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Found 28 results

  1. Version v9


    Tyris Flare is a red-haired amazon from ye olde Golden Axe computer games that were released on the Sega Mega Drive (or Genesis in America) and arcade machines in the 90s. Learn more about the mod View the Readme Visit the Forum Visit the Gallery
  2. Domi

    IWD2 NPC Project

    Version v5


    The main goal of IWD2 NPC is to give an IWD2 player the opportunity to play with joinable NPCs that are not silent. The mod allows the player to use a pre-made party or a custom character and five premade characters to allow for interaction within the party. Learn more about the mod View the Readme Visit the Forum Visit the Gallery
  3. Version v4


    The Romance Pack for the Neverwinter Nights 2 Official Campaign and Mask of the Betrayer Expansion adds romance and flirts to your NWN2 game. It offers flirts for Bishop, Casavir, Elanee, Neeshka, Gann, and Safiya; full romantic tracks for Bishop and Casavir; and a Castle Wall scene for Bishop and Neeshka. It also features romantic epilogues for the four OC characters in the Mask of the Betrayer Expansion (MotB) portion of the game. Learn more about the mod View the Readme Visit the Forum
  4. Version v1


    This mod adds Sarah's original soundtrack. Sarah, a chaotic good ranger, is an NPC added to the game of Baldur's Gate II. Sarah has a romance available for female characters and a friendship for any PC. Learn more about the mod View the Readme Visit the Forum
  5. Version v5


    This mod adds Sarah, a chaotic good ranger, to the game of Baldur's Gate II. Sarah also has a romance available for female characters and a friendship for any PC. Sarah's original soundtrack is also available as a separate download. Learn more about the mod View the Readme Visit the Forum
  6. Version v16


    This WeiDU mod adds a joinable NPC from BG, Kivan, and, under certain circumstances, his elven wife Deheriana to the cast of BG2 actors. The soundset has been merged into the main download package and is no longer available separately. Learn more about the mod View the Readme Visit the Forum
  7. berelinde

    Keldorn Romance

    Version v6


    berelinde's Keldorn Romance introduces a romance for the original BioWare NPC Keldorn. It is compatible with all BGII games: original BGII, BGII:EE, BGT, and EET. He's loyal. He's brave. He's... single? Life is an uncertain thing, and changes come when we least expect them. This mod offers a chance to romance Athkatla's newest... and most reluctant... bachelor. All relationships take work, and this one takes more than most, but the rewards are great, for those patient enough to endure the trials. This romance is not for everyone. It is certainly not a romance for the hasty. When it begins, Keldorn is grieving after the collapse of his 20-year marriage, and it takes him a long, long time to recover. It deals with mature themes, the real consequences of rejection and recovery, and some players may not want to go through all that, no matter how devoted the would-be love interest becomes in Throne of Bhaal. It is also very, very long, with 35+ talks in Shadows of Amn, though the talks are spaced more closely together to compensate for this. To begin the Keldorn Romance, you must allow Keldorn and Maria to reconcile. He will only consider himself free if his marriage to Maria is legally ended, and imprisoning Maria will only separate them, not divorce them. Also, Maria's incarceration might present childcare issues that would be impossible to overcome. The mod also features a quest for all PCs, romanced or not, though that, too, requires a reconcilliation between Keldorn and Maria. Official Discussion Thread Mod's Homepage Readme
  8. Version v23


    Gavin is an NPC mod for Baldur's Gate II, the BG2 portion of BGT, BGII:EE, and (the BG2 portion of) EET. He is a Morninglord of Lathander and can be found in the Temple of Ilmater on the roof of the Copper Coronet in the Slums. Learn more about the mod View the Readme Visit the Forum
  9. berelinde

    Gavin NPC for BG

    Version v14


    Gavin is an NPC mod for Tutu, BG:EE, and the BG portion of BGT and EET. He is a Morninglord of Lathander and can be found outside the Song of the Morning Temple, near Beregost. Learn more about the mod View the Readme Visit the Forum
  10. Version b20140925


    Garrick's Infatuation for BGEE, EasyTutu, BG Tutu, or BGT allows Gorion's foster daughter to explore a closer acquaintance with her very first biographer through a series of 25 conversations. The flirtation is available to females of any race, class, or alignment and it begins shortly after Garrick is recruited. The mod is intended for the Baldur's Gate segment of the saga and is fully compatible with the BG1 NPC Project, though the latter is not required. Learn more about the mod View the Readme Visit the Forum
  11. Version v6


    This mod adds musical soundtracks to unvoiced dialog in BG1NPC. BG1NPC adds a great deal of content by expanding the depth of character and levels of interaction of the NPCs in Baldur's Gate. This package works on Tutu, BGT, and BG:EE. Learn more about the mod View the Readme Visit the Forum
  12. Meira


    Version v5


    Amber is a tiefling rogue of a chaotic good alignment, possessed of a few special abilities. Despite being fairly intelligent, she can at times be rather blunt when communicating with other people. This trait rarely earns her friends among the people she meets, and the feeling of initial dislike is usually mutual. But underneath her prickly manners, she has a good heart and is prepared to go to great lengths to help those who she sees to be weak and in need of aid. Learn more about the mod View the Readme Visit Amber's Forum
  13. Rhaella


    Version 2.2


    This Baldur's Gate 2 mod introduces Evandra, a True Neutral elven illusionist, and for those familiar with the Dragonlance setting, a Red Robed Wizard of High Sorcery. She comes with an extensive friendship track, and perhaps a little more. Learn more about the mod View the Readme Visit Evandra's Forum
  14. Sister Vigilante


    Version v8


    This Baldur's Gate II mod adds Angelo Dosan, the fighter-turned-mage who served as your brother's henchman in Baldur's Gate. You may remember that he sentenced you to death and fought against you in the Undercity, and if you were lucky enough to mine the content, you may remember that he is Shar-Teel's father. Most likely he didn't survive your game, but people in this world seem to have a knack for not staying dead. Learn more about the mod View the Readme Visit Angelo's Forum
  15. This hotfix is necessary for ANY version of Gavin for BG2 (ToB beta or v20) and also for the Keldorn Romance, as they both use this area. It prevents a crash-to-desktop if the mod area is accessed at night. Because I am an idiot, I made an error while making the area for one of Gavin's BG2 talks. It is also the area for Keldorn's quest resolution, if you are playing the Keldorn Romance. Nothing bad happens if Gavin leads you to this area or you do Keldorn's quest during daylight hours (most people do), but if you attempt it at night, CTD. This hotfix addresses that. To use the hotfix, just extract the archive in your override directory, replacing the file that already exists. This hotfix is needed for both Gavin for BG2 and the Keldorn Romance, since they share this area. Naturally, you only need to apply the fix once. [link removed] I apologize for any inconvenience.
  16. Just want to know when the romance dialogue starts, I'm trying to figure out if I installed the mod correctly. I'm just in Highcliff now, and have yet to see any flirts etc.
  17. A big hello to the Gibberlings community! I have recently purchased Baldurs Gate 2 EE, and I was wondering if there is any EE compatible mod that lets me romance any character regardless of gender? For instance I wish to romance other female characters while having a female character. A console command to initiate romances would work as well. Thanks for the help!
  18. Let me introduce myself first. Hi. You can call me Kestral. Good, I really hate doing introductions. Anyway now onto why anyone would possibly read this ever. I would like to make a pure thief npc for Baldur's Gate 2! Don't get me wrong, I love all the various npc mods I've played with over the last few months, but really wished there was an option for a regular old thief. In vanilla BG2 you get Yoshimo, Nalia, CHARNAME (if you do a thief), or Imoen. EE adds Hexxant. For mods you have a few more choices. So I found myself thinking, "Hey! I could probably do one. I got a lot of time on my hand being a stay at home mom and crap. And it'd be nice to have a party member that is well adjusted and actually happy. Or at least rocks at faking it." Now I've never written/coded an npc for an Infinity Engine game before. My experiences are limited to visual/graphic mods for DAO/DA2 and Skyrim as well as private npc mods for Skyrim. But hell I got time to spare. Plus I've always enjoyed roleplaying as a comedic/snarky character. Here's what I would like to have in this: Romance Track for both Men and Women (maybe with differences between a m/f and a f/f romance?), a Friendship track (bromances are cool), PID Flirts and other goodies to keep the character and game interesting, quests, comedy, maybe gifts given to the PC and from the PC, and whatever else I think of. I'd kind of like maybe an npc romance that the CHARNAME can help or hinder. Honestly I loved the quests to help Aveline hook up with Donnic in DA2. Her quests would be more of the light hearted sort unless people really want drama. Then I guess they could be dramady quests. One idea I had for a romance related quest would be a meet the parents/big brother sort. Anyone who is a parent/older sibiling would know how it feels when their little girl gets her boy/girlfriend. Now here's a little bio blurb about her. Name: Elicia Location: Not Decided Gender: Female Alignment: True Neutral or Chaotic Neutral Class: Thief Race: Natural Born Wererat/Uses Human Avatar Stats: 14 21 14 10 7 12 Note: Custom Thief Kit will be included to give her the wererat abilities. Elicia at her core is a selfish, happy thief. What issues she does have stems from being the youngest of her rather large family. She wants to stand out from her older brothers and sisters. The wererat tails along with CHARNAME because she likes gold, dungeons have gold it's win-win. Plus everyone needs help with traps and locks no matter how good aligned they are. More coming later. She also calls herself a lovable berk. For tvtrope lovers see: Lovable Rogue, Little Miss Con Artist, Feelings about other characters: Bioware: Aerie: Elicia thinks she's a wee bit too mopey for her personal tastes but gets a real kick out of her being from a circus. Aerie finds the wererat odd but does appreciate her good humor, or she does when she isn't at the butt of her jokes. Nicknames her Birdie. Anomen: Despite his "unique" personality Elicia likes him quite a bit. She knows a sucker when she sees one and doesn't hesitate to play up a damsel in distress or what have you to get Anomen to do something for her. Also flirts with him to get him to buy her sweets. If CHARNAME is romancing him she will offer "helpful" hints to deal with his boasting/whining. Personally Elicia recommends replacing his dialog with your own in your head. It makes life so much more hilarious. Anomen doesn't approve of her choice of career but otherwise likes the wererat, mostly because she puts up with him. He tries to convince her to get her lycanthropy curse cured until learning she was born that way. He still tries to convince her to give up her lawless stealing ways though. Anomen does enjoy buying her sweets, if only to see happy look on her face. Nicknames him Sir Helmet. If Anomen fails his test his dialog will be different than if he succeeds. Hopefully a romance might be available depending on if CHARNAME decides to play matchmaker with the two. Cernd: She's not too fond of the nature preaching/loving guy. She's also a bit weary of the fact he turns into something that's close enough to a werewolf. Hey she's a wererat and wolves eat rats! Plus she believes his hair looks silly. Also after learning he abandoned his child/leaving him at the druid grove bothers her. Elicia grew up with a close (large) family and why he would let someone else raise his child is beyond her. However she does like pranking him via "borrowing without intent to ask or return" his stuff. Cernd tries to bond with his fellow shapeshifter and is rather disheartened that the whole predator/prey dynamic bothers her. He still tries to get her to be more welcoming of nature despite that fact that wererats are notoriously city-based folk. He's not sure what to make of her rather questionable parenting advice. Nicknames him puppy. Edwin: The two get along about as well you expect a thief and a red wizard to. Elicia finds him even too pompous for her to handle (and she tolerates Anomen.) and doesn't appreciate his attempts to get sample of her blood and/or fur. Blood is supposed to stay inside you after all! She does however mess with his stuff to annoy him and sometimes hits on him just to screw with him. Noone ever said she was smart and/or wise. The Edwina situation is absolutely hilarious to her and she enjoys teasing the heck out of her. Edwin doesn't like the wererat very well, after all she is rather dumb. He is however interested in getting a sample of her blood for research purposes. Nicknames him Ed/Eddie. Haer'Dalis: The bard and the thief get along wonderfully though she's not sure what to make of the nickname titmouse. The jury's still out on whether she ought to be offended by being referred to as a mouse in any context. She's a rat dangit. There is (hopefully) a possibility of a for fun fling between the two, that the CHARNAME can help or hinder depending on if it gets written. Nicknames him blue. Imoen:These two might have been separated at birth if one wasn't a wererat at least. Pranksters in arms forever. Nicknames her sis. Jaheira: She reminds Elicia of her mother for the most part. She doesn't appreciate Jaheira's nature shtick for being a druid but otherwise gets along with her. When she learns of Khalid's death from the party she feels sorry for her. After all Elicia would be devastated to lose a member of her family. The druid doesn't quite tolerate the thief's playful antics as they seem like a waste of time though she does grow fond of her eventually. Nicknames her mom/mommy. Jan: Jan's inventions are a thing of interest to her. More than once she'll try to get Jan to let her borrow things from him. She will not allow him to ride her into battle as his "honorable" dire rat steed. Even if the idea is comedic gold. Jan doesn't mind her, provided she asks to borrow something. Nicknames him Mister Turnip. Keldorn: Despite him being a paladin (of which she doesn't have very good opinions of seeing as most of them like to hunt "monsters" like her.) she likes the old man. Even if she doesn't agree with him putting the Radiant Heart before his family. Still she tries to get along with him after figuring out he mostly hunts out of control mages, not werebeasts. He reminds Elicia of a team dad of sorts, and actually responds to his "Dad" voice rather well. After all, he has daughters that are around her age. In trade he warms up to the wererat, even though she's a thief she's not evil and a whole bunch of misguided. Keldorn doesn't like Anomen's interest in her if it comes up. She might not be one of his actual daughter, but what kind of dad-like figure would tolerate someone like Anomen being in ANYONE'S life? Nicknames him Old Man and Dad. Mazzy: The two get along as well as you'd think. Mazzy handles her short jokes with the grace of a saint. Nicknames her buttercup for some strange reason. Minsc: Even without the hamster the two would get along pretty well. The ranger being a rodent lover just further puts him on her good list. She likes to tell him she's rusty on her hamster speak. She also spins silly stories about meeting the rare and revered were-hamster. Nicknames him ?. Nalia: They don't get along. She thinks the spoiled rich girl is a wannabe and doesn't understand how life actually works. Nalia finds her uneducated, uncouth, and possibly dirty due to superstition about rats carrying diseases. In short Elicia is the exact type of person she wants to help. Nicknames her git. Valygar: He gets along with the wererat about as well as he gets along with anyone else. She thinks he's too broody and needs to develop a sense of humor. Nicknames him ?/ Viconia: The two don't get along for a number reasons. One's a drow, rude, a jerk with a heart of jerk filled with extra jerk (in Elicia's opinion.) Vic thinks the wererat is at best a somewhat talented thief, but at the end of the day she's still a rat. After all, giant spiders love a tasty dinner of giant rats. Nicknames her ??. Yoshimo: They get along pretty well though she's better at cheating. Or at least she thinks she is. Nicknames him Yoshi. Sarevok: He scares her. A lot. Nicknames him ??. Baldur's Gate 2: EE Characters Dorn: As with Sarevok he's scares the poor wererat. She might not be the brightest but even she knows consulting with demons is a super bad idea. She might steal a lot, but she doesn't just kill for shits and giggles. Besides bodies are hard to hide. Dorn thinks she ought to be seen and not heard. After all CHARNAME didn't bring her a long for her brilliant wit but to pick locks and disable traps. She doesn't nickname him per say but often refers to him as tall dark and scary. Hexxat: While the two have common occupations Elicia doesn't trust the vampire. After all vampires make her nervous, what with the whole blood drinking thing. Blood stays on the inside! Hexxat thinks the wererat is foolish and wonders how she's survived this long. Nicknames her Bitey/Fangs/ect. Neera: The two get along pretty well even if Elicia is weary of wild mages. Plus at least she's pretty. Nicknames her Sparky. Rasaad: She thinks he's easy on the eyes but doesn't agree with the being a good guy shtick. After all heroes tend to have a short life expectancy. He tries to push onto the path of doing good much to her amusement. Nicknames him Sunny. Mod Characters: Coming Eventually. I'd love any suggestions/tips/cheese and/or rodent puns. Maybe suggestions for a romance bgm though I have an idea on one or two. I'm planning on making a mock up portrait of her using Skyrim so I can pay someone to do a BG2-style portrait for her. I'd love suggestions on her stats since all I did was grab one of the DnD books and asked my ex-DM husband what stats would be good for a wererat thief.
  19. I am closing my old bliki. I have moved my post on the BG1 NPC Project Romance Guide (HTML) to my new wiki. The new wiki article is here... I have two copies of the .zip file posted in my sites, the wiki article points at them or another landing page. I can't work out the Redirect 301s I need, it conflicts with the needed proxy commands. Lennon
  20. Meleryn and the PC occasionally spend time stargazing at night. I know there are some coding errors, but I'm not sure what corrections are needed, so I'd appreciate some help, please. Conditions for those blocks that need them are in EP#MelD.baf. Thanks in advance for looking and guidance! ////////// // Stargazing ////////// // Legendary constellations - Corellon's Tears CHAIN IF ~Global("EP#MelCorTears","GLOBAL",1)~ EP#MELJ EP#MelCorTears ~Do you see that string of five stars?~ DO ~SG("EP#MelCorTears",2)~ END ++ ~What of it? ++ ~I've read that it's named Belnimbra's Belt, for the legend of the first human female to have been turned into a swanmay, and how Lathander chased after her.~ EXTERN EP#MELJ EP#MelBelnBelt + ~Race(Player1,ELF)~ + ~Yes, Corellon's Tears, one of the oldest named constellations. CHAIN IF ~~ EP#MELJ EP#MelBelnBelt ~Hehe, it's funny to imagine Lathander doing that!~ = IF ~!Race(PLAYER1,ELF)~ ~We elves believe the Tears are the tears of grief Corellon cried when Lloth corrupted the drow, and elf first fought elf. Our legends also say the Tears glowed blood-red during the Fall of Myth Drannor.~ = IF ~!Race(PLAYER1,HALFLING)~ ~Halflings call it The Pipe.~ END + ~!Race(PLAYER1,HALFLING)~ + ~Why doesn't that surprise me? They do love their pipes, don't they?~ EXIT ++ ~I prefer the Lathander story. It's more upbeat.~ EXIT // Sacred Stars - Karpri CHAIN IF ~Global("EP#MelKarpri","GLOBAL",1)~ EP#MELJ EP#MelKarpri ~There... that blue-green star...~ DO ~SG("EP#MelKarpri",2)~ END + ~!Race(Player1,ELF)~ + ~Yes, that's Karpri, associated with Ishtishia, goddess of elemental water.~ + EP#MelKarpriOchael + ~Race(Player1,ELF)~ + ~It's Ochael, sacred to Rillifane Rallathil, The Leaflord.~ + EP#MelOchael IF ~~ EP#MelKarpriOchael SAY ~We elves call Karpri Ochael, and hold it sacred to Rillifane Rallathil.~ IF ~~ EXIT END IF ~~ EP#MelOchael ~Our special patron watches over us day and night alike.~ IF ~~ EXIT END // Legendary constellations - Adarivael; Sacred Stars - Anadia CHAIN IF ~Global("EP#MelAdarivaelAnadia","GLOBAL",1)~ EP#MELJ EP#MelAdarivaelAnadia ~Adarivael is another elven constellation. See how it's formed by three lines of stars that come together, each with a star cluster at its outer end? Where those lines come together is due east.~ DO ~SG("EP#MelAdarivaelAnadia",2)~ END + ~Race(Player1,HUMAN)~ + ~My people call those stars the Arrows of the Gods, or the Sun's Signpost.~ EXTERN EP#MELJ EP#MelAdarAnadSacredSol CHAIN IF ~~ EP#MELJ EP#MelAdarAnadSacredSol ~To elves, Adarivael is sacred to Solonor Thelandira, along with another, separate star. Let's see... where is it?~ = ~Yes, look up there. See that reddish star?~ END + ~!Race(Player1,HUMAN)~ + ~That's Anadia. It's associated with the element of fire, and is sacred to Kossuth. My people often associate it with Garagos the Reaver.~ EXTERN EP#MELJ EP#MelUlu + ~Race(Player1,HUMAN)~ + ~That's Anadia. It's associated with the element of fire, and is sacred to Kossuth. My people often associate it with Garagos the Reaver.~ EXTERN EP#MELJ EP#MelUlu CHAIN IF ~~ EP#MELJ EP#MelUlu ~That's right! Orcs call the star Gruumsh's Eye. Their legends claim that, at the end of the world, the Eye will purify Faerun in a rain of fire, leaving only orcs to rule. I find that idea highly unlikely!~ END ++ ~Heh, yes, orcs come out on top in their legends... but not so much in real life, eh?~ EXTERN EP#MELJ EP#MelGoodOrc IF ~~ EP#MelGoodOrc SAY ~Not if *we* have anything to do with it. The only good orc is a dead orc!~ IF ~!Race(Player1,ELF)~ ~My people call it Uluemyn. We hold it sacred to Solonor Thelandira, god of archery.~ IF ~~ EXIT END // Legendary constellations - Cassima CHAIN IF ~Global("EP#MelCassima","GLOBAL",1)~ EP#MELJ EP#MelCassima ~&--#60;CHARNAME&--#62;, do you know that constellation up there? See the group of stars?~ DO ~SG("EP#MelCassima",2)~ END + ~!Race(Player1,HUMAN)~ + ~I know this one. Cassima... the Bird of Paradise, or the Phoenix. Humans adopted the elven legend of a young maiden named Cassima, who was accused of being an evil witch, and burned at the stake.~ + EP#MelCasPhoenix + ~Race(Player1,HUMAN)~ + ~I know this one. Cassima... the Bird of Paradise, or the Phoenix. My people adopted the elven legend of a young maiden named Cassima, who was accused of being an evil witch, and burned at the stake.~ + EP#MelCasPhoenix IF ~~ EP#MelCasPhoenix SAY ~Yes. Before she died, Hanali Celanil transformed her into a Phoenix, and Cassima rose up to join the goddess.~ IF ~~ EXIT END // Legendary constellations - The Swordsman CHAIN IF ~Global("EP#MelSwordsman","GLOBAL",1)~ EP#MELJ EP#MelSwordsman ~There's another legendary constellation, The Swordsman. There it is!~ DO ~("EP#MelSwordsman",2)~ END + ~Race(Player1,ELF) + ~I've learned many myths about the Swordsman. The most popular one is that the Swordsman was Auranamn, the first elf, who fought at Corellon's side during the great battle with Gruumsh. Auranamn died in the battle, so Corellon lifted his soul up and placed it among the stars, to keep eternal watch over our people.~ EXTERN EP#MELJ EP#MelSwordsmanStory + ~!Race(Player1,ELF) + ~Your people have many myths about the Swordsman, don't you?~ EXTERN EP#MELJ EP#MelSwordsmanElfMyth CHAIN IF ~~ EP#MelSwordsmanElfMyth SAY ~We sure do. The most popular one is that the Swordsman was Auranamn, the first elf, who fought at Corellon's side during the great battle with Gruumsh. Auranamn died in the battle, so Corellon lifted his soul up and placed it among the stars, to keep eternal watch over our people.~ IF ~~ EXIT END CHAIN IF ~~ EP#MELJ EP#MelSwordsmanStory ~I remember hearing about the Swordsman while I was growing up.~ END ++ ~An interesting story. I know of some others, too, but they can wait for another time. Let's move.~ EXIT // Color Spray Nebula CHAIN IF ~Global("EP#MelColSprNeb",1)~ EP#MELJ EP#MelColSprNeb ~Over there... what looks like a vast color spray spell in the sky...~ DO ~SG("EP#MelColSprNeb",2)~ END ++ ~That's the Color Spray Nebula, slowly streaking across the sky as it follows the Galleon Nebula. Mystra's followers take it as a sign that their use of the Art pleases her.~ EXTERN EP#MELJ EP#MelBane IF ~~ EP#MELJ EP#MelBane ~That's one way of looking at it. The cult of Bane believed that the nebula was their god's wrath, spreading across the heavens. They believed that everything in its destructive path is utterly annihilated.~ END ++ ~Let's hope not, Meleryn! It would be a shame to lose any of the night sky's wonders.~ EXIT // Galleon Nebula CHAIN IF ~Global("EP#MelGalNeb",1)~ EP#MELJ EP#MelGalNeb ~I see a great, colorful ship, sailing across the night sky...~ DO ~SG("EP#MelGalNeb",2)~ END ++ ~Ah, yes... the Galleon Nebula, her sails billowing on celestial wind. A mighty vessel indeed!~ EXTERN EP#MELJ EP#MelGalleonVoyage ++ ~That's the Galleon Nebula, the greatest ship never to sail the Realms' seas.~ EXTERN EP#MELJ EP#MelGalleonVoyage CHAIN IF ~~ EP#MELJ EP#MelGalleonVoyage ~Beautiful colors, even in this dim starlight. Always on the trail of the Color Spray Nebula, but never catching up to it. A very long, very slow chase.~ END ++ ~Either that, or the Color Spray is trying to reach the Galleon. Only the gods know for sure, if anyone does.~ EXIT // The Lion/The Wolf/The Dog/The Leopard CHAIN IF ~Global("EP#MelConstOfManyNames","GLOBAL",1)~ EP#MELJ EP#MelConstOfManyNames ~Take a look at that group of stars, &--#60;CHARNAME&--#62;. Can you see the animal shape?~ DO ~SG("EP#MelConstOfManyNames",1)~ END ++ ~Yes, I learned about it at Candlekeep. It's known by a different name to almost every culture in Faerun. Some people named it for great feline creatures, others for legendary canines.~ In the Gulthmere, it's known as Nobanion, the Great Lion; in the Shaar, they call it the Leopard.~ EXTERN EP#MELJ EP#MelConstFelineNames CHAIN IF ~~ EP#MELJ EP#MelConstCanineNames ~Right. In the North, it's usually called Asglyn the Wolf, the loyal companion of Gwaeron Windstrom. To the Rashemi and Aglarondans, it's the vigilant Narnos the Dog. Further south, in the Old Empires, they call it Ghastis, the savage Jackal.~ = ~Most demi-humans don't really acknowledge the constellation, so they have no names for it.~ END + ~Race(Player1,ELF)~ + ~Ah, but we're the exception, aren't we?~ EXTERN EP#MELJ EP#MelConstElael + ~!Race(Player1,ELF)~ + ~What about your people, Meleryn?~ EXTERN EP#MELJ EP#MelConstElael IF ~~ EP#MELJ EP#MelConstElael ~Elves are an exception in many things, hehe! To us, part of the Lion is used for Elael, the Songsmith. Do you know the ancient fable about it?~ END ++ ~A bard who crafts a song so pure and sweet that even the gods are humbled.~ EXIT ++ ~If I've heard it before, I don't recall. What's the story?~ EXTERN EP#MELJ EP#MelElaelLegend IF ~~ EP#MELJ EP#MelElaelLegend ~There once lived a bard who crafted a song so pure and sweet that even the gods were humbled.~ END ++ ~Elael was truly a legendary bard, then!~ EXIT ++ ~Hard to imagine the gods being so moved by one of us. I find that an encouraging thought!~ EXIT // Ieriyn (The Sailor's Star); Y'landrothiel (The Traveler's Star) CHAIN IF ~Global("EP#MelSailorStar","GLOBAL",1)~ EP#MELJ EP#MelSailorStar ~Up over there, far above Faerun's northern pole... the brightest star in the heavens. Elves call it Y'landrothiel, The Traveler's Star, while others call it Ieriyn, the Sailor's Star. It outshines even its sister, Mystra's Star.~ DO ~SG("EP#MelSailorStar",1)~ END ++ ~Right, Meleryn. It's called the Sailor's Star because sailors throughout the ages have used it to help them navigate.~ = ~This star is a real oddity! As the night progresses, Ieriyn doesn't rise or set like other stars, but always hangs at a single point in the sky. At any time of night, you can find Ieriyn, as it's always in the North. If a ship gets lost, sailors can determine their direction by finding Ieriyn.~ = ~The Sailor's Star is sacred to Selunites, and praised by sailors across Faerun.~ EXTERN EP#MELJ EP#MelTravelerNav IF ~~ EP#MELJ EP#MelTravelerNav ~You know a lot more about the sea than I do. On land, travelers, prospectors, and Shaundakul's worshipers all use The Traveler's Star to navigate as they travel. Humans first learned of the star's navigational uses from the elves of the North.~ END ++ ~And what you might lack in maritime lore, you sure make up for with your knowledge of overland travel. Looks like we balance each other well, Meleryn.~ + EP#MelComp IF ~~ EP#MelComp SAY ~I like the sound of that. I'll take it as a compliment!~ IF ~~ EXIT END // Chandos (Grumbar) CHAIN IF ~Global("EP#MelChandos","GLOBAL",1)~ EP#MELJ EP#MelChandos ~There's an "earthy" star over there. If you look carefully, you can see its brownish color.~ DO ~SG("EP#MelChandos",1)~ END ++ ~It's faint, but I see it. That's Chandos, a star sacred to Grumbar, the Boss of Earth.~ EXTERN EP#MELJ EP#MelIaras CHAIN IF ~~ EP#MELJ EP#MelIaras ~We elves call Chandos Iaras, and consider it sacred to Labelas Enoreth.~ END ++ ~An eye in the sky, observing the passage of time.~ EXIT // Coliar (Akadi) CHAIN IF ~Global("EP#MelColiar","GLOBAL",1)~ EP#MELJ EP#MelColiar ~That bluish-white star over there...~ DO ~SG("EP#MelColiar",1)~ END ++ ~Coliar. It's sacred to Akadi, goddess of elemental air.~ EXTERN EP#MELJ EP#MelLuridel CHAIN IF ~~ EP#MELJ EP#MelLuridel ~Really? We elves call it Luridel, and hold it sacred to Erevan Ilesere, god of mischief.~ END ++ ~Ah, the patron of rogues. I can't help but wonder what he's up to.~ EXIT
  21. "Garrick's Infatuation" allows Gorion's foster daughter to explore a closer acquaintance with her very first biographer through a series of 25 conversations. The flirtation is available to females of any race, class, or alignment and it begins shortly after Garrick is recruited. The mod is intended for the Baldur's Gate segment of the saga and is fully compatible with the BG1 NPC Project, though the latter is not required. At present, the EasyTutu, BG Tutu, or the BGT conversion is required. This mod is designed to work with Baldur's Gate Tutu, EasyTutu, or Baldur's Gate Trilogy, with or without the Tales of the Sword Coast expansion. It should be fully compatible with all other WeiDU mods. The mod is currently available for Windows. Once beta-testing is concluded, Mac OSX and Linux versions will become available. Q: Are there romance requirements? A: There is a gender requirement. Garrick prefers ladies. Q: Do any of the dialogues require specific conditions (at an inn, etc.)? A: No. Q: Can I play it on vanilla Baldur's Gate? A: Not yet. Eventually, that feature will be implemented, but the timers will need to change. Q: No music? A: It's a beta. Version 1 will have music. Q: Are there romance conflicts with any other NPCs? A: No. It's flirtation, nothing more. Q: Who should I talk to about bugs? A: Er... an exterminator? Use the bug-report thread. Domi wrote the mod, but berelinde is maintaining it. Q: I have other questions. A: That isn't a question. But if there's something you want to know, ask here.
  22. The Gibberlings Three The Crossmod Banter Pack is a collaborative effort to add banters between NPC from mods. The current release covers Ajantis (jastey), Alassa, Amber, Angelo, Auren, Coran (Kulyok), Darian, Deheriana, Edwin (Laufey), Fade, Gavin, Goo, Haldamir, Homeward Bound, Hubelpot, Imoen Romance (Lord Mirrabo), Iylos, Kari, Keldorn Romance (berelinde), Kelsey, Keto, Kido, Kindrek, Kitanya, Kivan of Shilmista, Nalia (JCompton), Nathaniel, Neh'Taniel, Ninde, Saerileth, Sarah, Solaufein, Tales of the Deep Garden, Tashia, Tiax (Kulyok), Tsujatha, Willie Bruce, Xan (Kulyok), and Yasraena. Version 14 adds numerous banters between Ajantis and Coran, Coran and Kivan, Coran and Tiax, and Coran and Xan. Romance conflicts are expanded to include Darian and berelinde's Keldorn Romance. This version also corrects a typographical error that caused an Angelo-Xan banter to repeat. Learn more about the mod View the Readme Visit the Forum Download the Mod
  23. Aeryn has released the SoA portion of her Haer'Dalis Romance! "Love is passion. Passion is fleeting. And such ephemeral things are those we hold the closest and cherish the most. Each moment is precious, for it may very well be the last. 'Tis not to be feared, my raven, for such fading beauty is the fate of all life, of all things, of all hopes. Neither fret for tomorrow, nor regret yesterday, but live for today." The Haer'Dalis Romance for Baldur's Gate II allows female PCs to explore a deeper relationship with our dear sparrow. Though the tielfing bard has roamed the Planes and basked in the dark beauty of Sigil's street for decades, his experience with the Prime is limited, and his curiosity about both this new world and his new leader is great indeed. PCs are given the freedom to choose just how close they wish to get to this mysterious Planeswalker, though Haer'Dalis may find hesitant PCs all the more alluring for their reluctance. Regardless of what exactly the PC is looking for, there is a fair chance this skilled actor can fill whatever role she desires. The mod is open to females of any race, alignment and class, and features a large number of talks on a wide range of topics. Though he is neither foolish nor cruel, Haer'Dalis loves mischief, dramatic public displays and arguments, and the mod reflects this by often providing more content to PCs who do not always agree with the bard. Content will span both SoA and ToB, and have a variety of paths and epilogues. Relevant links: Download location Readme Discussion forum
  24. The Gibberlings Three The BG1NPC Project Authors: The BG1NPC Project Team Version 20 of BG1NPC is now available. This WeiDU mod adds a great deal of content by expanding the depth of character and levels of interaction with the NPCs from the original Baldurs Gate game. It also provides some optional tweaks to the BG portion of the game. This package works on both Tutu and BGT. Available in English, Spanish, and French, this version ships with WeiDU v231 for Windows and v229 for OSX. Banter, Player Initiated Dialogues, Romances, Quests, Tweaks, and Interjections expand your BG game experience when you add this mod to your Tutu, EasyTutu, or BGT install. We suggest using the optional Music Pack, as well. Download Forum Project Page Readme - English Readme - French Follow/Contribute on GitHub
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