, get up, an' let me get somethin' to stop th' bleedin'.~ ++ ~[PC] It serves you right for being frisky when all I wanted was a friendly lesson.~ + a1933 /* c-aranshutup27 */ ++ ~[PC] Oh, you poor poor thing... let me kiss it better.~ + c_thank_you ++ ~[PC] Oh, you poor poor thing... let me make it all better. A good slap across the face will distract you, like this...~ + c_bugger_off_that_hurt ++ ~[PC] (Giggle helplessly as he stands up, rolling you onto the floor.) + c_help_up ++ ~[PC] Sorry... that was not quite what I intended to have happen.~ + c_accidents_will_happen END IF ~~ c_pc_outside_leg SAY ~[ARAN] Hey, now, this be a mite bit public, an' you seem to be inetrested in things o' a more personal nature.~ ++ ~[PC] No one can see anything, Aran. Just relax and help me concentrate on the task at hand.~ c_task_under_hand ++ ~[PC] You know, the way your muscles jump under my fingertips... it feels good.~ + c_a_little_too_good ++ ~[PC] I... hey,. friends can just cuddle, right? I mean.... there is no harm in just working together. I mean, petting your leg like this is no more than petting a dog, right?~ + c_whatever_you_say_girl + ~OR(3) Class(Player1,CLERIC_ALL) Class(Player1,MAGE_ALL) Class(Player1,SORCERER)~ + ~[PC] You do realize I lied, right? I can scribe very well all by muself.~ + c_this_is_much_better ++ ~[PC] Hey. I do what I want, but you can't. I didn't say you could touch me like that. Cut it out. (Drive your fingernails sharply into the back of his hand.)~ + pc_offended_scratch ++ ~[PC] Sorry. I will stop.~ + c_now_i_didnt_say_that END IF ~~ c_task_under_hand SAY ~[ARAN] I'd blighted well be able to concentrate better if your hand weren't so warm. Somehow, this be less than relaxin'.~ ++ ~[PC] I... hey, friends can just cuddle, right? I mean.... there is no harm in just working together. I mean, petting your leg like this is no more than petting a dog, right?~ + c_lucky_dog ++ ~[PC] This is good. Well, this far is good, and no more.~ + c_finis_calm ++ ~[PC] I am having trouble concentrating, too. But this is nice.~ + c_finis_calm ++ ~[PC] You could kiss my neck. I wouldn't mind.~ + c_kiss_my_neck ++ ~[PC] I don't want you relaxed. I want you to be confused, bewildered, off-balance, and firmly under my spell.~ + c_mission_accomplished END IF ~~ c_whatever_you_say_girl SAY ~[ARAN] Friends do a mite bit more than that at times, too. But somehow I get th' feelin' this is leadin' down a path you have some doubts on. That be my cue to stop, eh?~ ++ ~[PC] Why are you running away from me? I just am not sure I know what I want.~ + c_that_is_dangerous ++ ~[PC] You are such a coward. you could press the issue, and you might find I was interested in more than just sitting on your lap.~ + c_that_is_dangerous ++ ~[PC] I didn't say you could leave.~ + c_that_is_dangerous ++ ~[PC] You are right. You should stop. I should stop.~ + c_that_is_dangerous ++ ~[PC] Are you still here? Sorry. I was distracted by that handsome young thing over there. Get out of here, quickly, and I might just be able to convince him I am free for the evening.~ + c_that_is_dangerous END IF ~~ c_trace_access SAY ~[ARAN] You feel like velvet, you know. Only a mite bit warmer, an' just a little bit like th' feelin' when a lightnin' bolt arcs close by. Excitin'. I can hear your breath movin' faster, too.~ ++ ~[PC] It is a pity we have so many clothes in the way, or this could feel so much better...~ + c_pc_forward ++ ~[PC] Stop talking. You are making me blush. You know how awkward I feel about all this. You could just touch me, and not talk about it.~ + c_this_is_much_better ++ ~[PC] You know, the way your muscles jump under my fingertips... it feels good.~ + c_a_little_too_good ++ ~[PC] Forward is good. Well, this far forward, and no more.~ + c_finis_calm ++ ~[PC] Hey. I do what I want when I want, but you can't. I didn't say you could touch me like that. Cut it out. (Drive your fingernails sharply into the back of his hand.)~ + pc_offended_scratch END IF ~~ c_kiss_my_neck SAY ~[ARAN] I think I just did. An' there... yep, I did it again. I can feel your pulse race a mite bit, too. Or am I wrong?~ ++ ~[PC] Shut up and kiss me.~ + c_mam_yes_mam ++ ~[PC] Completely wrong. My pulse is not racing, and I am definitely not kissing your cheek right now. And the whole caressing your hands as they run along my body... not happening.~ + c_never_had_so_much_fun ++ ~[PC] Actually, it is kind of just... icky. Stop.~ + c_move_it_lose_it ++ ~[PC] The speeding up of my breath has more to do with me getting angry than excited. You are frustrating me, in so many ways. I think I have had enough of this.~ + c_that_is_dangerous + ~Global("c-aransex","GLOBAL",0)~ + ~[PC] Aran... do you want to go somewhere? Somewhere private?~ + c_pc_arranges_meeting + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] Aran... do you want to go somewhere? Somewhere private?~ + c_pc_arranges_another_meeting END IF ~~ c_help_up SAY ~[ARAN] Here, have a hand up, eh? All that gigglin' makes th' pain a bit more worthwhile. Your eyes sparkle when you laugh, you know. You want somethin' from the bar?~ ++ ~[PC] Actually, I was hoping you would take me in your arms, lead me back over into that dark corner over there, and we could practice some scribing with our lips.~ + c_go_makeout ++ ~[PC] I think I have had enough excitement for now. You go on, though. And put something cold on that lip, before it swells!~ + c_good_idea_there ++ ~[PC] No, I want you to be confused, bewildered, off-balance, and firmly under my spell.~ + c_mission_accomplished ++ ~[PC] It might be nice if someone were to dance with me.~ + c_go_makeout END IF ~~ c_pc_access_granted SAY ~[ARAN] Mayhap I be a bit forward, but you smell right nice, all cuddlin' up wi' me. This feels good.~ ++ ~[PC] Yes, it does. It is a pity we have so many clothes in the way, or this could feel so much better...~ + c_pc_forward + ~Global("c-aransex","GLOBAL",0)~ + ~[PC] Aran... do you want to go somewhere? Somewhere private?~ + c_pc_arranges_meeting + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] Aran... do you want to go somewhere? Somewhere private?~ + c_pc_arranges_another_meeting ++ ~[PC] It might be nice if someone were to take a little walk with me, and perhaps warm my lips up a little. They feels so cold right now.~ + c_go_makeout ++ ~[PC] You know, the way your muscles jump under my fingertips... it feels good.~ + c_a_little_too_good ++ ~[PC] Forward is good. Well, this far forward, and no more.~ + c_finis_calm END IF ~~ c_pc_arranges_meeting SAY ~[ARAN] Now what be your meanin', here? What did you want?~ ++ ~[PC] I said I wanted a private tutoring sesion. I would love to play with your quill.~ + c_pickup_line ++ ~[PC] I was hoping you would ask me to your room to see your sketches.~ c_pickup_line ++ ~[PC] I asked for help scribing, someplace where I could feel more comfortable. ~ + c_not_pickup_line ++ ~[PC] Err... I said I wanted a private tutoring session in penmanship?~ + c_not_pickup_line ++ ~[PC] I asked you to teach me, not make eyes at me, or try to touch me, or anything else. But on second thought, I don't know if being alone with you is such a good idea. You might get the wrong idea. I should say, you will definitely get the wrong idea.~ + c_move_it_lose_it END IF ~~ c_pc_arranges_another_meeting SAY ~[ARAN] I know that look. You get that hungry look in your eyes right before... err... well, I know that look. If you be meanin' what I think you be meanin', I am ready an' willin'.~ ++ ~[PC] I said I wanted a private tutoring sesion. I would love to play with your quill.~ + c_pickup_line ++ ~[PC] I was hoping you would ask me to your room to see your sketches.~ c_pickup_line ++ ~[PC] I was asking for help scribing, someplace where I could feel more comfortable. ~ + c_not_pickup_line ++ ~[PC] Err... I said I wanted a private tutoring session in penmanship? What look are you talking about?~ + c_not_pickup_line ++ ~[PC] I asked you to teach me, not make eyes at me, or try to touch me, or anything else. But on second thought, I don't know if being alone with you is such a good idea. You might get the wrong idea. I should say, you will definitely get the wrong idea.~ + c_move_it_lose_it END c_pickup_line SAY ~[ARAN] Now that be a pickup line if I ever did here one. I am only happy to oblige. Just tell me when an' where, an' I will do my best to please you.~ ++ ~[PC] Ooooh, goody. Meet me at the gates of hell, when it freezes solid.~ + c_that_is_dangerous ++ ~[PC] I could happen to leave my door unlatched tonight...~ + DO ~SetGlobal("c-aranREinn","GLOBAL",1)~ + c_go_makeout ++ ~[PC] I was thinking of taking a walk outside this evening, in the moonlight. Perhaps we could walk together.~ + DO ~SetGlobal("c-aranREmoon","GLOBAL",1)~ + c_go_makeout ++ ~[PC] Right now. Right here. I can't wait.~ + c_pda_not_good ++ ~[PC] Oh, great. I forgot I was supposed to... I can't do this. I am sorry. I was about to make an excuse, but you deserve the truth. I just can't do this with you.~ + c_that_is_dangerous END IF ~~ c_not_pickup_line SAY ~[ARAN] Now, I must o' heard somethin' wrong, or jumped to some conclusion or other, on account o' I thought you were givin' me th' go ahead to get right personal wi' you.~ ++ ~[PC] You heard wrong.~ + c_that_is_dangerous ++ ~[PC] You heard correctly, but I changed my mind.~ + c_that_is_dangerous ++ ~[PC] Look, I am not good at all of this. I just don't know what I want.~ + c_that_is_dangerous ++ ~[PC] Aran, I want romance, not someopne who tris to jump me every chance he gets.~ + c_that_is_dangerous ++ ~[PC] You should stop listening to my words, and start watching my reactions. I think I lowered my head to one side, smiled, and batted my eyelashes at you. And my hand resting on your arm should tell you I am saying one thing and meaning another.~ + c_set_up_encounter END IF ~~ c_now_i_didnt_say_that SAY ~[ARAN] Now, I didn't say that. I like it just fine. I was just wonderin' what your intentions be, an' all.~ ++ ~[PC] Why, are you committed to a 'no touching before I am married' rule?~ ++ ~[PC] I don't intend anything. I am just sitting here with my good friend Aran. Friends do that, don't they?~ + c_whatever_you_say_girl ++ ~[PC] I intend you to be confused, bewildered, off-balance, and firmly under my spell.~ + c_mission_accomplished END IF ~~ c_pda_not_good SAY ~[ARAN] I think th' public doesn't need that kind o' entertainment. But we can be upstairs in two seconds flat, an' by th' gods I will carry you if you slow down or falter one bit.~ IF ~~ THEN DO ~SetGlobal("c-aranREinn","GLOBAL",1)~ EXIT END IF ~~ c_that_is_dangerous SAY ~[ARAN] You know, you have some troubles wi' th' whole male an' female thing, I think. Gods know I do, too. But wi' you... if I make a mistake, in word or behavior, I don't rightly know if you will be fine wi' it, or if you will just smash me like a blighted eggshell. You don't realize just how powerful you are. Or how dangerous to my whole soul. You surely confuse me.~ = ~[ARAN] I think I needs best be gettin' a good drink. Or a solid splash o' ice-cold water. Or both. I will see you later, <CHARNAME>.~ IF ~~ THEN EXIT END IF ~~ c_good_idea_there SAY ~[ARAN] You havbe a right fine idea, there. Mayhap a bit o' somethin' from th' bar will ease my sufferin'!~ IF ~~ THEN EXIT END IF ~~ c_just_business SAY ~[ARAN] Grumbar's Clay Fist, I have never had som much trouble readin' when it be business an' when it be pleasure. You got me thinkin' all sorts o' things, an' I can't rightly get my head on straight. Sorry about that. Just business, I get it. Mayhap someday I will figure you out. But I'm not rightly goin' to hold my breath on that one.~ IF ~~ THEN EXIT END IF ~~ c_stop_flirt SAY ~[ARAN] Right. Hey, you be a mite bit heavy on my lap, an' mayhap I need a bit more to drink. Why don't I go get somethin' nice for both o' us, an' you keep practicin' here? I'll go get us somethin'.~ IF ~~ THEN EXIT END IF ~~ c_ok_ok SAY ~[ARAN] Shar's Kiss... well, I be right sorry I said anythin'. Here, let me help wi' some o' this washin' an' then I will clear out right quick.~ = ~[ARAN] There. All cleaned up, as much as can be done. No harm, no foul. Sorry I misread you. I'll head back downstairs.~ END IF ~~ c_this_is_much_better SAY ~[ARAN] Aye, I do know. But where be th' fun in that. Workin' together, my chin on your shoulder, now that be a fine way to scribe.~ IF ~~ THEN GOTO c_finis_calm END IF ~~ c_pc_access_denied SAY ~[ARAN] Mayhap I be a bit too forward at times. Sorry. This does feel nice, though.~ IF ~~ THEN GOTO c_finis_calm END IF ~~ c_move_it_lose_it SAY ~[ARAN] Ma'am, yes ma'am! Sorry, I done read you wrong again. I'll just concentrate on helpin' you scribe. ~ IF ~~ THEN GOTO c_finis_calm END IF ~~ c_mission_accomplished SAY ~[ARAN] Well, m'Lady, mission accomplished. You can add happy, interested, aroused, an' thoroughly uncomfortable to that list if you want, too. But I'd best be helpin' you wi' scribin', on account o' we might be attractin' a few looks here an' there.~ IF ~~ THEN GOTO c_finis_calm END IF ~~ c_lucky_dog SAY ~[ARAN] An' here I thought my wayward charm was workin' its magic, an' sparkin' wi' you. Serves me right. But I do say I'm right fine wi' this. I'd consider myself on hells of a lucky dog if you were just to sit wi' me like this for a bit.~ IF ~~ THEN GOTO c_finis_calm END IF ~~ c_finis_calm SAY ~[ARAN] (You work together for a time, his strong hands guiding yours over copywork again and again, shaping and moving words and figures, until at last the ink is spent.)~ IF ~~ THEN EXIT END IF ~~ c_accidents_will_happen SAY ~[ARAN] Accidents do happen, they do. Right now, though, I think I might be a bit better off if you practice a bit. An' me, I... well, I think I needs best be gettin' a good drink. Or a solid splash o' ice-cold water. Or both.~ IF ~~ THEN EXIT END IF ~~ c_thank_you SAY ~[ARAN] Well, thank you right kindly. It were a mite bit small for so large a healin' touch, but I do appreciate it. I think I needs best be gettin' a good drink, or mayhap a bit o' cold water to slow th' swellin'. Hey, no gigglin'!~ IF ~~ THEN EXIT END IF ~~ c_go_makeout SAY ~[ARAN] It would be rude not to oblige, m'lady. I think I can assist you wi' that.~ IF ~~ THEN EXIT END IF ~~ c_never_had_so_much_fun SAY ~[ARAN] I never did have so much fun doin' absolutely nothin'. Just be careful, eh? On account o' you are completely intoxicatin'.~ IF ~~ THEN EXIT END IF ~~ c_bugger_off_that_hurt SAY ~[ARAN] Shar's Spite an' Spit, you do like harmin' a lad, don't you. Fine. I got better things to be doin' than this.~ IF ~~ THEN DO ~SetGlobal("c-aranfight","GLOBAL",1) SetGlobal("c-aranflirtstop","GLOBAL",1) RealSetGlobalTimer("c-aranflirttimer","GLOBAL",ARAN_FLIRT)~ EXIT END IF ~~ c_cough_and_redirect SAY ~[ARAN] *cough* Oh, now, what did I be talkin' about? Right, I do remember. That line was just fine. Now you need to just practice a bit. An' me, I... well, I think I needs best be gettin' a good drink. Or a solid splash o' ice-cold water. Or both.~ IF ~~ THEN EXIT END The good news is this is fun. The bad news is this level of nested detail is bloody well killing me - I need to actively seek ways of rewrapping things into more linear dialog, or the mod will be finished in 2050. I think there si a compromise way of doing some of this, by creating some 'filter states' using CHAIN and variables to make things that are similar in nature pass through without running down every last permutation directly. Like the swordfight materials, I think the 'make-out session" and RE-style things can be safely manipulated this way.
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